Merge remote-tracking branch 'refs/remotes/origin/master' into console-widget

This commit is contained in:
Lynix 2017-02-23 00:47:12 +01:00
commit f00359072f
81 changed files with 802 additions and 275 deletions

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@ -38,7 +38,7 @@ PROJECT_NAME = "Nazara Engine"
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = 0.2
PROJECT_NUMBER = 0.3
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

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@ -10,8 +10,8 @@ namespace Ndk
{
inline BaseWidget::BaseWidget() :
m_canvasIndex(InvalidCanvasIndex),
m_backgroundColor(Nz::Color(230, 230, 230, 255)),
m_canvas(nullptr),
m_backgroundColor(Nz::Color(230, 230, 230, 255)),
m_cursor(Nz::SystemCursor_Default),
m_contentSize(50.f, 50.f),
m_widgetParent(nullptr),
@ -33,6 +33,7 @@ namespace Ndk
inline void BaseWidget::AddChild(std::unique_ptr<BaseWidget>&& widget)
{
widget->Show(m_visible);
widget->SetParent(this);
m_children.emplace_back(std::move(widget));
}

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@ -39,6 +39,7 @@ namespace Ndk
inline CameraComponent::CameraComponent(const CameraComponent& camera) :
Component(camera),
AbstractViewer(camera),
HandledObject(camera),
m_visibilityHash(camera.m_visibilityHash),
m_projectionType(camera.m_projectionType),
m_targetRegion(camera.m_targetRegion),

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@ -27,7 +27,7 @@ namespace Ndk
//virtual ButtonWidget* Clone() const = 0;
void ResizeToContent();
void ResizeToContent() override;
inline void UpdateText(const Nz::AbstractTextDrawer& drawer);
@ -40,7 +40,6 @@ namespace Ndk
void Layout() override;
void OnMouseEnter() override;
void OnMouseMoved(int x, int y, int deltaX, int deltaY) override;
void OnMouseButtonRelease(int x, int y, Nz::Mouse::Button button) override;
void OnMouseExit() override;

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@ -158,11 +158,16 @@ namespace Ndk
}
m_systemBits.Clear();
UnregisterAllHandles();
// We properly destroy each component
for (std::size_t i = m_componentBits.FindFirst(); i != m_componentBits.npos; i = m_componentBits.FindNext(i))
m_components[i]->SetEntity(nullptr);
m_components.clear();
m_componentBits.Reset();
// And then free every handle
UnregisterAllHandles();
m_valid = false;
}

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@ -85,23 +85,23 @@ namespace Ndk
entity.BindMethod("AddComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
{
LuaBinding::ComponentBinding* binding = m_binding.QueryComponentIndex(instance);
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
return binding->adder(instance, handle);
return bindingComponent->adder(instance, handle);
});
entity.BindMethod("GetComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
{
LuaBinding::ComponentBinding* binding = m_binding.QueryComponentIndex(instance);
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
return binding->getter(instance, handle->GetComponent(binding->index));
return bindingComponent->getter(instance, handle->GetComponent(bindingComponent->index));
});
entity.BindMethod("RemoveComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
{
LuaBinding::ComponentBinding* binding = m_binding.QueryComponentIndex(instance);
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
handle->RemoveComponent(binding->index);
handle->RemoveComponent(bindingComponent->index);
return 0;
});
}

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@ -61,10 +61,7 @@ namespace Ndk
m_gradientSprite->SetColor(Nz::Color(128, 128, 128));
}
void ButtonWidget::OnMouseMoved(int x, int y, int deltaX, int deltaY)
{
}
void ButtonWidget::OnMouseExit()
{
m_gradientSprite->SetColor(Nz::Color(74, 74, 74));

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@ -43,27 +43,27 @@ namespace Nz
bool Create(SoundStream* soundStream);
void Destroy();
void EnableLooping(bool loop);
void EnableLooping(bool loop) override;
UInt32 GetDuration() const;
UInt32 GetDuration() const override;
AudioFormat GetFormat() const;
UInt32 GetPlayingOffset() const;
UInt32 GetPlayingOffset() const override;
UInt64 GetSampleCount() const;
UInt32 GetSampleRate() const;
SoundStatus GetStatus() const;
SoundStatus GetStatus() const override;
bool IsLooping() const;
bool IsLooping() const override;
bool OpenFromFile(const String& filePath, const MusicParams& params = MusicParams());
bool OpenFromMemory(const void* data, std::size_t size, const MusicParams& params = MusicParams());
bool OpenFromStream(Stream& stream, const MusicParams& params = MusicParams());
void Pause();
void Play();
void Pause() override;
void Play() override;
void SetPlayingOffset(UInt32 offset);
void Stop();
void Stop() override;
Music& operator=(const Music&) = delete;
Music& operator=(Music&&) = delete; ///TODO

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@ -23,14 +23,14 @@ namespace Nz
Sound(Sound&&) = default;
~Sound();
void EnableLooping(bool loop);
void EnableLooping(bool loop) override;
const SoundBuffer* GetBuffer() const;
UInt32 GetDuration() const;
UInt32 GetPlayingOffset() const;
SoundStatus GetStatus() const;
UInt32 GetDuration() const override;
UInt32 GetPlayingOffset() const override;
SoundStatus GetStatus() const override;
bool IsLooping() const;
bool IsLooping() const override;
bool IsPlayable() const;
bool IsPlaying() const;
@ -38,13 +38,13 @@ namespace Nz
bool LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params = SoundBufferParams());
bool LoadFromStream(Stream& stream, const SoundBufferParams& params = SoundBufferParams());
void Pause();
void Play();
void Pause() override;
void Play() override;
void SetBuffer(const SoundBuffer* buffer);
void SetPlayingOffset(UInt32 offset);
void Stop();
void Stop() override;
Sound& operator=(const Sound&) = delete; ///TODO?
Sound& operator=(Sound&&) = default;

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@ -24,7 +24,7 @@ namespace Nz
ByteStream(const void* ptr, Nz::UInt64 size);
ByteStream(const ByteStream&) = delete;
inline ByteStream(ByteStream&& stream);
~ByteStream();
virtual ~ByteStream();
inline Endianness GetDataEndianness() const;
inline Nz::UInt64 GetSize() const;

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@ -29,7 +29,7 @@ namespace Nz
public:
using BitField = typename std::conditional<(EnumAsFlags<E>::max > 32), UInt64, UInt32>::type;
constexpr Flags(BitField value);
constexpr Flags(BitField value = 0);
constexpr Flags(E enumVal);
explicit constexpr operator bool() const;
@ -54,13 +54,13 @@ namespace Nz
private:
BitField m_value;
};
template<typename E> constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator~(E lhs);
template<typename E> constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator|(E lhs, E rhs);
template<typename E> constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator&(E lhs, E rhs);
template<typename E> constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator^(E lhs, E rhs);
}
template<typename E> constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator~(E lhs);
template<typename E> constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator|(E lhs, E rhs);
template<typename E> constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator&(E lhs, E rhs);
template<typename E> constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator^(E lhs, E rhs);
#include <Nazara/Core/Flags.inl>
#endif // NAZARA_FLAGS_HPP

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@ -13,13 +13,13 @@ namespace Nz
* \brief Core class used to combine enumeration values into flags bitfield
*/
/*!
* \brief Constructs a Flags object using a bitfield
*
* \param value Bitfield to be used
/*!
* \brief Constructs a Flags object using a bitfield
*
* \param value Bitfield to be used
*
* Uses a bitfield to builds the flag value. (e.g. if bit 0 is active, then Enum value 0 will be set as active).
*/
*/
template<typename E>
constexpr Flags<E>::Flags(BitField value) :
m_value(value)
@ -209,68 +209,67 @@ namespace Nz
{
return 1U << static_cast<BitField>(enumValue);
}
}
/*!
* \brief Override binary NOT operator on enum to turns into a Flags object.
* \return A Flags object with reversed bits.
*
* \param lhs Enumeration value to reverse.
*
* Returns a Flags object with all state enabled except for the enum one.
*/
template<typename E>
constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator~(E lhs)
{
return ~Nz::Flags<E>(lhs);
}
/*!
* \brief Override binary NOT operator on enum to turns into a Flags object.
* \return A Flags object with reversed bits.
*
* \param lhs Enumeration value to reverse.
*
* Returns a Flags object with all state enabled except for the enum one.
*/
template<typename E>
constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator~(E lhs)
{
return ~Flags<E>(lhs);
}
/*!
* \brief Override binary OR operator on enum to turns into a Flags object.
* \return A Flags object with combined enum states.
*
* \param lhs First enumeration value to combine.
* \param rhs Second enumeration value to combine.
*
* Returns a Flags object with combined states from the two enumeration values.
*/
template<typename E>
constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator|(E lhs, E rhs)
{
return Nz::Flags<E>(lhs) | rhs;
}
/*!
* \brief Override binary OR operator on enum to turns into a Flags object.
* \return A Flags object with combined enum states.
*
* \param lhs First enumeration value to combine.
* \param rhs Second enumeration value to combine.
*
* Returns a Flags object with combined states from the two enumeration values.
*/
template<typename E>
constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator|(E lhs, E rhs)
{
return Flags<E>(lhs) | rhs;
}
/*!
* \brief Override binary AND operator on enum to turns into a Flags object.
* \return A Flags object with compare enum states.
*
* \param lhs First enumeration value to compare.
* \param rhs Second enumeration value to compare.
*
* Returns a Flags object with compared states from the two enumeration values.
* In this case, only one flag will be enabled if both enumeration values are the same.
*/
template<typename E>
constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator&(E lhs, E rhs)
{
return Nz::Flags<E>(lhs) & rhs;
}
/*!
* \brief Override binary AND operator on enum to turns into a Flags object.
* \return A Flags object with compare enum states.
*
* \param lhs First enumeration value to compare.
* \param rhs Second enumeration value to compare.
*
* Returns a Flags object with compared states from the two enumeration values.
* In this case, only one flag will be enabled if both enumeration values are the same.
*/
template<typename E>
constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator&(E lhs, E rhs)
{
return Flags<E>(lhs) & rhs;
}
/*!
* \brief Override binary XOR operator on enum to turns into a Flags object.
* \return A Flags object with XORed enum states.
*
* \param lhs First enumeration value to compare.
* \param rhs Second enumeration value to compare.
*
* Returns a Flags object with XORed states from the two enumeration values.
* In this case, two flags will be enabled if both the enumeration values are different.
*/
template<typename E>
constexpr std::enable_if_t<EnumAsFlags<E>::value, Flags<E>> operator^(E lhs, E rhs)
{
return Flags<E>(lhs) ^ rhs;
}
/*!
* \brief Override binary XOR operator on enum to turns into a Flags object.
* \return A Flags object with XORed enum states.
*
* \param lhs First enumeration value to compare.
* \param rhs Second enumeration value to compare.
*
* Returns a Flags object with XORed states from the two enumeration values.
* In this case, two flags will be enabled if both the enumeration values are different.
*/
template<typename E>
constexpr std::enable_if_t<Nz::EnumAsFlags<E>::value, Nz::Flags<E>> operator^(E lhs, E rhs)
{
return Nz::Flags<E>(lhs) ^ rhs;
}
#include <Nazara/Core/DebugOff.hpp>

