char -> const char
Former-commit-id: 2ffdcff37f29286517fb33c1b56151405f84bc53
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@ -214,11 +214,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
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{
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case nzShaderTarget_FullscreenQuad:
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{
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char coreFragmentShader[] = {
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const char coreFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/core.frag.h>
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};
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char compatibilityFragmentShader[] = {
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const char compatibilityFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/compatibility.frag.h>
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};
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@ -252,11 +252,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
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case nzShaderTarget_Model:
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{
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char coreFragmentShader[] = {
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const char coreFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Model/core.frag.h>
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};
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char compatibilityFragmentShader[] = {
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const char compatibilityFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Model/compatibility.frag.h>
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};
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@ -308,11 +308,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
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case nzShaderTarget_None:
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{
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char coreFragmentShader[] = {
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const char coreFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/None/core.frag.h>
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};
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char compatibilityFragmentShader[] = {
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const char compatibilityFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/None/compatibility.frag.h>
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};
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@ -330,11 +330,11 @@ NzString NzShaderProgramManager::BuildFragmentCode(const NzShaderProgramManagerP
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case nzShaderTarget_Sprite:
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{
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char coreFragmentShader[] = {
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const char coreFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Sprite/core.frag.h>
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};
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char compatibilityFragmentShader[] = {
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const char compatibilityFragmentShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Sprite/compatibility.frag.h>
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};
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@ -405,11 +405,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
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{
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case nzShaderTarget_FullscreenQuad:
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{
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char coreVertexShader[] = {
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const char coreVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/core.vert.h>
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};
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char compatibilityVertexShader[] = {
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const char compatibilityVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/FullscreenQuad/compatibility.vert.h>
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};
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@ -438,11 +438,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
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case nzShaderTarget_Model:
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{
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char coreVertexShader[] = {
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const char coreVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Model/core.vert.h>
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};
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char compatibilityVertexShader[] = {
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const char compatibilityVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Model/compatibility.vert.h>
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};
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@ -491,11 +491,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
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case nzShaderTarget_None:
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{
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char coreVertexShader[] = {
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const char coreVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/None/core.vert.h>
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};
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char compatibilityVertexShader[] = {
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const char compatibilityVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/None/compatibility.vert.h>
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};
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@ -508,11 +508,11 @@ NzString NzShaderProgramManager::BuildVertexCode(const NzShaderProgramManagerPar
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case nzShaderTarget_Sprite:
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{
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char coreVertexShader[] = {
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const char coreVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Sprite/core.vert.h>
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};
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char compatibilityVertexShader[] = {
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const char compatibilityVertexShader[] = {
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#include <Nazara/Renderer/Resources/Shaders/Sprite/compatibility.vert.h>
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};
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