Physics2D/Collider2D: Implement CompoundCollider2D and ConvexCollider2D
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@@ -100,6 +100,20 @@ namespace Nz
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return object.release();
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}
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inline const std::vector<Collider2DRef>& Nz::CompoundCollider2D::GetGeoms() const
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{
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return m_geoms;
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}
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template<typename... Args>
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CompoundCollider2DRef CompoundCollider2D::New(Args&&... args)
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{
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std::unique_ptr<CompoundCollider2D> object(new CompoundCollider2D(std::forward<Args>(args)...));
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object->SetPersistent(false);
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return object.release();
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}
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template<typename... Args>
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NullCollider2DRef NullCollider2D::New(Args&&... args)
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{
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