Last modules fixes
This commit is contained in:
parent
631aeb77a2
commit
98e20ecbb7
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@ -10,6 +10,7 @@
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#include <Nazara/Audio.hpp>
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#include <Nazara/Audio.hpp>
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#include <Nazara/Core/Clock.hpp>
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#include <Nazara/Core/Clock.hpp>
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#include <Nazara/Core/Modules.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Platform/Keyboard.hpp>
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#include <Nazara/Platform/Keyboard.hpp>
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#include <Nazara/Platform/Platform.hpp>
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#include <Nazara/Platform/Platform.hpp>
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@ -20,13 +21,13 @@
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int main()
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int main()
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{
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{
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// NzKeyboard nécessite l'initialisation du module Utilitaire
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// NzKeyboard nécessite l'initialisation du module Utilitaire
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Nz::Initializer<Nz::Audio, Nz::Platform> audio;
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Nz::Modules<Nz::Audio, Nz::Platform> audio;
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if (!audio)
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/*if (!audio)
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{
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{
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std::cout << "Failed to initialize audio module" << std::endl;
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std::cout << "Failed to initialize audio module" << std::endl;
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std::getchar();
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std::getchar();
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return 1;
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return 1;
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}
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}*/
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Nz::Sound sound;
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Nz::Sound sound;
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if (!sound.LoadFromFile("resources/siren.wav"))
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if (!sound.LoadFromFile("resources/siren.wav"))
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@ -1,4 +1,5 @@
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/Modules.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Math/Box.hpp>
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#include <Nazara/Utility/Animation.hpp>
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#include <Nazara/Utility/Animation.hpp>
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#include <Nazara/Utility/Joint.hpp>
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#include <Nazara/Utility/Joint.hpp>
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@ -14,14 +15,14 @@
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int main()
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int main()
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{
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{
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// Pour charger des ressources, il est impératif d'initialiser le module utilitaire
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// Pour charger des ressources, il est impératif d'initialiser le module utilitaire
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Nz::Initializer<Nz::Utility> utility;
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Nz::Modules<Nz::Utility> nazara;
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if (!utility)
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/*if (!utility)
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{
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{
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// Ça n'a pas fonctionné, le pourquoi se trouve dans le fichier NazaraLog.log
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// Ça n'a pas fonctionné, le pourquoi se trouve dans le fichier NazaraLog.log
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std::cout << "Failed to initialize Nazara, see NazaraLog.log for further informations" << std::endl;
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std::cout << "Failed to initialize Nazara, see NazaraLog.log for further informations" << std::endl;
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std::getchar(); // On laise le temps de voir l'erreur
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std::getchar(); // On laise le temps de voir l'erreur
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}*/
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for (;;)
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for (;;)
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{
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{
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@ -10,5 +10,6 @@ EXAMPLE.Libraries = {
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"NazaraCore",
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"NazaraCore",
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"NazaraPlatform",
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"NazaraPlatform",
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"NazaraRenderer",
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"NazaraRenderer",
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"NazaraShader",
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"NazaraUtility"
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"NazaraUtility"
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}
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}
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@ -8,12 +8,7 @@
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int main()
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int main()
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{
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{
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Nz::Initializer<Nz::Renderer> loader;
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Nz::Modules<Nz::Renderer> nazara;
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if (!loader)
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{
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std::cout << "Failed to initialize Vulkan" << std::endl;
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return __LINE__;
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}
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Nz::RenderWindow window;
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Nz::RenderWindow window;
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@ -20,9 +20,9 @@ namespace Nz
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{
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{
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friend ModuleBase;
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friend ModuleBase;
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using Dependencies = TypeList<Core>;
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public:
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public:
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using Dependencies = TypeList<Core>;
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Audio();
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Audio();
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~Audio();
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~Audio();
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@ -12,6 +12,7 @@
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#include <Nazara/Platform/Platform.hpp>
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#include <Nazara/Platform/Platform.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/RendererImpl.hpp>
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#include <Nazara/Renderer/RendererImpl.hpp>
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#include <Nazara/Shader/Shader.hpp>
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namespace Nz
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namespace Nz
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{
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{
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@ -23,7 +24,7 @@ namespace Nz
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friend ModuleBase;
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friend ModuleBase;
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public:
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public:
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using Dependencies = TypeList<Platform>;
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using Dependencies = TypeList<Platform, Shader>;
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Renderer();
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Renderer();
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~Renderer();
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~Renderer();
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@ -23,11 +23,6 @@ namespace Ndk
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{
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{
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NazaraAssert(s_application == nullptr, "You can create only one application instance per program");
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NazaraAssert(s_application == nullptr, "You can create only one application instance per program");
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s_application = this;
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s_application = this;
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Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
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// Initialisation du SDK
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Sdk::Initialize();
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}
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}
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/*!
