Merge branch 'master' into vulkan

This commit is contained in:
Lynix
2018-06-12 19:08:02 +02:00
63 changed files with 380 additions and 288 deletions

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@@ -36,6 +36,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@@ -104,6 +106,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@@ -174,6 +178,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)
@@ -242,6 +248,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)
@@ -312,6 +320,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@@ -380,6 +390,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@@ -450,6 +462,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)
@@ -518,6 +532,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)

View File

@@ -618,61 +618,51 @@ namespace Nz
const RenderTarget* renderTarget = sceneData.viewer->GetTarget();
Recti fullscreenScissorRect = Recti(Vector2i(renderTarget->GetSize()));
Renderer::SetIndexBuffer(&s_quadIndexBuffer);
Renderer::SetMatrix(MatrixType_World, Matrix4f::Identity());
Renderer::SetVertexBuffer(&m_spriteBuffer);
const unsigned int overlayTextureUnit = Material::GetTextureUnit(TextureMap_Overlay);
const std::size_t maxSpriteCount = std::min<std::size_t>(s_maxQuads, m_spriteBuffer.GetVertexCount() / 4);
m_spriteChains.clear();
auto Commit = [&]()
m_spriteBatches.clear();
{
std::size_t spriteChainCount = m_spriteChains.size();
if (spriteChainCount > 0)
BufferMapper<VertexBuffer> vertexMapper(m_spriteBuffer, BufferAccess_DiscardAndWrite);
VertexStruct_XYZ_Color_UV* vertices = static_cast<VertexStruct_XYZ_Color_UV*>(vertexMapper.GetPointer());
std::size_t remainingSprite = maxSpriteCount;
const Material* lastMaterial = nullptr;
const Texture* lastOverlay = nullptr;
Recti lastScissorRect = Recti(-1, -1);
for (const BasicRenderQueue::SpriteChain& basicSprites : spriteList)
{
std::size_t spriteChain = 0; // Which chain of sprites are we treating
std::size_t spriteChainOffset = 0; // Where was the last offset where we stopped in the last chain
do
const Nz::Texture* overlayTexture = (basicSprites.overlay) ? basicSprites.overlay.Get() : m_whiteTexture.Get();
const Nz::Recti& scissorRect = (basicSprites.scissorRect.width > 0) ? basicSprites.scissorRect : fullscreenScissorRect;
if (basicSprites.material != lastMaterial || overlayTexture != lastOverlay || (basicSprites.material->IsScissorTestEnabled() && scissorRect != lastScissorRect))
{
// We open the buffer in writing mode
BufferMapper<VertexBuffer> vertexMapper(m_spriteBuffer, BufferAccess_DiscardAndWrite);
VertexStruct_XYZ_Color_UV* vertices = static_cast<VertexStruct_XYZ_Color_UV*>(vertexMapper.GetPointer());
m_spriteBatches.emplace_back();
SpriteBatch& newBatch = m_spriteBatches.back();
newBatch.material = basicSprites.material;
newBatch.overlayTexture = overlayTexture;
newBatch.scissorRect = scissorRect;
newBatch.spriteCount = 0;
std::size_t spriteCount = 0;
do
{
const VertexStruct_XYZ_Color_UV* currentChain = m_spriteChains[spriteChain].first;
std::size_t currentChainSpriteCount = m_spriteChains[spriteChain].second;
std::size_t count = std::min(maxSpriteCount - spriteCount, currentChainSpriteCount - spriteChainOffset);
std::memcpy(vertices, currentChain + spriteChainOffset * 4, 4 * count * sizeof(VertexStruct_XYZ_Color_UV));
vertices += count * 4;
spriteCount += count;
spriteChainOffset += count;
// Have we treated the entire chain ?
if (spriteChainOffset == currentChainSpriteCount)
{
spriteChain++;
spriteChainOffset = 0;
}
}
while (spriteCount < maxSpriteCount && spriteChain < spriteChainCount);
vertexMapper.Unmap();
Renderer::DrawIndexedPrimitives(PrimitiveMode_TriangleList, 0, spriteCount * 6);
lastMaterial = basicSprites.material;
lastOverlay = overlayTexture;
lastScissorRect = scissorRect;
}
while (spriteChain < spriteChainCount);
}
m_spriteChains.clear();
};
SpriteBatch& currentBatch = m_spriteBatches.back();
std::size_t spriteCount = std::min(remainingSprite, basicSprites.spriteCount);
