New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP) * Graphics: Adapt basic sprites rendering to new render queue system * Graphics: Fix layers when rendering sprites * Graphics/RenderQueue: Fix sprite default overlay * Graphics: Enable scissor test by default * SDK/Widgets: Enable scissoring on widgets * Graphics: Handle almost everything with the new renderqueues system Todo: - Billboard rendering - Proper model rendering * Graphics/RenderQueue: Billboard drawing now works (WIP) At 1/4 of previous code performances due to individually process of billboards * Add new render queues proof of concept + scissoring support (WIP) * Graphics: Adapt basic sprites rendering to new render queue system * Graphics: Fix layers when rendering sprites * Graphics/RenderQueue: Fix sprite default overlay * Graphics: Enable scissor test by default * SDK/Widgets: Enable scissoring on widgets * Graphics: Handle almost everything with the new renderqueues system Todo: - Billboard rendering - Proper model rendering * Graphics/RenderQueue: Billboard drawing now works (WIP) At 1/4 of previous code performances due to individually process of billboards * Graphics/RenderQueues: Add full support for billboards * Graphics/RenderQueue: Cleanup and improve billboard rendering * Graphics/RenderQueue: Fix model drawing * Examples/Particles: Fix lighting on space station * Graphics: Cleanup forward render queue/technique * Fix compilation under Linux * Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element * Add support for Deferred Shading * SDK/Widgets: Fix widget rendering * Graphics: Remove legacy code from render queues * Graphics: Fix some objects sometimes not showing up due to broken scissor box * Fix compilation error * Sdk/GraphicsGraphics: Fix bounding volume * SDK/World: Fix self-assignation * Update changelog for render queues
This commit is contained in:
@@ -83,9 +83,10 @@ namespace Ndk
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};
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protected:
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const EntityHandle& CreateEntity();
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const EntityHandle& CreateEntity(bool isContentEntity);
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void DestroyEntity(Entity* entity);
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virtual void Layout();
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void InvalidateNode() override;
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virtual bool IsFocusable() const;
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@@ -111,11 +112,18 @@ namespace Ndk
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void RegisterToCanvas();
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inline void UpdateCanvasIndex(std::size_t index);
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void UnregisterFromCanvas();
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void UpdatePositionAndSize();
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struct WidgetEntity
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{
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EntityOwner handle;
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bool isContent;
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};
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static constexpr std::size_t InvalidCanvasIndex = std::numeric_limits<std::size_t>::max();
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std::size_t m_canvasIndex;
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std::vector<EntityOwner> m_entities;
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std::vector<WidgetEntity> m_entities;
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std::vector<std::unique_ptr<BaseWidget>> m_children;
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Canvas* m_canvas;
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EntityOwner m_backgroundEntity;
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@@ -62,7 +62,7 @@ namespace Ndk
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WidgetEntry& entry = m_widgetEntries[index];
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Nz::Vector3f pos = entry.widget->GetPosition();
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Nz::Vector2f size = entry.widget->GetContentSize();
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Nz::Vector2f size = entry.widget->GetSize();
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entry.box.Set(pos.x, pos.y, pos.z, size.x, size.y, 1.f);
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}
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@@ -28,7 +28,7 @@ namespace Ndk
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public:
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using RenderableList = std::vector<Nz::InstancedRenderableRef>;
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GraphicsComponent() = default;
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GraphicsComponent();
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inline GraphicsComponent(const GraphicsComponent& graphicsComponent);
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~GraphicsComponent() = default;
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@@ -54,6 +54,8 @@ namespace Ndk
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inline void RemoveFromCullingList(GraphicsComponentCullingList* cullingList) const;
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inline void SetScissorRect(const Nz::Recti& scissorRect);
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inline void UpdateLocalMatrix(const Nz::InstancedRenderable* instancedRenderable, const Nz::Matrix4f& localMatrix);
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inline void UpdateRenderOrder(const Nz::InstancedRenderable* instancedRenderable, int renderOrder);
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@@ -144,6 +146,7 @@ namespace Ndk
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std::unordered_map<const Nz::Material*, MaterialEntry> m_materialEntries;
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mutable Nz::BoundingVolumef m_boundingVolume;
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mutable Nz::Matrix4f m_transformMatrix;
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Nz::Recti m_scissorRect;
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Nz::TextureRef m_reflectionMap;
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mutable bool m_boundingVolumeUpdated;
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mutable bool m_transformMatrixUpdated;
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@@ -9,12 +9,16 @@
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namespace Ndk
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{
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inline GraphicsComponent::GraphicsComponent() :
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m_scissorRect(-1, -1)
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{
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}
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/*!
