Fix compilation
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bb5aea5244
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5ec7200644
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@ -413,7 +413,7 @@ namespace Nz
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const RenderElement* element = *it;
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UInt8 elementType = element->GetElementType();
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const Pointer<const RenderElement>* first = it;
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const Pointer<RenderElement>* first = it;
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++it;
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while (it != itEnd && (*it)->GetElementType() == elementType)
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