std::memcpy(vertices, basicSprites.vertices, spriteCount * 4 * sizeof(VertexStruct_XYZ_Color_UV));
vertices += spriteCount * 4;
currentBatch.spriteCount += spriteCount;
remainingSprite -= spriteCount;
if (remainingSprite == 0)
break;
}
}
const Material* lastMaterial = nullptr;
const MaterialPipeline* lastPipeline = nullptr;
@@ -683,66 +673,63 @@ namespace Nz
const MaterialPipeline::Instance* pipelineInstance = nullptr;
for (const BasicRenderQueue::SpriteChain& basicSprites : spriteList)
Renderer::SetIndexBuffer(&s_quadIndexBuffer);
Renderer::SetMatrix(MatrixType_World, Matrix4f::Identity());
Renderer::SetVertexBuffer(&m_spriteBuffer);
unsigned int firstIndex = 0;
for (const auto& batch : m_spriteBatches)
{
const Nz::Recti& scissorRect = (basicSprites.scissorRect.width > 0) ? basicSprites.scissorRect : fullscreenScissorRect;
if (basicSprites.material != lastMaterial || basicSprites.overlay != lastOverlay || (basicSprites.material->IsScissorTestEnabled() && scissorRect != lastScissorRect))
const MaterialPipeline* pipeline = batch.material->GetPipeline();
if (pipeline != lastPipeline)
{
Commit();
pipelineInstance = &batch.material->GetPipeline()->Apply(ShaderFlags_TextureOverlay | ShaderFlags_VertexColor);
const MaterialPipeline* pipeline = basicSprites.material->GetPipeline();
if (lastPipeline != pipeline)
const Shader* shader = pipelineInstance->uberInstance->GetShader();
if (shader != lastShader)
{
pipelineInstance = &basicSprites.material->GetPipeline()->Apply(ShaderFlags_TextureOverlay | ShaderFlags_VertexColor);
// Index of uniforms in the shader
shaderUniforms = GetShaderUniforms(shader);
const Shader* shader = pipelineInstance->uberInstance->GetShader();
if (shader != lastShader)
{
// Index of uniforms in the shader
shaderUniforms = GetShaderUniforms(shader);
// Ambient color of the scene
shader->SendColor(shaderUniforms->sceneAmbient, sceneData.ambientColor);
// Position of the camera
shader->SendVector(shaderUniforms->eyePosition, sceneData.viewer->GetEyePosition());
// Ambient color of the scene
shader->SendColor(shaderUniforms->sceneAmbient, sceneData.ambientColor);
// Position of the camera
shader->SendVector(shaderUniforms->eyePosition, sceneData.viewer->GetEyePosition());
// Overlay texture unit
shader->SendInteger(shaderUniforms->textureOverlay, overlayTextureUnit);
// Overlay texture unit
shader->SendInteger(shaderUniforms->textureOverlay, overlayTextureUnit);
lastShader = shader;
}
lastPipeline = pipeline;
lastShader = shader;
}
if (lastMaterial != basicSprites.material)
{
basicSprites.material->Apply(*pipelineInstance);
Renderer::SetTextureSampler(overlayTextureUnit, basicSprites.material->GetDiffuseSampler());
lastMaterial = basicSprites.material;
}
const Nz::Texture* overlayTexture = (basicSprites.overlay) ? basicSprites.overlay.Get() : m_whiteTexture.Get();
if (overlayTexture != lastOverlay)
{
Renderer::SetTexture(overlayTextureUnit, overlayTexture);
lastOverlay = overlayTexture;
}
if (basicSprites.material->IsScissorTestEnabled() && scissorRect != lastScissorRect)
{
Renderer::SetScissorRect(scissorRect);
lastScissorRect = scissorRect;
}
lastPipeline = pipeline;
}
m_spriteChains.emplace_back(basicSprites.vertices, basicSprites.spriteCount);
}
if (batch.material != lastMaterial)
{
batch.material->Apply(*pipelineInstance);
Commit();
Renderer::SetTextureSampler(overlayTextureUnit, batch.material->GetDiffuseSampler());
lastMaterial = batch.material;
}
if (batch.overlayTexture != lastOverlay)
{
Renderer::SetTexture(overlayTextureUnit, batch.overlayTexture);
lastOverlay = batch.overlayTexture;
}
if (batch.material->IsScissorTestEnabled() && batch.scissorRect != lastScissorRect)
{
Renderer::SetScissorRect(batch.scissorRect);
lastScissorRect = batch.scissorRect;
}
unsigned int indexCount = batch.spriteCount * 6;
Renderer::DrawIndexedPrimitives(PrimitiveMode_TriangleList, firstIndex, indexCount);
firstIndex += indexCount;
}
}
const ForwardRenderTechnique::ShaderUniforms* ForwardRenderTechnique::GetShaderUniforms(const Shader* shader) const