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/*!
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@ -42,9 +37,6 @@ namespace Ndk
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m_windows.clear();
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m_windows.clear();
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#endif
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#endif
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// Free of SDK
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Sdk::Uninitialize();
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// Automatic free of modules
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// Automatic free of modules
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s_application = nullptr;
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s_application = nullptr;
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}
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}
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@ -7,22 +7,41 @@
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#ifndef NDK_SDK_HPP
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#ifndef NDK_SDK_HPP
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#define NDK_SDK_HPP
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#define NDK_SDK_HPP
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#include <Nazara/Core/ModuleBase.hpp>
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#include <Nazara/Core/TypeList.hpp>
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#include <NazaraSDK/Prerequisites.hpp>
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#include <NazaraSDK/Prerequisites.hpp>
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#include <Nazara/Network/Network.hpp>
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#include <Nazara/Physics2D/Physics2D.hpp>
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#include <Nazara/Physics3D/Physics3D.hpp>
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#include <Nazara/Shader/Shader.hpp>
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#include <Nazara/Utility/Utility.hpp>
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#ifndef NDK_SERVER
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#endif
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namespace Ndk
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namespace Ndk
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{
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{
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class NDK_API Sdk
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class NDK_API Sdk : public Nz::ModuleBase<Sdk>
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{
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{
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public:
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friend ModuleBase;
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Sdk() = delete;
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~Sdk() = delete;
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static bool Initialize();
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public:
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static bool IsInitialized();
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using CommonDependencies = Nz::TypeList<Nz::Network, Nz::Physics2D, Nz::Physics3D, Nz::Utility>;
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static void Uninitialize();
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#ifdef NDK_SERVER
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using Dependencies = CommonDependencies;
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#else
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using ClientDependencies = Nz::TypeList<Nz::Audio, Nz::Renderer>;
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using Dependencies = Nz::TypeListConcat<CommonDependencies, ClientDependencies>;
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#endif
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Sdk();
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~Sdk();
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private:
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private:
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static unsigned int s_referenceCounter;
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static Sdk* s_instance;
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};
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};
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}
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}
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namespace Ndk
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namespace Ndk
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{
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{
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/*!
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* \brief Checks whether the module is initialized
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* \return true if module is initialized
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*/
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inline bool Sdk::IsInitialized()
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{
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return s_referenceCounter != 0;
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}
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}
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}
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#include <NazaraSDK/Sdk.hpp>
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#include <NazaraSDK/Sdk.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Physics2D/Physics2D.hpp>
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#include <Nazara/Physics3D/Physics3D.hpp>
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#include <Nazara/Platform/Platform.hpp>
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#include <Nazara/Utility/Utility.hpp>
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#include <NazaraSDK/Algorithm.hpp>
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#include <NazaraSDK/Algorithm.hpp>
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#include <NazaraSDK/BaseSystem.hpp>
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#include <NazaraSDK/BaseSystem.hpp>
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#include <NazaraSDK/Components/CollisionComponent2D.hpp>
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#include <NazaraSDK/Components/CollisionComponent2D.hpp>
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* \brief NDK class that represents the software development kit, a set of tools made to ease the conception of application
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* \brief NDK class that represents the software development kit, a set of tools made to ease the conception of application
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*/
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*/
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/*!