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@ -25,7 +25,7 @@ namespace Nz
{
FunctorWithoutArgs(F func);
void Run();
void Run() override;
private:
F m_func;
@ -36,7 +36,7 @@ namespace Nz
{
FunctorWithArgs(F func, Args&&... args);
void Run();
void Run() override;
private:
F m_func;
@ -48,7 +48,7 @@ namespace Nz
{
MemberWithoutArgs(void (C::*func)(), C* object);
void Run();
void Run() override;
private:
void (C::*m_func)();

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@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@ -38,6 +38,9 @@ namespace Nz
template<typename T, typename... Args>
T* PlacementNew(T* ptr, Args&&... args);
template<typename T>
void PlacementDestroy(T* ptr);
class StackAllocation
{
public:

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@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@ -64,6 +64,17 @@ namespace Nz
return new (ptr) T(std::forward<Args>(args)...);
}
/*!
* \brief Calls the object destructor explicitly
*
* \param ptr Pointer to a previously constructed pointer on raw memory
*/
template<typename T>
void PlacementDestroy(T* ptr)
{
ptr->~T();
}
/*!
* \ingroup core
* \class Nz::StackAllocation

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@ -22,12 +22,14 @@ namespace Nz
~MemoryPool() = default;
void* Allocate(unsigned int size);
template<typename T> void Delete(T* ptr);
void Free(void* ptr);
unsigned int GetBlockSize() const;
unsigned int GetFreeBlocks() const;
unsigned int GetSize() const;
inline unsigned int GetBlockSize() const;
inline unsigned int GetFreeBlocks() const;
inline unsigned int GetSize() const;
template<typename T, typename... Args> T* New(Args&&... args);

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@ -2,6 +2,7 @@
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/MemoryPool.hpp>
#include <Nazara/Core/MemoryHelper.hpp>
#include <utility>
#include <stdexcept>
@ -95,9 +96,8 @@ namespace Nz
*
* \remark If ptr is null, nothing is done
*/
template<typename T>
inline void MemoryPool::Delete(T* ptr)
void MemoryPool::Delete(T* ptr)
{
if (ptr)
{

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@ -69,7 +69,7 @@ namespace Nz
template<typename T> bool operator<(const T& lhs, const ObjectHandle<T>& rhs);
template<typename T> bool operator<(const ObjectHandle<T>& lhs, const T& rhs);
template<typename T> bool operator<=(const ObjectHandle<T>, const ObjectHandle<T>& rhs);
template<typename T> bool operator<=(const ObjectHandle<T>&, const ObjectHandle<T>& rhs);
template<typename T> bool operator<=(const T& lhs, const ObjectHandle<T>& rhs);
template<typename T> bool operator<=(const ObjectHandle<T>& lhs, const T& rhs);

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@ -26,9 +26,9 @@ namespace Nz
ColorBackground(const ColorBackground&) = default;
ColorBackground(ColorBackground&&) = delete;
void Draw(const AbstractViewer* viewer) const;
void Draw(const AbstractViewer* viewer) const override;
BackgroundType GetBackgroundType() const;
BackgroundType GetBackgroundType() const override;
Color GetColor() const;
void SetColor(const Color& color);

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@ -29,8 +29,8 @@ namespace Nz
float GetBrightThreshold() const;
Texture* GetTexture(unsigned int i) const;
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Resize(const Vector2ui& dimensions);
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
bool Resize(const Vector2ui& dimensions) override;
void SetBlurPassCount(unsigned int passCount);
void SetBrightLuminance(float luminance);

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@ -23,8 +23,8 @@ namespace Nz
DeferredDOFPass();
virtual ~DeferredDOFPass();
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Resize(const Vector2ui& dimensions);
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
bool Resize(const Vector2ui& dimensions) override;
protected:
RenderTexture m_dofRTT;

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@ -21,7 +21,7 @@ namespace Nz
DeferredFXAAPass();
virtual ~DeferredFXAAPass();
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
protected:
RenderStates m_states;

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@ -21,7 +21,7 @@ namespace Nz
DeferredFinalPass();
virtual ~DeferredFinalPass();
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
protected:
RenderStates m_states;

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@ -21,7 +21,7 @@ namespace Nz
DeferredFogPass();
virtual ~DeferredFogPass();
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
protected:
RenderStates m_states;

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@ -20,8 +20,8 @@ namespace Nz
DeferredForwardPass();
virtual ~DeferredForwardPass();
void Initialize(DeferredRenderTechnique* technique);
bool Process(const SceneData& sceneData, unsigned int workTexture, unsigned int sceneTexture) const;
void Initialize(DeferredRenderTechnique* technique) override;
bool Process(const SceneData& sceneData, unsigned int workTexture, unsigned int sceneTexture) const override;
protected:
const ForwardRenderTechnique* m_forwardTechnique;

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@ -21,8 +21,8 @@ namespace Nz
DeferredGeometryPass();
virtual ~DeferredGeometryPass();
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Resize(const Vector2ui& dimensions);
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
bool Resize(const Vector2ui& dimensions) override;
protected:
struct ShaderUniforms;

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@ -28,7 +28,7 @@ namespace Nz
bool IsLightMeshesDrawingEnabled() const;
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const;
bool Process(const SceneData& sceneData, unsigned int firstWorkTexture, unsigned int secondWorkTexture) const override;
protected:
LightUniforms m_directionalLightUniforms;

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@ -24,9 +24,9 @@ namespace Nz
public:
TextureBackground(TextureRef texture = TextureRef());
void Draw(const AbstractViewer* viewer) const;
void Draw(const AbstractViewer* viewer) const override;
BackgroundType GetBackgroundType() const;
BackgroundType GetBackgroundType() const override;
inline const TextureRef& GetTexture() const;
inline void SetTexture(TextureRef texture);

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@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@ -68,4 +68,4 @@ namespace Nz
#include <Nazara/Network/AbstractSocket.inl>
#endif // NAZARA_ABSTRACTSOCKET_HPP
#endif // NAZARA_ABSTRACTSOCKET_HPP

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@ -7,6 +7,8 @@
#ifndef NAZARA_ENUMS_NETWORK_HPP
#define NAZARA_ENUMS_NETWORK_HPP
#include <Nazara/Prerequesites.hpp>
namespace Nz
{
enum NetCode : UInt16

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@ -0,0 +1,21 @@
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_NETBUFFER_HPP
#define NAZARA_NETBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
namespace Nz
{
struct NetBuffer
{
void* data;
std::size_t dataLength;
};
}
#endif // NAZARA_NETBUFFER_HPP

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@ -13,6 +13,7 @@
#include <Nazara/Core/Stream.hpp>
#include <Nazara/Network/AbstractSocket.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetBuffer.hpp>
namespace Nz
{
@ -49,6 +50,7 @@ namespace Nz
bool ReceivePacket(NetPacket* packet);
bool Send(const void* buffer, std::size_t size, std::size_t* sent);
bool SendMultiple(const NetBuffer* buffers, std::size_t bufferCount, std::size_t* sent);
bool SendPacket(const NetPacket& packet);
bool SetCursorPos(UInt64 offset) override;