View File

@@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@@ -45,7 +45,7 @@ namespace Nz
* \param abstractSocket AbstractSocket to move into this
*/
AbstractSocket::AbstractSocket(AbstractSocket&& abstractSocket) :
AbstractSocket::AbstractSocket(AbstractSocket&& abstractSocket) noexcept :
m_protocol(abstractSocket.m_protocol),
m_lastError(abstractSocket.m_lastError),
m_handle(abstractSocket.m_handle),

View File

@@ -84,35 +84,35 @@ namespace Nz
*
* \param resolveError Error enumeration
*/
const char* ErrorToString(Nz::ResolveError resolveError)
const char* ErrorToString(ResolveError resolveError)
{
switch (resolveError)
{
case Nz::ResolveError_NoError:
case ResolveError_NoError:
return "No error";
case Nz::ResolveError_Internal:
case ResolveError_Internal:
return "An internal error occurred";
case Nz::ResolveError_ResourceError:
case ResolveError_ResourceError:
return "The operating system lacks the resources to proceed";
case Nz::ResolveError_NonRecoverable:
case ResolveError_NonRecoverable:
return "A nonrecoverable error occurred";
case Nz::ResolveError_NotFound:
case ResolveError_NotFound:
return "No such host is known";
case Nz::ResolveError_NotInitialized:
case ResolveError_NotInitialized:
return "Nazara Network has not been initialized";
case Nz::ResolveError_ProtocolNotSupported:
case ResolveError_ProtocolNotSupported:
return "A specified protocol is not supported by the server";
case Nz::ResolveError_TemporaryFailure:
case ResolveError_TemporaryFailure:
return "A temporary failure occurred, try again";
case Nz::ResolveError_Unknown:
case ResolveError_Unknown:
return "An unknown error occurred";
default:
@@ -127,53 +127,56 @@ namespace Nz
*
* \param socketError Error enumeration
*/
const char* ErrorToString(Nz::SocketError socketError)
const char* ErrorToString(SocketError socketError)
{
switch (socketError)
{
case Nz::SocketError_NoError:
case SocketError_NoError:
return "No error";
case Nz::SocketError_AddressNotAvailable:
case SocketError_AddressNotAvailable:
return "The address is already in use";
case Nz::SocketError_ConnectionClosed:
case SocketError_ConnectionClosed:
return "The connection has been closed";
case Nz::SocketError_ConnectionRefused:
case SocketError_ConnectionRefused:
return "The connection attempt was refused";
case Nz::SocketError_DatagramSize:
case SocketError_DatagramSize:
return "The datagram size is over the system limit";
case Nz::SocketError_Internal:
case SocketError_Internal:
return "An internal error occurred";
case Nz::SocketError_Packet:
case SocketError_Interrupted:
return "The operation was interrupted by a signal";
case SocketError_Packet:
return "Packet encoding or decoding failed";
case Nz::SocketError_NetworkError:
case SocketError_NetworkError:
return "Networking subsystem failed";
case Nz::SocketError_NotInitialized:
case SocketError_NotInitialized:
return "Network module has not been initialized";
case Nz::SocketError_NotSupported:
case SocketError_NotSupported:
return "This operation is not supported";
case Nz::SocketError_ResolveError:
case SocketError_ResolveError:
return "The hostname couldn't be resolved";
case Nz::SocketError_ResourceError:
case SocketError_ResourceError:
return "The operating system lacks the resources to proceed";
case Nz::SocketError_TimedOut:
case SocketError_TimedOut:
return "The operation timed out";
case Nz::SocketError_Unknown:
case SocketError_Unknown:
return "An unknown error occurred";
case Nz::SocketError_UnreachableHost:
case SocketError_UnreachableHost:
return "The host is not reachable";
default:

