Fixed missing RenderWindow::IsValid code
Former-commit-id: bb2b8ae50755198fd0af9db1764eb01935ff1ee7
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@ -237,6 +237,11 @@ bool NzRenderWindow::IsRenderable() const
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return m_impl != nullptr; // Si m_impl est valide, alors m_context l'est aussi
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}
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bool NzRenderWindow::IsValid() const
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{
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return m_impl != nullptr;
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}
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void NzRenderWindow::SetFramerateLimit(unsigned int limit)
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{
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m_framerateLimit = limit;
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