Merge branch 'master' into console-widget
This commit is contained in:
@@ -166,25 +166,25 @@ namespace Ndk
|
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LuaAPI::RegisterClasses(overlay->lua);
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// Override "print" function to add a line in the console
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overlay->lua.PushFunction([&consoleRef] (Nz::LuaInstance& instance)
|
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overlay->lua.PushFunction([&consoleRef] (Nz::LuaState& state)
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{
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Nz::StringStream stream;
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unsigned int argCount = instance.GetStackTop();
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instance.GetGlobal("tostring");
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unsigned int argCount = state.GetStackTop();
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state.GetGlobal("tostring");
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for (unsigned int i = 1; i <= argCount; ++i)
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{
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instance.PushValue(-1); // tostring function
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instance.PushValue(i); // argument
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instance.Call(1, 1);
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state.PushValue(-1); // tostring function
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state.PushValue(i); // argument
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state.Call(1, 1);
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std::size_t length;
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const char* str = instance.CheckString(-1, &length);
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const char* str = state.CheckString(-1, &length);
|
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if (i > 1)
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stream << '\t';
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stream << Nz::String(str, length);
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instance.Pop(1);
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state.Pop(1);
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}
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consoleRef.AddLine(stream);
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@@ -54,6 +54,15 @@ namespace Ndk
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{
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}
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/*!
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* \brief Operation to perform when the entity is destroyed and we're still attached to it
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*
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* \remark This is always called before the entity proper destruction, and thus its components.
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*/
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void BaseComponent::OnEntityDestruction()
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{
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}
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std::vector<BaseComponent::ComponentEntry> BaseComponent::s_entries;
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std::unordered_map<ComponentId, ComponentIndex> BaseComponent::s_idToIndex;
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}
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@@ -11,6 +11,20 @@
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namespace Ndk
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{
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/*!
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* \ingroup NDK
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* \class Ndk::BaseWidget
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* \brief Abstract class serving as a base class for all widgets
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*/
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/*!
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* \brief Constructs a BaseWidget object using another widget as its parent
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*
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* \param parent Parent widget, must be valid and attached to a canvas
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*
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* Constructs a BaseWidget object using another widget as a base.
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* This will also register the widget to the canvas owning the top-most widget.
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*/
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BaseWidget::BaseWidget(BaseWidget* parent) :
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BaseWidget()
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{
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@@ -24,11 +38,19 @@ namespace Ndk
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RegisterToCanvas();
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}
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|
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/*!
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||||
* \brief Frees the widget, unregistering it from its canvas
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*/
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BaseWidget::~BaseWidget()
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{
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UnregisterFromCanvas();
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||||
}
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||||
|
||||
/*!
|
||||
* \brief Destroy the widget, deleting it in the process.
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||||
*
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||||
* Calling this function immediately destroys the widget, freeing its memory.
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*/
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void BaseWidget::Destroy()
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{
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NazaraAssert(this != m_canvas, "Canvas cannot be destroyed by calling Destroy()");
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@@ -36,6 +58,9 @@ namespace Ndk
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m_widgetParent->DestroyChild(this); //< This does delete us
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||||
}
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||||
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/*!
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* \brief Enable or disables the widget background.
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*/
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void BaseWidget::EnableBackground(bool enable)
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{
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if (m_backgroundEntity.IsValid() == enable)
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@@ -142,11 +167,11 @@ namespace Ndk
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m_canvas->NotifyWidgetBoxUpdate(m_canvasIndex);
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}
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void BaseWidget::OnKeyPressed(const Nz::WindowEvent::KeyEvent& key)
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void BaseWidget::OnKeyPressed(const Nz::WindowEvent::KeyEvent& /*key*/)
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||||
{
|
||||
}
|
||||
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void BaseWidget::OnKeyReleased(const Nz::WindowEvent::KeyEvent& key)
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||||
void BaseWidget::OnKeyReleased(const Nz::WindowEvent::KeyEvent& /*key*/)
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||||
{
|
||||
}
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||||
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||||
@@ -154,15 +179,15 @@ namespace Ndk
|
||||
{
|
||||
}
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void BaseWidget::OnMouseMoved(int x, int y, int deltaX, int deltaY)
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||||
void BaseWidget::OnMouseMoved(int /*x*/, int /*y*/, int /*deltaX*/, int /*deltaY*/)
|
||||
{
|
||||
}
|
||||
|
||||
void BaseWidget::OnMouseButtonPress(int x, int y, Nz::Mouse::Button button)
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||||
void BaseWidget::OnMouseButtonPress(int /*x*/, int /*y*/, Nz::Mouse::Button /*button*/)
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||||
{
|
||||
}
|
||||
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||||
void BaseWidget::OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button)
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||||
void BaseWidget::OnMouseButtonRelease(int /*x*/, int /*y*/, Nz::Mouse::Button /*button*/)
|
||||
{
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||||
}
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|
||||
@@ -170,11 +195,11 @@ namespace Ndk
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||||
{
|
||||
}
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||||
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||||
void BaseWidget::OnParentResized(const Nz::Vector2f& newSize)
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||||
void BaseWidget::OnParentResized(const Nz::Vector2f& /*newSize*/)
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||||
{
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||||
}
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||||
|
||||
void BaseWidget::OnTextEntered(char32_t character, bool repeated)
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||||
void BaseWidget::OnTextEntered(char32_t /*character*/, bool /*repeated*/)
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||||
{
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||||
}
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace Ndk
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||||
m_widgetBoxes.pop_back();
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||||
}
|
||||
|
||||
void Canvas::OnMouseButtonPressed(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseButtonEvent& event)
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||||
void Canvas::OnEventMouseButtonPressed(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseButtonEvent& event)
|
||||
{
|
||||
if (m_hoveredWidget)
|
||||
{
|
||||
@@ -59,7 +59,7 @@ namespace Ndk
|
||||
}
|
||||
}
|
||||
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||||
void Canvas::OnMouseButtonRelease(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseButtonEvent & event)
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||||
void Canvas::OnEventMouseButtonRelease(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseButtonEvent & event)
|
||||
{
|
||||
if (m_hoveredWidget)
|
||||
{
|
||||
@@ -70,7 +70,7 @@ namespace Ndk
|
||||
}
|
||||
}
|
||||
|
||||
void Canvas::OnMouseMoved(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseMoveEvent& event)
|
||||
void Canvas::OnEventMouseMoved(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseMoveEvent& event)
|
||||
{
|
||||
const WidgetBox* bestEntry = nullptr;
|
||||
float bestEntryArea = std::numeric_limits<float>::infinity();
|
||||
@@ -120,7 +120,7 @@ namespace Ndk
|
||||
}
|
||||
}
|
||||
|
||||
void Canvas::OnMouseLeft(const Nz::EventHandler* /*eventHandler*/)
|
||||
void Canvas::OnEventMouseLeft(const Nz::EventHandler* /*eventHandler*/)
|
||||
{
|
||||
if (m_hoveredWidget)
|
||||
{
|
||||
@@ -129,19 +129,19 @@ namespace Ndk
|
||||
}
|
||||
}
|
||||
|
||||
void Canvas::OnKeyPressed(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& event)
|
||||
void Canvas::OnEventKeyPressed(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& event)
|
||||
{
|
||||
if (m_keyboardOwner)
|
||||
m_keyboardOwner->OnKeyPressed(event);
|
||||
}
|
||||
|
||||
void Canvas::OnKeyReleased(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& event)
|
||||
void Canvas::OnEventKeyReleased(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::KeyEvent& event)
|
||||
{
|
||||
if (m_keyboardOwner)
|
||||
m_keyboardOwner->OnKeyReleased(event);
|
||||
}
|
||||
|
||||
void Canvas::OnTextEntered(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::TextEvent& event)
|
||||
void Canvas::OnEventTextEntered(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::TextEvent& event)
|
||||
{
|
||||
if (m_keyboardOwner)
|
||||
m_keyboardOwner->OnTextEntered(event.character, event.repeated);
|
||||
|
||||
@@ -93,6 +93,17 @@ namespace Ndk
|
||||
return m_projectionMatrix;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
* \brief Gets the projection type of the camera
|
||||
* \return Projection type of the camera
|
||||
*/
|
||||
Nz::ProjectionType CameraComponent::GetProjectionType() const
|
||||
{
|
||||
return m_projectionType;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
* \brief Gets the target of the camera
|
||||
* \return A constant reference to the render target of the camera
|
||||
|
||||
@@ -88,5 +88,11 @@ namespace Ndk
|
||||
m_object.reset();
|
||||
}
|
||||
|
||||
void PhysicsComponent2D::OnEntityDestruction()
|
||||
{
|
||||
// Kill rigidbody before entity destruction to force contact callbacks to be called while the entity is still valid
|
||||
m_object.reset();
|
||||
}
|
||||
|
||||
ComponentIndex PhysicsComponent2D::componentIndex;
|
||||
}
|
||||
|
||||
@@ -88,5 +88,11 @@ namespace Ndk
|
||||
m_object.reset();
|
||||
}
|
||||
|
||||
void PhysicsComponent3D::OnEntityDestruction()
|
||||
{
|
||||
// Kill rigid body before entity destruction to force contact callbacks to be called while the entity is still valid
|
||||
m_object.reset();
|
||||
}
|
||||
|
||||
ComponentIndex PhysicsComponent3D::componentIndex;
|
||||
}
|
||||
|
||||
@@ -34,11 +34,11 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the world
|
||||
*/
|
||||
|
||||
Console::Console(BaseWidget* parent, Nz::LuaInstance& instance) :
|
||||
Console::Console(BaseWidget* parent, Nz::LuaState& state) :
|
||||
BaseWidget(parent),
|
||||
m_historyPosition(0),
|
||||
m_defaultFont(Nz::Font::GetDefault()),
|
||||
m_instance(instance),
|
||||
m_state(state),
|
||||
m_characterSize(24)
|
||||
{
|
||||
// History
|
||||
@@ -65,7 +65,7 @@ namespace Ndk
|
||||
|
||||
m_input->OnTextAreaKeyBackspace.Connect([](const TextAreaWidget* textArea, bool* ignoreDefaultAction)
|
||||
{
|
||||
if (textArea->GetCursorPosition() <= s_inputPrefixSize)
|
||||
if (textArea->GetGlyphUnderCursor() <= s_inputPrefixSize)
|
||||
*ignoreDefaultAction = true;
|
||||
});
|
||||
|
||||
@@ -157,8 +157,8 @@ namespace Ndk
|
||||
|
||||
AddLine(input); //< With the input prefix
|
||||
|
||||
if (!m_instance.Execute(inputCmd))
|
||||
AddLine(m_instance.GetLastError(), Nz::Color::Red);
|
||||
if (!m_state.Execute(inputCmd))
|
||||
AddLine(m_state.GetLastError(), Nz::Color::Red);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
@@ -23,13 +23,16 @@ namespace Ndk
|
||||
Entity::Entity(Entity&& entity) :
|
||||
HandledObject(std::move(entity)),
|
||||
m_components(std::move(entity.m_components)),
|
||||
m_containedInLists(std::move(entity.m_containedInLists)),
|
||||
m_componentBits(std::move(entity.m_componentBits)),
|
||||
m_removedComponentBits(std::move(entity.m_removedComponentBits)),
|
||||
m_systemBits(std::move(entity.m_systemBits)),
|
||||
m_id(entity.m_id),
|
||||
m_world(entity.m_world),
|
||||
m_enabled(entity.m_enabled),
|
||||
m_valid(entity.m_valid)
|
||||
{
|
||||
entity.m_world = nullptr;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -53,7 +56,8 @@ namespace Ndk
|
||||
|
||||
Entity::~Entity()
|
||||
{
|
||||
Destroy();
|
||||
if (m_world)
|
||||
Destroy();
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -145,6 +149,17 @@ namespace Ndk
|
||||
|
||||
void Entity::Destroy()
|
||||
{
|
||||