View File

@@ -489,7 +489,7 @@ namespace Nz
if (m_receivedDataLength < NazaraOffsetOf(ENetProtocolHeader, sentTime))
return false;
ENetProtocolHeader* header = reinterpret_cast<ENetProtocolHeader*>(m_receivedData);
ENetProtocolHeader* header = reinterpret_cast<ENetProtocolHeader*>(m_receivedData.Get());
UInt16 peerID = NetToHost(header->peerID);
UInt8 sessionID = (peerID & ENetProtocolHeaderSessionMask) >> ENetProtocolHeaderSessionShift;

View File

@@ -81,7 +81,7 @@ namespace Nz
NazaraWarning("An error occured while removing socket from epoll structure (errno " + String::Number(errno) + ": " + Error::GetLastSystemError() + ')');
}
int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
unsigned int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
{
int activeSockets;
@@ -93,7 +93,7 @@ namespace Nz
if (activeSockets == -1)
{
if (error)
*error = SocketImpl::TranslateErrnoToResolveError(errno);
*error = SocketImpl::TranslateErrnoToSocketError(errno);
return 0;
}

View File

@@ -30,7 +30,7 @@ namespace Nz
bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(SocketHandle socket);
int Wait(int msTimeout, SocketError* error);
unsigned int Wait(int msTimeout, SocketError* error);
private:
std::unordered_set<SocketHandle> m_readyToReadSockets;

