Update unit tests for angle normalization change introduced in 6dc27e7948

This commit is contained in:
SirLynix
2023-12-23 14:36:04 +01:00
parent 91221a9b4a
commit 754a3d3614
2 changed files with 13 additions and 10 deletions

View File

@@ -194,8 +194,9 @@ SCENARIO("Angle", "[MATH][ANGLE]")
THEN("It should be equal to a normalized version of itself")
{
Nz::RadianAnglef expectedResult(Nz::Pi<float>);
Nz::RadianAnglef expectedResult(-Nz::Pi<float>);
INFO(angle);
CHECK(angle.ApproxEqual(expectedResult));
}
}
@@ -213,6 +214,7 @@ SCENARIO("Angle", "[MATH][ANGLE]")
{
Nz::RadianAnglef expectedResult(0.f);
INFO(angle);
CHECK(angle.ApproxEqual(expectedResult));
}
}
@@ -228,8 +230,9 @@ SCENARIO("Angle", "[MATH][ANGLE]")
THEN("It should be equal to a normalized version of itself")
{
Nz::TurnAnglef expectedResult(0.5f);
Nz::TurnAnglef expectedResult(-0.5f);
INFO(angle);
CHECK(angle.ApproxEqual(expectedResult));
}
}