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Sdk::Sdk() :
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* \brief Initializes the Sdk module
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ModuleBase("SDK", this)
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* \return true if initialization is successful
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*
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* \remark Produces a NazaraNotice
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*/
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bool Sdk::Initialize()
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{
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{
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if (s_referenceCounter++ > 0)
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Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
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return true; // Already initialized
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try
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// SDK Initialization
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{
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Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
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// Initialize the engine first
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// Components
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BaseComponent::Initialize();
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// Shared modules
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// Shared components
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Nz::Physics2D::Initialize();
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InitializeComponent<CollisionComponent2D>("NdkColl2");
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Nz::Physics3D::Initialize();
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InitializeComponent<CollisionComponent3D>("NdkColl3");
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Nz::Utility::Initialize();
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InitializeComponent<LifetimeComponent>("NdkLiftm");
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InitializeComponent<NodeComponent>("NdkNode");
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InitializeComponent<PhysicsComponent2D>("NdkPhys2");
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InitializeComponent<PhysicsComponent3D>("NdkPhys3");
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InitializeComponent<VelocityComponent>("NdkVeloc");
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InitializeComponent<VelocityComponent>("NdkCons2");
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#ifndef NDK_SERVER
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#ifndef NDK_SERVER
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// Client modules
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// Client components
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Nz::Audio::Initialize();
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InitializeComponent<ListenerComponent>("NdkList");
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#endif
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#endif
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// SDK Initialization
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// Systems
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// Components
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BaseSystem::Initialize();
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BaseComponent::Initialize();
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// Shared components
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// Shared systems
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InitializeComponent<CollisionComponent2D>("NdkColl2");
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InitializeSystem<LifetimeSystem>();
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InitializeComponent<CollisionComponent3D>("NdkColl3");
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InitializeSystem<PhysicsSystem2D>();
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InitializeComponent<LifetimeComponent>("NdkLiftm");
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InitializeSystem<PhysicsSystem3D>();
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InitializeComponent<NodeComponent>("NdkNode");
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InitializeSystem<VelocitySystem>();
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InitializeComponent<PhysicsComponent2D>("NdkPhys2");
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InitializeComponent<PhysicsComponent3D>("NdkPhys3");
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InitializeComponent<VelocityComponent>("NdkVeloc");
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InitializeComponent<VelocityComponent>("NdkCons2");
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#ifndef NDK_SERVER
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#ifndef NDK_SERVER
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// Client components
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// Client systems
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InitializeComponent<ListenerComponent>("NdkList");
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InitializeSystem<ListenerSystem>();
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#endif
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#endif
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// Systems
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BaseSystem::Initialize();
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// Shared systems
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InitializeSystem<LifetimeSystem>();
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InitializeSystem<PhysicsSystem2D>();
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InitializeSystem<PhysicsSystem3D>();
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InitializeSystem<VelocitySystem>();
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#ifndef NDK_SERVER
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// Client systems
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InitializeSystem<ListenerSystem>();
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#endif
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NazaraNotice("Initialized: SDK");
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return true;
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}
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catch (const std::exception& e)
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{
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NazaraError("Failed to initialize NDK: " + Nz::String(e.what()));
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return false;
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}
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}
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}
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/*!
