Vulkan: Replace ShaderBinding& by ShaderBindingPtr

This commit is contained in:
Lynix
2020-04-06 21:13:59 +02:00
parent f443bec6bc
commit ac8b908079
10 changed files with 171 additions and 41 deletions

View File

@@ -4,6 +4,7 @@
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
#include <Nazara/Core/ErrorFlags.hpp>
#include <Nazara/Core/MemoryHelper.hpp>
#include <Nazara/Core/StackVector.hpp>
#include <Nazara/VulkanRenderer/Utils.hpp>
#include <cassert>
@@ -12,43 +13,35 @@
namespace Nz
{
VulkanShaderBinding& VulkanRenderPipelineLayout::AllocateShaderBinding()
VulkanRenderPipelineLayout::~VulkanRenderPipelineLayout()
{
// TODO: Watch descriptor set count for each pool
for (auto& pool : m_descriptorPools)
{
if (pool.allocatedSets.capacity() <= pool.allocatedSets.size())
if (!pool.freeBindings.TestAll())
NazaraWarning("Not all ShaderBinding have been released!");
}
}
ShaderBindingPtr VulkanRenderPipelineLayout::AllocateShaderBinding()
{
for (std::size_t i = 0; i < m_descriptorPools.size(); ++i)
{
ShaderBindingPtr bindingPtr = AllocateFromPool(i);
if (!bindingPtr)
continue;
Vk::DescriptorSet descriptorSet = pool.descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
if (descriptorSet)
return pool.allocatedSets.emplace_back(*this, std::move(descriptorSet));
return bindingPtr;
}
// Allocate a new descriptor pool
StackVector<VkDescriptorPoolSize> poolSizes = NazaraStackVector(VkDescriptorPoolSize, m_layoutInfo.bindings.size());
// No allocation could be made, time to allocate a new pool
std::size_t newPoolIndex = m_descriptorPools.size();
AllocatePool();
constexpr UInt32 MaxSet = 100;
ShaderBindingPtr bindingPtr = AllocateFromPool(newPoolIndex);
if (!bindingPtr)
throw std::runtime_error("Failed to allocate shader binding");
for (const auto& bindingInfo : m_layoutInfo.bindings)
{
VkDescriptorPoolSize& poolSize = poolSizes.emplace_back();
poolSize.descriptorCount = MaxSet;
poolSize.type = ToVulkan(bindingInfo.type);
}
DescriptorPool pool;
if (!pool.descriptorPool.Create(*m_device, MaxSet, UInt32(poolSizes.size()), poolSizes.data(), VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT))
throw std::runtime_error("Failed to allocate new descriptor pool: " + TranslateVulkanError(pool.descriptorPool.GetLastErrorCode()));
pool.allocatedSets.reserve(MaxSet);
auto& poolData = m_descriptorPools.emplace_back(std::move(pool));
Vk::DescriptorSet descriptorSet = poolData.descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
if (!descriptorSet)
throw std::runtime_error("Failed to allocate descriptor set: " + TranslateVulkanError(pool.descriptorPool.GetLastErrorCode()));
return poolData.allocatedSets.emplace_back(*this, std::move(descriptorSet));
return bindingPtr;
}
bool VulkanRenderPipelineLayout::Create(Vk::Device& device, RenderPipelineLayoutInfo layoutInfo)
@@ -75,4 +68,69 @@ namespace Nz
return true;
}
auto VulkanRenderPipelineLayout::AllocatePool() -> DescriptorPool&
{
StackVector<VkDescriptorPoolSize> poolSizes = NazaraStackVector(VkDescriptorPoolSize, m_layoutInfo.bindings.size());
constexpr UInt32 MaxSet = 128;
for (const auto& bindingInfo : m_layoutInfo.bindings)
{
VkDescriptorPoolSize& poolSize = poolSizes.emplace_back();
poolSize.descriptorCount = MaxSet;
poolSize.type = ToVulkan(bindingInfo.type);
}
DescriptorPool pool;
if (!pool.descriptorPool.Create(*m_device, MaxSet, UInt32(poolSizes.size()), poolSizes.data(), VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT))
throw std::runtime_error("Failed to allocate new descriptor pool: " + TranslateVulkanError(pool.descriptorPool.GetLastErrorCode()));
pool.freeBindings.Resize(MaxSet, true);
pool.storage = std::make_unique<DescriptorPool::BindingStorage[]>(MaxSet);
return m_descriptorPools.emplace_back(std::move(pool));
}
ShaderBindingPtr VulkanRenderPipelineLayout::AllocateFromPool(std::size_t poolIndex)
{
auto& pool = m_descriptorPools[poolIndex];
std::size_t freeBindingId = pool.freeBindings.FindFirst();
if (freeBindingId == pool.freeBindings.npos)
return {}; //< No free binding in this pool
Vk::DescriptorSet descriptorSet = pool.descriptorPool.AllocateDescriptorSet(m_descriptorSetLayout);
if (!descriptorSet)
{
NazaraWarning("Failed to allocate descriptor set: " + TranslateVulkanError(pool.descriptorPool.GetLastErrorCode()));
return {};
}
pool.freeBindings.Reset(freeBindingId);
VulkanShaderBinding* freeBindingMemory = reinterpret_cast<VulkanShaderBinding*>(&pool.storage[freeBindingId]);
return ShaderBindingPtr(PlacementNew(freeBindingMemory, *this, poolIndex, freeBindingId, std::move(descriptorSet)));
}
void VulkanRenderPipelineLayout::Release(ShaderBinding& binding)
{
VulkanShaderBinding& vulkanBinding = static_cast<VulkanShaderBinding&>(binding);
std::size_t poolIndex = vulkanBinding.GetPoolIndex();
std::size_t bindingIndex = vulkanBinding.GetBindingIndex();
assert(poolIndex < m_descriptorPools.size());
auto& pool = m_descriptorPools[poolIndex];
assert(!pool.freeBindings.Test(bindingIndex));
VulkanShaderBinding* bindingMemory = reinterpret_cast<VulkanShaderBinding*>(&pool.storage[bindingIndex]);
PlacementDestroy(bindingMemory);
pool.freeBindings.Set(bindingIndex);
// Try to free pool if it's one of the last one
if (poolIndex >= m_descriptorPools.size() - 1 && poolIndex <= m_descriptorPools.size())
TryToShrink();
}
}

View File

@@ -67,4 +67,9 @@ namespace Nz
m_owner.GetDevice()->vkUpdateDescriptorSets(*m_owner.GetDevice(), UInt32(writeOps.size()), writeOps.data(), 0U, nullptr);
}
void VulkanShaderBinding::Release()
{
m_owner.Release(*this);
}
}