Shader: Add function parameters and return handling

This commit is contained in:
Jérôme Leclercq
2021-02-28 17:50:32 +01:00
parent 9a0f201433
commit b320b5b44e
39 changed files with 818 additions and 327 deletions

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@@ -83,6 +83,7 @@ namespace Nz
void Visit(ShaderNodes::LocalVariable& var) override;
void Visit(ShaderNodes::NoOp& node) override;
void Visit(ShaderNodes::ParameterVariable& var) override;
void Visit(ShaderNodes::ReturnStatement& node) override;
void Visit(ShaderNodes::OutputVariable& var) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;

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@@ -35,7 +35,7 @@ namespace Nz
~ShaderAst() = default;
void AddCondition(std::string name);
void AddFunction(std::string name, ShaderNodes::StatementPtr statement, std::vector<FunctionParameter> parameters = {}, ShaderNodes::BasicType returnType = ShaderNodes::BasicType::Void);
void AddFunction(std::string name, ShaderNodes::StatementPtr statement, std::vector<FunctionParameter> parameters = {}, ShaderExpressionType returnType = ShaderNodes::BasicType::Void);
void AddInput(std::string name, ShaderExpressionType type, std::optional<std::size_t> locationIndex = {});
void AddOutput(std::string name, ShaderExpressionType type, std::optional<std::size_t> locationIndex = {});
void AddStruct(std::string name, std::vector<StructMember> members);
@@ -85,7 +85,7 @@ namespace Nz
{
std::string name;
std::vector<FunctionParameter> parameters;
ShaderNodes::BasicType returnType;
ShaderExpressionType returnType;
ShaderNodes::StatementPtr statement;
};

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@@ -48,6 +48,7 @@ namespace Nz
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::NoOp& node) override;
void Visit(ShaderNodes::ReturnStatement& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;

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@@ -35,6 +35,7 @@ namespace Nz
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::NoOp& node) override;
void Visit(ShaderNodes::ReturnStatement& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;

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@@ -41,6 +41,7 @@ namespace Nz
void Serialize(ShaderNodes::IntrinsicCall& node);
void Serialize(ShaderNodes::NamedVariable& var);
void Serialize(ShaderNodes::NoOp& node);
void Serialize(ShaderNodes::ReturnStatement& node);
void Serialize(ShaderNodes::Sample2D& node);
void Serialize(ShaderNodes::StatementBlock& node);
void Serialize(ShaderNodes::SwizzleOp& node);

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@@ -48,6 +48,7 @@ namespace Nz
void Visit(ShaderNodes::ExpressionStatement& node) override;
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::ReturnStatement& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;

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@@ -36,6 +36,7 @@ namespace Nz
virtual void Visit(ShaderNodes::Identifier& node) = 0;
virtual void Visit(ShaderNodes::IntrinsicCall& node) = 0;
virtual void Visit(ShaderNodes::NoOp& node) = 0;
virtual void Visit(ShaderNodes::ReturnStatement& node) = 0;
virtual void Visit(ShaderNodes::Sample2D& node) = 0;
virtual void Visit(ShaderNodes::StatementBlock& node) = 0;
virtual void Visit(ShaderNodes::SwizzleOp& node) = 0;

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@@ -31,6 +31,7 @@ namespace Nz
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::NoOp& node) override;
void Visit(ShaderNodes::ReturnStatement& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;

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@@ -91,6 +91,7 @@ namespace Nz::ShaderNodes
Identifier,
IntrinsicCall,
NoOp,
ReturnStatement,
Sample2D,
SwizzleOp,
StatementBlock,

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@@ -10,6 +10,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderLangLexer.hpp>
#include <Nazara/Shader/ShaderAst.hpp>
namespace Nz::ShaderLang
{
@@ -19,6 +20,18 @@ namespace Nz::ShaderLang
using exception::exception;
};
class ReservedKeyword : public std::exception
{
public:
using exception::exception;
};
class UnknownType : public std::exception
{
public:
using exception::exception;
};
class UnexpectedToken : public std::exception
{
public:
@@ -31,19 +44,39 @@ namespace Nz::ShaderLang
inline Parser();
~Parser() = default;
void Parse(const std::vector<Token>& tokens);
ShaderAst Parse(const std::vector<Token>& tokens);
private:
// Flow control
const Token& Advance();
void Expect(const Token& token, TokenType type);
void ExpectNext(TokenType type);
void ParseFunctionBody();
void ParseFunctionDeclaration();
void ParseFunctionParameter();
const Token& ExpectNext(TokenType type);
const Token& PeekNext();
// Statements
ShaderNodes::StatementPtr ParseFunctionBody();
void ParseFunctionDeclaration();
ShaderAst::FunctionParameter ParseFunctionParameter();
ShaderNodes::StatementPtr ParseReturnStatement();
ShaderNodes::StatementPtr ParseStatement();
ShaderNodes::StatementPtr ParseStatementList();
// Expressions
ShaderNodes::ExpressionPtr ParseBinOpRhs(int exprPrecedence, ShaderNodes::ExpressionPtr lhs);
ShaderNodes::ExpressionPtr ParseExpression();
ShaderNodes::ExpressionPtr ParseIdentifier();
ShaderNodes::ExpressionPtr ParseIntegerExpression();
ShaderNodes::ExpressionPtr ParseParenthesisExpression();
ShaderNodes::ExpressionPtr ParsePrimaryExpression();
std::string ParseIdentifierAsName();
ShaderExpressionType ParseIdentifierAsType();
static int GetTokenPrecedence(TokenType token);
struct Context
{
ShaderAst result;
std::size_t tokenCount;
std::size_t tokenIndex = 0;
const Token* tokens;

