SDK/ImageWidget: Fixed sprite not following widget position

This commit is contained in:
Lynix 2019-04-16 01:46:49 +02:00
parent 79b0bd644c
commit 17236880d2
1 changed files with 1 additions and 1 deletions

View File

@ -12,7 +12,7 @@ namespace Ndk
BaseWidget(parent)
{
m_entity = CreateEntity();
m_entity->AddComponent<NodeComponent>();
m_entity->AddComponent<NodeComponent>().SetParent(this);
auto& gfx = m_entity->AddComponent<GraphicsComponent>();
m_sprite = Nz::Sprite::New();