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* \brief Constructs a GraphicsComponent object by copy semantic
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*
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* \param graphicsComponent GraphicsComponent to copy
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*/
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inline GraphicsComponent::GraphicsComponent(const GraphicsComponent& graphicsComponent) :
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Component(graphicsComponent),
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HandledObject(graphicsComponent),
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@@ -177,6 +181,14 @@ namespace Ndk
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}
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}
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inline void GraphicsComponent::SetScissorRect(const Nz::Recti& scissorRect)
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{
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m_scissorRect = scissorRect;
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for (VolumeCullingEntry& entry : m_volumeCullingEntries)
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entry.listEntry.ForceInvalidation(); //< Invalidate render queues
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}
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inline void GraphicsComponent::UpdateLocalMatrix(const Nz::InstancedRenderable* instancedRenderable, const Nz::Matrix4f& localMatrix)
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{
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for (auto& renderable : m_renderables)
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@@ -28,7 +28,7 @@ namespace Ndk
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//virtual LabelWidget* Clone() const = 0;
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void ResizeToContent();
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void ResizeToContent() override;
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inline void UpdateText(const Nz::AbstractTextDrawer& drawer);
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@@ -36,6 +36,8 @@ namespace Ndk
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LabelWidget& operator=(LabelWidget&&) = default;
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private:
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void Layout() override;
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EntityHandle m_textEntity;
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Nz::TextSpriteRef m_textSprite;
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};
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@@ -426,7 +426,7 @@ namespace Ndk
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m_orderedSystems = std::move(world.m_orderedSystems);
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m_orderedSystemsUpdated = world.m_orderedSystemsUpdated;
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m_profilerData = std::move(world.m_profilerData);
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m_isProfilerEnabled = m_isProfilerEnabled;
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m_isProfilerEnabled = world.m_isProfilerEnabled;
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m_entities = std::move(world.m_entities);
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for (EntityBlock& block : m_entities)
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@@ -81,7 +81,7 @@ namespace Ndk
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m_backgroundSprite->SetColor(m_backgroundColor);
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m_backgroundSprite->SetMaterial(Nz::Material::New((m_backgroundColor.IsOpaque()) ? "Basic2D" : "Translucent2D")); //< TODO: Use a shared material instead of creating one everytime
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m_backgroundEntity = CreateEntity();
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m_backgroundEntity = CreateEntity(false);
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m_backgroundEntity->AddComponent<GraphicsComponent>().Attach(m_backgroundSprite, -1);
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m_backgroundEntity->AddComponent<NodeComponent>().SetParent(this);
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@@ -147,26 +147,30 @@ namespace Ndk
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else
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UnregisterFromCanvas();
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for (const EntityHandle& entity : m_entities)
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entity->Enable(show);
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for (WidgetEntity& entity : m_entities)
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entity.handle->Enable(show);
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for (const auto& widgetPtr : m_children)
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widgetPtr->Show(show);
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}
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}
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const Ndk::EntityHandle& BaseWidget::CreateEntity()
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const Ndk::EntityHandle& BaseWidget::CreateEntity(bool isContentEntity)
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{
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const EntityHandle& newEntity = m_world->CreateEntity();
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newEntity->Enable(m_visible);
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m_entities.emplace_back(newEntity);
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m_entities.emplace_back();
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WidgetEntity& widgetEntity = m_entities.back();
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widgetEntity.handle = newEntity;
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widgetEntity.isContent = isContentEntity;
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return newEntity;
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}
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void BaseWidget::DestroyEntity(Entity* entity)
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{
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auto it = std::find(m_entities.begin(), m_entities.end(), entity);
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auto it = std::find_if(m_entities.begin(), m_entities.end(), [&](const WidgetEntity& widgetEntity) { return widgetEntity.handle == entity; });