View File

@@ -41,7 +41,7 @@ namespace Nz
else
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
}
return newClient;
@@ -58,7 +58,7 @@ namespace Nz
if (bind(handle, reinterpret_cast<const sockaddr*>(&nameBuffer), bufferLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@@ -76,7 +76,7 @@ namespace Nz
SocketHandle handle = socket(TranslateNetProtocolToAF(protocol), TranslateSocketTypeToSock(type), 0);
if (handle == InvalidHandle && error != nullptr)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return handle;
}
@@ -129,7 +129,7 @@ namespace Nz
if (errorCode == EADDRNOTAVAIL)
*error = SocketError_ConnectionRefused; //< ConnectionRefused seems more legit than AddressNotAvailable in connect case
else
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
}
return SocketState_NotConnected;
@@ -162,7 +162,7 @@ namespace Nz
if (code)
{
if (error)
*error = TranslateErrnoToResolveError(code);
*error = TranslateErrnoToSocketError(code);
return SocketState_NotConnected;
}
@@ -177,7 +177,7 @@ namespace Nz
else
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@@ -202,7 +202,7 @@ namespace Nz
if (code < 0)
return SocketError_Internal;
return TranslateErrnoToResolveError(code);
return TranslateErrnoToSocketError(code);
}
int SocketImpl::GetLastErrorCode()
@@ -218,7 +218,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_ERROR, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return -1;
}
@@ -240,7 +240,7 @@ namespace Nz
if (bind(handle, reinterpret_cast<const sockaddr*>(&nameBuffer), bufferLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@@ -248,7 +248,7 @@ namespace Nz
if (listen(handle, queueSize) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@@ -267,7 +267,7 @@ namespace Nz
if (ioctl(handle, FIONREAD, &availableBytes) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@@ -286,7 +286,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_BROADCAST, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false;
}
@@ -305,7 +305,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_KEEPALIVE, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false;
}
@@ -324,7 +324,7 @@ namespace Nz
if (getsockopt(handle, IPPROTO_IP, IP_MTU, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@@ -343,7 +343,7 @@ namespace Nz
if (getsockopt(handle, IPPROTO_TCP, TCP_NODELAY, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false;
}
@@ -362,7 +362,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<char*>(&code), &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@@ -385,7 +385,7 @@ namespace Nz
if (getpeername(handle, reinterpret_cast<sockaddr*>(nameBuffer.data()), &bufferLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return IpAddress();
}
@@ -404,7 +404,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<char*>(&code), &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@@ -432,7 +432,7 @@ namespace Nz
if (errorCode == EINVAL)
*error = SocketError_NoError;
else
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
}
return IpAddress();
@@ -444,7 +444,7 @@ namespace Nz
return IpAddressImpl::FromSockAddr(reinterpret_cast<sockaddr*>(nameBuffer.data()));
}
int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
unsigned int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
{
NazaraAssert(fdarray && nfds > 0, "Invalid fdarray");
@@ -454,12 +454,12 @@ namespace Nz
if (result < 0)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
return result;
return static_cast<unsigned int>(result);
}
bool SocketImpl::Receive(SocketHandle handle, void* buffer, int length, int* read, SocketError* error)
@@ -486,7 +486,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@@ -541,7 +541,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@@ -618,7 +618,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@@ -677,7 +677,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@@ -730,7 +730,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@@ -770,7 +770,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@@ -794,7 +794,7 @@ namespace Nz
if (ioctl(handle, FIONBIO, &block) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -813,7 +813,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_BROADCAST, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -832,7 +832,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -854,7 +854,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_KEEPALIVE, &keepAlive , sizeof(keepAlive)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -862,7 +862,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_TCP, TCP_KEEPIDLE, &keepIdle, sizeof(keepIdle)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -870,7 +870,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_TCP, TCP_KEEPINTVL, &keepInterval, sizeof(keepInterval)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -889,7 +889,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_TCP, TCP_NODELAY, &option, sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -908,7 +908,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -927,7 +927,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@@ -938,7 +938,7 @@ namespace Nz
return true;
}
SocketError SocketImpl::TranslateErrnoToResolveError(int error)
SocketError SocketImpl::TranslateErrnoToSocketError(int error)
{
switch (error)
{
@@ -974,6 +974,9 @@ namespace Nz
case ECONNREFUSED:
return SocketError_ConnectionRefused;
case EINTR:
return SocketError_Interrupted;
case EMSGSIZE:
return SocketError_DatagramSize;

View File

@@ -60,7 +60,7 @@ namespace Nz
static std::size_t QueryReceiveBufferSize(SocketHandle handle, SocketError* error = nullptr);
static std::size_t QuerySendBufferSize(SocketHandle handle, SocketError* error = nullptr);
static int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static unsigned int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static bool Receive(SocketHandle handle, void* buffer, int length, int* read, SocketError* error);
static bool ReceiveFrom(SocketHandle handle, void* buffer, int length, IpAddress* from, int* read, SocketError* error);
@@ -78,7 +78,7 @@ namespace Nz
static bool SetReceiveBufferSize(SocketHandle handle, std::size_t size, SocketError* error = nullptr);
static bool SetSendBufferSize(SocketHandle handle, std::size_t size, SocketError* error = nullptr);
static SocketError TranslateErrnoToResolveError(int error);
static SocketError TranslateErrnoToSocketError(int error);
static int TranslateNetProtocolToAF(NetProtocol protocol);
static int TranslateSocketTypeToSock(SocketType type);

