Fix typo in enum
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@@ -65,10 +65,10 @@ class BinMul : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Multiply>
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};
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template<typename DataType>
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class BinSub : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Substract>
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class BinSub : public BinOp<DataType, Nz::ShaderNodes::BinaryType::Subtract>
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{
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public:
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using BinOp<DataType, Nz::ShaderNodes::BinaryType::Substract>::BinOp;
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using BinOp<DataType, Nz::ShaderNodes::BinaryType::Subtract>::BinOp;
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void ApplyOp(const Nz::Vector4f* left, const Nz::Vector4f* right, Nz::Vector4f* output, std::size_t pixelCount) override;
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QString GetOperationString() const final;
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@@ -53,10 +53,10 @@ class Mat4Mul : public Mat4BinOp<Nz::ShaderNodes::BinaryType::Multiply>
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QString name() const override;
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};
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class Mat4Sub : public Mat4BinOp<Nz::ShaderNodes::BinaryType::Substract>
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class Mat4Sub : public Mat4BinOp<Nz::ShaderNodes::BinaryType::Subtract>
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{
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public:
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using Mat4BinOp<Nz::ShaderNodes::BinaryType::Substract>::Mat4BinOp;
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using Mat4BinOp<Nz::ShaderNodes::BinaryType::Subtract>::Mat4BinOp;
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QString caption() const override;
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QString name() const override;
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