OnEntityDestruction(this);
|
||||
OnEntityDestruction.Clear();
|
||||
|
||||
// We prepare components for entity destruction (some components needs this to handle some final callbacks while the entity is still valid)
|
||||
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
|
||||
m_components[i]->OnEntityDestruction();
|
||||
|
||||
// Detach components while they're still attached to systems
|
||||
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
|
||||
m_components[i]->SetEntity(nullptr);
|
||||
|
||||
// We alert each system
|
||||
for (std::size_t index = m_systemBits.FindFirst(); index != m_systemBits.npos; index = m_systemBits.FindNext(index))
|
||||
{
|
||||
@@ -158,16 +173,19 @@ namespace Ndk
|
||||
}
|
||||
m_systemBits.Clear();
|
||||
|
||||
// We properly destroy each component
|
||||
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
|
||||
m_components[i]->SetEntity(nullptr);
|
||||
|
||||
// Destroy components
|
||||
m_components.clear();
|
||||
m_componentBits.Reset();
|
||||
|
||||
// And then free every handle
|
||||
// Free every handle
|
||||
UnregisterAllHandles();
|
||||
|
||||
// Remove from every list
|
||||
for (EntityList* list : m_containedInLists)
|
||||
list->NotifyEntityDestruction(this);
|
||||
|
||||
m_containedInLists.clear();
|
||||
|
||||
m_valid = false;
|
||||
}
|
||||
|
||||
|
||||
14
SDK/src/NDK/EntityList.cpp
Normal file
14
SDK/src/NDK/EntityList.cpp
Normal file
@@ -0,0 +1,14 @@
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
|
||||
#include <NDK/EntityList.hpp>
|
||||
#include <NDK/World.hpp>
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
const EntityHandle& EntityList::iterator::operator*() const
|
||||
{
|
||||
return m_list->GetWorld()->GetEntity(static_cast<EntityId>(m_nextEntityId));
|
||||
}
|
||||
}
|
||||
@@ -22,9 +22,10 @@ namespace Ndk
|
||||
utility = LuaBinding_Base::BindUtility(*this);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
audio = LuaBinding_Base::BindAudio(*this);
|
||||
audio = LuaBinding_Base::BindAudio(*this);
|
||||
renderer = LuaBinding_Base::BindRenderer(*this);
|
||||
graphics = LuaBinding_Base::BindGraphics(*this);
|
||||
platform = LuaBinding_Base::BindPlatform(*this);
|
||||
#endif
|
||||
|
||||
sdk = LuaBinding_Base::BindSDK(*this);
|
||||
@@ -36,31 +37,32 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the engine & SDK
|
||||
*/
|
||||
|
||||
void LuaBinding::RegisterClasses(Nz::LuaInstance& instance)
|
||||
void LuaBinding::RegisterClasses(Nz::LuaState& state)
|
||||
{
|
||||
core->Register(instance);
|
||||
math->Register(instance);
|
||||
network->Register(instance);
|
||||
sdk->Register(instance);
|
||||
utility->Register(instance);
|
||||
core->Register(state);
|
||||
math->Register(state);
|
||||
network->Register(state);
|
||||
sdk->Register(state);
|
||||
utility->Register(state);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
audio->Register(instance);
|
||||
graphics->Register(instance);
|
||||
renderer->Register(instance);
|
||||
audio->Register(state);
|
||||
graphics->Register(state);
|
||||
renderer->Register(state);
|
||||
platform->Register(state);
|
||||
#endif
|
||||
|
||||
// ComponentType (fake enumeration to expose component indexes)
|
||||
instance.PushTable(0, m_componentBinding.size());
|
||||
state.PushTable(0, m_componentBinding.size());
|
||||
{
|
||||
for (const ComponentBinding& entry : m_componentBinding)
|
||||
{
|
||||
if (entry.name.IsEmpty())
|
||||
continue;
|
||||
|
||||
instance.PushField(entry.name, entry.index);
|
||||
state.PushField(entry.name, entry.index);
|
||||
}
|
||||
}
|
||||
instance.SetGlobal("ComponentType");
|
||||
state.SetGlobal("ComponentType");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace Ndk
|
||||
music.BindMethod("Stop", &Nz::Music::Stop);
|
||||
|
||||
// Manual
|
||||
music.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Music& instance, std::size_t /*argumentCount*/) -> int
|
||||
music.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Music& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream ss("Music(");
|
||||
ss << instance.GetFilePath() << ')';
|
||||
@@ -104,7 +104,7 @@ namespace Ndk
|
||||
sound.BindMethod("SetPlayingOffset", &Nz::Sound::SetPlayingOffset);
|
||||
|
||||
// Manual
|
||||
sound.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Sound& instance, std::size_t /*argumentCount*/) -> int
|
||||
sound.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Sound& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream ss("Sound(");
|
||||
if (const Nz::SoundBuffer* buffer = instance.GetBuffer())
|
||||
@@ -120,7 +120,7 @@ namespace Ndk
|
||||
/*********************************** Nz::SoundBuffer **********************************/
|
||||
soundBuffer.Reset("SoundBuffer");
|
||||
{
|
||||
soundBuffer.SetConstructor([] (Nz::LuaInstance& lua, Nz::SoundBufferRef* instance, std::size_t argumentCount)
|
||||
soundBuffer.SetConstructor([] (Nz::LuaState& lua, Nz::SoundBufferRef* instance, std::size_t argumentCount)
|
||||
{
|
||||
NazaraUnused(lua);
|
||||
NazaraUnused(argumentCount);
|
||||
@@ -143,7 +143,7 @@ namespace Ndk
|
||||
soundBuffer.BindStaticMethod("IsFormatSupported", &Nz::SoundBuffer::IsFormatSupported);
|
||||
|
||||
// Manual
|
||||
soundBuffer.BindMethod("Create", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
soundBuffer.BindMethod("Create", [] (Nz::LuaState& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int index = 2;
|
||||
Nz::AudioFormat format = lua.Check<Nz::AudioFormat>(&index);
|
||||
@@ -158,13 +158,13 @@ namespace Ndk
|
||||
return 1;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("GetSamples", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
soundBuffer.BindMethod("GetSamples", [] (Nz::LuaState& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
lua.PushString(reinterpret_cast<const char*>(instance->GetSamples()), instance->GetSampleCount() * sizeof(Nz::Int16));
|
||||
return 1;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
soundBuffer.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream ss("SoundBuffer(");
|
||||
if (instance->IsValid())
|
||||
@@ -188,11 +188,11 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Audio classes
|
||||
*/
|
||||
void LuaBinding_Audio::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Audio::Register(Nz::LuaState& state)
|
||||
{
|
||||
music.Register(instance);
|
||||
sound.Register(instance);
|
||||
soundBuffer.Register(instance);
|
||||
soundEmitter.Register(instance);
|
||||
music.Register(state);
|
||||
sound.Register(state);
|
||||
soundBuffer.Register(state);
|
||||
soundEmitter.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,28 +32,28 @@ namespace Ndk
|
||||
stream.BindMethod("IsWritable", &Nz::Stream::IsWritable);
|
||||
stream.BindMethod("SetCursorPos", &Nz::Stream::SetCursorPos);
|
||||
|
||||
stream.BindMethod("Read", [] (Nz::LuaInstance& lua, Nz::Stream& instance, std::size_t /*argumentCount*/) -> int {
|
||||
stream.BindMethod("Read", [] (Nz::LuaState& lua, Nz::Stream& stream, std::size_t /*argumentCount*/) -> int {
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t length = lua.Check<std::size_t>(&argIndex);
|
||||
|
||||
std::unique_ptr<char[]> buffer(new char[length]);
|
||||
std::size_t readLength = instance.Read(buffer.get(), length);
|
||||
std::size_t readLength = stream.Read(buffer.get(), length);
|
||||
|
||||
lua.PushString(Nz::String(buffer.get(), readLength));
|
||||
return 1;
|
||||
});
|
||||
|
||||
stream.BindMethod("Write", [] (Nz::LuaInstance& lua, Nz::Stream& instance, std::size_t /*argumentCount*/) -> int {
|
||||
stream.BindMethod("Write", [] (Nz::LuaState& lua, Nz::Stream& stream, std::size_t /*argumentCount*/) -> int {
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t bufferSize = 0;
|
||||
const char* buffer = lua.CheckString(argIndex, &bufferSize);
|
||||
|
||||
if (instance.IsTextModeEnabled())
|
||||
lua.Push(instance.Write(Nz::String(buffer, bufferSize)));
|
||||
if (stream.IsTextModeEnabled())
|
||||
lua.Push(stream.Write(Nz::String(buffer, bufferSize)));
|
||||
else
|
||||
lua.Push(instance.Write(buffer, bufferSize));
|
||||
lua.Push(stream.Write(buffer, bufferSize));
|
||||
return 1;
|
||||
});
|
||||
}
|
||||
@@ -61,7 +61,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Clock **********************************/
|
||||
clock.Reset("Clock");
|
||||
{
|
||||
clock.SetConstructor([] (Nz::LuaInstance& lua, Nz::Clock* instance, std::size_t argumentCount)
|
||||
clock.SetConstructor([] (Nz::LuaState& lua, Nz::Clock* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -103,11 +103,11 @@ namespace Ndk
|
||||
clock.BindMethod("Unpause", &Nz::Clock::Unpause);
|
||||
|
||||
// Manual
|
||||
clock.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Clock& instance, std::size_t /*argumentCount*/) -> int {
|
||||
clock.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Clock& clock, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("Clock(Elapsed: ");
|
||||
ss << instance.GetSeconds();
|
||||
ss << clock.GetSeconds();
|
||||
ss << "s, Paused: ";
|
||||
ss << instance.IsPaused();
|
||||
ss << clock.IsPaused();
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(ss);
|
||||
@@ -118,7 +118,7 @@ namespace Ndk
|
||||
/********************************* Nz::Directory ********************************/
|
||||
directory.Reset("Directory");
|
||||
{
|
||||
directory.SetConstructor([] (Nz::LuaInstance& lua, Nz::Directory* instance, std::size_t argumentCount)
|
||||
directory.SetConstructor([] (Nz::LuaState& lua, Nz::Directory* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
@@ -159,9 +159,9 @@ namespace Ndk
|
||||
directory.BindStaticMethod("SetCurrent", Nz::Directory::SetCurrent);
|
||||
|
||||
// Manual
|
||||
directory.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Directory& instance, std::size_t /*argumentCount*/) -> int {
|
||||
directory.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Directory& dir, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("Directory(");
|
||||
ss << instance.GetPath();
|
||||
ss << dir.GetPath();
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(ss);
|
||||
@@ -174,7 +174,7 @@ namespace Ndk
|
||||
{
|
||||
file.Inherit(stream);
|
||||
|
||||
file.SetConstructor([] (Nz::LuaInstance& lua, Nz::File* instance, std::size_t argumentCount)
|
||||
file.SetConstructor([] (Nz::LuaState& lua, Nz::File* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
@@ -237,7 +237,7 @@ namespace Ndk
|
||||
file.BindStaticMethod("Rename", &Nz::File::Rename);
|
||||
|
||||
// Manual
|
||||
file.BindMethod("Open", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t argumentCount) -> int
|
||||
file.BindMethod("Open", [] (Nz::LuaState& lua, Nz::File& file, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -246,13 +246,13 @@ namespace Ndk
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
return lua.Push(instance.Open(lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen)));
|
||||
return lua.Push(file.Open(lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen)));
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
Nz::UInt32 openMode = lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen);
|
||||
return lua.Push(instance.Open(filePath, openMode));
|
||||
return lua.Push(file.Open(filePath, openMode));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -260,7 +260,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
file.BindMethod("SetCursorPos", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t argumentCount) -> int
|
||||
file.BindMethod("SetCursorPos", [] (Nz::LuaState& lua, Nz::File& file, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -268,13 +268,13 @@ namespace Ndk
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
return lua.Push(instance.SetCursorPos(lua.Check<Nz::UInt64>(&argIndex)));
|
||||
return lua.Push(file.SetCursorPos(lua.Check<Nz::UInt64>(&argIndex)));
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::CursorPosition curPos = lua.Check<Nz::CursorPosition>(&argIndex);
|
||||
Nz::Int64 offset = lua.Check<Nz::Int64>(&argIndex);
|
||||
return lua.Push(instance.SetCursorPos(curPos, offset));
|
||||
return lua.Push(file.SetCursorPos(curPos, offset));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -282,10 +282,10 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
file.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t /*argumentCount*/) -> int {
|
||||
file.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::File& file, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("File(");
|
||||
if (instance.IsOpen())
|
||||
ss << "Path: " << instance.GetPath();
|
||||
if (file.IsOpen())
|
||||
ss << "Path: " << file.GetPath();
|
||||
|
||||
ss << ')';
|
||||
|
||||
@@ -300,55 +300,56 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Core classes
|
||||
*/
|
||||
void LuaBinding_Core::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Core::Register(Nz::LuaState& state)
|
||||
{
|
||||
// Classes
|
||||
clock.Register(instance);
|
||||
directory.Register(instance);
|
||||
file.Register(instance);
|
||||
stream.Register(instance);
|
||||
clock.Register(state);
|
||||
directory.Register(state);
|
||||
file.Register(state);
|
||||
stream.Register(state);
|
||||
|
||||
// Enums
|
||||
|
||||
// Nz::CursorPosition
|
||||
static_assert(Nz::CursorPosition_Max + 1 == 3, "Nz::CursorPosition has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 3);
|
||||
state.PushTable(0, 3);
|
||||
{
|
||||
instance.PushField("AtBegin", Nz::CursorPosition_AtBegin);
|
||||
instance.PushField("AtCurrent", Nz::CursorPosition_AtCurrent);
|
||||
instance.PushField("AtEnd", Nz::CursorPosition_AtEnd);
|
||||
state.PushField("AtBegin", Nz::CursorPosition_AtBegin);
|
||||
state.PushField("AtCurrent", Nz::CursorPosition_AtCurrent);
|
||||
state.PushField("AtEnd", Nz::CursorPosition_AtEnd);
|
||||
}
|
||||
instance.SetGlobal("CursorPosition");
|
||||
state.SetGlobal("CursorPosition");
|
||||
|
||||
// Nz::HashType
|
||||
static_assert(Nz::HashType_Max + 1 == 9, "Nz::HashType has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 9);
|
||||
static_assert(Nz::HashType_Max + 1 == 10, "Nz::HashType has been updated but change was not reflected to Lua binding");
|
||||
state.PushTable(0, 10);
|
||||
{
|
||||
instance.PushField("CRC32", Nz::HashType_CRC32);
|
||||
instance.PushField("Fletcher16", Nz::HashType_Fletcher16);
|
||||
instance.PushField("MD5", Nz::HashType_MD5);
|
||||
instance.PushField("SHA1", Nz::HashType_SHA1);
|
||||
instance.PushField("SHA224", Nz::HashType_SHA224);
|
||||
instance.PushField("SHA256", Nz::HashType_SHA256);
|
||||
instance.PushField("SHA384", Nz::HashType_SHA384);
|
||||
instance.PushField("SHA512", Nz::HashType_SHA512);
|
||||
instance.PushField("Whirlpool", Nz::HashType_Whirlpool);
|
||||
state.PushField("CRC32", Nz::HashType_CRC32);
|
||||
state.PushField("CRC64", Nz::HashType_CRC64);
|
||||
state.PushField("Fletcher16", Nz::HashType_Fletcher16);
|
||||
state.PushField("MD5", Nz::HashType_MD5);
|
||||
state.PushField("SHA1", Nz::HashType_SHA1);
|
||||
state.PushField("SHA224", Nz::HashType_SHA224);
|
||||
state.PushField("SHA256", Nz::HashType_SHA256);
|
||||
state.PushField("SHA384", Nz::HashType_SHA384);
|
||||
state.PushField("SHA512", Nz::HashType_SHA512);
|
||||
state.PushField("Whirlpool", Nz::HashType_Whirlpool);
|
||||
}
|
||||
instance.SetGlobal("HashType");
|
||||
state.SetGlobal("HashType");
|
||||
|
||||
// Nz::OpenMode
|
||||
static_assert(Nz::OpenMode_Max + 1 == 8, "Nz::OpenModeFlags has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, Nz::OpenMode_Max + 1);
|
||||
state.PushTable(0, Nz::OpenMode_Max + 1);
|
||||
{
|
||||
instance.PushField("Append", Nz::OpenMode_Append);
|
||||
instance.PushField("NotOpen", Nz::OpenMode_NotOpen);
|
||||
instance.PushField("Lock", Nz::OpenMode_Lock);
|
||||
instance.PushField("ReadOnly", Nz::OpenMode_ReadOnly);
|
||||
instance.PushField("ReadWrite", Nz::OpenMode_ReadWrite);
|
||||
instance.PushField("Text", Nz::OpenMode_Text);
|
||||
instance.PushField("Truncate", Nz::OpenMode_Truncate);
|
||||
instance.PushField("WriteOnly", Nz::OpenMode_WriteOnly);
|
||||
state.PushField("Append", Nz::OpenMode_Append);
|
||||
state.PushField("NotOpen", Nz::OpenMode_NotOpen);
|
||||
state.PushField("Lock", Nz::OpenMode_Lock);
|
||||
state.PushField("ReadOnly", Nz::OpenMode_ReadOnly);
