xmake check-files -f

This commit is contained in:
SirLynix
2023-04-10 13:54:02 +02:00
committed by Jérôme Leclercq
parent 262351c5c3
commit 670389d268
40 changed files with 83 additions and 86 deletions

View File

@@ -1,15 +1,15 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_ARBITER2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_ARBITER2D_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKARBITER2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKARBITER2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <NazaraUtils/MovablePtr.hpp>
struct cpArbiter;
@@ -58,4 +58,4 @@ namespace Nz
#include <Nazara/ChipmunkPhysics2D/ChipmunkArbiter2D.inl>
#endif // NAZARA_CHIPMUNKPHYSICS2D_ARBITER2D_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKARBITER2D_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <memory>

View File

@@ -1,18 +1,18 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_COLLIDER2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_COLLIDER2D_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKCOLLIDER2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKCOLLIDER2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/ChipmunkPhysics2D/Enums.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/ChipmunkPhysics2D/Enums.hpp>
#include <NazaraUtils/Signal.hpp>
#include <NazaraUtils/SparsePtr.hpp>
#include <vector>
@@ -208,4 +208,4 @@ namespace Nz
#include <Nazara/ChipmunkPhysics2D/ChipmunkCollider2D.inl>
#endif // NAZARA_CHIPMUNKPHYSICS2D_COLLIDER2D_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKCOLLIDER2D_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <memory>

View File

@@ -1,19 +1,19 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_CONSTRAINT2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_CONSTRAINT2D_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKCONSTRAINT2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKCONSTRAINT2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkPhysWorld2D.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkRigidBody2D.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/Core/HandledObject.hpp>
#include <Nazara/Core/ObjectHandle.hpp>
#include <Nazara/Math/Angle.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkPhysWorld2D.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkRigidBody2D.hpp>
#include <NazaraUtils/MovablePtr.hpp>
#include <vector>
@@ -230,4 +230,4 @@ namespace Nz
#include <Nazara/ChipmunkPhysics2D/ChipmunkConstraint2D.inl>
#endif // NAZARA_CHIPMUNKPHYSICS2D_CONSTRAINT2D_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKCONSTRAINT2D_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <memory>

View File

@@ -1,19 +1,19 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_PHYSWORLD2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_PHYSWORLD2D_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKPHYSWORLD2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKPHYSWORLD2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkRigidBody2D.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/Time.hpp>
#include <Nazara/Math/Angle.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkRigidBody2D.hpp>
#include <NazaraUtils/FunctionRef.hpp>
#include <NazaraUtils/Signal.hpp>
#include <functional>
@@ -163,4 +163,4 @@ namespace Nz
};
}
#endif // NAZARA_CHIPMUNKPHYSICS2D_PHYSWORLD2D_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKPHYSWORLD2D_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
@@ -8,8 +8,8 @@
#define NAZARA_CHIPMUNKPHYSICS2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/Core/Core.hpp>
namespace Nz
{

View File

@@ -1,18 +1,18 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_RIGIDBODY2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_RIGIDBODY2D_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKRIGIDBODY2D_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKRIGIDBODY2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkCollider2D.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <Nazara/Core/Enums.hpp>
#include <Nazara/Math/Angle.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkCollider2D.hpp>
#include <Nazara/ChipmunkPhysics2D/Config.hpp>
#include <NazaraUtils/Signal.hpp>
#include <functional>
#include <limits>
@@ -140,4 +140,4 @@ namespace Nz
#include <Nazara/ChipmunkPhysics2D/ChipmunkRigidBody2D.inl>
#endif // NAZARA_CHIPMUNKPHYSICS2D_RIGIDBODY2D_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_CHIPMUNKRIGIDBODY2D_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/ChipmunkPhysics2D/Debug.hpp>

View File

@@ -1,11 +1,11 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_COMPONENTS_RIGIDBODY2DCOMPONENT_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_COMPONENTS_RIGIDBODY2DCOMPONENT_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_COMPONENTS_CHIPMUNKRIGIDBODY2DCOMPONENT_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_COMPONENTS_CHIPMUNKRIGIDBODY2DCOMPONENT_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkRigidBody2D.hpp>
@@ -29,4 +29,4 @@ namespace Nz
#include <Nazara/ChipmunkPhysics2D/Components/ChipmunkRigidBody2DComponent.inl>
#endif // NAZARA_CHIPMUNKPHYSICS2D_COMPONENTS_RIGIDBODY2DCOMPONENT_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_COMPONENTS_CHIPMUNKRIGIDBODY2DCOMPONENT_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/ChipmunkPhysics2D/Debug.hpp>

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// no header guards

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// no header guards

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once

View File

@@ -1,16 +1,16 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CHIPMUNKPHYSICS2D_SYSTEMS_PHYSICS2DSYSTEM_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_SYSTEMS_PHYSICS2DSYSTEM_HPP
#ifndef NAZARA_CHIPMUNKPHYSICS2D_SYSTEMS_CHIPMUNKPHYSICS2DSYSTEM_HPP
#define NAZARA_CHIPMUNKPHYSICS2D_SYSTEMS_CHIPMUNKPHYSICS2DSYSTEM_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/Time.hpp>
#include <Nazara/ChipmunkPhysics2D/ChipmunkPhysWorld2D.hpp>
#include <Nazara/ChipmunkPhysics2D/Components/ChipmunkRigidBody2DComponent.hpp>
#include <Nazara/Core/Time.hpp>
#include <NazaraUtils/TypeList.hpp>
#include <entt/entt.hpp>
@@ -47,4 +47,4 @@ namespace Nz
#include <Nazara/ChipmunkPhysics2D/Systems/ChipmunkPhysics2DSystem.inl>
#endif // NAZARA_CHIPMUNKPHYSICS2D_SYSTEMS_PHYSICS2DSYSTEM_HPP
#endif // NAZARA_CHIPMUNKPHYSICS2D_SYSTEMS_CHIPMUNKPHYSICS2DSYSTEM_HPP

View File

@@ -1,5 +1,5 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// This file is part of the "Nazara Engine - ChipmunkPhysics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/ChipmunkPhysics2D/Debug.hpp>