char -> const char

Former-commit-id: 2ffdcff37f29286517fb33c1b56151405f84bc53
This commit is contained in:
Lynix 2013-09-23 09:54:13 +02:00
parent 1a561e42ff
commit 14a939d785
1 changed files with 16 additions and 16 deletions

View File

@ -214,11 +214,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
{ {
case nzShaderTarget_FullscreenQuad: case nzShaderTarget_FullscreenQuad:
{ {
char coreFragmentShader[] = { const char coreFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/core.frag.h> #include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/core.frag.h>
}; };
char compatibilityFragmentShader[] = { const char compatibilityFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/compatibility.frag.h> #include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/compatibility.frag.h>
}; };
@ -252,11 +252,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
case nzShaderTarget_Model: case nzShaderTarget_Model:
{ {
char coreFragmentShader[] = { const char coreFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Model/core.frag.h> #include <Nazara/Renderer/Resources/Shaders/Model/core.frag.h>
}; };
char compatibilityFragmentShader[] = { const char compatibilityFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Model/compatibility.frag.h> #include <Nazara/Renderer/Resources/Shaders/Model/compatibility.frag.h>
}; };
@ -308,11 +308,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
case nzShaderTarget_None: case nzShaderTarget_None:
{ {
char coreFragmentShader[] = { const char coreFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/None/core.frag.h> #include <Nazara/Renderer/Resources/Shaders/None/core.frag.h>
}; };
char compatibilityFragmentShader[] = { const char compatibilityFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/None/compatibility.frag.h> #include <Nazara/Renderer/Resources/Shaders/None/compatibility.frag.h>
}; };
@ -330,11 +330,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
case nzShaderTarget_Sprite: case nzShaderTarget_Sprite:
{ {
char coreFragmentShader[] = { const char coreFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Sprite/core.frag.h> #include <Nazara/Renderer/Resources/Shaders/Sprite/core.frag.h>
}; };
char compatibilityFragmentShader[] = { const char compatibilityFragmentShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Sprite/compatibility.frag.h> #include <Nazara/Renderer/Resources/Shaders/Sprite/compatibility.frag.h>
}; };
@ -405,11 +405,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
{ {
case nzShaderTarget_FullscreenQuad: case nzShaderTarget_FullscreenQuad:
{ {
char coreVertexShader[] = { const char coreVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/core.vert.h> #include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/core.vert.h>
}; };
char compatibilityVertexShader[] = { const char compatibilityVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/compatibility.vert.h> #include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/compatibility.vert.h>
}; };
@ -438,11 +438,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
case nzShaderTarget_Model: case nzShaderTarget_Model:
{ {
char coreVertexShader[] = { const char coreVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Model/core.vert.h> #include <Nazara/Renderer/Resources/Shaders/Model/core.vert.h>
}; };
char compatibilityVertexShader[] = { const char compatibilityVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Model/compatibility.vert.h> #include <Nazara/Renderer/Resources/Shaders/Model/compatibility.vert.h>
}; };
@ -491,11 +491,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
case nzShaderTarget_None: case nzShaderTarget_None:
{ {
char coreVertexShader[] = { const char coreVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/None/core.vert.h> #include <Nazara/Renderer/Resources/Shaders/None/core.vert.h>
}; };
char compatibilityVertexShader[] = { const char compatibilityVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/None/compatibility.vert.h> #include <Nazara/Renderer/Resources/Shaders/None/compatibility.vert.h>
}; };
@ -508,11 +508,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
case nzShaderTarget_Sprite: case nzShaderTarget_Sprite:
{ {
char coreVertexShader[] = { const char coreVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Sprite/core.vert.h> #include <Nazara/Renderer/Resources/Shaders/Sprite/core.vert.h>
}; };
char compatibilityVertexShader[] = { const char compatibilityVertexShader[] = {
#include <Nazara/Renderer/Resources/Shaders/Sprite/compatibility.vert.h> #include <Nazara/Renderer/Resources/Shaders/Sprite/compatibility.vert.h>
}; };