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@ -10,6 +10,7 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Network/AbstractSocket.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetBuffer.hpp>
namespace Nz
{
@ -29,7 +30,7 @@ namespace Nz
inline bool Create(NetProtocol protocol);
void EnableBroadcasting(bool broadcasting);
inline IpAddress GetBoundAddress() const;
inline UInt16 GetBoundPort() const;
inline SocketState GetState() const;
@ -42,6 +43,7 @@ namespace Nz
bool ReceivePacket(NetPacket* packet, IpAddress* from);
bool Send(const IpAddress& to, const void* buffer, std::size_t size, std::size_t* sent);
bool SendMultiple(const IpAddress& to, const NetBuffer* buffers, std::size_t bufferCount, std::size_t* sent);
bool SendPacket(const IpAddress& to, const NetPacket& packet);
private:
@ -55,4 +57,4 @@ namespace Nz
#include <Nazara/Network/UdpSocket.inl>
#endif // NAZARA_UDPSOCKET_HPP
#endif // NAZARA_UDPSOCKET_HPP

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@ -15,7 +15,7 @@ namespace Nz
{
public:
MixerBase();
~MixerBase() = default;
virtual ~MixerBase() = default;
virtual float Get(float x, float y, float scale) const = 0;
virtual float Get(float x, float y, float z, float scale) const = 0;

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@ -19,7 +19,7 @@ namespace Nz
{
public:
NoiseBase(unsigned int seed = 0);
~NoiseBase() = default;
virtual ~NoiseBase() = default;
virtual float Get(float x, float y, float scale) const = 0;
virtual float Get(float x, float y, float z, float scale) const = 0;
@ -40,7 +40,7 @@ namespace Nz
static std::array<Vector4f, 2 * 2 * 2 * 2 * 2> s_gradients4;
private:
std::default_random_engine m_randomEngine;
std::mt19937 m_randomEngine;
};
}

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@ -35,15 +35,22 @@ namespace Nz
friend RigidBody2D;
public:
Collider2D() = default;
inline Collider2D();
Collider2D(const Collider2D&) = delete;
Collider2D(Collider2D&&) = delete;
virtual ~Collider2D();
virtual float ComputeInertialMatrix(float mass) const = 0;
inline unsigned int GetCollisionId() const;
virtual ColliderType2D GetType() const = 0;
inline bool IsTrigger() const;
inline void SetCollisionId(unsigned long typeId);
inline void SetTrigger(bool trigger);
Collider2D& operator=(const Collider2D&) = delete;
Collider2D& operator=(Collider2D&&) = delete;
@ -53,6 +60,12 @@ namespace Nz
protected:
virtual std::vector<cpShape*> CreateShapes(RigidBody2D* body) const = 0;
bool m_trigger;
unsigned int m_collisionId;
private:
virtual std::vector<cpShape*> GenerateShapes(RigidBody2D* body) const;
static Collider2DLibrary::LibraryMap s_library;
};

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@ -7,6 +7,32 @@
namespace Nz
{
inline Collider2D::Collider2D() :
m_collisionId(0),
m_trigger(false)
{
}
inline unsigned int Collider2D::GetCollisionId() const
{
return m_collisionId;
}
inline bool Collider2D::IsTrigger() const
{
return m_trigger;
}
inline void Collider2D::SetCollisionId(unsigned long typeId)
{
m_collisionId = typeId;
}
inline void Collider2D::SetTrigger(bool trigger)
{
m_trigger = trigger;
}
inline const Rectf& BoxCollider2D::GetRect() const
{
return m_rect;
@ -82,3 +108,4 @@ namespace Nz
}
#include <Nazara/Physics2D/DebugOff.hpp>
#include "Collider2D.hpp"

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@ -10,14 +10,26 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Physics2D/Config.hpp>
#include <memory>
#include <unordered_map>
struct cpCollisionHandler;
struct cpSpace;
namespace Nz
{
class RigidBody2D;
class NAZARA_PHYSICS2D_API PhysWorld2D
{
using ContactEndCallback = void(*)(PhysWorld2D& world, RigidBody2D& bodyA, RigidBody2D& bodyB, void* userdata);
using ContactPreSolveCallback = bool(*)(PhysWorld2D& world, RigidBody2D& bodyA, RigidBody2D& bodyB, void* userdata);
using ContactPostSolveCallback = void(*)(PhysWorld2D& world, RigidBody2D& bodyA, RigidBody2D& bodyB, void* userdata);
using ContactStartCallback = bool(*)(PhysWorld2D& world, RigidBody2D& bodyA, RigidBody2D& bodyB, void* userdata);
public:
struct Callback;
PhysWorld2D();
PhysWorld2D(const PhysWorld2D&) = delete;
PhysWorld2D(PhysWorld2D&&) = delete; ///TODO
@ -27,8 +39,10 @@ namespace Nz
cpSpace* GetHandle() const;
float GetStepSize() const;
void RegisterCallbacks(unsigned int collisionId, const Callback& callbacks);
void RegisterCallbacks(unsigned int collisionIdA, unsigned int collisionIdB, const Callback& callbacks);
void SetGravity(const Vector2f& gravity);
void SetSolverModel(unsigned int model);
void SetStepSize(float stepSize);
void Step(float timestep);
@ -36,7 +50,19 @@ namespace Nz
PhysWorld2D& operator=(const PhysWorld2D&) = delete;
PhysWorld2D& operator=(PhysWorld2D&&) = delete; ///TODO
struct Callback
{
ContactEndCallback endCallback;
ContactPreSolveCallback preSolveCallback;
ContactPostSolveCallback postSolveCallback;
ContactStartCallback startCallback;
void* userdata;
};
private:
void InitCallbacks(cpCollisionHandler* handler, const Callback& callbacks);
std::unordered_map<cpCollisionHandler*, std::unique_ptr<Callback>> m_callbacks;
cpSpace* m_handle;
float m_stepSize;
float m_timestepAccumulator;

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@ -9,6 +9,7 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Enums.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Math/Quaternion.hpp>
#include <Nazara/Math/Rect.hpp>
@ -43,6 +44,7 @@ namespace Nz
float GetMass() const;
Vector2f GetPosition() const;
float GetRotation() const;
void* GetUserdata() const;
Vector2f GetVelocity() const;
bool IsMoveable() const;
@ -54,11 +56,15 @@ namespace Nz
void SetMassCenter(const Vector2f& center);
void SetPosition(const Vector2f& position);
void SetRotation(float rotation);
void SetUserdata(void* ud);
void SetVelocity(const Vector2f& velocity);
RigidBody2D& operator=(const RigidBody2D& object);
RigidBody2D& operator=(RigidBody2D&& object);
NazaraSignal(OnRigidBody2DMove, RigidBody2D* /*oldPointer*/, RigidBody2D* /*newPointer*/);
NazaraSignal(OnRigidBody2DRelease, RigidBody2D* /*rigidBody*/);
private:
void Create(float mass = 1.f, float moment = 1.f);
void Destroy();
@ -66,6 +72,7 @@ namespace Nz
std::vector<cpShape*> m_shapes;
Collider2DRef m_geom;
cpBody* m_handle;
void* m_userData;
PhysWorld2D* m_world;
float m_gravityFactor;
float m_mass;

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@ -77,8 +77,8 @@
// Nazara version macro
#define NAZARA_VERSION_MAJOR 0
#define NAZARA_VERSION_MINOR 2
#define NAZARA_VERSION_PATCH 1
#define NAZARA_VERSION_MINOR 3
#define NAZARA_VERSION_PATCH 0
#include <Nazara/Core/Config.hpp>

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@ -18,7 +18,7 @@ namespace Nz
UberShaderInstancePreprocessor(const Shader* shader);
virtual ~UberShaderInstancePreprocessor();
bool Activate() const;
bool Activate() const override;
};
}

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@ -29,7 +29,7 @@ namespace Nz
UberShaderPreprocessor() = default;
~UberShaderPreprocessor();
UberShaderInstance* Get(const ParameterList& parameters) const;
UberShaderInstance* Get(const ParameterList& parameters) const override;
void SetShader(ShaderStageType stage, const String& source, const String& shaderFlags, const String& requiredFlags = String());
bool SetShaderFromFile(ShaderStageType stage, const String& filePath, const String& shaderFlags, const String& requiredFlags = String());

View File

@ -8,7 +8,8 @@
namespace Nz
{
inline EventHandler::EventHandler(const EventHandler&)
inline EventHandler::EventHandler(const EventHandler& other) :
HandledObject(other)
{
}

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@ -78,18 +78,18 @@ namespace Nz
bool FlipVertically();
const UInt8* GetConstPixels(unsigned int x = 0, unsigned int y = 0, unsigned int z = 0, UInt8 level = 0) const;
unsigned int GetDepth(UInt8 level = 0) const;
PixelFormatType GetFormat() const;
unsigned int GetHeight(UInt8 level = 0) const;
UInt8 GetLevelCount() const;
UInt8 GetMaxLevel() const;
std::size_t GetMemoryUsage() const;
std::size_t GetMemoryUsage(UInt8 level) const;
unsigned int GetDepth(UInt8 level = 0) const override;
PixelFormatType GetFormat() const override;
unsigned int GetHeight(UInt8 level = 0) const override;
UInt8 GetLevelCount() const override;
UInt8 GetMaxLevel() const override;
std::size_t GetMemoryUsage() const override;
std::size_t GetMemoryUsage(UInt8 level) const override;
Color GetPixelColor(unsigned int x, unsigned int y = 0, unsigned int z = 0) const;
UInt8* GetPixels(unsigned int x = 0, unsigned int y = 0, unsigned int z = 0, UInt8 level = 0);
Vector3ui GetSize(UInt8 level = 0) const;
ImageType GetType() const;
unsigned int GetWidth(UInt8 level = 0) const;
Vector3ui GetSize(UInt8 level = 0) const override;
ImageType GetType() const override;
unsigned int GetWidth(UInt8 level = 0) const override;
bool HasAlpha() const;
@ -126,9 +126,9 @@ namespace Nz
void SetLevelCount(UInt8 levelCount);
bool SetPixelColor(const Color& color, unsigned int x, unsigned int y = 0, unsigned int z = 0);
bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0);
bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0);
bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0);
bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
Image& operator=(const Image& image);

