New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP) * Graphics: Adapt basic sprites rendering to new render queue system * Graphics: Fix layers when rendering sprites * Graphics/RenderQueue: Fix sprite default overlay * Graphics: Enable scissor test by default * SDK/Widgets: Enable scissoring on widgets * Graphics: Handle almost everything with the new renderqueues system Todo: - Billboard rendering - Proper model rendering * Graphics/RenderQueue: Billboard drawing now works (WIP) At 1/4 of previous code performances due to individually process of billboards * Add new render queues proof of concept + scissoring support (WIP) * Graphics: Adapt basic sprites rendering to new render queue system * Graphics: Fix layers when rendering sprites * Graphics/RenderQueue: Fix sprite default overlay * Graphics: Enable scissor test by default * SDK/Widgets: Enable scissoring on widgets * Graphics: Handle almost everything with the new renderqueues system Todo: - Billboard rendering - Proper model rendering * Graphics/RenderQueue: Billboard drawing now works (WIP) At 1/4 of previous code performances due to individually process of billboards * Graphics/RenderQueues: Add full support for billboards * Graphics/RenderQueue: Cleanup and improve billboard rendering * Graphics/RenderQueue: Fix model drawing * Examples/Particles: Fix lighting on space station * Graphics: Cleanup forward render queue/technique * Fix compilation under Linux * Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element * Add support for Deferred Shading * SDK/Widgets: Fix widget rendering * Graphics: Remove legacy code from render queues * Graphics: Fix some objects sometimes not showing up due to broken scissor box * Fix compilation error * Sdk/GraphicsGraphics: Fix bounding volume * SDK/World: Fix self-assignation * Update changelog for render queues
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@@ -30,13 +30,13 @@ namespace Ndk
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m_gradientSprite->SetCornerColor(Nz::RectCorner_RightBottom, m_cornerColor);
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m_gradientSprite->SetMaterial(Nz::Material::New("Basic2D"));
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m_gradientEntity = CreateEntity();
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m_gradientEntity = CreateEntity(false);
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m_gradientEntity->AddComponent<NodeComponent>().SetParent(this);
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m_gradientEntity->AddComponent<GraphicsComponent>().Attach(m_gradientSprite);
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite, 1);
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@@ -82,12 +82,11 @@ namespace Ndk
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{
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BaseWidget::Layout();
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m_gradientSprite->SetSize(GetSize());
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Nz::Vector2f origin = GetContentOrigin();
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const Nz::Vector2f& contentSize = GetContentSize();
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m_gradientEntity->GetComponent<NodeComponent>().SetPosition(origin);
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m_gradientSprite->SetSize(contentSize);
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Nz::Boxf textBox = m_textEntity->GetComponent<GraphicsComponent>().GetBoundingVolume().obb.localBox;
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m_textEntity->GetComponent<NodeComponent>().SetPosition(origin.x + contentSize.x / 2 - textBox.width / 2, origin.y + contentSize.y / 2 - textBox.height / 2);
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}
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@@ -28,19 +28,19 @@ namespace Ndk
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m_checkboxContentSprite = Nz::Sprite::New(Nz::Material::New("Translucent2D"));
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m_textSprite = Nz::TextSprite::New();
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m_checkboxBorderEntity = CreateEntity();
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m_checkboxBorderEntity = CreateEntity(false);
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m_checkboxBorderEntity->AddComponent<NodeComponent>().SetParent(this);
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m_checkboxBorderEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxBorderSprite);
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m_checkboxBackgroundEntity = CreateEntity();
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m_checkboxBackgroundEntity = CreateEntity(false);
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m_checkboxBackgroundEntity->AddComponent<NodeComponent>().SetParent(this);
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m_checkboxBackgroundEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxBackgroundSprite, 1);
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m_checkboxContentEntity = CreateEntity();
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m_checkboxContentEntity = CreateEntity(true);
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m_checkboxContentEntity->AddComponent<NodeComponent>().SetParent(this);
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m_checkboxContentEntity->AddComponent<GraphicsComponent>().Attach(m_checkboxContentSprite, 2);
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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@@ -11,7 +11,7 @@ namespace Ndk
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ImageWidget::ImageWidget(BaseWidget* parent) :
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BaseWidget(parent)
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{
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m_entity = CreateEntity();
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m_entity = CreateEntity(true);
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m_entity->AddComponent<NodeComponent>();
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auto& gfx = m_entity->AddComponent<GraphicsComponent>();
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@@ -13,13 +13,20 @@ namespace Ndk
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{
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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Layout();
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}
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void LabelWidget::Layout()
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{
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BaseWidget::Layout();
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m_textEntity->GetComponent<NodeComponent>().SetPosition(GetContentOrigin());
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}
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void LabelWidget::ResizeToContent()
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{
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SetContentSize(Nz::Vector2f(m_textSprite->GetBoundingVolume().obb.localBox.GetLengths()));
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@@ -1,4 +1,4 @@
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// Copyright (C) 2017 Samy Bensaid
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// Copyright (C) 2017 Samy Bensaid
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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@@ -30,11 +30,11 @@ namespace Ndk
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SetBarColor(s_barColor, s_barCornerColor);
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m_borderEntity = CreateEntity();
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m_borderEntity = CreateEntity(false);
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m_borderEntity->AddComponent<NodeComponent>().SetParent(this);
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m_borderEntity->AddComponent<GraphicsComponent>().Attach(m_borderSprite);
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m_barEntity = CreateEntity();
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m_barEntity = CreateEntity(true);
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m_barEntity->AddComponent<NodeComponent>().SetParent(this);
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GraphicsComponent& graphics = m_barEntity->AddComponent<GraphicsComponent>();
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@@ -43,7 +43,7 @@ namespace Ndk
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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@@ -20,14 +20,14 @@ namespace Ndk
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m_cursorSprite->SetColor(Nz::Color::Black);
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m_cursorSprite->SetSize(1.f, float(m_drawer.GetFont()->GetSizeInfo(m_drawer.GetCharacterSize()).lineHeight));
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m_cursorEntity = CreateEntity();
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m_cursorEntity = CreateEntity(true);
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m_cursorEntity->AddComponent<GraphicsComponent>().Attach(m_cursorSprite, 10);
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m_cursorEntity->AddComponent<NodeComponent>().SetParent(this);
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m_cursorEntity->Enable(false);
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m_textSprite = Nz::TextSprite::New();
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m_textEntity = CreateEntity();
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m_textEntity = CreateEntity(true);
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m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
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m_textEntity->AddComponent<NodeComponent>().SetParent(this);
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@@ -236,7 +236,8 @@ namespace Ndk
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{
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SetFocus();
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SetCursorPosition(GetHoveredGlyph(float(x), float(y)));
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const Padding& padding = GetPadding();
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SetCursorPosition(GetHoveredGlyph(float(x - padding.left), float(y - padding.top)));
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}
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}
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