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Sdk::~Sdk()
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* \brief Uninitializes the Sdk module
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*
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* \remark Produces a NazaraNotice
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*/
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void Sdk::Uninitialize()
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{
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{
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if (s_referenceCounter != 1)
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{
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// Either the module is not initialized, either it was initialized multiple times
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if (s_referenceCounter > 1)
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s_referenceCounter--;
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return;
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}
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// Uninitialize the SDK
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s_referenceCounter = 0;
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// Components
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// Components
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BaseComponent::Uninitialize();
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BaseComponent::Uninitialize();
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// Systems
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// Systems
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BaseSystem::Uninitialize();
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BaseSystem::Uninitialize();
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// Uninitialize the engine
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#ifndef NDK_SERVER
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// Client modules
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Nz::Audio::Uninitialize();
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#endif
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// Shared modules
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Nz::Physics2D::Uninitialize();
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Nz::Physics3D::Uninitialize();
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Nz::Utility::Uninitialize();
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#ifndef NDK_SERVER
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#endif
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NazaraNotice("Uninitialized: SDK");
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}
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}
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unsigned int Sdk::s_referenceCounter = 0;
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Sdk* Sdk::s_instance;
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}
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}
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <NazaraSDK/Components/ListenerComponent.hpp>
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#include <NazaraSDK/Components/ListenerComponent.hpp>
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#include <NazaraSDK/Components/NodeComponent.hpp>
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#include <NazaraSDK/Components/NodeComponent.hpp>
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#include <cassert>
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namespace Ndk
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namespace Ndk
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{
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{
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@ -37,6 +38,9 @@ namespace Ndk
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{
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{
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std::size_t activeListenerCount = 0;
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std::size_t activeListenerCount = 0;
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Nz::Audio* audio = Nz::Audio::Instance();
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assert(audio);
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for (const Ndk::EntityHandle& entity : GetEntities())
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for (const Ndk::EntityHandle& entity : GetEntities())
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{
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{
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// Is the listener actif ?
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// Is the listener actif ?
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@ -44,18 +48,18 @@ namespace Ndk
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if (!listener.IsActive())
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if (!listener.IsActive())
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continue;
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continue;