View File

@@ -76,9 +76,9 @@ namespace Nz
m_readyToWriteSockets.erase(socket);
}
int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
unsigned int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
{
int activeSockets;
unsigned int activeSockets;
// Reset status of sockets
activeSockets = SocketImpl::Poll(m_sockets.data(), m_sockets.size(), static_cast<int>(msTimeout), error);
@@ -87,7 +87,7 @@ namespace Nz
m_readyToWriteSockets.clear();
if (activeSockets > 0U)
{
int socketRemaining = activeSockets;
unsigned int socketRemaining = activeSockets;
for (PollSocket& entry : m_sockets)
{
if (!entry.revents)
@@ -103,7 +103,7 @@ namespace Nz
}
else
{
NazaraWarning("Socket " + String::Number(entry.fd) + " was returned by WSAPoll without POLLRDNORM nor POLLWRNORM events (events: 0x" + String::Number(entry.revents, 16) + ')');
NazaraWarning("Socket " + String::Number(entry.fd) + " was returned by poll without POLLRDNORM nor POLLWRNORM events (events: 0x" + String::Number(entry.revents, 16) + ')');
activeSockets--;
}

View File

@@ -23,13 +23,14 @@ namespace Nz
void Clear();
bool IsReady(SocketHandle socket) const;
bool IsReadyToRead(SocketHandle socket) const;
bool IsReadyToWrite(SocketHandle socket) const;
bool IsRegistered(SocketHandle socket) const;
bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(SocketHandle socket);
int Wait(int msTimeout, SocketError* error);
unsigned int Wait(int msTimeout, SocketError* error);
private:
std::unordered_set<SocketHandle> m_readyToReadSockets;

View File

@@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/SocketPoller.hpp>
#include <Nazara/Network/Algorithm.hpp>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Network/Win32/SocketPollerImpl.hpp>
@@ -170,24 +171,33 @@ namespace Nz
* Waits a specific/undetermined amount of time until at least one socket part of the SocketPoller becomes ready.
* To query the ready state of the registered socket, use the IsReadyToRead or IsReadyToWrite functions.
*
* If error is a valid pointer, it will be used to report the last error occurred (if no error occurred, a value of NoError will be reported)
*
* \param msTimeout Maximum time to wait in milliseconds, 0 will returns immediately and -1 will block indefinitely
* \param error If valid, this will be used to report the error status from the poller (if no error occurred, a value of NoError will be reported).
*
* \return True if at least one socket registered to the poller is ready.
* \return The number of socket reported ready (may be zero if no socket is ready or if an error occurred)
*
* \remark It is an error to try to unregister a non-registered socket from a SocketPoller.
* \remark In case of error, a NazaraError is triggered (except for interrupted errors)
*
* \see IsReady
* \see RegisterSocket
*/
bool SocketPoller::Wait(int msTimeout)
unsigned int SocketPoller::Wait(int msTimeout, SocketError* error)
{
SocketError error;
SocketError waitError;
int readySockets = m_impl->Wait(msTimeout, &error);
if (error != SocketError_NoError)
unsigned int readySockets = m_impl->Wait(msTimeout, &waitError);
if (error)
*error = waitError;
if (waitError != SocketError_NoError)
{
NazaraError("SocketPoller encountered an error (code: 0x" + String::Number(error, 16) + ')');
return false;
if (waitError != SocketError_Interrupted) //< Do not log interrupted error
NazaraError("SocketPoller encountered an error (code: 0x" + String::Number(waitError, 16) + "): " + ErrorToString(waitError));
return 0;
}
return readySockets > 0;