View File

@ -35,7 +35,7 @@ namespace Nz
void SetName(const String& name);
private:
void InvalidateNode();
void InvalidateNode() override;
void UpdateSkinningMatrix() const;
Matrix4f m_inverseBindMatrix;

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@ -29,13 +29,13 @@ namespace Nz
void Destroy();
const Boxf& GetAABB() const override;
AnimationType GetAnimationType() const final;
AnimationType GetAnimationType() const final override;
const IndexBuffer* GetIndexBuffer() const override;
VertexBuffer* GetVertexBuffer();
const VertexBuffer* GetVertexBuffer() const;
unsigned int GetVertexCount() const override;
bool IsAnimated() const final;
bool IsAnimated() const final override;
bool IsValid() const;
void SetAABB(const Boxf& aabb);

View File

@ -32,13 +32,13 @@ namespace Nz
bool GenerateAABB();
const Boxf& GetAABB() const override;
AnimationType GetAnimationType() const final;
AnimationType GetAnimationType() const final override;
const IndexBuffer* GetIndexBuffer() const override;
VertexBuffer* GetVertexBuffer();
const VertexBuffer* GetVertexBuffer() const;
unsigned int GetVertexCount() const override;
bool IsAnimated() const final;
bool IsAnimated() const final override;
bool IsValid() const;
void SetAABB(const Boxf& aabb);

View File

@ -141,12 +141,12 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
{
for (unsigned int i = 0; i < scene->mNumMeshes; ++i)
{
aiMesh* mesh = scene->mMeshes[i];
if (mesh->HasBones()) // Inline functions can be safely called
aiMesh* currentMesh = scene->mMeshes[i];
if (currentMesh->HasBones()) // Inline functions can be safely called
{
animatedMesh = true;
for (unsigned int j = 0; j < mesh->mNumBones; ++j)
joints.insert(mesh->mBones[j]->mName.C_Str());
for (unsigned int j = 0; j < currentMesh->mNumBones; ++j)
joints.insert(currentMesh->mBones[j]->mName.C_Str());
}
}
}

View File

@ -312,9 +312,9 @@ namespace Nz
while (!remainingRects.empty())
{
// Stores the penalty score of the best rectangle placement - bigger=worse, smaller=better.
bool bestFlipped;
std::size_t bestFreeRect;
std::size_t bestRect;
bool bestFlipped = false;
std::size_t bestFreeRect = m_freeRectangles.size();
std::size_t bestRect = std::numeric_limits<int>::min();
int bestScore = std::numeric_limits<int>::max();
for (std::size_t i = 0; i < m_freeRectangles.size(); ++i)

View File

@ -413,9 +413,9 @@ namespace Nz
while (ptr != &s_list)
{
if (ptr->file)
std::fprintf(log, "-0x%p -> %zu bytes allocated at %s:%u\n", reinterpret_cast<UInt8*>(ptr) + sizeof(Block), ptr->size, ptr->file, ptr->line);
std::fprintf(log, "-0x%s -> %zu bytes allocated at %s:%u\n", reinterpret_cast<UInt8*>(ptr) + sizeof(Block), ptr->size, ptr->file, ptr->line);
else
std::fprintf(log, "-0x%p -> %zu bytes allocated at unknown position\n", reinterpret_cast<UInt8*>(ptr) + sizeof(Block), ptr->size);
std::fprintf(log, "-0x%s -> %zu bytes allocated at unknown position\n", reinterpret_cast<UInt8*>(ptr) + sizeof(Block), ptr->size);
void* pointer = ptr;
ptr = ptr->next;

View File

@ -5102,10 +5102,14 @@ namespace Nz
*/
String String::FormatVA(const char* format, va_list args)
{
// Copy va_list to use it twice
va_list args2;
va_copy(args2, args);
std::size_t length = std::vsnprintf(nullptr, 0, format, args);
auto str = std::make_shared<SharedString>(length);
std::vsnprintf(str->string.get(), length + 1, format, args);
std::vsnprintf(str->string.get(), length + 1, format, args2);
return String(std::move(str));
}

View File

@ -68,7 +68,7 @@ namespace Nz
* \param sceneData Data of the scene
*/
void DepthRenderTechnique::Clear(const SceneData& sceneData) const
void DepthRenderTechnique::Clear(const SceneData& /*sceneData*/) const
{
Renderer::Enable(RendererParameter_DepthBuffer, true);
Renderer::Enable(RendererParameter_DepthWrite, true);

View File

@ -990,7 +990,6 @@ namespace Nz
if (uniforms.locations.shadowMapping != -1)
shader->SendBoolean(uniforms.locations.shadowMapping + uniformOffset, light.shadowMap != nullptr);
unsigned int textureUnit = Material::GetTextureUnit(static_cast<TextureMap>(TextureMap_ShadowCube_1 + index));
if (light.shadowMap)
{
unsigned int textureUnitCube = Material::GetTextureUnit(static_cast<TextureMap>(TextureMap_ShadowCube_1 + index));
@ -1014,7 +1013,6 @@ namespace Nz
if (uniforms.locations.shadowMapping != -1)
shader->SendBoolean(uniforms.locations.shadowMapping + uniformOffset, light.shadowMap != nullptr);
unsigned int textureUnit = Material::GetTextureUnit(static_cast<TextureMap>(TextureMap_Shadow2D_1 + index));
if (light.shadowMap)
{
unsigned int textureUnit2D = Material::GetTextureUnit(static_cast<TextureMap>(TextureMap_Shadow2D_1 + index));

View File

@ -39,10 +39,10 @@ namespace Nz
*/
ParticleGroup::ParticleGroup(unsigned int maxParticleCount, ParticleDeclarationConstRef declaration) :
m_declaration(std::move(declaration)),
m_processing(false),
m_maxParticleCount(maxParticleCount),
m_particleCount(0)
m_particleCount(0),
m_declaration(std::move(declaration)),
m_processing(false)
{
// In case of error, the constructor can only throw an exception
ErrorFlags flags(ErrorFlag_ThrowException, true);
@ -60,14 +60,14 @@ namespace Nz
ParticleGroup::ParticleGroup(const ParticleGroup& system) :
Renderable(system),
m_maxParticleCount(system.m_maxParticleCount),
m_particleCount(system.m_particleCount),
m_particleSize(system.m_particleSize),
m_controllers(system.m_controllers),
m_generators(system.m_generators),
m_declaration(system.m_declaration),
m_renderer(system.m_renderer),
m_processing(false),
m_maxParticleCount(system.m_maxParticleCount),
m_particleCount(system.m_particleCount),
m_particleSize(system.m_particleSize)
m_processing(false)
{
ErrorFlags flags(ErrorFlag_ThrowException, true);

View File

@ -117,8 +117,7 @@ namespace Nz
*/
std::size_t AbstractSocket::QueryReceiveBufferSize() const
{
if (m_handle == SocketImpl::InvalidHandle)
return 0;
NazaraAssert(m_handle != SocketImpl::InvalidHandle, "Socket must be created first");
return SocketImpl::QueryReceiveBufferSize(m_handle);
}
@ -129,8 +128,7 @@ namespace Nz
*/
std::size_t AbstractSocket::QuerySendBufferSize() const
{
if (m_handle == SocketImpl::InvalidHandle)
return 0;
NazaraAssert(m_handle != SocketImpl::InvalidHandle, "Socket must be created first");
return SocketImpl::QuerySendBufferSize(m_handle);
}
@ -142,8 +140,9 @@ namespace Nz
*/
void AbstractSocket::SetReceiveBufferSize(std::size_t size)
{
if (m_handle != SocketImpl::InvalidHandle)
SocketImpl::SetReceiveBufferSize(m_handle, size);
NazaraAssert(m_handle != SocketImpl::InvalidHandle, "Socket must be created first");
SocketImpl::SetReceiveBufferSize(m_handle, size);
}
/*!
@ -153,8 +152,9 @@ namespace Nz
*/
void AbstractSocket::SetSendBufferSize(std::size_t size)
{
if (m_handle != SocketImpl::InvalidHandle)
SocketImpl::SetSendBufferSize(m_handle, size);
NazaraAssert(m_handle != SocketImpl::InvalidHandle, "Socket must be created first");
SocketImpl::SetSendBufferSize(m_handle, size);
}
/*!

