renaming RenderFrame to RenderResources

This commit is contained in:
SweetId
2023-11-22 11:27:24 +05:30
parent e72f1278c6
commit 41c6439b90
5 changed files with 9 additions and 9 deletions

View File

@@ -11,7 +11,7 @@ namespace Nz
class CommandBufferBuilder;
class RenderBuffer;
class RenderDevice;
class RenderFrame;
class RenderResources;
class RenderPipeline;
class NAZARA_IMGUI_API ImguiDrawer
@@ -25,9 +25,9 @@ namespace Nz
ImguiDrawer& operator=(const ImguiDrawer&) = delete;
ImguiDrawer& operator=(ImguiDrawer&&) = delete;
void Prepare(RenderFrame& renderFrame);
void Prepare(RenderResources& renderFrame);
void Reset(RenderFrame& renderFrame);
void Reset(RenderResources& renderFrame);
void Draw(CommandBufferBuilder& builder);

View File

@@ -39,7 +39,7 @@ namespace Nz
bool Init(Nz::Window& window, bool bLoadDefaultFont = true);
void Update(float dt);
void Render();
void Render(Nz::Swapchain* renderTarget, Nz::RenderFrame& frame);
void Render(Nz::Swapchain* renderTarget, Nz::RenderResources& frame);
inline ImguiDrawer& GetImguiDrawer() { return m_imguiDrawer; }
inline const ImguiDrawer& GetImguiDrawer() const { return m_imguiDrawer; }

View File

@@ -64,7 +64,7 @@ namespace Nz
m_texturedPipeline.pipeline.reset();
}
void ImguiDrawer::Prepare(RenderFrame& frame)
void ImguiDrawer::Prepare(RenderResources& frame)
{
m_drawCalls.clear();
@@ -191,7 +191,7 @@ namespace Nz
}
}
void ImguiDrawer::Reset(RenderFrame& renderFrame)
void ImguiDrawer::Reset(RenderResources& renderFrame)
{
m_drawCalls.clear();
}

View File

@@ -16,7 +16,7 @@ namespace Nz
void ImguiPipelinePass::Prepare(FrameData& frameData)
{
ImguiDrawer& imguiDrawer = Nz::Imgui::Instance()->GetImguiDrawer();
imguiDrawer.Prepare(frameData.renderFrame);
imguiDrawer.Prepare(frameData.renderResources);
}
FramePass& ImguiPipelinePass::RegisterToFrameGraph(FrameGraph& frameGraph, const PassInputOuputs& inputOuputs)

View File

@@ -275,7 +275,7 @@ namespace Nz
ImGui::NewFrame();
}
void Imgui::Render(Nz::Swapchain* renderTarget, Nz::RenderFrame& frame)
void Imgui::Render(Nz::Swapchain* renderTarget, Nz::RenderResources& frame)
{
Render();
m_imguiDrawer.Prepare(frame);
@@ -288,7 +288,7 @@ namespace Nz
Nz::Recti renderRect(0, 0, fb_width, fb_height);
builder.BeginDebugRegion("ImGui", Nz::Color::Green());
builder.BeginRenderPass(renderTarget->GetFramebuffer(frame.GetFramebufferIndex()), renderTarget->GetRenderPass(), renderRect);
builder.BeginRenderPass(renderTarget->GetFramebuffer(frame.GetImageIndex()), renderTarget->GetRenderPass(), renderRect);
m_imguiDrawer.Draw(builder);
builder.EndRenderPass();
builder.EndDebugRegion();