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NazaraAssert(it != m_entities.end(), "Entity does not belong to this widget");
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m_entities.erase(it);
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@@ -174,19 +178,17 @@ namespace Ndk
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void BaseWidget::Layout()
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{
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if (IsRegisteredToCanvas())
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m_canvas->NotifyWidgetBoxUpdate(m_canvasIndex);
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if (m_backgroundEntity)
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m_backgroundSprite->SetSize(m_contentSize.x + m_padding.left + m_padding.right, m_contentSize.y + m_padding.top + m_padding.bottom);
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UpdatePositionAndSize();
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}
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void BaseWidget::InvalidateNode()
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{
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Node::InvalidateNode();
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if (IsRegisteredToCanvas())
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m_canvas->NotifyWidgetBoxUpdate(m_canvasIndex);
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UpdatePositionAndSize();
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}
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bool BaseWidget::IsFocusable() const
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@@ -271,4 +273,25 @@ namespace Ndk
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m_canvasIndex = InvalidCanvasIndex;
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}
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}
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void BaseWidget::UpdatePositionAndSize()
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{
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if (IsRegisteredToCanvas())
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m_canvas->NotifyWidgetBoxUpdate(m_canvasIndex);
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Nz::Vector2f widgetPos = Nz::Vector2f(GetPosition());
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Nz::Vector2f widgetSize = GetSize();
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Nz::Vector2f contentPos = widgetPos + GetContentOrigin();
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Nz::Vector2f contentSize = GetContentSize();
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Nz::Recti fullBounds(Nz::Rectf(widgetPos.x, widgetPos.y, widgetSize.x, widgetSize.y));
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Nz::Recti contentBounds(Nz::Rectf(contentPos.x, contentPos.y, contentSize.x, contentSize.y));
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for (WidgetEntity& widgetEntity : m_entities)
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{
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const Ndk::EntityHandle& entity = widgetEntity.handle;
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if (entity->HasComponent<GraphicsComponent>())
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entity->GetComponent<GraphicsComponent>().SetScissorRect((widgetEntity.isContent) ? contentBounds : fullBounds);
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}
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}
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}
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@@ -35,7 +35,7 @@ namespace Ndk
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object.dataUpdated = true;
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}
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object.renderable->AddToRenderQueue(renderQueue, object.data);
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object.renderable->AddToRenderQueue(renderQueue, object.data, m_scissorRect);
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}
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}
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@@ -282,7 +282,7 @@ namespace Ndk
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boundingVolume.Set(Nz::Boxf(newPos.x, newPos.y, newPos.z, newLengths.x, newLengths.y, newLengths.z));
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}
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m_boundingVolume.ExtendTo(r.renderable->GetBoundingVolume());
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m_boundingVolume.ExtendTo(boundingVolume);
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}
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RenderSystem& renderSystem = m_entity->GetWorld()->GetSystem<RenderSystem>();
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@@ -30,13 +30,13 @@ namespace Ndk
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m_gradientSprite->SetCornerColor(Nz::RectCorner_RightBottom, m_cornerColor);
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m_gradientSprite->SetMaterial(Nz::Material::New("Basic2D"));
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m_gradientEntity = CreateEntity();
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m_gradientEntity = CreateEntity(false);
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m_gradientEntity->AddComponent<NodeComponent>().SetParent(this);
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m_gradientEntity->AddComponent<GraphicsComponent>().Attach(m_gradientSprite);
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite, 1);
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@@ -82,12 +82,11 @@ namespace Ndk
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{
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BaseWidget::Layout();
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m_gradientSprite->SetSize(GetSize());
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Nz::Vector2f origin = GetContentOrigin();
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const Nz::Vector2f& contentSize = GetContentSize();
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m_gradientEntity->GetComponent<NodeComponent>().SetPosition(origin);
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m_gradientSprite->SetSize(contentSize);
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Nz::Boxf textBox = m_textEntity->GetComponent<GraphicsComponent>().GetBoundingVolume().obb.localBox;