View File

@ -5,10 +5,12 @@
#include <Nazara/Network/Posix/SocketImpl.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Core/MemoryHelper.hpp>
#include <Nazara/Network/Posix/IpAddressImpl.hpp>
#include <netinet/tcp.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <poll.h>
#include <unistd.h>
#include <cstring>
@ -463,6 +465,9 @@ namespace Nz
if (byteRead == SOCKET_ERROR)
{
int errorCode = GetLastErrorCode();
if (errorCode == EAGAIN)
errorCode = EWOULDBLOCK;
switch (errorCode)
{
case EWOULDBLOCK:
@ -512,6 +517,9 @@ namespace Nz
if (byteRead == SOCKET_ERROR)
{
int errorCode = GetLastErrorCode();
if (errorCode == EAGAIN)
errorCode = EWOULDBLOCK;
switch (errorCode)
{
case EWOULDBLOCK:
@ -561,10 +569,24 @@ namespace Nz
int byteSent = send(handle, reinterpret_cast<const char*>(buffer), length, 0);
if (byteSent == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
int errorCode = GetLastErrorCode();
if (errorCode == EAGAIN)
errorCode = EWOULDBLOCK;
return false; //< Error
switch (errorCode)
{
case EWOULDBLOCK:
byteSent = 0;
break;
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
return false; //< Error
}
}
}
if (sent)
@ -576,6 +598,60 @@ namespace Nz
return true;
}
bool SocketImpl::SendMultiple(SocketHandle handle, const NetBuffer* buffers, std::size_t bufferCount, const IpAddress& to, int* sent, SocketError* error)
{
NazaraAssert(handle != InvalidHandle, "Invalid handle");
NazaraAssert(buffers && bufferCount > 0, "Invalid buffers");
StackAllocation memory = NazaraStackAllocation(bufferCount * sizeof(iovec));
struct iovec* sysBuffers = static_cast<struct iovec*>(memory.GetPtr());
for (std::size_t i = 0; i < bufferCount; ++i)
{
sysBuffers[i].iov_base = buffers[i].data;
sysBuffers[i].iov_len = buffers[i].dataLength;
}
struct msghdr msgHdr;
std::memset(&msgHdr, 0, sizeof(msgHdr));
IpAddressImpl::SockAddrBuffer nameBuffer;
msgHdr.msg_namelen = IpAddressImpl::ToSockAddr(to, nameBuffer.data());
msgHdr.msg_name = nameBuffer.data();
msgHdr.msg_iov = sysBuffers;
msgHdr.msg_iovlen = static_cast<int>(bufferCount);
int byteSent = sendmsg(handle, &msgHdr, MSG_NOSIGNAL);
if (byteSent == SOCKET_ERROR)
{
int errorCode = GetLastErrorCode();
if (errorCode == EAGAIN)
errorCode = EWOULDBLOCK;
switch (errorCode)
{
case EWOULDBLOCK:
byteSent = 0;
break;
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
return false; //< Error
}
}
}
if (sent)
*sent = static_cast<int>(byteSent);
if (error)
*error = SocketError_NoError;
return true;
}
bool SocketImpl::SendTo(SocketHandle handle, const void* buffer, int length, const IpAddress& to, int* sent, SocketError* error)
{
NazaraAssert(handle != InvalidHandle, "Invalid handle");
@ -587,10 +663,24 @@ namespace Nz
int byteSent = sendto(handle, reinterpret_cast<const char*>(buffer), length, 0, reinterpret_cast<const sockaddr*>(nameBuffer.data()), bufferLength);
if (byteSent == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
int errorCode = GetLastErrorCode();
if (errorCode == EAGAIN)
errorCode = EWOULDBLOCK;
return false; //< Error
switch (errorCode)
{
case EWOULDBLOCK:
byteSent = 0;
break;
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
return false; //< Error
}
}
}
if (sent)

View File

@ -10,6 +10,7 @@
#include <Nazara/Network/SocketHandle.hpp>
#include <Nazara/Network/Enums.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetBuffer.hpp>
#define NAZARA_NETWORK_POLL_SUPPORT 1
@ -64,6 +65,7 @@ namespace Nz
static bool ReceiveFrom(SocketHandle handle, void* buffer, int length, IpAddress* from, int* read, SocketError* error);
static bool Send(SocketHandle handle, const void* buffer, int length, int* sent, SocketError* error);
static bool SendMultiple(SocketHandle handle, const NetBuffer* buffers, std::size_t bufferCount, const IpAddress& to, int* sent, SocketError* error);
static bool SendTo(SocketHandle handle, const void* buffer, int length, const IpAddress& to, int* sent, SocketError* error);
static bool SetBlocking(SocketHandle handle, bool blocking, SocketError* error = nullptr);
@ -87,4 +89,4 @@ namespace Nz
};
}
#endif // NAZARA_SOCKETIMPL_HPP
#endif // NAZARA_SOCKETIMPL_HPP

View File

@ -353,6 +353,45 @@ namespace Nz
return true;
}
/*!
* \brief Sends multiple buffers at once
* \return true If data were sent
*
* \param buffers A pointer to an array of NetBuffer containing buffers and size data
* \param size Number of NetBuffer to send
* \param sent Optional argument to get the number of bytes sent
*/
bool TcpClient::SendMultiple(const NetBuffer* buffers, std::size_t bufferCount, std::size_t* sent)
{
NazaraAssert(buffers && bufferCount > 0, "Invalid buffer");
int byteSent;
if (!SocketImpl::SendMultiple(m_handle, buffers, bufferCount, m_peerAddress, &byteSent, &m_lastError))
{
switch (m_lastError)
{
case SocketError_ConnectionClosed:
case SocketError_ConnectionRefused:
UpdateState(SocketState_NotConnected);
break;
default:
break;
}
if (sent)
*sent = byteSent;
return false;
}
if (sent)
*sent = byteSent;
UpdateState(SocketState_Connected);
return true;
}
/*!
* \brief Sends the packet available
* \return true If packet sent

View File

@ -17,6 +17,12 @@
namespace Nz
{
/*!
* \ingroup network
* \class Nz::UdpSocket
* \brief Network class that represents a UDP socket, allowing for sending/receiving datagrams.
*/
/*!
* \brief Binds a specific IpAddress
* \return State of the socket
@ -93,7 +99,18 @@ namespace Nz
int read;
if (!SocketImpl::ReceiveFrom(m_handle, buffer, static_cast<int>(size), from, &read, &m_lastError))
return false;
{
switch (m_lastError)
{
case SocketError_ConnectionClosed:
m_lastError = SocketError_NoError;
read = 0;
break;
default:
return false;
}
}
if (received)
*received = read;
@ -179,6 +196,31 @@ namespace Nz
return true;
}
/*!
* \brief Sends multiple buffers as one datagram
* \return true If data were sent
*
* \param to Destination IpAddress (must match socket protocol)
* \param buffers A pointer to an array of NetBuffer containing buffers and size data
* \param size Number of NetBuffer to send
* \param sent Optional argument to get the number of bytes sent
*/
bool UdpSocket::SendMultiple(const IpAddress& to, const NetBuffer* buffers, std::size_t bufferCount, std::size_t* sent)
{
NazaraAssert(to.IsValid(), "Invalid ip address");
NazaraAssert(to.GetProtocol() == m_protocol, "IP Address has a different protocol than the socket");
NazaraAssert(buffers && bufferCount > 0, "Invalid buffer");
int byteSent;
if (!SocketImpl::SendMultiple(m_handle, buffers, bufferCount, to, &byteSent, &m_lastError))
return false;
if (sent)
*sent = byteSent;
return true;
}
/*!
* \brief Sends the packet available
* \return true If packet sent

View File

@ -1,10 +1,11 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/Win32/SocketImpl.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Core/MemoryHelper.hpp>
#include <Nazara/Network/Win32/IpAddressImpl.hpp>
#if defined(NAZARA_COMPILER_MINGW) && __GNUC__ < 5
@ -593,10 +594,23 @@ namespace Nz
int byteSent = send(handle, reinterpret_cast<const char*>(buffer), length, 0);
if (byteSent == SOCKET_ERROR)
{
if (error)
*error = TranslateWSAErrorToSocketError(WSAGetLastError());
int errorCode = WSAGetLastError();
switch (errorCode)
{
case WSAEWOULDBLOCK:
{
byteSent = 0;
break;
}
return false; //< Error
default:
{
if (error)
*error = TranslateWSAErrorToSocketError(errorCode);
return false; //< Error
}
}
}
if (sent)
@ -608,6 +622,53 @@ namespace Nz
return true;
}
bool SocketImpl::SendMultiple(SocketHandle handle, const NetBuffer* buffers, std::size_t bufferCount, const IpAddress& to, int* sent, SocketError* error)
{
NazaraAssert(handle != InvalidHandle, "Invalid handle");
NazaraAssert(buffers && bufferCount > 0, "Invalid buffers");
IpAddressImpl::SockAddrBuffer nameBuffer;
int bufferLength = IpAddressImpl::ToSockAddr(to, nameBuffer.data());
StackAllocation memory = NazaraStackAllocation(bufferCount * sizeof(WSABUF));
WSABUF* winBuffers = static_cast<WSABUF*>(memory.GetPtr());
for (std::size_t i = 0; i < bufferCount; ++i)
{
winBuffers[i].buf = static_cast<CHAR*>(buffers[i].data);
winBuffers[i].len = static_cast<ULONG>(buffers[i].dataLength);
}
DWORD byteSent;
if (WSASendTo(handle, winBuffers, static_cast<DWORD>(bufferCount), &byteSent, 0, reinterpret_cast<const sockaddr*>(nameBuffer.data()), bufferLength, nullptr, nullptr) == SOCKET_ERROR)
{
int errorCode = WSAGetLastError();
switch (errorCode)
{
case WSAEWOULDBLOCK:
{
byteSent = 0;
break;
}
default:
{
if (error)
*error = TranslateWSAErrorToSocketError(errorCode);
return false; //< Error
}
}
}
if (sent)
*sent = static_cast<int>(byteSent);
if (error)
*error = SocketError_NoError;
return true;
}
bool SocketImpl::SendTo(SocketHandle handle, const void* buffer, int length, const IpAddress& to, int* sent, SocketError* error)
{
NazaraAssert(handle != InvalidHandle, "Invalid handle");
@ -619,10 +680,23 @@ namespace Nz
int byteSent = sendto(handle, reinterpret_cast<const char*>(buffer), length, 0, reinterpret_cast<const sockaddr*>(nameBuffer.data()), bufferLength);
if (byteSent == SOCKET_ERROR)
{
if (error)
*error = TranslateWSAErrorToSocketError(WSAGetLastError());
int errorCode = WSAGetLastError();
switch (errorCode)
{
case WSAEWOULDBLOCK:
{
byteSent = 0;
break;
}
return false; //< Error
default:
{
if (error)
*error = TranslateWSAErrorToSocketError(errorCode);
return false; //< Error
}
}
}
if (sent)
@ -719,7 +793,7 @@ namespace Nz
{
NazaraAssert(handle != InvalidHandle, "Invalid handle");
DWORD option = size;
DWORD option = static_cast<DWORD>(size);
if (setsockopt(handle, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
@ -738,7 +812,7 @@ namespace Nz
{
NazaraAssert(handle != InvalidHandle, "Invalid handle");
DWORD option = size;
DWORD option = static_cast<DWORD>(size);
if (setsockopt(handle, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)