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Nz::Vector3f oldPos = Nz::Audio::GetListenerPosition();
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Nz::Vector3f oldPos = audio->GetListenerPosition();
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// We get the position and the rotation to affect these to the listener
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// We get the position and the rotation to affect these to the listener
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const NodeComponent& node = entity->GetComponent<NodeComponent>();
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const NodeComponent& node = entity->GetComponent<NodeComponent>();
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Nz::Vector3f newPos = node.GetPosition(Nz::CoordSys_Global);
|
Nz::Vector3f newPos = node.GetPosition(Nz::CoordSys_Global);
|
||||||
|
|
||||||
Nz::Audio::SetListenerPosition(newPos);
|
audio->SetListenerPosition(newPos);
|
||||||
Nz::Audio::SetListenerRotation(node.GetRotation(Nz::CoordSys_Global));
|
audio->SetListenerRotation(node.GetRotation(Nz::CoordSys_Global));
|
||||||
|
|
||||||
// Compute listener velocity based on their old/new position
|
// Compute listener velocity based on their old/new position
|
||||||
Nz::Vector3f velocity = (newPos - oldPos) / elapsedTime;
|
Nz::Vector3f velocity = (newPos - oldPos) / elapsedTime;
|
||||||
Nz::Audio::SetListenerVelocity(velocity);
|
audio->SetListenerVelocity(velocity);
|
||||||
|
|
||||||
activeListenerCount++;
|
activeListenerCount++;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -29,7 +29,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
|
||||||
|
|
||||||
THEN("We can play it and get the time offset")
|
THEN("We can play it and get the time offset")
|
||||||
{
|
{
|
||||||
Nz::Audio::SetGlobalVolume(0.f);
|
Nz::Audio::Instance()->SetGlobalVolume(0.f);
|
||||||
|
|
||||||
music.Play();
|
music.Play();
|
||||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||||
|
|
@ -42,7 +42,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
|
||||||
music.SetPlayingOffset(3500);
|
music.SetPlayingOffset(3500);
|
||||||
REQUIRE(music.GetPlayingOffset() >= 3500);
|
REQUIRE(music.GetPlayingOffset() >= 3500);
|
||||||
|
|
||||||
Nz::Audio::SetGlobalVolume(100.f);
|
Nz::Audio::Instance()->SetGlobalVolume(100.f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -24,7 +24,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
|
||||||
|
|
||||||
THEN("We can play it and get the time offset")
|
THEN("We can play it and get the time offset")
|
||||||
{
|
{
|
||||||
Nz::Audio::SetGlobalVolume(0.f);
|
Nz::Audio::Instance()->SetGlobalVolume(0.f);
|
||||||
|
|
||||||
sound.Play();
|
sound.Play();
|
||||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||||
|
|
@ -37,7 +37,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
|
||||||
sound.SetPlayingOffset(3500);
|
sound.SetPlayingOffset(3500);
|
||||||
REQUIRE(sound.GetPlayingOffset() >= 3500);
|
REQUIRE(sound.GetPlayingOffset() >= 3500);
|
||||||
|
|
||||||
Nz::Audio::SetGlobalVolume(100.f);
|
Nz::Audio::Instance()->SetGlobalVolume(100.f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -25,8 +25,8 @@ SCENARIO("ListenerSystem", "[NDK][LISTENERSYSTEM]")
|
||||||
|
|
||||||
THEN("Our listener should have moved")
|
THEN("Our listener should have moved")
|
||||||
{
|
{
|
||||||
REQUIRE(Nz::Audio::GetListenerPosition() == position);
|
REQUIRE(Nz::Audio::Instance()->GetListenerPosition() == position);
|
||||||
REQUIRE(Nz::Audio::GetListenerRotation() == rotation);
|
REQUIRE(Nz::Audio::Instance()->GetListenerRotation() == rotation);
|
||||||
}
|
}
|
||||||
|
|
||||||
THEN("With a component of velocity")
|
THEN("With a component of velocity")
|
||||||
|
|
@ -36,8 +36,8 @@ SCENARIO("ListenerSystem", "[NDK][LISTENERSYSTEM]")
|
||||||
velocityComponent.linearVelocity = velocity;
|
velocityComponent.linearVelocity = velocity;
|
||||||
|
|
||||||
world.Update(1.f);
|
world.Update(1.f);
|
||||||
REQUIRE(Nz::Audio::GetListenerVelocity() == velocity);
|
REQUIRE(Nz::Audio::Instance()->GetListenerVelocity() == velocity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,16 +1,16 @@
|
||||||
#define CATCH_CONFIG_RUNNER
|
#define CATCH_CONFIG_RUNNER
|
||||||
#include <Catch/catch.hpp>
|
#include <Catch/catch.hpp>
|
||||||
|
|
||||||
#include <NazaraSDK/Application.hpp>
|
|
||||||
#include <Nazara/Core/AbstractLogger.hpp>
|
|
||||||
#include <Nazara/Core/Initializer.hpp>
|
|
||||||
#include <Nazara/Core/Log.hpp>
|
#include <Nazara/Core/Log.hpp>
|
||||||
#include <Nazara/Network/Network.hpp>
|
#include <Nazara/Core/AbstractLogger.hpp>
|
||||||
|
#include <Nazara/Core/Modules.hpp>
|
||||||
|
#include <NazaraSDK/Application.hpp>
|
||||||
|
#include <NazaraSDK/Sdk.hpp>
|
||||||
|
|
||||||
int main(int argc, char* argv[])
|
int main(int argc, char* argv[])
|
||||||
{
|
{
|
||||||
Ndk::Application application(argc, argv);
|
Nz::Modules<Ndk::Sdk> nazaza;
|
||||||
Nz::Initializer<Nz::Network> modules;
|
Ndk::Application app(argc, argv);
|
||||||
|
|
||||||
Nz::Log::GetLogger()->EnableStdReplication(false);
|
Nz::Log::GetLogger()->EnableStdReplication(false);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue