include renamed files
This commit is contained in:
@@ -39,11 +39,11 @@ static_assert(sizeof(GLuint) <= sizeof(ImTextureID),
|
||||
#endif
|
||||
|
||||
const char shaderSource_Textured[] =
|
||||
#include "Textured.nzsl"
|
||||
#include "Textured.nzsl.h"
|
||||
;
|
||||
|
||||
const char shaderSource_Untextured[] =
|
||||
#include "Untextured.nzsl"
|
||||
#include "Untextured.nzsl.h"
|
||||
;
|
||||
|
||||
namespace
|
||||
|
||||
Reference in New Issue
Block a user