|
||||
state.PushField("ReadWrite", Nz::OpenMode_ReadWrite);
|
||||
state.PushField("Text", Nz::OpenMode_Text);
|
||||
state.PushField("Truncate", Nz::OpenMode_Truncate);
|
||||
state.PushField("WriteOnly", Nz::OpenMode_WriteOnly);
|
||||
}
|
||||
instance.SetGlobal("OpenMode");
|
||||
state.SetGlobal("OpenMode");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Material ***********************************/
|
||||
material.Reset("Material");
|
||||
{
|
||||
material.SetConstructor([] (Nz::LuaInstance& lua, Nz::MaterialRef* instance, std::size_t argumentCount)
|
||||
material.SetConstructor([] (Nz::LuaState& lua, Nz::MaterialRef* instance, std::size_t argumentCount)
|
||||
{
|
||||
switch (argumentCount)
|
||||
{
|
||||
@@ -70,7 +70,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
material.BindMethod("Configure", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("Configure", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "MaterialPipeline"))
|
||||
@@ -168,7 +168,7 @@ namespace Ndk
|
||||
|
||||
material.BindStaticMethod("GetDefault", &Nz::Material::GetDefault);
|
||||
|
||||
material.BindMethod("SetAlphaMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetAlphaMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -180,7 +180,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetAlphaMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetDiffuseMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetDiffuseMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -192,7 +192,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetDiffuseMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetEmissiveMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetEmissiveMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -204,7 +204,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetEmissiveMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetHeightMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetHeightMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -216,7 +216,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetHeightMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetNormalMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetNormalMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -228,7 +228,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetNormalMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetShader", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetShader", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "UberShader"))
|
||||
@@ -240,7 +240,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetShader(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetSpecularMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetSpecularMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -261,7 +261,7 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(modelRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
model.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::ModelRef* instance, std::size_t /*argumentCount*/)
|
||||
model.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::ModelRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Model::New());
|
||||
return true;
|
||||
@@ -293,7 +293,7 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(spriteRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
sprite.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::SpriteRef* instance, std::size_t /*argumentCount*/)
|
||||
sprite.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::SpriteRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Sprite::New());
|
||||
return true;
|
||||
@@ -314,7 +314,7 @@ namespace Ndk
|
||||
sprite.BindMethod("SetTextureCoords", &Nz::Sprite::SetTextureCoords);
|
||||
sprite.BindMethod("SetTextureRect", &Nz::Sprite::SetTextureRect);
|
||||
|
||||
sprite.BindMethod("SetMaterial", [] (Nz::LuaInstance& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
sprite.BindMethod("SetMaterial", [] (Nz::LuaState& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
bool resizeSprite = lua.CheckBoolean(argIndex + 1, true);
|
||||
@@ -327,7 +327,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
sprite.BindMethod("SetTexture", [] (Nz::LuaInstance& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
sprite.BindMethod("SetTexture", [] (Nz::LuaState& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
bool resizeSprite = lua.CheckBoolean(argIndex + 1, true);
|
||||
@@ -358,13 +358,13 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the Graphics classes
|
||||
*/
|
||||
|
||||
void LuaBinding_Graphics::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Graphics::Register(Nz::LuaState& state)
|
||||
{
|
||||
abstractViewer.Register(instance);
|
||||
instancedRenderable.Register(instance);
|
||||
material.Register(instance);
|
||||
model.Register(instance);
|
||||
sprite.Register(instance);
|
||||
spriteLibrary.Register(instance);
|
||||
abstractViewer.Register(state);
|
||||
instancedRenderable.Register(state);
|
||||
material.Register(state);
|
||||
model.Register(state);
|
||||
sprite.Register(state);
|
||||
spriteLibrary.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Ndk
|
||||
/*********************************** Nz::EulerAngles **********************************/
|
||||
eulerAngles.Reset("EulerAngles");
|
||||
{
|
||||
eulerAngles.SetConstructor([] (Nz::LuaInstance& lua, Nz::EulerAnglesd* instance, std::size_t argumentCount)
|
||||
eulerAngles.SetConstructor([] (Nz::LuaState& lua, Nz::EulerAnglesd* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Ndk
|
||||
|
||||
eulerAngles.BindMethod("__tostring", &Nz::EulerAnglesd::ToString);
|
||||
|
||||
eulerAngles.SetGetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
eulerAngles.SetGetter([] (Nz::LuaState& lua, Nz::EulerAnglesd& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* ypr = lua.CheckString(2, &length);
|
||||
@@ -103,7 +103,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
eulerAngles.SetSetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
eulerAngles.SetSetter([] (Nz::LuaState& lua, Nz::EulerAnglesd& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* ypr = lua.CheckString(2, &length);
|
||||
@@ -165,7 +165,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Matrix4 **********************************/
|
||||
matrix4d.Reset("Matrix4");
|
||||
{
|
||||
matrix4d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Matrix4d* matrix, std::size_t argumentCount)
|
||||
matrix4d.SetConstructor([] (Nz::LuaState& lua, Nz::Matrix4d* matrix, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -207,7 +207,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("GetDeterminant", &Nz::Matrix4d::GetDeterminant);
|
||||
matrix4d.BindMethod("GetDeterminantAffine", &Nz::Matrix4d::GetDeterminantAffine);
|
||||
|
||||
matrix4d.BindMethod("GetInverse", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("GetInverse", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
if (instance.GetInverse(&result))
|
||||
@@ -216,7 +216,7 @@ namespace Ndk
|
||||
return lua.Push(false);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("GetInverseAffine", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("GetInverseAffine", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
if (instance.GetInverseAffine(&result))
|
||||
@@ -232,7 +232,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("GetSquaredScale", &Nz::Matrix4d::GetSquaredScale);
|
||||
matrix4d.BindMethod("GetTranslation", &Nz::Matrix4d::GetTranslation);
|
||||
|
||||
matrix4d.BindMethod("GetTransposed", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("GetTransposed", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
instance.GetTransposed(&result);
|
||||
@@ -243,7 +243,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("HasNegativeScale", &Nz::Matrix4d::HasNegativeScale);
|
||||
matrix4d.BindMethod("HasScale", &Nz::Matrix4d::HasScale);
|
||||
|
||||
matrix4d.BindMethod("Inverse", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("Inverse", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
bool succeeded;
|
||||
instance.Inverse(&succeeded);
|
||||
@@ -251,7 +251,7 @@ namespace Ndk
|
||||
return lua.Push(succeeded);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("InverseAffine", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("InverseAffine", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
bool succeeded;
|
||||
instance.InverseAffine(&succeeded);
|
||||
@@ -273,7 +273,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("MakeViewMatrix", &Nz::Matrix4d::MakeViewMatrix);
|
||||
matrix4d.BindMethod("MakeZero", &Nz::Matrix4d::MakeZero);
|
||||
|
||||
matrix4d.BindMethod("Set", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t argumentCount) -> int
|
||||
matrix4d.BindMethod("Set", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -305,7 +305,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("SetScale", &Nz::Matrix4d::SetScale);
|
||||
matrix4d.BindMethod("SetTranslation", &Nz::Matrix4d::SetTranslation);
|
||||
|
||||
matrix4d.BindMethod("Transform", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("Transform", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Vector2"))
|
||||
@@ -345,7 +345,7 @@ namespace Ndk
|
||||
matrix4d.BindStaticMethod("ViewMatrix", &Nz::Matrix4d::ViewMatrix);
|
||||
matrix4d.BindStaticMethod("Zero", &Nz::Matrix4d::Zero);
|
||||
|
||||
matrix4d.SetGetter([] (Nz::LuaInstance& lua, Nz::Matrix4d& instance)
|
||||
matrix4d.SetGetter([] (Nz::LuaState& lua, Nz::Matrix4d& instance)
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::size_t index = static_cast<std::size_t>(lua.ToInteger(2, &succeeded));
|
||||
@@ -356,7 +356,7 @@ namespace Ndk
|
||||
return true;
|
||||
});
|
||||
|
||||
matrix4d.SetSetter([] (Nz::LuaInstance& lua, Nz::Matrix4d& instance)
|
||||
matrix4d.SetSetter([] (Nz::LuaState& lua, Nz::Matrix4d& instance)
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::size_t index = static_cast<std::size_t>(lua.ToInteger(2, &succeeded));
|
||||
@@ -372,7 +372,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Rect **********************************/
|
||||
rect.Reset("Rect");
|
||||
{
|
||||
rect.SetConstructor([] (Nz::LuaInstance& lua, Nz::Rectd* instance, std::size_t argumentCount)
|
||||
rect.SetConstructor([] (Nz::LuaState& lua, Nz::Rectd* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -422,7 +422,7 @@ namespace Ndk
|
||||
|
||||
rect.BindMethod("__tostring", &Nz::Rectd::ToString);
|
||||
|
||||
rect.SetGetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
rect.SetGetter([] (Nz::LuaState& lua, Nz::Rectd& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -475,7 +475,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
rect.SetSetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
rect.SetSetter([] (Nz::LuaState& lua, Nz::Rectd& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -531,7 +531,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Quaternion **********************************/
|
||||
quaternion.Reset("Quaternion");
|
||||
{
|
||||
quaternion.SetConstructor([] (Nz::LuaInstance& lua, Nz::Quaterniond* instance, std::size_t argumentCount)
|
||||
quaternion.SetConstructor([] (Nz::LuaState& lua, Nz::Quaterniond* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -587,7 +587,7 @@ namespace Ndk
|
||||
quaternion.BindStaticMethod("RotationBetween", &Nz::Quaterniond::RotationBetween);
|
||||
quaternion.BindStaticMethod("Slerp", &Nz::Quaterniond::Slerp);
|
||||
|
||||
quaternion.BindMethod("GetNormal", [] (Nz::LuaInstance& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
quaternion.BindMethod("GetNormal", [] (Nz::LuaState& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
double length;
|
||||
|
||||
@@ -597,7 +597,7 @@ namespace Ndk
|
||||
return 2;
|
||||
});
|
||||
|
||||
quaternion.BindMethod("Normalize", [] (Nz::LuaInstance& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
quaternion.BindMethod("Normalize", [] (Nz::LuaState& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
double length;
|
||||
|
||||
@@ -608,20 +608,20 @@ namespace Ndk
|
||||
return 2;
|
||||
});
|
||||
|
||||
quaternion.BindStaticMethod("Normalize", [] (Nz::LuaInstance& instance) -> int
|
||||
quaternion.BindStaticMethod("Normalize", [] (Nz::LuaState& state) -> int
|
||||
{
|
||||
int argIndex = 1;
|
||||
Nz::Quaterniond quat = instance.Check<Nz::Quaterniond>(&argIndex);
|
||||
Nz::Quaterniond quat = state.Check<Nz::Quaterniond>(&argIndex);
|
||||
|
||||
double length;
|
||||
|
||||
instance.Push(Nz::Quaterniond::Normalize(quat, &length));
|
||||
instance.Push(length);
|
||||
state.Push(Nz::Quaterniond::Normalize(quat, &length));
|
||||
state.Push(length);
|
||||
|
||||
return 2;
|
||||
});
|
||||
|
||||
quaternion.SetGetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
quaternion.SetGetter([] (Nz::LuaState& lua, Nz::Quaterniond& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* wxyz = lua.CheckString(2, &length);
|
||||
@@ -651,7 +651,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
quaternion.SetSetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
quaternion.SetSetter([] (Nz::LuaState& lua, Nz::Quaterniond& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* wxyz = lua.CheckString(2, &length);
|
||||
@@ -690,7 +690,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Vector2 **********************************/
|
||||
vector2d.Reset("Vector2");
|
||||
{
|
||||
vector2d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector2d* vector, std::size_t argumentCount)
|
||||
vector2d.SetConstructor([] (Nz::LuaState& lua, Nz::Vector2d* vector, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -720,7 +720,7 @@ namespace Ndk
|
||||
|
||||
vector2d.BindMethod("__tostring", &Nz::Vector2d::ToString);
|
||||
|
||||
vector2d.SetGetter([] (Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
vector2d.SetGetter([] (Nz::LuaState& lua, Nz::Vector2d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -765,7 +765,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
vector2d.SetSetter([] (Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
vector2d.SetSetter([] (Nz::LuaState& lua, Nz::Vector2d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -816,7 +816,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Vector3 **********************************/
|
||||
vector3d.Reset("Vector3");
|
||||
{
|
||||
vector3d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector3d* vector, std::size_t argumentCount)
|
||||
vector3d.SetConstructor([] (Nz::LuaState& lua, Nz::Vector3d* vector, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -860,7 +860,7 @@ namespace Ndk
|
||||
|
||||
vector3d.BindMethod("__tostring", &Nz::Vector3d::ToString);
|
||||
|
||||
vector3d.SetGetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
vector3d.SetGetter([] (Nz::LuaState& lua, Nz::Vector3d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -909,7 +909,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
vector3d.SetSetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
vector3d.SetSetter([] (Nz::LuaState& lua, Nz::Vector3d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -967,20 +967,20 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Math classes
|
||||
*/
|
||||
void LuaBinding_Math::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Math::Register(Nz::LuaState& state)
|
||||
{
|
||||
eulerAngles.Register(instance);
|
||||
matrix4d.Register(instance);
|
||||
quaternion.Register(instance);
|
||||
rect.Register(instance);
|
||||
vector2d.Register(instance);
|
||||
vector3d.Register(instance);
|
||||
eulerAngles.Register(state);
|
||||
matrix4d.Register(state);
|
||||
quaternion.Register(state);
|
||||
rect.Register(state);
|
||||
vector2d.Register(state);
|
||||
vector3d.Register(state);
|
||||
|
||||
quaternion.PushGlobalTable(instance);
|
||||
quaternion.PushGlobalTable(state);
|
||||
{
|
||||
instance.PushField("Identity", Nz::Quaterniond::Identity());
|
||||
instance.PushField("Zero", Nz::Quaterniond::Zero());
|
||||
state.PushField("Identity", Nz::Quaterniond::Identity());
|
||||
state.PushField("Zero", Nz::Quaterniond::Zero());
|
||||
}
|
||||
instance.Pop();
|
||||
state.Pop();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,11 +28,11 @@ namespace Ndk
|
||||
/*********************************** Nz::IpAddress **********************************/
