Graphics: Rename MaterialPassFlag::Transparent by MaterialPassFlag::SortByDistance

This commit is contained in:
Jérôme Leclercq
2021-12-01 10:41:15 +01:00
parent e1a378e733
commit 45e5baf194
4 changed files with 5 additions and 5 deletions

View File

@@ -25,7 +25,7 @@ namespace Nz
{
UInt64 layerIndex = registry.FetchLayerIndex(m_renderLayer);
if (m_materialPass->IsFlagEnabled(MaterialPassFlag::Transparent))
if (m_materialPass->IsFlagEnabled(MaterialPassFlag::SortByDistance))
{
UInt64 matFlags = 1;