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m_textEntity->GetComponent<NodeComponent>().SetPosition(origin.x + contentSize.x / 2 - textBox.width / 2, origin.y + contentSize.y / 2 - textBox.height / 2);
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}
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@@ -28,19 +28,19 @@ namespace Ndk
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m_checkboxContentSprite = Nz::Sprite::New(Nz::Material::New("Translucent2D"));
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m_textSprite = Nz::TextSprite::New();
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m_checkboxBorderEntity = CreateEntity();
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m_checkboxBorderEntity = CreateEntity(false);
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m_checkboxBorderEntity->AddComponent<NodeComponent>().SetParent(this);
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m_checkboxBorderEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxBorderSprite);
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m_checkboxBackgroundEntity = CreateEntity();
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m_checkboxBackgroundEntity = CreateEntity(false);
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m_checkboxBackgroundEntity->AddComponent<NodeComponent>().SetParent(this);
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m_checkboxBackgroundEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxBackgroundSprite, 1);
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m_checkboxContentEntity = CreateEntity();
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m_checkboxContentEntity = CreateEntity(true);
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m_checkboxContentEntity->AddComponent<NodeComponent>().SetParent(this);
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m_checkboxContentEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxContentSprite, 2);
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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@@ -11,7 +11,7 @@ namespace Ndk
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ImageWidget::ImageWidget(BaseWidget* parent) :
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BaseWidget(parent)
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{
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m_entity = CreateEntity();
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m_entity = CreateEntity(true);
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m_entity->AddComponent<NodeComponent>();
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auto& gfx = m_entity->AddComponent<GraphicsComponent>();
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@@ -13,13 +13,20 @@ namespace Ndk
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{
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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Layout();
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}
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void LabelWidget::Layout()
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{
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BaseWidget::Layout();
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m_textEntity->GetComponent<NodeComponent>().SetPosition(GetContentOrigin());
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}
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void LabelWidget::ResizeToContent()
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{
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SetContentSize(Nz::Vector2f(m_textSprite->GetBoundingVolume().obb.localBox.GetLengths()));
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@@ -1,4 +1,4 @@
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// Copyright (C) 2017 Samy Bensaid
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// Copyright (C) 2017 Samy Bensaid
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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@@ -30,11 +30,11 @@ namespace Ndk
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SetBarColor(s_barColor, s_barCornerColor);
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m_borderEntity = CreateEntity();
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m_borderEntity = CreateEntity(false);
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m_borderEntity->AddComponent<NodeComponent>().SetParent(this);
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m_borderEntity->AddComponent<GraphicsComponent>().Attach(m_borderSprite);
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m_barEntity = CreateEntity();
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m_barEntity = CreateEntity(true);
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m_barEntity->AddComponent<NodeComponent>().SetParent(this);
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GraphicsComponent& graphics = m_barEntity->AddComponent<GraphicsComponent>();
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@@ -43,7 +43,7 @@ namespace Ndk
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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@@ -20,14 +20,14 @@ namespace Ndk
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m_cursorSprite->SetColor(Nz::Color::Black);
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m_cursorSprite->SetSize(1.f, float(m_drawer.GetFont()->GetSizeInfo(m_drawer.GetCharacterSize()).lineHeight));
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m_cursorEntity = CreateEntity();
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m_cursorEntity = CreateEntity(true);
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m_cursorEntity->AddComponent<GraphicsComponent>().Attach(m_cursorSprite, 10);
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m_cursorEntity->AddComponent<NodeComponent>().SetParent(this);
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m_cursorEntity->Enable(false);
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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@@ -236,7 +236,8 @@ namespace Ndk
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{
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SetFocus();
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SetCursorPosition(GetHoveredGlyph(float(x), float(y)));
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const Padding& padding = GetPadding();
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SetCursorPosition(GetHoveredGlyph(float(x - padding.left), float(y - padding.top)));
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}
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}
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Reference in New Issue
Block a user