|
||||
ipAddress.Reset("IpAddress");
|
||||
{
|
||||
ipAddress.SetConstructor([] (Nz::LuaInstance& lua, Nz::IpAddress* instance, std::size_t argumentCount)
|
||||
ipAddress.SetConstructor([] (Nz::LuaState& lua, Nz::IpAddress* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 9U);
|
||||
|
||||
int argIndex = 2;
|
||||
int argIndex = 1;
|
||||
switch (argCount)
|
||||
{
|
||||
case 0:
|
||||
@@ -85,63 +85,120 @@ namespace Ndk
|
||||
ipAddress.BindMethod("ToUInt32", &Nz::IpAddress::ToUInt32);
|
||||
ipAddress.BindMethod("__tostring", &Nz::IpAddress::ToString);
|
||||
|
||||
ipAddress.BindStaticMethod("ResolveAddress", [] (Nz::LuaInstance& instance) -> int
|
||||
ipAddress.BindStaticMethod("ResolveAddress", [] (Nz::LuaState& state) -> int
|
||||
{
|
||||
Nz::String service;
|
||||
Nz::ResolveError error = Nz::ResolveError_Unknown;
|
||||
|
||||
int argIndex = 2;
|
||||
Nz::String hostName = Nz::IpAddress::ResolveAddress(instance.Check<Nz::IpAddress>(&argIndex), &service, &error);
|
||||
Nz::String hostName = Nz::IpAddress::ResolveAddress(state.Check<Nz::IpAddress>(&argIndex), &service, &error);
|
||||
|
||||
if (error == Nz::ResolveError_NoError)
|
||||
{
|
||||
instance.Push(hostName);
|
||||
instance.Push(service);
|
||||
state.Push(hostName);
|
||||
state.Push(service);
|
||||
return 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.PushBoolean(false);
|
||||
instance.Push(error);
|
||||
state.PushBoolean(false);
|
||||
state.Push(error);
|
||||
return 2;
|
||||
}
|
||||
});
|
||||
|
||||
ipAddress.BindStaticMethod("ResolveHostname", [] (Nz::LuaInstance& instance) -> int
|
||||
ipAddress.BindStaticMethod("ResolveHostname", [] (Nz::LuaState& state) -> int
|
||||
{
|
||||
Nz::ResolveError error = Nz::ResolveError_Unknown;
|
||||
|
||||
int argIndex = 2;
|
||||
Nz::NetProtocol protocol = instance.Check<Nz::NetProtocol>(&argIndex);
|
||||
Nz::String hostname = instance.Check<Nz::String>(&argIndex);
|
||||
Nz::String service = instance.Check<Nz::String>(&argIndex, "http");
|
||||
Nz::NetProtocol protocol = state.Check<Nz::NetProtocol>(&argIndex);
|
||||
Nz::String hostname = state.Check<Nz::String>(&argIndex);
|
||||
Nz::String service = state.Check<Nz::String>(&argIndex, "http");
|
||||
|
||||
std::vector<Nz::HostnameInfo> addresses = Nz::IpAddress::ResolveHostname(protocol, hostname, service, &error);
|
||||
if (error == Nz::ResolveError_NoError)
|
||||
{
|
||||
int index = 1;
|
||||
instance.PushTable(addresses.size());
|
||||
state.PushTable(addresses.size());
|
||||
for (Nz::HostnameInfo& info : addresses)
|
||||
{
|
||||
instance.PushInteger(index++);
|
||||
instance.PushTable(0, 4);
|
||||
instance.PushField("Address", std::move(info.address));
|
||||
instance.PushField("CanonicalName", std::move(info.canonicalName));
|
||||
instance.PushField("Protocol", std::move(info.protocol));
|
||||
instance.PushField("SocketType", std::move(info.socketType));
|
||||
instance.SetTable();
|
||||
state.PushInteger(index++);
|
||||
state.PushTable(0, 4);
|
||||
state.PushField("Address", std::move(info.address));
|
||||
state.PushField("CanonicalName", std::move(info.canonicalName));
|
||||
state.PushField("Protocol", std::move(info.protocol));
|
||||
state.PushField("SocketType", std::move(info.socketType));
|
||||
state.SetTable();
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.PushBoolean(false);
|
||||
instance.Push(error);
|
||||
state.PushBoolean(false);
|
||||
state.Push(error);
|
||||
return 2;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
udpSocket.Reset("UdpSocket");
|
||||
{
|
||||
udpSocket.Inherit<Nz::AbstractSocket>(abstractSocket);
|
||||
|
||||
udpSocket.BindDefaultConstructor();
|
||||
|
||||
udpSocket.BindMethod("Create", &Nz::UdpSocket::Create);
|
||||
udpSocket.BindMethod("EnableBroadcasting", &Nz::UdpSocket::EnableBroadcasting);
|
||||
udpSocket.BindMethod("GetBoundAddress", &Nz::UdpSocket::GetBoundAddress);
|
||||
udpSocket.BindMethod("GetBoundPort", &Nz::UdpSocket::GetBoundPort);
|
||||
udpSocket.BindMethod("IsBroadcastingEnabled", &Nz::UdpSocket::IsBroadcastingEnabled);
|
||||
udpSocket.BindMethod("QueryMaxDatagramSize", &Nz::UdpSocket::QueryMaxDatagramSize);
|
||||
|
||||
udpSocket.BindMethod("Bind", [](Nz::LuaState& lua, Nz::UdpSocket& socket, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "IpAddress"))
|
||||
return lua.Push(socket.Bind(*static_cast<Nz::IpAddress*>(lua.ToUserdata(argIndex))));
|
||||
else
|
||||
return lua.Push(socket.Bind(lua.Check<Nz::UInt16>(&argIndex)));
|
||||
});
|
||||
|
||||
udpSocket.BindMethod("Receive", [](Nz::LuaState& lua, Nz::UdpSocket& socket, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::IpAddress from;
|
||||
|
||||
std::array<char, 0xFFFF> buffer;
|
||||
std::size_t received;
|
||||
if (socket.Receive(buffer.data(), buffer.size(), &from, &received))
|
||||
{
|
||||
lua.PushBoolean(true);
|
||||
lua.PushString(from.ToString());
|
||||
lua.PushString(buffer.data(), received);
|
||||
return 3;
|
||||
}
|
||||
|
||||
lua.PushBoolean(false);
|
||||
return 1;
|
||||
});
|
||||
|
||||
udpSocket.BindMethod("Send", [](Nz::LuaState& lua, Nz::UdpSocket& socket, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
Nz::String to = lua.Check<Nz::String>(&argIndex);
|
||||
|
||||
std::size_t bufferLength;
|
||||
const char* buffer = lua.CheckString(argIndex, &bufferLength);
|
||||
|
||||
std::size_t sent;
|
||||
bool ret;
|
||||
if ((ret = socket.Send(Nz::IpAddress(to), buffer, bufferLength, &sent)) != true)
|
||||
sent = 0;
|
||||
|
||||
return lua.Push(std::make_pair(ret, sent));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -149,107 +206,108 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Network classes
|
||||
*/
|
||||
void LuaBinding_Network::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Network::Register(Nz::LuaState& state)
|
||||
{
|
||||
// Classes
|
||||
abstractSocket.Register(instance);
|
||||
ipAddress.Register(instance);
|
||||
abstractSocket.Register(state);
|
||||
ipAddress.Register(state);
|
||||
udpSocket.Register(state);
|
||||
|
||||
// Enums
|
||||
|
||||
// Nz::NetProtocol
|
||||
static_assert(Nz::NetProtocol_Max + 1 == 4, "Nz::NetProtocol has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 4);
|
||||
state.PushTable(0, 4);
|
||||
{
|
||||
instance.PushField("Any", Nz::NetProtocol_Any);
|
||||
instance.PushField("IPv4", Nz::NetProtocol_IPv4);
|
||||
instance.PushField("IPv6", Nz::NetProtocol_IPv6);
|
||||
instance.PushField("Unknown", Nz::NetProtocol_Unknown);
|
||||
state.PushField("Any", Nz::NetProtocol_Any);
|
||||
state.PushField("IPv4", Nz::NetProtocol_IPv4);
|
||||
state.PushField("IPv6", Nz::NetProtocol_IPv6);
|
||||
state.PushField("Unknown", Nz::NetProtocol_Unknown);
|
||||
}
|
||||
instance.SetGlobal("NetProtocol");
|
||||
state.SetGlobal("NetProtocol");
|
||||
|
||||
// Nz::PacketPriority
|
||||
static_assert(Nz::PacketPriority_Max + 1 == 4, "Nz::PacketPriority has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 6);
|
||||
state.PushTable(0, 6);
|
||||
{
|
||||
instance.PushField("High", Nz::PacketPriority_High);
|
||||
instance.PushField("Highest", Nz::PacketPriority_Highest);
|
||||
instance.PushField("Immediate", Nz::PacketPriority_Immediate);
|
||||
instance.PushField("Medium", Nz::PacketPriority_Medium);
|
||||
instance.PushField("Low", Nz::PacketPriority_Low);
|
||||
instance.PushField("Lowest", Nz::PacketPriority_Lowest);
|
||||
state.PushField("High", Nz::PacketPriority_High);
|
||||
state.PushField("Highest", Nz::PacketPriority_Highest);
|
||||
state.PushField("Immediate", Nz::PacketPriority_Immediate);
|
||||
state.PushField("Medium", Nz::PacketPriority_Medium);
|
||||
state.PushField("Low", Nz::PacketPriority_Low);
|
||||
state.PushField("Lowest", Nz::PacketPriority_Lowest);
|
||||
}
|
||||
instance.SetGlobal("PacketPriority");
|
||||
state.SetGlobal("PacketPriority");
|
||||
|
||||
// Nz::PacketReliability
|
||||
static_assert(Nz::PacketReliability_Max + 1 == 3, "Nz::PacketReliability has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 3);
|
||||
state.PushTable(0, 3);
|
||||
{
|
||||
instance.PushField("Reliable", Nz::PacketReliability_Reliable);
|
||||
instance.PushField("ReliableOrdered", Nz::PacketReliability_ReliableOrdered);
|
||||
instance.PushField("Unreliable", Nz::PacketReliability_Unreliable);
|
||||
state.PushField("Reliable", Nz::PacketReliability_Reliable);
|
||||
state.PushField("ReliableOrdered", Nz::PacketReliability_ReliableOrdered);
|
||||
state.PushField("Unreliable", Nz::PacketReliability_Unreliable);
|
||||
}
|
||||
instance.SetGlobal("PacketReliability");
|
||||
state.SetGlobal("PacketReliability");
|
||||
|
||||
// Nz::ResolveError
|
||||
static_assert(Nz::ResolveError_Max + 1 == 9, "Nz::ResolveError has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 9);
|
||||
state.PushTable(0, 9);
|
||||
{
|
||||
instance.PushField("Internal", Nz::ResolveError_Internal);
|
||||
instance.PushField("ResourceError", Nz::ResolveError_ResourceError);
|
||||
instance.PushField("NoError", Nz::ResolveError_NoError);
|
||||
instance.PushField("NonRecoverable", Nz::ResolveError_NonRecoverable);
|
||||
instance.PushField("NotFound", Nz::ResolveError_NotFound);
|
||||
instance.PushField("NotInitialized", Nz::ResolveError_NotInitialized);
|
||||
instance.PushField("ProtocolNotSupported", Nz::ResolveError_ProtocolNotSupported);
|
||||
instance.PushField("TemporaryFailure", Nz::ResolveError_TemporaryFailure);
|
||||
instance.PushField("Unknown", Nz::ResolveError_Unknown);
|
||||
state.PushField("Internal", Nz::ResolveError_Internal);
|
||||
state.PushField("ResourceError", Nz::ResolveError_ResourceError);
|
||||
state.PushField("NoError", Nz::ResolveError_NoError);
|
||||
state.PushField("NonRecoverable", Nz::ResolveError_NonRecoverable);
|
||||
state.PushField("NotFound", Nz::ResolveError_NotFound);
|
||||
state.PushField("NotInitialized", Nz::ResolveError_NotInitialized);
|
||||
state.PushField("ProtocolNotSupported", Nz::ResolveError_ProtocolNotSupported);
|
||||
state.PushField("TemporaryFailure", Nz::ResolveError_TemporaryFailure);
|
||||
state.PushField("Unknown", Nz::ResolveError_Unknown);
|
||||
}
|
||||
instance.SetGlobal("ResolveError");
|
||||
state.SetGlobal("ResolveError");
|
||||
|
||||
// Nz::SocketError
|
||||
static_assert(Nz::SocketError_Max + 1 == 15, "Nz::ResolveError has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 15);
|
||||
state.PushTable(0, 15);
|
||||
{
|
||||
instance.PushField("AddressNotAvailable", Nz::SocketError_AddressNotAvailable);
|
||||
instance.PushField("ConnectionClosed", Nz::SocketError_ConnectionClosed);
|
||||
instance.PushField("ConnectionRefused", Nz::SocketError_ConnectionRefused);
|
||||
instance.PushField("DatagramSize", Nz::SocketError_DatagramSize);
|
||||
instance.PushField("Internal", Nz::SocketError_Internal);
|
||||
instance.PushField("Packet", Nz::SocketError_Packet);
|
||||
instance.PushField("NetworkError", Nz::SocketError_NetworkError);
|
||||
instance.PushField("NoError", Nz::SocketError_NoError);
|
||||
instance.PushField("NotInitialized", Nz::SocketError_NotInitialized);
|
||||
instance.PushField("NotSupported", Nz::SocketError_NotSupported);
|
||||
instance.PushField("ResolveError", Nz::SocketError_ResolveError);
|
||||
instance.PushField("ResourceError", Nz::SocketError_ResourceError);
|
||||
instance.PushField("TimedOut", Nz::SocketError_TimedOut);
|
||||
instance.PushField("Unknown", Nz::SocketError_Unknown);
|
||||
instance.PushField("UnreachableHost", Nz::SocketError_UnreachableHost);
|
||||
state.PushField("AddressNotAvailable", Nz::SocketError_AddressNotAvailable);
|
||||
state.PushField("ConnectionClosed", Nz::SocketError_ConnectionClosed);
|
||||
state.PushField("ConnectionRefused", Nz::SocketError_ConnectionRefused);
|
||||
state.PushField("DatagramSize", Nz::SocketError_DatagramSize);
|
||||
state.PushField("Internal", Nz::SocketError_Internal);
|
||||
state.PushField("Packet", Nz::SocketError_Packet);
|
||||
state.PushField("NetworkError", Nz::SocketError_NetworkError);
|
||||
state.PushField("NoError", Nz::SocketError_NoError);
|
||||
state.PushField("NotInitialized", Nz::SocketError_NotInitialized);
|
||||
state.PushField("NotSupported", Nz::SocketError_NotSupported);
|
||||
state.PushField("ResolveError", Nz::SocketError_ResolveError);
|
||||
state.PushField("ResourceError", Nz::SocketError_ResourceError);
|
||||
state.PushField("TimedOut", Nz::SocketError_TimedOut);
|
||||
state.PushField("Unknown", Nz::SocketError_Unknown);
|
||||
state.PushField("UnreachableHost", Nz::SocketError_UnreachableHost);
|
||||
}
|
||||
instance.SetGlobal("SocketError");
|
||||
state.SetGlobal("SocketError");
|
||||
|
||||
// Nz::SocketState
|
||||
static_assert(Nz::SocketState_Max + 1 == 5, "Nz::SocketState has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 5);
|
||||
state.PushTable(0, 5);
|
||||
{
|
||||
instance.PushField("Bound", Nz::SocketState_Bound);
|
||||
instance.PushField("Connecting", Nz::SocketState_Connecting);
|
||||
instance.PushField("Connected", Nz::SocketState_Connected);
|
||||
instance.PushField("NotConnected", Nz::SocketState_NotConnected);
|
||||
instance.PushField("Resolving", Nz::SocketState_Resolving);
|
||||
state.PushField("Bound", Nz::SocketState_Bound);
|
||||
state.PushField("Connecting", Nz::SocketState_Connecting);
|
||||
state.PushField("Connected", Nz::SocketState_Connected);
|
||||
state.PushField("NotConnected", Nz::SocketState_NotConnected);
|
||||
state.PushField("Resolving", Nz::SocketState_Resolving);
|
||||
}
|
||||
instance.SetGlobal("SocketState");
|
||||
state.SetGlobal("SocketState");
|
||||
|
||||
// Nz::SocketType
|
||||
static_assert(Nz::SocketType_Max + 1 == 4, "Nz::SocketState has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 4);
|
||||
state.PushTable(0, 4);
|
||||
{
|
||||
instance.PushField("Raw", Nz::SocketType_Raw);
|
||||
instance.PushField("TCP", Nz::SocketType_TCP);
|
||||
instance.PushField("UDP", Nz::SocketType_UDP);
|
||||
instance.PushField("Unknown", Nz::SocketType_Unknown);
|
||||
state.PushField("Raw", Nz::SocketType_Raw);
|
||||
state.PushField("TCP", Nz::SocketType_TCP);
|
||||
state.PushField("UDP", Nz::SocketType_UDP);
|
||||
state.PushField("Unknown", Nz::SocketType_Unknown);
|
||||
}
|
||||
instance.SetGlobal("SocketType");
|
||||
state.SetGlobal("SocketType");
|
||||
}
|
||||
}
|
||||
|
||||
133
SDK/src/NDK/Lua/LuaBinding_Platform.cpp
Normal file
133
SDK/src/NDK/Lua/LuaBinding_Platform.cpp
Normal file
@@ -0,0 +1,133 @@
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
|
||||
#include <NDK/Lua/LuaBinding_Platform.hpp>
|
||||
#include <NDK/LuaAPI.hpp>
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
std::unique_ptr<LuaBinding_Base> LuaBinding_Base::BindPlatform(LuaBinding& binding)
|
||||
{
|
||||
return std::make_unique<LuaBinding_Platform>(binding);
|
||||
}
|
||||
|
||||
LuaBinding_Platform::LuaBinding_Platform(LuaBinding& binding) :
|
||||
LuaBinding_Base(binding)
|
||||
{
|
||||
/*********************************** Nz::Keyboard **********************************/
|
||||
keyboard.Reset("Keyboard");
|
||||
{
|
||||
keyboard.BindStaticMethod("GetKeyName", &Nz::Keyboard::GetKeyName);
|
||||
keyboard.BindStaticMethod("IsKeyPressed", &Nz::Keyboard::IsKeyPressed);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Registers the classes that will be used by the Lua instance
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Utility classes
|
||||
*/
|
||||
void LuaBinding_Platform::Register(Nz::LuaState& state)
|
||||
{
|
||||
keyboard.Register(state);
|
||||
|
||||
keyboard.PushGlobalTable(state);
|
||||
{
|
||||
static_assert(Nz::Keyboard::Count == 121, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
|
||||
|
||||
state.PushField("Undefined", Nz::Keyboard::Undefined);
|
||||
|
||||
// A-Z
|
||||
for (std::size_t i = 0; i < 26; ++i)
|
||||
state.PushField(Nz::String('A' + char(i)), Nz::Keyboard::A + i);
|
||||
|
||||
// Numerical
|
||||
for (std::size_t i = 0; i < 10; ++i)
|
||||
{
|
||||
state.PushField("Num" + Nz::String::Number(i), Nz::Keyboard::Num0 + i);
|
||||
state.PushField("Numpad" + Nz::String::Number(i), Nz::Keyboard::Numpad0 + i);
|
||||
}
|
||||
|
||||
// F1-F15
|
||||
for (std::size_t i = 0; i < 15; ++i)
|
||||
state.PushField('F' + Nz::String::Number(i+1), Nz::Keyboard::F1 + i);
|
||||
|
||||
// And all the others...