View File

@@ -467,7 +467,7 @@ namespace Nz
return code;
}
int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
unsigned int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
{
NazaraAssert(fdarray && nfds > 0, "Invalid fdarray");
@@ -484,10 +484,12 @@ namespace Nz
return 0;
}
assert(result >= 0);
if (error)
*error = SocketError_NoError;
return result;
return static_cast<unsigned int>(result);
#else
NazaraUnused(fdarray);
NazaraUnused(nfds);

View File

@@ -60,7 +60,7 @@ namespace Nz
static IpAddress QuerySocketAddress(SocketHandle handle, SocketError* error = nullptr);
static std::size_t QuerySendBufferSize(SocketHandle handle, SocketError* error = nullptr);
static int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static unsigned int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static bool Receive(SocketHandle handle, void* buffer, int length, int* read, SocketError* error);
static bool ReceiveFrom(SocketHandle handle, void* buffer, int length, IpAddress* from, int* read, SocketError* error);

View File

@@ -130,9 +130,9 @@ namespace Nz
#endif
}
int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
unsigned int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
{
int activeSockets;
unsigned int activeSockets;
#if NAZARA_NETWORK_POLL_SUPPORT
activeSockets = SocketImpl::Poll(m_sockets.data(), m_sockets.size(), static_cast<int>(msTimeout), error);
@@ -187,8 +187,8 @@ namespace Nz
tv.tv_sec = static_cast<long>(msTimeout / 1000ULL);
tv.tv_usec = static_cast<long>((msTimeout % 1000ULL) * 1000ULL);
activeSockets = ::select(0xDEADBEEF, readSet, writeSet, nullptr, (msTimeout >= 0) ? &tv : nullptr); //< The first argument is ignored on Windows
if (activeSockets == SOCKET_ERROR)
int selectValue = ::select(0xDEADBEEF, readSet, writeSet, nullptr, (msTimeout >= 0) ? &tv : nullptr); //< The first argument is ignored on Windows
if (selectValue == SOCKET_ERROR)
{
if (error)
*error = SocketImpl::TranslateWSAErrorToSocketError(WSAGetLastError());
@@ -196,6 +196,9 @@ namespace Nz
return 0;
}
assert(selectValue >= 0);
activeSockets = static_cast<unsigned int>(selectValue);
if (error)
*error = SocketError_NoError;
#endif

View File

@@ -32,7 +32,7 @@ namespace Nz
bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(SocketHandle socket);
int Wait(int msTimeout, SocketError* error);
unsigned int Wait(int msTimeout, SocketError* error);
private:
#if NAZARA_NETWORK_POLL_SUPPORT

View File

@@ -7,6 +7,7 @@
#include <chipmunk/chipmunk.h>
#include <chipmunk/chipmunk_private.h>
#include <algorithm>
#include <cmath>
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz
@@ -127,6 +128,37 @@ namespace Nz
cpBodySetTorque(m_handle, cpBodyGetTorque(m_handle) + ToRadians(torque));
}
bool RigidBody2D::ClosestPointQuery(const Nz::Vector2f& position, Nz::Vector2f* closestPoint, float* closestDistance) const
{
cpVect pos = cpv(cpFloat(position.x), cpFloat(position.y));
float minDistance = std::numeric_limits<float>::infinity();
Nz::Vector2f closest;
for (cpShape* shape : m_shapes)
{
cpPointQueryInfo result;
cpShapePointQuery(shape, pos, &result);
float resultDistance = float(result.distance);
if (resultDistance < minDistance)
{
closest.Set(float(result.point.x), float(result.point.y));
minDistance = resultDistance;
}
}
if (std::isinf(minDistance))
return false;
if (closestPoint)
*closestPoint = closest;
if (minDistance)
*closestDistance = minDistance;
return true;
}
void RigidBody2D::EnableSimulation(bool simulation)
{
if (m_isRegistered != simulation)