View File

@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@ -7,9 +7,10 @@
#ifndef NAZARA_SOCKETIMPL_HPP
#define NAZARA_SOCKETIMPL_HPP
#include <Nazara/Network/SocketHandle.hpp>
#include <Nazara/Network/Enums.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetBuffer.hpp>
#include <Nazara/Network/SocketHandle.hpp>
#include <winsock2.h>
#define NAZARA_NETWORK_POLL_SUPPORT NAZARA_CORE_WINDOWS_NT6
@ -34,7 +35,7 @@ namespace Nz
static SocketState Bind(SocketHandle handle, const IpAddress& address, SocketError* error);
static SocketHandle Create(NetProtocol protocol, SocketType type, SocketError* error);
static void ClearErrorCode(SocketHandle handle);
static void Close(SocketHandle handle);
@ -65,6 +66,7 @@ namespace Nz
static bool ReceiveFrom(SocketHandle handle, void* buffer, int length, IpAddress* from, int* read, SocketError* error);
static bool Send(SocketHandle handle, const void* buffer, int length, int* sent, SocketError* error);
static bool SendMultiple(SocketHandle handle, const NetBuffer* buffers, std::size_t bufferCount, const IpAddress& to, int* sent, SocketError* error);
static bool SendTo(SocketHandle handle, const void* buffer, int length, const IpAddress& to, int* sent, SocketError* error);
static bool SetBlocking(SocketHandle handle, bool blocking, SocketError* error = nullptr);
@ -87,4 +89,4 @@ namespace Nz
};
}
#endif // NAZARA_SOCKETIMPL_HPP
#endif // NAZARA_SOCKETIMPL_HPP

View File

@ -11,6 +11,18 @@ namespace Nz
{
Collider2D::~Collider2D() = default;
std::vector<cpShape*> Collider2D::GenerateShapes(RigidBody2D* body) const
{
std::vector<cpShape*> shapes = CreateShapes(body);
for (cpShape* shape : shapes)
{
cpShapeSetCollisionType(shape, m_collisionId);
cpShapeSetSensor(shape, (m_trigger) ? cpTrue : cpFalse);
}
return shapes;
}
/******************************** BoxCollider2D *********************************/
BoxCollider2D::BoxCollider2D(const Vector2f& size, float radius) :

View File

@ -37,6 +37,16 @@ namespace Nz
return m_stepSize;
}
void PhysWorld2D::RegisterCallbacks(unsigned int collisionId, const Callback& callbacks)
{
InitCallbacks(cpSpaceAddWildcardHandler(m_handle, collisionId), callbacks);
}
void PhysWorld2D::RegisterCallbacks(unsigned int collisionIdA, unsigned int collisionIdB, const Callback& callbacks)
{
InitCallbacks(cpSpaceAddCollisionHandler(m_handle, collisionIdA, collisionIdB), callbacks);
}
void PhysWorld2D::SetGravity(const Vector2f& gravity)
{
cpSpaceSetGravity(m_handle, cpv(gravity.x, gravity.y));
@ -57,4 +67,99 @@ namespace Nz
m_timestepAccumulator -= m_stepSize;
}
}
void PhysWorld2D::InitCallbacks(cpCollisionHandler* handler, const Callback& callbacks)
{
auto it = m_callbacks.emplace(handler, std::make_unique<Callback>(callbacks)).first;
handler->userData = it->second.get();
if (callbacks.startCallback)
{
handler->beginFunc = [](cpArbiter* arb, cpSpace* space, void *data) -> cpBool
{
cpBody* firstBody;
cpBody* secondBody;
cpArbiterGetBodies(arb, &firstBody, &secondBody);
PhysWorld2D* world = static_cast<PhysWorld2D*>(cpSpaceGetUserData(space));
RigidBody2D* firstRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(firstBody));
RigidBody2D* secondRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(secondBody));
const Callback* customCallbacks = static_cast<const Callback*>(data);
if (customCallbacks->startCallback(*world, *firstRigidBody, *secondRigidBody, customCallbacks->userdata))
{
cpBool retA = cpArbiterCallWildcardBeginA(arb, space);
cpBool retB = cpArbiterCallWildcardBeginB(arb, space);
return retA && retB;
}
else
return cpFalse;
};
}
if (callbacks.endCallback)
{
handler->separateFunc = [](cpArbiter* arb, cpSpace* space, void *data)
{
cpBody* firstBody;
cpBody* secondBody;
cpArbiterGetBodies(arb, &firstBody, &secondBody);
PhysWorld2D* world = static_cast<PhysWorld2D*>(cpSpaceGetUserData(space));
RigidBody2D* firstRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(firstBody));
RigidBody2D* secondRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(secondBody));
const Callback* customCallbacks = static_cast<const Callback*>(data);
customCallbacks->endCallback(*world, *firstRigidBody, *secondRigidBody, customCallbacks->userdata);
cpArbiterCallWildcardSeparateA(arb, space);
cpArbiterCallWildcardSeparateB(arb, space);
};
}
if (callbacks.preSolveCallback)
{
handler->preSolveFunc = [](cpArbiter* arb, cpSpace* space, void *data) -> cpBool
{
cpBody* firstBody;
cpBody* secondBody;
cpArbiterGetBodies(arb, &firstBody, &secondBody);
PhysWorld2D* world = static_cast<PhysWorld2D*>(cpSpaceGetUserData(space));
RigidBody2D* firstRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(firstBody));
RigidBody2D* secondRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(secondBody));
const Callback* customCallbacks = static_cast<const Callback*>(data);
if (customCallbacks->preSolveCallback(*world, *firstRigidBody, *secondRigidBody, customCallbacks->userdata))
{
cpBool retA = cpArbiterCallWildcardPreSolveA(arb, space);
cpBool retB = cpArbiterCallWildcardPreSolveB(arb, space);
return retA && retB;
}
else
return cpFalse;
};
}
if (callbacks.postSolveCallback)
{
handler->postSolveFunc = [](cpArbiter* arb, cpSpace* space, void *data)
{
cpBody* firstBody;
cpBody* secondBody;
cpArbiterGetBodies(arb, &firstBody, &secondBody);
PhysWorld2D* world = static_cast<PhysWorld2D*>(cpSpaceGetUserData(space));
RigidBody2D* firstRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(firstBody));
RigidBody2D* secondRigidBody = static_cast<RigidBody2D*>(cpBodyGetUserData(secondBody));
const Callback* customCallbacks = static_cast<const Callback*>(data);
customCallbacks->postSolveCallback(*world, *firstRigidBody, *secondRigidBody, customCallbacks->userdata);
cpArbiterCallWildcardPostSolveA(arb, space);
cpArbiterCallWildcardPostSolveB(arb, space);
};
}
}
}

View File

@ -20,6 +20,7 @@ namespace Nz
RigidBody2D::RigidBody2D(PhysWorld2D* world, float mass, Collider2DRef geom) :
m_geom(),
m_userData(nullptr),
m_world(world),
m_gravityFactor(1.f),
m_mass(1.f)
@ -34,6 +35,7 @@ namespace Nz
RigidBody2D::RigidBody2D(const RigidBody2D& object) :
m_geom(object.m_geom),
m_userData(object.m_userData),
m_world(object.m_world),
m_gravityFactor(object.m_gravityFactor),
m_mass(0.f)
@ -48,18 +50,27 @@ namespace Nz
}
RigidBody2D::RigidBody2D(RigidBody2D&& object) :
OnRigidBody2DMove(std::move(object.OnRigidBody2DMove)),
OnRigidBody2DRelease(std::move(object.OnRigidBody2DRelease)),
m_shapes(std::move(object.m_shapes)),
m_geom(std::move(object.m_geom)),
m_userData(object.m_userData),
m_handle(object.m_handle),
m_world(object.m_world),
m_gravityFactor(object.m_gravityFactor),
m_mass(object.m_mass)
{
cpBodySetUserData(m_handle, this);
object.m_handle = nullptr;
OnRigidBody2DMove(&object, this);
}
RigidBody2D::~RigidBody2D()
{
OnRigidBody2DRelease(this);
Destroy();
}
@ -144,6 +155,11 @@ namespace Nz
return static_cast<float>(cpBodyGetAngle(m_handle));
}
void* RigidBody2D::GetUserdata() const
{
return m_userData;
}
Vector2f RigidBody2D::GetVelocity() const
{
cpVect vel = cpBodyGetVelocity(m_handle);
@ -190,7 +206,7 @@ namespace Nz
else
m_geom = NullCollider2D::New();
m_shapes = m_geom->CreateShapes(this);
m_shapes = m_geom->GenerateShapes(this);
cpSpace* space = m_world->GetHandle();
for (cpShape* shape : m_shapes)
@ -242,6 +258,11 @@ namespace Nz
cpBodySetAngle(m_handle, rotation);
}
void RigidBody2D::SetUserdata(void* ud)
{
m_userData = ud;
}
void RigidBody2D::SetVelocity(const Vector2f& velocity)
{
cpBodySetVelocity(m_handle, cpv(velocity.x, velocity.y));
@ -257,15 +278,23 @@ namespace Nz
{
Destroy();
OnRigidBody2DMove = std::move(object.OnRigidBody2DMove);
OnRigidBody2DRelease = std::move(object.OnRigidBody2DRelease);
m_handle = object.m_handle;
m_geom = std::move(object.m_geom);
m_gravityFactor = object.m_gravityFactor;
m_mass = object.m_mass;
m_shapes = std::move(object.m_shapes);
m_userData = object.m_userData;
m_world = object.m_world;
cpBodySetUserData(m_handle, this);
object.m_handle = nullptr;
OnRigidBody2DMove(&object, this);
return *this;
}

View File

@ -8,28 +8,28 @@
namespace Nz
{
// Version majeure d'OpenGL, initialisé par OpenGL::Initialize()
// Major version of OpenGL, initialised by OpenGL::Initialize()
UInt8 ContextParameters::defaultMajorVersion;
// Version majeure d'OpenGL, initialisé par OpenGL::Initialize()
// Minor version of OpenGL, initialised by OpenGL::Initialize()
UInt8 ContextParameters::defaultMinorVersion;
// Contexte de partage par défaut, initialisé par OpenGL::Initialize()
// Context of default sharing, initialised by OpenGL::Initialize()
const Context* ContextParameters::defaultShareContext = nullptr;
// Si possible, garder la compatibilité avec les fonctionnalités dépréciées
// If it's possible, keep the compatibility with deprecated functionalities
bool ContextParameters::defaultCompatibilityProfile = false;
// Mode debug d'OpenGL par défaut
// Default debug mode of OpenGL
#if NAZARA_RENDERER_OPENGL_DEBUG || defined(NAZARA_DEBUG)
bool ContextParameters::defaultDebugMode = true;
#else
bool ContextParameters::defaultDebugMode = false;
#endif
// Active le double-buffering sur les contextes
// Enables double-buffering on contexts Active le double-buffering sur les contextes
bool ContextParameters::defaultDoubleBuffered = false;
// Active le partage des ressources entre contextes (Via le defaultShareContext)
// Enables ressource sharing on contexts (via defaultShareContext)
bool ContextParameters::defaultShared = true;
}

View File

@ -36,7 +36,7 @@ namespace Nz
unsigned int width;
};
unsigned int attachmentIndex[AttachmentPoint_Max+1] =
unsigned int s_attachmentIndex[AttachmentPoint_Max+1] =
{
3, // AttachmentPoint_Color
0, // AttachmentPoint_Depth
@ -117,7 +117,7 @@ namespace Nz
return false;
}
unsigned int depthStencilIndex = attachmentIndex[AttachmentPoint_DepthStencil];
unsigned int depthStencilIndex = s_attachmentIndex[AttachmentPoint_DepthStencil];
if (m_impl->attachments.size() > depthStencilIndex && m_impl->attachments[depthStencilIndex].isUsed)
{
if (attachmentPoint == AttachmentPoint_Depth)
@ -154,7 +154,7 @@ namespace Nz
Unlock();
unsigned int attachIndex = attachmentIndex[attachmentPoint] + index;
unsigned int attachIndex = s_attachmentIndex[attachmentPoint] + index;
if (attachIndex >= m_impl->attachments.size())
m_impl->attachments.resize(attachIndex+1);
@ -223,7 +223,7 @@ namespace Nz
return false;
}
unsigned int depthStencilIndex = attachmentIndex[AttachmentPoint_DepthStencil];
unsigned int depthStencilIndex = s_attachmentIndex[AttachmentPoint_DepthStencil];
if (attachmentPoint == AttachmentPoint_Depth && m_impl->attachments.size() > depthStencilIndex &&
m_impl->attachments[depthStencilIndex].isUsed)
{
@ -288,7 +288,7 @@ namespace Nz
Unlock();
unsigned int attachIndex = attachmentIndex[attachmentPoint] + index;
unsigned int attachIndex = s_attachmentIndex[attachmentPoint] + index;
if (attachIndex >= m_impl->attachments.size())
m_impl->attachments.resize(attachIndex+1);
@ -394,7 +394,7 @@ namespace Nz
}
#endif
unsigned int attachIndex = attachmentIndex[attachmentPoint] + index;
unsigned int attachIndex = s_attachmentIndex[attachmentPoint] + index;
if (attachIndex >= m_impl->attachments.size())
return;
@ -575,7 +575,7 @@ namespace Nz
#if NAZARA_RENDERER_SAFE
for (unsigned int i = 0; i < targetCount; ++i)
{
unsigned int index = attachmentIndex[AttachmentPoint_Color] + targets[i];
unsigned int index = s_attachmentIndex[AttachmentPoint_Color] + targets[i];
if (index >= m_impl->attachments.size() || !m_impl->attachments[index].isUsed)
{
NazaraError("Target " + String::Number(targets[i]) + " not attached");
@ -598,7 +598,7 @@ namespace Nz
#if NAZARA_RENDERER_SAFE
for (UInt8 target : targets)
{
unsigned int index = attachmentIndex[AttachmentPoint_Color] + target;
unsigned int index = s_attachmentIndex[AttachmentPoint_Color] + target;
if (index >= m_impl->attachments.size() || !m_impl->attachments[index].isUsed)
{
NazaraError("Target " + String::Number(target) + " not attached");
@ -752,7 +752,7 @@ namespace Nz
for (UInt8 index : m_impl->colorTargets)
{
Attachment& attachment = m_impl->attachments[attachmentIndex[AttachmentPoint_Color] + index];
Attachment& attachment = m_impl->attachments[s_attachmentIndex[AttachmentPoint_Color] + index];
if (!attachment.isBuffer)
attachment.texture->InvalidateMipmaps();
}
@ -833,7 +833,7 @@ namespace Nz
m_impl->colorTargets.clear();
unsigned int colorIndex = 0;
for (unsigned int index = attachmentIndex[AttachmentPoint_Color]; index < m_impl->attachments.size(); ++index)
for (unsigned int index = s_attachmentIndex[AttachmentPoint_Color]; index < m_impl->attachments.size(); ++index)
m_impl->colorTargets.push_back(colorIndex++);
}

View File

@ -129,7 +129,7 @@ namespace Nz
if (s_useAnisotropicFilter)
{
for (const std::pair<UInt32, GLuint>& pair : s_samplers)
for (const std::pair<const UInt32, GLuint>& pair : s_samplers)
{
if (((pair.first >> 5) & 0xFF) == 0)
glSamplerParameterf(pair.second, GL_TEXTURE_MAX_ANISOTROPY_EXT, static_cast<float>(anisotropyLevel));
@ -149,7 +149,7 @@ namespace Nz
s_defaultFilterMode = filterMode;
for (const std::pair<UInt32, GLuint>& pair : s_samplers)
for (const std::pair<const UInt32, GLuint>& pair : s_samplers)
{
if (((pair.first >> 1) & 0x3) == SamplerFilter_Default)
{
@ -204,7 +204,7 @@ namespace Nz
s_defaultWrapMode = wrapMode;
GLenum wrapEnum = OpenGL::SamplerWrapMode[wrapMode];
for (const std::pair<UInt32, GLuint>& pair : s_samplers)
for (const std::pair<const UInt32, GLuint>& pair : s_samplers)
{
if (((pair.first >> 3) & 0x3) == SamplerWrap_Default)
{
@ -380,7 +380,7 @@ namespace Nz
if (!s_samplers.empty())
{
Context::EnsureContext();
for (const std::pair<UInt32, GLuint>& pair : s_samplers)
for (const std::pair<const UInt32, GLuint>& pair : s_samplers)
OpenGL::DeleteSampler(pair.second);
s_samplers.clear();

View File

@ -93,7 +93,7 @@ namespace Nz
}
catch (const std::exception&)
{
ErrorFlags errFlags(ErrorFlag_ThrowExceptionDisabled);
ErrorFlags errFlags2(ErrorFlag_ThrowExceptionDisabled);
NazaraError("Shader code failed to compile (" + stage.GetLog() + ")\n" + code.ToString());
throw;

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@ -835,7 +835,6 @@ namespace Nz
if (!PixelFormat::IsCompressed(m_sharedImage->format))
{
const PixelFormatInfo& info = PixelFormat::GetInfo(m_sharedImage->format);
const UInt8* pixel = GetConstPixels();
Bitset<> workingBitset;
std::size_t pixelCount = m_sharedImage->width * m_sharedImage->height * ((m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth);

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@ -35,10 +35,10 @@ namespace Nz
IndexBuffer::IndexBuffer(const IndexBuffer& indexBuffer) :
RefCounted(),
m_buffer(indexBuffer.m_buffer),
m_largeIndices(indexBuffer.m_largeIndices),
m_endOffset(indexBuffer.m_endOffset),
m_indexCount(indexBuffer.m_indexCount),
m_startOffset(indexBuffer.m_startOffset)
m_startOffset(indexBuffer.m_startOffset),
m_largeIndices(indexBuffer.m_largeIndices)
{
}

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@ -365,12 +365,14 @@ namespace Nz
{
case '\n':
{
// Extend the line bounding rect to the last glyph it contains, thus extending upon all glyphs of the line
if (!m_glyphs.empty())
{
Glyph& glyph = m_glyphs.back();
m_lines.back().bounds.ExtendTo(glyph.bounds);
Glyph& lastGlyph = m_glyphs.back();
m_lines.back().bounds.ExtendTo(lastGlyph.bounds);
}
// Reset cursor
advance = 0;
m_drawPos.x = 0;
m_drawPos.y += sizeInfo.lineHeight;

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@ -31,10 +31,10 @@ namespace Nz
VertexBuffer::VertexBuffer(const VertexBuffer& vertexBuffer) :
RefCounted(),
m_buffer(vertexBuffer.m_buffer),
m_vertexDeclaration(vertexBuffer.m_vertexDeclaration),
m_endOffset(vertexBuffer.m_endOffset),
m_startOffset(vertexBuffer.m_startOffset),
m_vertexCount(vertexBuffer.m_vertexCount)
m_vertexCount(vertexBuffer.m_vertexCount),
m_vertexDeclaration(vertexBuffer.m_vertexDeclaration)
{
}

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@ -164,8 +164,19 @@ namespace Nz
ScopedXCBConnection connection;
xcb_screen_t* screen = X11::XCBDefaultScreen(connection);
if (xcb_cursor_context_new(connection, screen, &m_cursorContext) >= 0)
m_cursor = xcb_cursor_load_cursor(m_cursorContext, s_systemCursorIds[cursor]);
const char* cursorName = s_systemCursorIds[cursor];
if (cursorName)
{
if (xcb_cursor_context_new(connection, screen, &m_cursorContext) >= 0)
m_cursor = xcb_cursor_load_cursor(m_cursorContext, cursorName);
else
{
NazaraError("Failed to create cursor context");
return false;
}
}
else
m_cursor = s_hiddenCursor;
return true;
}
@ -232,25 +243,27 @@ namespace Nz
std::array<const char*, SystemCursor_Max + 1> CursorImpl::s_systemCursorIds =
{
// http://gnome-look.org/content/preview.php?preview=1&id=128170&file1=128170-1.png&file2=&file3=&name=Dummy+X11+cursors&PHPSESSID=6
"crosshair", // SystemCursor_Crosshair
"left_ptr", // SystemCursor_Default
"hand", // SystemCursor_Hand
"help", // SystemCursor_Help
"fleur", // SystemCursor_Move
nullptr, // SystemCursor_None
"hand", // SystemCursor_Pointer
"watch", // SystemCursor_Progress
"right_side", // SystemCursor_ResizeE
"top_side", // SystemCursor_ResizeN
"top_right_corner", // SystemCursor_ResizeNE
"top_left_corner", // SystemCursor_ResizeNW
"bottom_side", // SystemCursor_ResizeS
"bottom_right_corner", // SystemCursor_ResizeSE
"bottom_left_corner", // SystemCursor_ResizeSW
"left_side", // SystemCursor_ResizeW
"xterm", // SystemCursor_Text
"watch" // SystemCursor_Wait
{
// http://gnome-look.org/content/preview.php?preview=1&id=128170&file1=128170-1.png&file2=&file3=&name=Dummy+X11+cursors&PHPSESSID=6
"crosshair", // SystemCursor_Crosshair
"left_ptr", // SystemCursor_Default
"hand", // SystemCursor_Hand
"help", // SystemCursor_Help
"fleur", // SystemCursor_Move
nullptr, // SystemCursor_None
"hand", // SystemCursor_Pointer
"watch", // SystemCursor_Progress
"right_side", // SystemCursor_ResizeE
"top_side", // SystemCursor_ResizeN
"top_right_corner", // SystemCursor_ResizeNE
"top_left_corner", // SystemCursor_ResizeNW
"bottom_side", // SystemCursor_ResizeS
"bottom_right_corner", // SystemCursor_ResizeSE
"bottom_left_corner", // SystemCursor_ResizeSW
"left_side", // SystemCursor_ResizeW
"xterm", // SystemCursor_Text
"watch" // SystemCursor_Wait
}
};
static_assert(SystemCursor_Max + 1 == 18, "System cursor array is incomplete");

View File

@ -229,14 +229,14 @@ namespace Nz
return screen_nbr;
}
xcb_screen_t* X11::XCBScreenOfDisplay(xcb_connection_t* connection, int screen_nbr)
xcb_screen_t* X11::XCBScreenOfDisplay(xcb_connection_t* connection, int screenIndex)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
xcb_screen_iterator_t iter = xcb_setup_roots_iterator(xcb_get_setup(connection));
for (; iter.rem; --screen_nbr, xcb_screen_next (&iter))
for (; iter.rem; --screenIndex, xcb_screen_next (&iter))
{
if (screen_nbr == 0)
if (screenIndex == 0)
return iter.data;
}

View File

@ -58,7 +58,6 @@ namespace Nz
m_style(0),
m_parent(parent),
m_smoothScrolling(false),
m_scrolling(0),
m_mousePos(0, 0),
m_keyRepeat(true)
{
@ -1134,7 +1133,6 @@ namespace Nz
// if (std::isprint(codePoint)) Is not working ? + handle combining ?
{
WindowEvent event;
event.type = Nz::WindowEventType_TextEntered;
event.text.character = codePoint;
event.text.repeated = false;
@ -1396,7 +1394,7 @@ namespace Nz
hints.functions |= MWM_FUNC_CLOSE;
}
ScopedXCB<xcb_generic_error_t> error(xcb_request_check(
ScopedXCB<xcb_generic_error_t> propertyError(xcb_request_check(
connection,
xcb_change_property_checked(
connection,
@ -1410,7 +1408,7 @@ namespace Nz
)
));
if (error)
if (propertyError)
NazaraError("xcb_change_property failed, could not set window hints");
}
else

View File

@ -111,7 +111,6 @@ namespace Nz
bool m_ownsWindow;
bool m_smoothScrolling;
bool m_threadActive;
short m_scrolling;
Vector2i m_mousePos;
bool m_keyRepeat;

View File

@ -53,9 +53,9 @@ void EventState::AddEvent(const Nz::WindowEvent& event)
m_events.push_back(Nz::String::Number(m_count) + " - " + ToString(event));
Nz::String content;
for (auto&& event : m_events)
for (auto&& currentEvent : m_events)
{
content += event + "\n";
content += currentEvent + "\n";
}
content += "\nM for Menu";
m_text.SetContent(content, 36);

View File

@ -46,7 +46,7 @@ void KeyState::DrawMenu()
m_text.SetContent("Clic on a key, this text should change !\nN for alternating event\nM for Menu");
}
void KeyState::ManageInput(KeyStatus isKeyPressed, const Nz::WindowEvent::KeyEvent& key, Ndk::StateMachine& fsm)
void KeyState::ManageInput(KeyStatus /*isKeyPressed*/, const Nz::WindowEvent::KeyEvent& key, Ndk::StateMachine& fsm)
{
if (key.code == Nz::Keyboard::Key::M && key.shift)
fsm.ChangeState(StateFactory::Get(EventStatus::Menu));

View File

@ -58,7 +58,7 @@ void MouseClickState::DrawMenu()
m_text.SetContent("Click in the windows, this text should change !\nM for Menu");
}
void MouseClickState::ManageInput(MouseStatus mouseStatus, const Nz::WindowEvent::MouseButtonEvent& mouse, Ndk::StateMachine& fsm)
void MouseClickState::ManageInput(MouseStatus mouseStatus, const Nz::WindowEvent::MouseButtonEvent& mouse, Ndk::StateMachine& /*fsm*/)
{
Nz::String content;
if (mouseStatus == MouseStatus::Pressed)

View File

@ -11,7 +11,7 @@ Text::Text(StateContext& stateContext) :
m_context(stateContext)
{
m_text = m_context.world.CreateEntity();
Ndk::NodeComponent& nodeComponent = m_text->AddComponent<Ndk::NodeComponent>();
m_text->AddComponent<Ndk::NodeComponent>();
Ndk::GraphicsComponent& graphicsComponent = m_text->AddComponent<Ndk::GraphicsComponent>();
m_textSprite = Nz::TextSprite::New();

View File

@ -16,8 +16,8 @@ SCENARIO("EntityList", "[NDK][ENTITYLIST]")
THEN("These results are expected")
{
REQUIRE(entityList.Has(entity->GetId()));
const Ndk::EntityHandle& entity = world.CreateEntity();
REQUIRE(!entityList.Has(entity->GetId()));
const Ndk::EntityHandle& newEntity = world.CreateEntity();
REQUIRE(!entityList.Has(newEntity->GetId()));
}
}