|
||||
state.PushField("Down", Nz::Keyboard::Down);
|
||||
state.PushField("Left", Nz::Keyboard::Left);
|
||||
state.PushField("Right", Nz::Keyboard::Right);
|
||||
state.PushField("Up", Nz::Keyboard::Up);
|
||||
|
||||
state.PushField("Add", Nz::Keyboard::Add);
|
||||
state.PushField("Decimal", Nz::Keyboard::Decimal);
|
||||
state.PushField("Divide", Nz::Keyboard::Divide);
|
||||
state.PushField("Multiply", Nz::Keyboard::Multiply);
|
||||
state.PushField("Subtract", Nz::Keyboard::Subtract);
|
||||
|
||||
state.PushField("Backslash", Nz::Keyboard::Backslash);
|
||||
state.PushField("Backspace", Nz::Keyboard::Backspace);
|
||||
state.PushField("Clear", Nz::Keyboard::Clear);
|
||||
state.PushField("Comma", Nz::Keyboard::Comma);
|
||||
state.PushField("Dash", Nz::Keyboard::Dash);
|
||||
state.PushField("Delete", Nz::Keyboard::Delete);
|
||||
state.PushField("End", Nz::Keyboard::End);
|
||||
state.PushField("Equal", Nz::Keyboard::Equal);
|
||||
state.PushField("Escape", Nz::Keyboard::Escape);
|
||||
state.PushField("Home", Nz::Keyboard::Home);
|
||||
state.PushField("Insert", Nz::Keyboard::Insert);
|
||||
state.PushField("LAlt", Nz::Keyboard::LAlt);
|
||||
state.PushField("LBracket", Nz::Keyboard::LBracket);
|
||||
state.PushField("LControl", Nz::Keyboard::LControl);
|
||||
state.PushField("LShift", Nz::Keyboard::LShift);
|
||||
state.PushField("LSystem", Nz::Keyboard::LSystem);
|
||||
state.PushField("PageDown", Nz::Keyboard::PageDown);
|
||||
state.PushField("PageUp", Nz::Keyboard::PageUp);
|
||||
state.PushField("Pause", Nz::Keyboard::Pause);
|
||||
state.PushField("Period", Nz::Keyboard::Period);
|
||||
state.PushField("Print", Nz::Keyboard::Print);
|
||||
state.PushField("PrintScreen", Nz::Keyboard::PrintScreen);
|
||||
state.PushField("Quote", Nz::Keyboard::Quote);
|
||||
state.PushField("RAlt", Nz::Keyboard::RAlt);
|
||||
state.PushField("RBracket", Nz::Keyboard::RBracket);
|
||||
state.PushField("RControl", Nz::Keyboard::RControl);
|
||||
state.PushField("Return", Nz::Keyboard::Return);
|
||||
state.PushField("RShift", Nz::Keyboard::RShift);
|
||||
state.PushField("RSystem", Nz::Keyboard::RSystem);
|
||||
state.PushField("Semicolon", Nz::Keyboard::Semicolon);
|
||||
state.PushField("Slash", Nz::Keyboard::Slash);
|
||||
state.PushField("Space", Nz::Keyboard::Space);
|
||||
state.PushField("Tab", Nz::Keyboard::Tab);
|
||||
state.PushField("Tilde", Nz::Keyboard::Tilde);
|
||||
state.PushField("Browser_Back", Nz::Keyboard::Browser_Back);
|
||||
state.PushField("Browser_Favorites", Nz::Keyboard::Browser_Favorites);
|
||||
state.PushField("Browser_Forward", Nz::Keyboard::Browser_Forward);
|
||||
state.PushField("Browser_Home", Nz::Keyboard::Browser_Home);
|
||||
state.PushField("Browser_Refresh", Nz::Keyboard::Browser_Refresh);
|
||||
state.PushField("Browser_Search", Nz::Keyboard::Browser_Search);
|
||||
state.PushField("Browser_Stop", Nz::Keyboard::Browser_Stop);
|
||||
state.PushField("Media_Next", Nz::Keyboard::Media_Next);
|
||||
state.PushField("Media_Play", Nz::Keyboard::Media_Play);
|
||||
state.PushField("Media_Previous", Nz::Keyboard::Media_Previous);
|
||||
state.PushField("Media_Stop", Nz::Keyboard::Media_Stop);
|
||||
state.PushField("Volume_Down", Nz::Keyboard::Volume_Down);
|
||||
state.PushField("Volume_Mute", Nz::Keyboard::Volume_Mute);
|
||||
state.PushField("Volume_Up", Nz::Keyboard::Volume_Up);
|
||||
state.PushField("CapsLock", Nz::Keyboard::CapsLock);
|
||||
state.PushField("NumLock", Nz::Keyboard::NumLock);
|
||||
state.PushField("ScrollLock", Nz::Keyboard::ScrollLock);
|
||||
}
|
||||
state.Pop();
|
||||
|
||||
static_assert(Nz::WindowStyle_Max + 1 == 6, "Nz::WindowStyle has been updated but change was not reflected to Lua binding");
|
||||
state.PushTable(0, Nz::WindowStyle_Max + 1);
|
||||
{
|
||||
state.PushField("None", Nz::WindowStyle_None);
|
||||
state.PushField("Fullscreen", Nz::WindowStyle_Fullscreen);
|
||||
state.PushField("Closable", Nz::WindowStyle_Closable);
|
||||
state.PushField("Resizable", Nz::WindowStyle_Resizable);
|
||||
state.PushField("Titlebar", Nz::WindowStyle_Titlebar);
|
||||
state.PushField("Threaded", Nz::WindowStyle_Threaded);
|
||||
}
|
||||
state.SetGlobal("WindowStyle");
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,7 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::AbstractImageRef*>(textureRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
texture.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::TextureRef* instance, std::size_t /*argumentCount*/)
|
||||
texture.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::TextureRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Texture::New());
|
||||
return true;
|
||||
@@ -84,7 +84,7 @@ namespace Ndk
|
||||
}
|
||||
|
||||
/*********************************** Nz::TextureManager ***********************************/
|
||||
textureManager.Reset("textureManager");
|
||||
textureManager.Reset("TextureManager");
|
||||
{
|
||||
textureManager.BindStaticMethod("Clear", &Nz::TextureManager::Clear);
|
||||
textureManager.BindStaticMethod("Get", &Nz::TextureManager::Get);
|
||||
@@ -101,10 +101,10 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Renderer classes
|
||||
*/
|
||||
void LuaBinding_Renderer::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Renderer::Register(Nz::LuaState& state)
|
||||
{
|
||||
texture.Register(instance);
|
||||
textureLibrary.Register(instance);
|
||||
textureManager.Register(instance);
|
||||
texture.Register(state);
|
||||
textureLibrary.Register(state);
|
||||
textureManager.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Ndk
|
||||
application.BindMethod("IsFPSCounterEnabled", &Application::IsFPSCounterEnabled);
|
||||
#endif
|
||||
|
||||
application.BindMethod("AddWorld", [] (Nz::LuaInstance& lua, Application* instance, std::size_t /*argumentCount*/) -> int
|
||||
application.BindMethod("AddWorld", [] (Nz::LuaState& lua, Application* instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
lua.Push(instance->AddWorld().CreateHandle());
|
||||
return 1;
|
||||
@@ -66,6 +66,8 @@ namespace Ndk
|
||||
//console.BindMethod("GetInput", &Console::GetInput);
|
||||
console.BindMethod("GetTextFont", &Console::GetTextFont);
|
||||
|
||||
console.BindMethod("IsValidHandle", &ConsoleHandle::IsValid);
|
||||
|
||||
console.BindMethod("SetCharacterSize", &Console::SetCharacterSize);
|
||||
console.BindMethod("SetTextFont", &Console::SetTextFont);
|
||||
}
|
||||
@@ -80,26 +82,35 @@ namespace Ndk
|
||||
entity.BindMethod("Kill", &Entity::Kill);
|
||||
entity.BindMethod("IsEnabled", &Entity::IsEnabled);
|
||||
entity.BindMethod("IsValid", &Entity::IsValid);
|
||||
entity.BindMethod("IsValidHandle", &EntityHandle::IsValid);
|
||||
entity.BindMethod("RemoveAllComponents", &Entity::RemoveAllComponents);
|
||||
entity.BindMethod("__tostring", &EntityHandle::ToString);
|
||||
|
||||
entity.BindMethod("AddComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
entity.BindMethod("AddComponent", [this] (Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
return bindingComponent->adder(instance, handle);
|
||||
return bindingComponent->adder(state, handle);
|
||||
});
|
||||
|
||||
entity.BindMethod("GetComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
entity.BindMethod("HasComponent", [this](Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
return bindingComponent->getter(instance, handle->GetComponent(bindingComponent->index));
|
||||
state.PushBoolean(handle->HasComponent(bindingComponent->index));
|
||||
return 1;
|
||||
});
|
||||
|
||||
entity.BindMethod("RemoveComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
entity.BindMethod("GetComponent", [this] (Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
return bindingComponent->getter(state, handle->GetComponent(bindingComponent->index));
|
||||
});
|
||||
|
||||
entity.BindMethod("RemoveComponent", [this] (Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
handle->RemoveComponent(bindingComponent->index);
|
||||
return 0;
|
||||
@@ -109,6 +120,8 @@ namespace Ndk
|
||||
/*********************************** Ndk::NodeComponent **********************************/
|
||||
nodeComponent.Reset("NodeComponent");
|
||||
{
|
||||
nodeComponent.BindMethod("IsValidHandle", &NodeComponentHandle::IsValid);
|
||||
|
||||
nodeComponent.Inherit<Nz::Node>(utility.node, [] (NodeComponentHandle* handle) -> Nz::Node*
|
||||
{
|
||||
return handle->GetObject();
|
||||
@@ -118,7 +131,9 @@ namespace Ndk
|
||||
/*********************************** Ndk::VelocityComponent **********************************/
|
||||
velocityComponent.Reset("VelocityComponent");
|
||||
{
|
||||
velocityComponent.SetGetter([] (Nz::LuaInstance& lua, VelocityComponentHandle& instance)
|
||||
velocityComponent.BindMethod("IsValidHandle", &VelocityComponentHandle::IsValid);
|
||||
|
||||
velocityComponent.SetGetter([] (Nz::LuaState& lua, VelocityComponentHandle& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* member = lua.CheckString(2, &length);
|
||||
@@ -132,7 +147,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
velocityComponent.SetSetter([] (Nz::LuaInstance& lua, VelocityComponentHandle& instance)
|
||||
velocityComponent.SetSetter([] (Nz::LuaState& lua, VelocityComponentHandle& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* member = lua.CheckString(2, &length);
|
||||
@@ -154,6 +169,8 @@ namespace Ndk
|
||||
world.BindMethod("CreateEntity", &World::CreateEntity);
|
||||
world.BindMethod("CreateEntities", &World::CreateEntities);
|
||||
world.BindMethod("Clear", &World::Clear);
|
||||
|
||||
world.BindMethod("IsValidHandle", &WorldHandle::IsValid);
|
||||
}
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
@@ -165,24 +182,26 @@ namespace Ndk
|
||||
return handle->GetObject();
|
||||
});
|
||||
|
||||
cameraComponent.BindMethod("GetFOV", &Ndk::CameraComponent::GetFOV);
|
||||
cameraComponent.BindMethod("GetLayer", &Ndk::CameraComponent::GetLayer);
|
||||
cameraComponent.BindMethod("GetFOV", &CameraComponent::GetFOV);
|
||||
cameraComponent.BindMethod("GetLayer", &CameraComponent::GetLayer);
|
||||
|
||||
cameraComponent.BindMethod("SetFOV", &Ndk::CameraComponent::SetFOV);
|
||||
cameraComponent.BindMethod("SetLayer", &Ndk::CameraComponent::SetLayer);
|
||||
cameraComponent.BindMethod("SetProjectionType", &Ndk::CameraComponent::SetProjectionType);
|
||||
cameraComponent.BindMethod("SetSize", (void(Ndk::CameraComponent::*)(const Nz::Vector2f&)) &Ndk::CameraComponent::SetSize);
|
||||
//cameraComponent.BindMethod("SetTarget", &Ndk::CameraComponent::SetTarget);
|
||||
cameraComponent.BindMethod("SetTargetRegion", &Ndk::CameraComponent::SetTargetRegion);
|
||||
cameraComponent.BindMethod("SetViewport", &Ndk::CameraComponent::SetViewport);
|
||||
cameraComponent.BindMethod("SetZFar", &Ndk::CameraComponent::SetZFar);
|
||||
cameraComponent.BindMethod("SetZNear", &Ndk::CameraComponent::SetZNear);
|
||||
cameraComponent.BindMethod("IsValidHandle", &CameraComponentHandle::IsValid);
|
||||
|
||||
cameraComponent.BindMethod("SetFOV", &CameraComponent::SetFOV);
|
||||
cameraComponent.BindMethod("SetLayer", &CameraComponent::SetLayer);
|
||||
cameraComponent.BindMethod("SetProjectionType", &CameraComponent::SetProjectionType);
|
||||
cameraComponent.BindMethod("SetSize", (void(CameraComponent::*)(const Nz::Vector2f&)) &CameraComponent::SetSize);
|
||||
//cameraComponent.BindMethod("SetTarget", &CameraComponent::SetTarget);
|
||||
cameraComponent.BindMethod("SetTargetRegion", &CameraComponent::SetTargetRegion);
|
||||
cameraComponent.BindMethod("SetViewport", &CameraComponent::SetViewport);
|
||||
cameraComponent.BindMethod("SetZFar", &CameraComponent::SetZFar);
|
||||
cameraComponent.BindMethod("SetZNear", &CameraComponent::SetZNear);
|
||||
}
|
||||
|
||||
/*********************************** Ndk::GraphicsComponent **********************************/
|
||||
graphicsComponent.Reset("GraphicsComponent");
|
||||
{
|
||||
graphicsComponent.BindMethod("Attach", [] (Nz::LuaInstance& lua, Ndk::GraphicsComponent* instance, std::size_t argumentCount) -> int
|
||||
graphicsComponent.BindMethod("Attach", [] (Nz::LuaState& lua, Ndk::GraphicsComponent* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
/*
|
||||
void Attach(Nz::InstancedRenderableRef renderable, int renderOrder = 0);
|
||||
@@ -238,6 +257,8 @@ namespace Ndk
|
||||
lua.Error("No matching overload for method GetMemoryUsage");
|
||||
return 0;
|
||||
});
|
||||
|
||||
graphicsComponent.BindMethod("IsValidHandle", &GraphicsComponentHandle::IsValid);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -256,19 +277,19 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the SDK classes
|
||||
*/
|
||||
void LuaBinding_SDK::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_SDK::Register(Nz::LuaState& state)
|
||||
{
|
||||
// Classes
|
||||
application.Register(instance);
|
||||
entity.Register(instance);
|
||||
nodeComponent.Register(instance);
|
||||
velocityComponent.Register(instance);
|
||||
world.Register(instance);
|
||||
application.Register(state);
|
||||
entity.Register(state);
|
||||
nodeComponent.Register(state);
|
||||
velocityComponent.Register(state);
|
||||
world.Register(state);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
cameraComponent.Register(instance);
|
||||
console.Register(instance);
|
||||
graphicsComponent.Register(instance);
|
||||
cameraComponent.Register(state);
|
||||
console.Register(state);
|
||||
graphicsComponent.Register(state);
|
||||
#endif
|
||||
|
||||
// Enums
|
||||
@@ -281,23 +302,23 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the component
|
||||
* \param argIndex Index of the component
|
||||
*/
|
||||
LuaBinding::ComponentBinding* LuaBinding::QueryComponentIndex(Nz::LuaInstance& instance, int argIndex)
|
||||
LuaBinding::ComponentBinding* LuaBinding::QueryComponentIndex(Nz::LuaState& state, int argIndex)
|
||||
{
|
||||
switch (instance.GetType(argIndex))
|
||||
switch (state.GetType(argIndex))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
ComponentIndex componentIndex = instance.Check<ComponentIndex>(&argIndex);
|
||||
ComponentIndex componentIndex = state.Check<ComponentIndex>(&argIndex);
|
||||
if (componentIndex > m_componentBinding.size())
|
||||
{
|
||||
instance.Error("Invalid component index");
|
||||
state.Error("Invalid component index");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ComponentBinding& binding = m_componentBinding[componentIndex];
|
||||
if (binding.name.IsEmpty())
|
||||
{
|
||||
instance.Error("Invalid component index");
|
||||
state.Error("Invalid component index");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -306,11 +327,11 @@ namespace Ndk
|
||||
|
||||
case Nz::LuaType_String:
|
||||
{
|
||||
const char* key = instance.CheckString(argIndex);
|
||||
const char* key = state.CheckString(argIndex);
|
||||
auto it = m_componentBindingByName.find(key);
|
||||
if (it == m_componentBindingByName.end())
|
||||
{
|
||||
instance.Error("Invalid component name");
|
||||
state.Error("Invalid component name");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -321,7 +342,7 @@ namespace Ndk
|
||||
break;
|
||||
}
|
||||
|
||||
instance.Error("Invalid component index at #" + Nz::String::Number(argIndex));
|
||||
state.Error("Invalid component index at #" + Nz::String::Number(argIndex));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Ndk
|
||||
abstractImage.BindMethod("IsCompressed", &Nz::AbstractImage::IsCompressed);
|
||||
abstractImage.BindMethod("IsCubemap", &Nz::AbstractImage::IsCubemap);
|
||||
|
||||
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaInstance& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaState& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
switch (argCount)
|
||||
@@ -50,7 +50,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
abstractImage.BindMethod("Update", [] (Nz::LuaInstance& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
abstractImage.BindMethod("Update", [] (Nz::LuaState& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 6U);
|
||||
int argIndex = 2;
|
||||
@@ -100,7 +100,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Font **********************************/
|
||||
font.Reset("Font");
|
||||
{
|
||||
font.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::FontRef* instance, std::size_t /*argumentCount*/)
|
||||
font.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::FontRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Font::New());
|
||||
return true;
|
||||
@@ -112,7 +112,7 @@ namespace Ndk
|
||||
|
||||
font.BindMethod("Destroy", &Nz::Font::Destroy);
|
||||
|
||||
font.BindMethod("GetCachedGlyphCount", [] (Nz::LuaInstance& lua, Nz::FontRef& instance, std::size_t argumentCount) -> int
|
||||
font.BindMethod("GetCachedGlyphCount", [] (Nz::LuaState& lua, Nz::FontRef& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -161,13 +161,6 @@ namespace Ndk
|
||||
font.BindStaticMethod("SetDefaultMinimumStepSize", &Nz::Font::SetDefaultMinimumStepSize);
|
||||
}
|
||||
|
||||
/*********************************** Nz::Keyboard **********************************/
|
||||
keyboard.Reset("Keyboard");
|
||||
{
|
||||
keyboard.BindStaticMethod("GetKeyName", &Nz::Keyboard::GetKeyName);
|
||||
keyboard.BindStaticMethod("IsKeyPressed", &Nz::Keyboard::IsKeyPressed);
|
||||
}
|
||||
|
||||
/*********************************** Nz::Node **********************************/
|
||||
node.Reset("Node");
|
||||
{
|
||||
@@ -216,29 +209,29 @@ namespace Ndk
|
||||
node.BindMethod("SetPosition", (void(Nz::Node::*)(const Nz::Vector3f&, Nz::CoordSys)) &Nz::Node::SetPosition, Nz::CoordSys_Local);
|
||||
node.BindMethod("SetRotation", (void(Nz::Node::*)(const Nz::Quaternionf&, Nz::CoordSys)) &Nz::Node::SetRotation, Nz::CoordSys_Local);
|
||||
|
||||
node.BindMethod("Move", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t /*argumentCount*/) -> int
|
||||
node.BindMethod("Move", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
|
||||
Nz::Vector3f offset = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
instance.Move(offset, coordSys);
|
||||
node.Move(offset, coordSys);
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("Rotate", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t /*argumentCount*/) -> int
|
||||
node.BindMethod("Rotate", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
|
||||
Nz::Quaternionf rotation = lua.Check<Nz::Quaternionf>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
instance.Rotate(rotation, coordSys);
|
||||
node.Rotate(rotation, coordSys);
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("Scale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
node.BindMethod("Scale", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -248,15 +241,15 @@ namespace Ndk
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
instance.Scale(lua.Check<float>(&argIndex));
|
||||
node.Scale(lua.Check<float>(&argIndex));
|
||||
else
|
||||
instance.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 3:
|
||||
instance.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -264,7 +257,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("SetScale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
node.BindMethod("SetScale", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -278,10 +271,10 @@ namespace Ndk
|
||||
{
|
||||
float scale = lua.Check<float>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
instance.SetScale(scale, coordSys);
|
||||
node.SetScale(scale, coordSys);
|
||||
}
|
||||
else
|
||||
instance.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -292,7 +285,7 @@ namespace Ndk
|
||||
Nz::Vector3f scale = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
|
||||
instance.SetScale(scale, coordSys);
|
||||
node.SetScale(scale, coordSys);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@@ -301,7 +294,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("SetInitialScale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
node.BindMethod("SetInitialScale", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -311,16 +304,16 @@ namespace Ndk
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
instance.SetInitialScale(lua.Check<float>(&argIndex));
|
||||
node.SetInitialScale(lua.Check<float>(&argIndex));
|
||||
else
|
||||
instance.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
|
||||
node.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
instance.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -335,112 +328,10 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Utility classes
|
||||
*/
|
||||
void LuaBinding_Utility::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Utility::Register(Nz::LuaState& state)
|
||||
{
|
||||
abstractImage.Register(instance);
|
||||
font.Register(instance);
|
||||
keyboard.Register(instance);
|
||||
node.Register(instance);
|
||||
|
||||
keyboard.PushGlobalTable(instance);
|
||||
{
|
||||
static_assert(Nz::Keyboard::Count == 121, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
|
||||
|
||||
instance.PushField("Undefined", Nz::Keyboard::Undefined);
|
||||
|
||||
// A-Z
|
||||
for (std::size_t i = 0; i < 26; ++i)
|
||||
instance.PushField(Nz::String('A' + char(i)), Nz::Keyboard::A + i);
|
||||
|
||||
// Numerical
|
||||
for (std::size_t i = 0; i < 10; ++i)
|
||||
{
|
||||
instance.PushField("Num" + Nz::String::Number(i), Nz::Keyboard::Num0 + i);
|
||||
instance.PushField("Numpad" + Nz::String::Number(i), Nz::Keyboard::Numpad0 + i);
|
||||
}
|
||||
|
||||
// F1-F15
|
||||
for (std::size_t i = 0; i < 15; ++i)
|
||||
instance.PushField('F' + Nz::String::Number(i+1), Nz::Keyboard::F1 + i);
|
||||
|
||||
// And all the others...
|
||||
instance.PushField("Down", Nz::Keyboard::Down);
|
||||
instance.PushField("Left", Nz::Keyboard::Left);
|
||||
instance.PushField("Right", Nz::Keyboard::Right);
|
||||
instance.PushField("Up", Nz::Keyboard::Up);
|
||||
|
||||
instance.PushField("Add", Nz::Keyboard::Add);
|
||||
instance.PushField("Decimal", Nz::Keyboard::Decimal);
|
||||
instance.PushField("Divide", Nz::Keyboard::Divide);
|
||||
instance.PushField("Multiply", Nz::Keyboard::Multiply);
|
||||
instance.PushField("Subtract", Nz::Keyboard::Subtract);
|
||||
|
||||
instance.PushField("Backslash", Nz::Keyboard::Backslash);
|
||||
instance.PushField("Backspace", Nz::Keyboard::Backspace);
|
||||
instance.PushField("Clear", Nz::Keyboard::Clear);
|
||||
instance.PushField("Comma", Nz::Keyboard::Comma);
|
||||
instance.PushField("Dash", Nz::Keyboard::Dash);
|
||||
instance.PushField("Delete", Nz::Keyboard::Delete);
|
||||
instance.PushField("End", Nz::Keyboard::End);
|
||||
instance.PushField("Equal", Nz::Keyboard::Equal);
|
||||
instance.PushField("Escape", Nz::Keyboard::Escape);
|
||||
instance.PushField("Home", Nz::Keyboard::Home);
|
||||
instance.PushField("Insert", Nz::Keyboard::Insert);
|
||||
instance.PushField("LAlt", Nz::Keyboard::LAlt);
|
||||
instance.PushField("LBracket", Nz::Keyboard::LBracket);
|
||||
instance.PushField("LControl", Nz::Keyboard::LControl);
|
||||
instance.PushField("LShift", Nz::Keyboard::LShift);
|
||||
instance.PushField("LSystem", Nz::Keyboard::LSystem);
|
||||
instance.PushField("PageDown", Nz::Keyboard::PageDown);
|
||||
instance.PushField("PageUp", Nz::Keyboard::PageUp);
|
||||
instance.PushField("Pause", Nz::Keyboard::Pause);
|
||||
instance.PushField("Period", Nz::Keyboard::Period);
|
||||
instance.PushField("Print", Nz::Keyboard::Print);
|
||||
instance.PushField("PrintScreen", Nz::Keyboard::PrintScreen);
|
||||
instance.PushField("Quote", Nz::Keyboard::Quote);
|
||||
instance.PushField("RAlt", Nz::Keyboard::RAlt);
|
||||
instance.PushField("RBracket", Nz::Keyboard::RBracket);
|
||||
instance.PushField("RControl", Nz::Keyboard::RControl);
|
||||
instance.PushField("Return", Nz::Keyboard::Return);
|
||||
instance.PushField("RShift", Nz::Keyboard::RShift);
|
||||
instance.PushField("RSystem", Nz::Keyboard::RSystem);
|
||||
instance.PushField("Semicolon", Nz::Keyboard::Semicolon);
|
||||
instance.PushField("Slash", Nz::Keyboard::Slash);
|
||||
instance.PushField("Space", Nz::Keyboard::Space);
|
||||
instance.PushField("Tab", Nz::Keyboard::Tab);
|
||||
instance.PushField("Tilde", Nz::Keyboard::Tilde);
|
||||
instance.PushField("Browser_Back", Nz::Keyboard::Browser_Back);
|
||||
instance.PushField("Browser_Favorites", Nz::Keyboard::Browser_Favorites);
|
||||
instance.PushField("Browser_Forward", Nz::Keyboard::Browser_Forward);
|
||||
instance.PushField("Browser_Home", Nz::Keyboard::Browser_Home);
|
||||
instance.PushField("Browser_Refresh", Nz::Keyboard::Browser_Refresh);
|
||||
instance.PushField("Browser_Search", Nz::Keyboard::Browser_Search);
|
||||
instance.PushField("Browser_Stop", Nz::Keyboard::Browser_Stop);
|
||||
instance.PushField("Media_Next", Nz::Keyboard::Media_Next);
|
||||
instance.PushField("Media_Play", Nz::Keyboard::Media_Play);
|
||||
instance.PushField("Media_Previous", Nz::Keyboard::Media_Previous);
|
||||
instance.PushField("Media_Stop", Nz::Keyboard::Media_Stop);
|
||||
instance.PushField("Volume_Down", Nz::Keyboard::Volume_Down);
|
||||
instance.PushField("Volume_Mute", Nz::Keyboard::Volume_Mute);
|
||||
instance.PushField("Volume_Up", Nz::Keyboard::Volume_Up);
|
||||
instance.PushField("CapsLock", Nz::Keyboard::CapsLock);
|
||||
instance.PushField("NumLock", Nz::Keyboard::NumLock);
|
||||
instance.PushField("ScrollLock", Nz::Keyboard::ScrollLock);
|
||||
}
|
||||
instance.Pop();
|
||||
|
||||
static_assert(Nz::WindowStyle_Max + 1 == 6, "Nz::WindowStyle has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, Nz::WindowStyle_Max + 1);
|
||||
{
|
||||
instance.PushField("None", Nz::WindowStyle_None);
|
||||
instance.PushField("Fullscreen", Nz::WindowStyle_Fullscreen);
|
||||
instance.PushField("Closable", Nz::WindowStyle_Closable);
|
||||
instance.PushField("Resizable", Nz::WindowStyle_Resizable);
|
||||
instance.PushField("Titlebar", Nz::WindowStyle_Titlebar);
|
||||
instance.PushField("Threaded", Nz::WindowStyle_Threaded);
|
||||
}
|
||||
instance.SetGlobal("WindowStyle");
|
||||
|
||||
|
||||
abstractImage.Register(state);
|
||||
font.Register(state);
|
||||
node.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,10 +44,10 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the engine & SDK
|
||||
*/
|
||||
|
||||
void LuaAPI::RegisterClasses(Nz::LuaInstance& instance)
|
||||
void LuaAPI::RegisterClasses(Nz::LuaState& state)
|
||||
{
|
||||
Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
|
||||
GetBinding()->RegisterClasses(instance);
|
||||
GetBinding()->RegisterClasses(state);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
1
SDK/src/NDK/Resources/checkmark.png.h
Normal file
1
SDK/src/NDK/Resources/checkmark.png.h
Normal file
File diff suppressed because one or more lines are too long
@@ -6,11 +6,13 @@
|
||||
#include <Nazara/Audio/Audio.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/Core/Log.hpp>
