Fix a bunch of warnings

This commit is contained in:
SirLynix 2024-01-03 18:17:52 +01:00
parent cd8c1cb160
commit 14f51b31ca
3 changed files with 3 additions and 3 deletions

View File

@ -59,7 +59,7 @@ namespace Nz
BuildDebugMesh(colliderVertices, colliderIndices);
std::shared_ptr<VertexBuffer> colliderVB = std::make_shared<VertexBuffer>(VertexDeclaration::Get(VertexLayout::XYZ), SafeCast<UInt32>(colliderVertices.size()), BufferUsage::Write, SoftwareBufferFactory, colliderVertices.data());
std::shared_ptr<IndexBuffer> colliderIB = std::make_shared<IndexBuffer>(IndexType::U16, colliderIndices.size(), BufferUsage::Write, SoftwareBufferFactory, colliderIndices.data());
std::shared_ptr<IndexBuffer> colliderIB = std::make_shared<IndexBuffer>(IndexType::U16, SafeCast<UInt32>(colliderIndices.size()), BufferUsage::Write, SoftwareBufferFactory, colliderIndices.data());
std::shared_ptr<StaticMesh> colliderSubMesh = std::make_shared<StaticMesh>(std::move(colliderVB), std::move(colliderIB));
colliderSubMesh->GenerateAABB();

View File

@ -648,7 +648,7 @@ namespace Nz
std::size_t dependenciesColorAttachmentCount = 0;
Int32 lastRenderOrder = m_orderedViewers.front()->viewer->GetRenderTarget().GetRenderOrder();
std::size_t viewerIndex = 0;
unsigned int viewerIndex = 0;
auto HandleRenderTarget = [&](const RenderTarget& renderTarget, std::span<ViewerData*> viewers)
{
if (renderTarget.GetRenderOrder() > lastRenderOrder)

View File

@ -35,7 +35,7 @@ namespace Nz
BuildDebugMesh(colliderVertices, colliderIndices);
std::shared_ptr<VertexBuffer> colliderVB = std::make_shared<VertexBuffer>(VertexDeclaration::Get(VertexLayout::XYZ), SafeCast<UInt32>(colliderVertices.size()), BufferUsage::Write, SoftwareBufferFactory, colliderVertices.data());
std::shared_ptr<IndexBuffer> colliderIB = std::make_shared<IndexBuffer>(IndexType::U16, colliderIndices.size(), BufferUsage::Write, SoftwareBufferFactory, colliderIndices.data());
std::shared_ptr<IndexBuffer> colliderIB = std::make_shared<IndexBuffer>(IndexType::U16, SafeCast<UInt32>(colliderIndices.size()), BufferUsage::Write, SoftwareBufferFactory, colliderIndices.data());
std::shared_ptr<StaticMesh> colliderSubMesh = std::make_shared<StaticMesh>(std::move(colliderVB), std::move(colliderIB));
colliderSubMesh->GenerateAABB();