updating code to reflect changes in engine
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@@ -109,7 +109,7 @@ int WinMain(int argc, char* argv[])
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ImGui::InputFloat4("value from 2nd window", mywindow.values, "%.3f", ImGuiInputTextFlags_ReadOnly);
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ImGui::End();
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Nz::Imgui::Instance()->Render(&windowSwapchain, frame);
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Nz::Imgui::Instance()->Render(windowSwapchain.GetSwapchain(), frame);
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frame.Present();
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