|
||||
#include <Nazara/Core/ParameterList.hpp>
|
||||
#include <Nazara/Graphics/Graphics.hpp>
|
||||
#include <Nazara/Lua/Lua.hpp>
|
||||
#include <Nazara/Noise/Noise.hpp>
|
||||
#include <Nazara/Physics2D/Physics2D.hpp>
|
||||
#include <Nazara/Physics3D/Physics3D.hpp>
|
||||
#include <Nazara/Platform/Platform.hpp>
|
||||
#include <Nazara/Utility/Utility.hpp>
|
||||
#include <NDK/Algorithm.hpp>
|
||||
#include <NDK/BaseSystem.hpp>
|
||||
@@ -34,6 +36,7 @@
|
||||
#include <NDK/Systems/ParticleSystem.hpp>
|
||||
#include <NDK/Systems/ListenerSystem.hpp>
|
||||
#include <NDK/Systems/RenderSystem.hpp>
|
||||
#include <NDK/Widgets/CheckboxWidget.hpp>
|
||||
#endif
|
||||
|
||||
namespace Ndk
|
||||
@@ -63,13 +66,6 @@ namespace Ndk
|
||||
// Initialize the engine first
|
||||
|
||||
// Shared modules
|
||||
#ifdef NDK_SERVER
|
||||
Nz::ParameterList parameters;
|
||||
parameters.SetParameter("NoWindowSystem", true);
|
||||
|
||||
Nz::Utility::SetParameters(parameters);
|
||||
#endif
|
||||
|
||||
Nz::Lua::Initialize();
|
||||
Nz::Noise::Initialize();
|
||||
Nz::Physics2D::Initialize();
|
||||
@@ -119,6 +115,13 @@ namespace Ndk
|
||||
InitializeSystem<ListenerSystem>();
|
||||
InitializeSystem<ParticleSystem>();
|
||||
InitializeSystem<RenderSystem>();
|
||||
|
||||
// Widgets
|
||||
if (!CheckboxWidget::Initialize())
|
||||
{
|
||||
NazaraError("Failed to initialize Checkbox Widget");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
NazaraNotice("Initialized: SDK");
|
||||
@@ -127,7 +130,6 @@ namespace Ndk
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
NazaraError("Failed to initialize NDK: " + Nz::String(e.what()));
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -173,6 +175,11 @@ namespace Ndk
|
||||
Nz::Physics3D::Uninitialize();
|
||||
Nz::Utility::Uninitialize();
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
// Widgets
|
||||
CheckboxWidget::Uninitialize();
|
||||
#endif
|
||||
|
||||
NazaraNotice("Uninitialized: SDK");
|
||||
}
|
||||
|
||||
|
||||
@@ -48,12 +48,14 @@ namespace Ndk
|
||||
{
|
||||
m_forceRenderQueueInvalidation = true; //< Hackfix until lights and particles are handled by culling list
|
||||
|
||||
m_cameras.Remove(entity);
|
||||
m_directionalLights.Remove(entity);
|
||||
m_drawables.Remove(entity);
|
||||
m_lights.Remove(entity);
|
||||
m_particleGroups.Remove(entity);
|
||||
m_pointSpotLights.Remove(entity);
|
||||
for (auto it = m_cameras.begin(); it != m_cameras.end(); ++it)
|
||||
{
|
||||
if (it->GetObject() == entity)
|
||||
{
|
||||
m_cameras.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (entity->HasComponent<GraphicsComponent>())
|
||||
{
|
||||
@@ -74,14 +76,23 @@ namespace Ndk
|
||||
|
||||
if (entity->HasComponent<CameraComponent>() && entity->HasComponent<NodeComponent>())
|
||||
{
|
||||
m_cameras.Insert(entity);
|
||||
m_cameras.emplace_back(entity);
|
||||
std::sort(m_cameras.begin(), m_cameras.end(), [](const EntityHandle& handle1, const EntityHandle& handle2)
|
||||
{
|
||||
return handle1->GetComponent<CameraComponent>().GetLayer() < handle2->GetComponent<CameraComponent>().GetLayer();
|
||||
});
|
||||
}
|
||||
else
|
||||
m_cameras.Remove(entity);
|
||||
{
|
||||
for (auto it = m_cameras.begin(); it != m_cameras.end(); ++it)
|
||||
{
|
||||
if (it->GetObject() == entity)
|
||||
{
|
||||
m_cameras.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entity->HasComponent<GraphicsComponent>() && entity->HasComponent<NodeComponent>())
|
||||
{
|
||||
@@ -181,7 +192,7 @@ namespace Ndk
|
||||
GraphicsComponent& graphicsComponent = drawable->GetComponent<GraphicsComponent>();
|
||||
graphicsComponent.EnsureBoundingVolumeUpdate();
|
||||
}
|
||||
|
||||
|
||||
bool forceInvalidation = false;
|
||||
|
||||
std::size_t visibilityHash = m_drawableCulling.Cull(camComponent.GetFrustum(), &forceInvalidation);
|
||||
|
||||
@@ -61,7 +61,6 @@ namespace Ndk
|
||||
m_gradientSprite->SetColor(Nz::Color(128, 128, 128));
|
||||
}
|
||||
|
||||
|
||||
void ButtonWidget::OnMouseExit()
|
||||
{
|
||||
m_gradientSprite->SetColor(Nz::Color(74, 74, 74));
|
||||
|
||||
185
SDK/src/NDK/Widgets/CheckboxWidget.cpp
Normal file
185
SDK/src/NDK/Widgets/CheckboxWidget.cpp
Normal file
@@ -0,0 +1,185 @@
|
||||
// Copyright (C) 2017 Samy Bensaid
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
|
||||
#include <NDK/World.hpp>
|
||||
#include <NDK/Widgets/CheckboxWidget.hpp>
|
||||
#include <NDK/Components/GraphicsComponent.hpp>
|
||||
#include <Nazara/Utility/SimpleTextDrawer.hpp>
|
||||
#include <Nazara/Graphics/Material.hpp>
|
||||
#include <Nazara/Utility/Font.hpp>
|
||||
#include <Nazara/Utility/FontGlyph.hpp>
|
||||
#include <algorithm>
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
Nz::Color CheckboxWidget::s_backgroundColor { Nz::Color::White };
|
||||
Nz::Color CheckboxWidget::s_disabledBackgroundColor { 201, 201, 201 };
|
||||
Nz::Color CheckboxWidget::s_disabledBorderColor { 62, 62, 62 };
|
||||
Nz::Color CheckboxWidget::s_borderColor { Nz::Color::Black };
|
||||
float CheckboxWidget::s_borderScale { 16.f };
|
||||
|
||||
CheckboxWidget::CheckboxWidget(BaseWidget* parent) :
|
||||
BaseWidget(parent),
|
||||
m_adaptativeMargin { true },
|
||||
m_checkboxEnabled { true },
|
||||
m_tristateEnabled { false },
|
||||
m_textMargin { 16.f },
|
||||
m_state { CheckboxState_Unchecked }
|
||||
{
|
||||
m_checkboxBorderSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
|
||||
m_checkboxBackgroundSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
|
||||
m_checkboxContentSprite = Nz::Sprite::New(Nz::Material::New("Translucent2D"));
|
||||
m_textSprite = Nz::TextSprite::New();
|
||||
|
||||
m_checkboxBorderEntity = CreateEntity();
|
||||
m_checkboxBorderEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
m_checkboxBorderEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxBorderSprite);
|
||||
|
||||
m_checkboxBackgroundEntity = CreateEntity();
|
||||
m_checkboxBackgroundEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
m_checkboxBackgroundEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxBackgroundSprite, 1);
|
||||
|
||||
m_checkboxContentEntity = CreateEntity();
|
||||
m_checkboxContentEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
m_checkboxContentEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxContentSprite, 2);
|
||||
|
||||
m_textEntity = CreateEntity();
|
||||
m_textEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
|
||||
|
||||
m_checkMark = Nz::TextureLibrary::Get("Ndk::CheckboxWidget::checkmark");
|
||||
|
||||
SetCheckboxSize({ 32.f, 32.f });
|
||||
UpdateCheckbox();
|
||||
}
|
||||
|
||||
bool CheckboxWidget::Initialize()
|
||||
{
|
||||
const Nz::UInt8 r_checkmark[] =
|
||||
{
|
||||
#include <NDK/Resources/checkmark.png.h>
|
||||
};
|
||||
|
||||
Nz::TextureRef checkmarkTexture = Nz::Texture::New();
|
||||
if (!checkmarkTexture->LoadFromMemory(r_checkmark, sizeof(r_checkmark) / sizeof(r_checkmark[0])))
|
||||
{
|
||||
NazaraError("Failed to load embedded checkmark");
|
||||
return false;
|
||||
}
|
||||
|
||||
Nz::TextureLibrary::Register("Ndk::CheckboxWidget::checkmark", checkmarkTexture);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CheckboxWidget::Uninitialize()
|
||||
{
|
||||
Nz::TextureLibrary::Unregister("Ndk::CheckboxWidget::checkmark");
|
||||
}
|
||||
|
||||
void CheckboxWidget::SetState(CheckboxState state)
|
||||
{
|
||||
if (!m_checkboxEnabled)
|
||||
return;
|
||||
|
||||
if (state == CheckboxState_Tristate)
|
||||
m_tristateEnabled = true;
|
||||
|
||||
m_state = state;
|
||||
UpdateCheckbox();
|
||||
}
|
||||
|
||||
CheckboxState CheckboxWidget::SwitchToNextState()
|
||||
{
|
||||
if (!m_checkboxEnabled)
|
||||
return m_state;
|
||||
|
||||
switch (m_state)
|
||||
{
|
||||
case CheckboxState_Unchecked:
|
||||
SetState(CheckboxState_Checked);
|
||||
break;
|
||||
|
||||
case CheckboxState_Checked:
|
||||
SetState(m_tristateEnabled ? CheckboxState_Tristate : CheckboxState_Unchecked);
|
||||
break;
|
||||
|
||||
case CheckboxState_Tristate:
|
||||
SetState(CheckboxState_Unchecked);
|
||||
break;
|
||||
}
|
||||
|
||||
return m_state;
|
||||
}
|
||||
|
||||
void CheckboxWidget::ResizeToContent()
|
||||
{
|
||||
Nz::Vector3f textSize = m_textSprite->GetBoundingVolume().obb.localBox.GetLengths();
|
||||
Nz::Vector2f checkboxSize = GetCheckboxSize();
|
||||
|
||||
Nz::Vector2f finalSize { checkboxSize.x + (m_adaptativeMargin ? checkboxSize.x / 2.f : m_textMargin) + textSize.x, std::max(textSize.y, checkboxSize.y) };
|
||||
SetContentSize(finalSize);
|
||||
}
|
||||
|
||||
void CheckboxWidget::Layout()
|
||||
{
|
||||
BaseWidget::Layout();
|
||||
|
||||
Nz::Vector2f origin = GetContentOrigin();
|
||||
Nz::Vector2f checkboxSize = GetCheckboxSize();
|
||||
Nz::Vector2f borderSize = GetCheckboxBorderSize();
|
||||
|
||||
m_checkboxBorderEntity->GetComponent<NodeComponent>().SetPosition(origin);
|
||||
m_checkboxBackgroundEntity->GetComponent<NodeComponent>().SetPosition(origin + borderSize);
|
||||
|
||||
Nz::Vector3f checkboxBox = m_checkboxContentSprite->GetBoundingVolume().obb.localBox.GetLengths();
|
||||
m_checkboxContentEntity->GetComponent<NodeComponent>().SetPosition(origin.x + checkboxSize.x / 2.f - checkboxBox.x / 2.f,
|
||||
origin.y + checkboxSize.y / 2.f - checkboxBox.y / 2.f);
|
||||
|
||||
Nz::Vector3f textBox = m_textSprite->GetBoundingVolume().obb.localBox.GetLengths();
|
||||
m_textEntity->GetComponent<NodeComponent>().SetPosition(origin.x + checkboxSize.x + (m_adaptativeMargin ? checkboxSize.x / 2.f : m_textMargin),
|
||||
origin.y + checkboxSize.y / 2.f - textBox.y / 2.f);
|
||||
}
|
||||
|
||||
void CheckboxWidget::OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button)
|
||||
{
|
||||
if (button == Nz::Mouse::Left && ContainsCheckbox(x, y) && IsCheckboxEnabled())
|
||||
{
|
||||
SwitchToNextState();
|
||||
OnStateChanged(this);
|
||||
}
|
||||
}
|
||||
|
||||
void CheckboxWidget::UpdateCheckbox()
|
||||
{
|
||||
if (m_checkboxEnabled)
|
||||
{
|
||||
m_checkboxBorderSprite->SetColor(s_borderColor);
|
||||
m_checkboxBackgroundSprite->SetColor(s_backgroundColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_checkboxBorderSprite->SetColor(s_disabledBorderColor);
|
||||
m_checkboxBackgroundSprite->SetColor(s_disabledBackgroundColor);
|
||||
}
|
||||
|
||||
|
||||
if (m_state == CheckboxState_Unchecked)
|
||||
{
|
||||
m_checkboxContentEntity->Enable(false);
|
||||
return;
|
||||
}
|
||||
else if (m_state == CheckboxState_Checked)
|
||||
{
|
||||
m_checkboxContentEntity->Enable();
|
||||
m_checkboxContentSprite->SetColor(Nz::Color::White);
|
||||
m_checkboxContentSprite->SetTexture(m_checkMark, false);
|
||||
}
|
||||
else // Tristate
|
||||
{
|
||||
m_checkboxContentEntity->Enable();
|
||||
m_checkboxContentSprite->SetColor(Nz::Color::Black);
|
||||
m_checkboxContentSprite->SetTexture(Nz::TextureRef {});
|
||||
}
|
||||
}
|
||||
}
|
||||
104
SDK/src/NDK/Widgets/ProgressBarWidget.cpp
Normal file
104
SDK/src/NDK/Widgets/ProgressBarWidget.cpp
Normal file
@@ -0,0 +1,104 @@
|
||||
// Copyright (C) 2017 Samy Bensaid
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
|
||||
#include <NDK/World.hpp>
|
||||
#include <NDK/Widgets/ProgressBarWidget.hpp>
|
||||
#include <Nazara/Utility/Image.hpp>
|
||||
#include <NDK/Components/NodeComponent.hpp>
|
||||
#include <NDK/Components/GraphicsComponent.hpp>
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
float ProgressBarWidget::s_borderScale { 16.f };
|
||||
Nz::Color ProgressBarWidget::s_borderColor { Nz::Color::Black };
|
||||
Nz::Color ProgressBarWidget::s_barBackgroundColor { Nz::Color { 225, 225, 225 } };
|
||||
Nz::Color ProgressBarWidget::s_barBackgroundCornerColor { Nz::Color { 255, 255, 255 } };
|
||||
Nz::Color ProgressBarWidget::s_barColor { Nz::Color { 0, 225, 0 } };
|
||||
Nz::Color ProgressBarWidget::s_barCornerColor { Nz::Color { 220, 255, 220 } };
|
||||
|
||||
ProgressBarWidget::ProgressBarWidget(BaseWidget* parent) :
|
||||
BaseWidget(parent),
|
||||
m_textColor { Nz::Color::Black },
|
||||
m_textMargin { 16.f },
|
||||
m_value { 0u }
|
||||
{
|
||||
m_borderSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
|
||||
m_barBackgroundSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
|
||||
m_barSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
|
||||
|
||||
m_borderSprite->SetColor(s_borderColor);
|
||||
SetBarBackgroundColor(s_barBackgroundColor, s_barBackgroundCornerColor);
|
||||
SetBarColor(s_barColor, s_barCornerColor);
|
||||
|
||||
|
||||
m_borderEntity = CreateEntity();
|
||||
m_borderEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
m_borderEntity->AddComponent<GraphicsComponent>().Attach(m_borderSprite);
|
||||
|
||||
m_barEntity = CreateEntity();
|
||||
m_barEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
GraphicsComponent& graphics = m_barEntity->AddComponent<GraphicsComponent>();
|
||||
|
||||
graphics.Attach(m_barBackgroundSprite, 1);
|
||||
graphics.Attach(m_barSprite, 2);
|
||||
|
||||
|
||||
m_textSprite = Nz::TextSprite::New();
|
||||
m_textEntity = CreateEntity();
|
||||
|
||||
m_textEntity->AddComponent<NodeComponent>().SetParent(this);
|
||||
m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
|
||||
|
||||
UpdateText();
|
||||
Layout();
|
||||
}
|
||||
|
||||
|
||||
const Nz::Color& ProgressBarWidget::GetDefaultBarColor()
|
||||
{
|
||||
return s_barColor;
|
||||
}
|
||||
|
||||
const Nz::Color& ProgressBarWidget::GetDefaultBarCornerColor()
|
||||
{
|
||||
return s_barCornerColor;
|
||||
}
|
||||
|
||||
const Nz::Color& ProgressBarWidget::GetDefaultBarBackgroundColor()
|
||||
{
|
||||
return s_barBackgroundColor;
|
||||
}
|
||||
|
||||
const Nz::Color& ProgressBarWidget::GetDefaultBarBackgroundCornerColor()
|
||||
{
|
||||
return s_barBackgroundCornerColor;
|
||||
}
|
||||
|
||||
|
||||
void ProgressBarWidget::Layout()
|
||||
{
|
||||
Nz::Vector2f origin = GetContentOrigin();
|
||||
Nz::Vector2f size = GetContentSize();
|
||||
Nz::Vector2f progressBarSize = size;
|
||||
|
||||
if (IsTextEnabled())
|
||||
{
|
||||
UpdateText();
|
||||
|
||||
Nz::Vector3f textSize = m_textSprite->GetBoundingVolume().obb.localBox.GetLengths();
|
||||
m_textEntity->GetComponent<NodeComponent>().SetPosition(origin.x + size.x - textSize.x, origin.y + size.y / 2.f - textSize.y);
|
||||
|
||||
progressBarSize -= { textSize.x + m_textMargin, 0.f };
|
||||
}
|
||||
|
||||
m_borderSprite->SetSize(progressBarSize);
|
||||
Nz::Vector2f borderSize = GetProgressBarBorderSize();
|
||||
|
||||
m_barBackgroundSprite->SetSize(progressBarSize - (borderSize * 2.f));
|
||||
m_barSprite->SetSize((progressBarSize.x - (borderSize.x * 2.f)) / 100.f * static_cast<float>(m_value), progressBarSize.y - (borderSize.y * 2.f));
|
||||
|
||||
m_borderEntity->GetComponent<NodeComponent>().SetPosition(origin.x, origin.y);
|
||||
m_barEntity->GetComponent<NodeComponent>().SetPosition(origin.x + borderSize.x, origin.y + borderSize.y);
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,8 @@ namespace Ndk
|
||||
{
|
||||
TextAreaWidget::TextAreaWidget(BaseWidget* parent) :
|
||||
BaseWidget(parent),
|
||||
m_cursorPosition(0U),
|
||||
m_cursorPosition(0U, 0U),
|
||||
m_cursorGlyph(0),
|
||||
m_multiLineEnabled(false),
|
||||
m_readOnly(false)
|
||||
{
|
||||
@@ -81,7 +82,7 @@ namespace Ndk
|
||||
|
||||
void TextAreaWidget::Write(const Nz::String& text)
|
||||
{
|
||||
if (m_cursorPosition >= m_drawer.GetGlyphCount())
|
||||
if (m_cursorGlyph >= m_drawer.GetGlyphCount())
|
||||
{
|
||||
AppendText(text);
|
||||
SetCursorPosition(m_drawer.GetGlyphCount());
|
||||
@@ -89,10 +90,10 @@ namespace Ndk
|
||||
else
|
||||
{
|
||||
Nz::String currentText = m_drawer.GetText();
|
||||
currentText.Insert(currentText.GetCharacterPosition(m_cursorPosition), text);
|
||||
currentText.Insert(currentText.GetCharacterPosition(m_cursorGlyph), text);
|
||||
SetText(currentText);
|
||||
|
||||
SetCursorPosition(m_cursorPosition + text.GetLength());
|
||||
SetCursorPosition(m_cursorGlyph + text.GetLength());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,11 +115,11 @@ namespace Ndk
|
||||
const Nz::String& text = m_drawer.GetText();
|
||||
|
||||
Nz::String newText;
|
||||
if (m_cursorPosition > 0)
|
||||
newText.Append(text.SubString(0, text.GetCharacterPosition(m_cursorPosition) - 1));
|
||||
if (m_cursorGlyph > 0)
|
||||
newText.Append(text.SubString(0, text.GetCharacterPosition(m_cursorGlyph) - 1));
|
||||
|
||||
if (m_cursorPosition < m_drawer.GetGlyphCount())
|
||||
newText.Append(text.SubString(text.GetCharacterPosition(m_cursorPosition + 1)));
|
||||
if (m_cursorGlyph < m_drawer.GetGlyphCount())
|
||||
newText.Append(text.SubString(text.GetCharacterPosition(m_cursorGlyph + 1)));
|
||||
|
||||
m_drawer.SetText(newText);
|
||||
m_textSprite->Update(m_drawer);
|
||||
@@ -133,7 +134,7 @@ namespace Ndk
|
||||
if (ignoreDefaultAction)
|
||||
break;
|
||||
|
||||
//TODO
|
||||
MoveCursor({0, 1});
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -145,7 +146,7 @@ namespace Ndk
|
||||
if (ignoreDefaultAction)
|
||||
break;
|
||||
|
||||
MoveCursor(-1);
|
||||
MoveCursor({-1, 0});
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -157,7 +158,7 @@ namespace Ndk
|
||||
if (ignoreDefaultAction)
|
||||
break;
|
||||
|
||||
MoveCursor(1);
|
||||
MoveCursor({1, 0});
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -169,7 +170,7 @@ namespace Ndk
|
||||
if (ignoreDefaultAction)
|
||||
break;
|
||||
|
||||
//TODO
|
||||
MoveCursor({0, -1});
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -221,13 +222,13 @@ namespace Ndk
|
||||
const Nz::String& text = m_drawer.GetText();
|
||||
|
||||
Nz::String newText;
|
||||
if (m_cursorPosition > 1)
|
||||
newText.Append(text.SubString(0, text.GetCharacterPosition(m_cursorPosition - 1) - 1));
|
||||
if (m_cursorGlyph > 1)
|
||||
newText.Append(text.SubString(0, text.GetCharacterPosition(m_cursorGlyph - 1) - 1));
|
||||
|
||||
if (m_cursorPosition < m_drawer.GetGlyphCount())
|
||||
newText.Append(text.SubString(text.GetCharacterPosition(m_cursorPosition)));
|
||||
if (m_cursorGlyph < m_drawer.GetGlyphCount())
|
||||
newText.Append(text.SubString(text.GetCharacterPosition(m_cursorGlyph)));
|
||||
|
||||
MoveCursor(-1);
|
||||
MoveCursor({-1, 0});
|
||||
SetText(newText);
|
||||
break;
|
||||
}
|
||||
@@ -258,25 +259,15 @@ namespace Ndk
|
||||
|
||||
void TextAreaWidget::RefreshCursor()
|
||||
{
|
||||
std::size_t lineCount = m_drawer.GetLineCount();
|
||||
std::size_t line = 0U;
|
||||
for (std::size_t i = line + 1; i < lineCount; ++i)
|
||||
{
|
||||
if (m_drawer.GetLine(i).glyphIndex > m_cursorPosition)
|
||||
break;
|
||||
|
||||
line = i;
|
||||
}
|
||||
|
||||
const auto& lineInfo = m_drawer.GetLine(line);
|
||||
const auto& lineInfo = m_drawer.GetLine(m_cursorPosition.y);
|
||||
|
||||
std::size_t glyphCount = m_drawer.GetGlyphCount();
|
||||
float position;
|
||||
if (glyphCount > 0 && lineInfo.glyphIndex < m_cursorPosition)
|
||||
if (glyphCount > 0 && lineInfo.glyphIndex < m_cursorGlyph)
|
||||
{
|
||||
const auto& glyph = m_drawer.GetGlyph(std::min(m_cursorPosition, glyphCount - 1));
|
||||
const auto& glyph = m_drawer.GetGlyph(std::min(m_cursorGlyph, glyphCount - 1));
|
||||
position = glyph.bounds.x;
|
||||
if (m_cursorPosition >= glyphCount)
|
||||
if (m_cursorGlyph >= glyphCount)
|
||||
position += glyph.bounds.width;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -60,29 +60,51 @@ namespace Ndk
|
||||
const EntityHandle& World::CreateEntity()
|
||||
{
|
||||
EntityId id;
|
||||
EntityBlock* entBlock;
|
||||
if (!m_freeIdList.empty())
|
||||
{
|
||||
// We get an identifier
|
||||
id = m_freeIdList.back();
|
||||
m_freeIdList.pop_back();
|
||||
|
||||
entBlock = &m_entities[id];
|
||||
entBlock->handle.Reset(&entBlock->entity); //< Reset handle (as it was reset when entity got destroyed)
|
||||
|
||||
m_entityBlocks[id] = entBlock;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We allocate a new entity
|
||||
id = static_cast<Ndk::EntityId>(m_entities.size());
|
||||
id = static_cast<Ndk::EntityId>(m_entityBlocks.size());
|
||||
|
||||
// We can't use emplace_back due to the scope
|
||||
m_entities.push_back(Entity(this, id));
|
||||
if (m_entities.capacity() > m_entities.size())
|
||||
{
|
||||
NazaraAssert(m_waitingEntities.empty(), "There should be no waiting entities if space is available in main container");
|
||||
|
||||
m_entities.push_back(Entity(this, id)); //< We can't use emplace_back due to the scope
|
||||
entBlock = &m_entities.back();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Pushing to entities would reallocate vector and thus, invalidate EntityHandles (which we don't want until world update)
|
||||
// To prevent this, allocate them into a separate vector and move them at update
|
||||
// For now, we are counting on m_entities grow strategy to keep allocation frequency low
|
||||
m_waitingEntities.emplace_back(std::make_unique<EntityBlock>(Entity(this, id)));
|
||||
entBlock = m_waitingEntities.back().get();
|
||||
}
|
||||
|
||||
if (id >= m_entityBlocks.size())
|
||||
m_entityBlocks.resize(id + 1);
|
||||
|
||||
m_entityBlocks[id] = entBlock;
|
||||
}
|
||||
|
||||
// We initialise the entity and we add it to the list of alive entities
|
||||
Entity& entity = m_entities[id].entity;
|
||||
entity.Create();
|
||||
// We initialize the entity and we add it to the list of alive entities
|
||||
entBlock->entity.Create();
|
||||
|
||||
m_aliveEntities.emplace_back(&entity);
|
||||
m_entities[id].aliveIndex = m_aliveEntities.size() - 1;
|
||||
m_aliveEntities.Insert(&entBlock->entity);
|
||||
|
||||
return m_aliveEntities.back();
|
||||
return entBlock->handle;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -96,8 +118,11 @@ namespace Ndk
|
||||
// First, destruction of entities, then handles
|
||||
// This is made to avoid that handle warn uselessly entities before their destruction
|
||||
m_entities.clear();
|
||||
m_entityBlocks.clear();
|
||||
m_freeIdList.clear();
|
||||
m_waitingEntities.clear();
|
||||
|
||||
m_aliveEntities.clear();
|
||||
m_aliveEntities.Clear();
|
||||
m_dirtyEntities.Clear();
|
||||
m_killedEntities.Clear();
|
||||
}
|
||||
@@ -120,7 +145,7 @@ namespace Ndk
|
||||
return EntityHandle::InvalidHandle;
|
||||
}
|
||||
|
||||
EntityHandle clone = CreateEntity();
|
||||
const EntityHandle& clone = CreateEntity();
|
||||
|
||||
const Nz::Bitset<>& componentBits = original->GetComponentBits();
|
||||
for (std::size_t i = componentBits.FindFirst(); i != componentBits.npos; i = componentBits.FindNext(i))
|
||||
@@ -129,41 +154,7 @@ namespace Ndk
|
||||
clone->AddComponent(std::move(component));
|
||||
}
|
||||
|
||||
return GetEntity(clone->GetId());
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Kills an entity
|
||||
*
|
||||
* \param Pointer to the entity
|
||||
*
|
||||
* \remark No change is done if entity is invalid
|
||||
*/
|
||||
|
||||
void World::KillEntity(Entity* entity)
|
||||
{
|
||||
if (IsEntityValid(entity))
|
||||
m_killedEntities.UnboundedSet(entity->GetId(), true);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Gets an entity
|
||||
* \return A constant reference to the modified entity
|
||||
*
|
||||
* \param id Identifier of the entity
|
||||
*
|
||||
* \remark Produces a NazaraError if entity identifier is not valid
|
||||
*/
|
||||
|
||||
const EntityHandle& World::GetEntity(EntityId id)
|
||||
{
|
||||
if (IsEntityIdValid(id))
|
||||
return m_aliveEntities[m_entities[id].aliveIndex];
|
||||
else
|
||||
{
|
||||
NazaraError("Invalid ID");
|
||||
return EntityHandle::InvalidHandle;
|
||||
}
|
||||
return clone;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -177,45 +168,43 @@ namespace Ndk
|
||||
if (!m_orderedSystemsUpdated)
|
||||
ReorderSystems();
|
||||
|
||||
// Move waiting entities to entity list
|
||||
if (!m_waitingEntities.empty())
|
||||
{
|
||||
constexpr std::size_t MinEntityCapacity = 10; //< We want to be able to grow maximum entity count by at least ten without going to the waiting list
|
||||
|
||||
m_entities.reserve(m_entities.size() + m_waitingEntities.size() + MinEntityCapacity);
|
||||
for (auto& blockPtr : m_waitingEntities)
|
||||
m_entities.push_back(std::move(*blockPtr));
|
||||
|
||||
m_waitingEntities.clear();
|
||||
|
||||
// Update entity blocks pointers
|
||||
for (std::size_t i = 0; i < m_entities.size(); ++i)
|
||||
m_entityBlocks[i] = &m_entities[i];
|
||||
}
|
||||
|
||||
// Handle killed entities before last call
|
||||
for (std::size_t i = m_killedEntities.FindFirst(); i != m_killedEntities.npos; i = m_killedEntities.FindNext(i))
|
||||
{
|
||||
EntityBlock& block = m_entities[i];
|
||||
Entity& entity = block.entity;
|
||||
NazaraAssert(i < m_entityBlocks.size(), "Entity index out of range");
|
||||
|
||||
NazaraAssert(entity.IsValid(), "Entity must be valid");
|
||||
|
||||
// Send back the identifier of the entity to the free queue
|
||||
m_freeIdList.push_back(entity.GetId());
|
||||
Entity* entity = &m_entityBlocks[i]->entity;
|
||||
|
||||
// Destruction of the entity (invalidation of handle by the same way)
|
||||
entity.Destroy();
|
||||
entity->Destroy();
|
||||
|
||||
// We take out the handle from the list of alive entities
|
||||
// With the idiom swap and pop
|
||||
|
||||
NazaraAssert(block.aliveIndex < m_aliveEntities.size(), "Alive index out of range");
|
||||
|
||||
if (block.aliveIndex < m_aliveEntities.size() - 1) // If it's not the last handle
|
||||
{
|
||||
EntityHandle& lastHandle = m_aliveEntities.back();
|
||||
EntityHandle& myHandle = m_aliveEntities[block.aliveIndex];
|
||||
|
||||
myHandle = std::move(lastHandle);
|
||||
|
||||
// We don't forget to update the index associated to the entity
|
||||
m_entities[myHandle->GetId()].aliveIndex = block.aliveIndex;
|
||||
}
|
||||
m_aliveEntities.pop_back();
|
||||
// Send back the identifier of the entity to the free queue
|
||||
m_freeIdList.push_back(entity->GetId());
|
||||
}
|
||||
m_killedEntities.Reset();
|
||||
|
||||
// Handle of entities which need an update from the systems
|
||||
for (std::size_t i = m_dirtyEntities.FindFirst(); i != m_dirtyEntities.npos; i = m_dirtyEntities.FindNext(i))
|
||||
{
|
||||
NazaraAssert(i < m_entities.size(), "Entity index out of range");
|
||||
NazaraAssert(i < m_entityBlocks.size(), "Entity index out of range");
|
||||
|
||||
Entity* entity = &m_entities[i].entity;
|
||||
Entity* entity = &m_entityBlocks[i]->entity;
|
||||
|
||||
// Check entity validity (as it could have been reported as dirty and killed during the same iteration)
|
||||
if (!entity->IsValid())
|
||||
@@ -242,7 +231,7 @@ namespace Ndk
|
||||
}
|
||||
else
|
||||
{
|
||||
// No, it shouldn't, remove it if it's part of the system
|
||||
// No it shouldn't, remove it if it's part of the system
|
||||
if (partOfSystem)
|
||||
system->RemoveEntity(entity);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user