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@@ -10,7 +10,6 @@
#define NAZARA_SHADERLANG_TOKEN_LAST(X) NAZARA_SHADERLANG_TOKEN(X)
#endif
NAZARA_SHADERLANG_TOKEN(Add)
NAZARA_SHADERLANG_TOKEN(BoolFalse)
NAZARA_SHADERLANG_TOKEN(BoolTrue)
NAZARA_SHADERLANG_TOKEN(ClosingParenthesis)
@@ -26,11 +25,12 @@ NAZARA_SHADERLANG_TOKEN(FunctionReturn)
NAZARA_SHADERLANG_TOKEN(IntegerValue)
NAZARA_SHADERLANG_TOKEN(Identifier)
NAZARA_SHADERLANG_TOKEN(Multiply)
NAZARA_SHADERLANG_TOKEN(Minus)
NAZARA_SHADERLANG_TOKEN(Plus)
NAZARA_SHADERLANG_TOKEN(OpenCurlyBracket)
NAZARA_SHADERLANG_TOKEN(OpenParenthesis)
NAZARA_SHADERLANG_TOKEN(Semicolon)
NAZARA_SHADERLANG_TOKEN(Return)
NAZARA_SHADERLANG_TOKEN(Subtract)
#undef NAZARA_SHADERLANG_TOKEN
#undef NAZARA_SHADERLANG_TOKEN_LAST

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@@ -168,6 +168,17 @@ namespace Nz
static inline std::shared_ptr<NoOp> Build();
};
struct NAZARA_SHADER_API ReturnStatement : public Statement
{
inline ReturnStatement();
void Visit(ShaderAstVisitor& visitor) override;
ExpressionPtr returnExpr;
static inline std::shared_ptr<ReturnStatement> Build(ExpressionPtr expr = nullptr);
};
//////////////////////////////////////////////////////////////////////////
struct NAZARA_SHADER_API AssignOp : public Expression

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@@ -194,7 +194,7 @@ namespace Nz::ShaderNodes
}
inline ShaderNodes::NoOp::NoOp() :
inline NoOp::NoOp() :
Statement(NodeType::NoOp)
{
}
@@ -205,6 +205,20 @@ namespace Nz::ShaderNodes
}
inline ReturnStatement::ReturnStatement() :
Statement(NodeType::ReturnStatement)
{
}
inline std::shared_ptr<ReturnStatement> ShaderNodes::ReturnStatement::Build(ExpressionPtr expr)
{
auto node = std::make_shared<ReturnStatement>();
node->returnExpr = std::move(expr);
return node;
}
inline AssignOp::AssignOp() :
Expression(NodeType::AssignOp)
{

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@@ -43,6 +43,7 @@ namespace Nz
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::NoOp& node) override;
void Visit(ShaderNodes::ReturnStatement& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;

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@@ -8,14 +8,14 @@
#define NAZARA_SPIRVBLOCK_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/SpirvSection.hpp>
#include <Nazara/Shader/SpirvSectionBase.hpp>
#include <Nazara/Shader/SpirvWriter.hpp>
#include <string>
#include <vector>
namespace Nz
{
class NAZARA_SHADER_API SpirvBlock : public SpirvSection
class NAZARA_SHADER_API SpirvBlock : public SpirvSectionBase
{
public:
inline SpirvBlock(SpirvWriter& writer);
@@ -23,13 +23,24 @@ namespace Nz
SpirvBlock(SpirvBlock&&) = default;
~SpirvBlock() = default;
inline std::size_t Append(SpirvOp opcode, const OpSize& wordCount);
template<typename... Args> std::size_t Append(SpirvOp opcode, Args&&... args);
template<typename F> std::size_t AppendVariadic(SpirvOp opcode, F&& callback);
inline UInt32 GetLabelId() const;
inline bool IsTerminated() const;
SpirvBlock& operator=(const SpirvBlock&) = delete;
SpirvBlock& operator=(SpirvBlock&&) = default;
static inline bool IsTerminationInstruction(SpirvOp op);
private:
inline void HandleSpirvOp(SpirvOp op);
UInt32 m_labelId;
bool m_isTerminated;
};
}

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@@ -7,16 +7,70 @@
namespace Nz
{
inline SpirvBlock::SpirvBlock(SpirvWriter& writer)
inline SpirvBlock::SpirvBlock(SpirvWriter& writer) :
m_isTerminated(false)
{
m_labelId = writer.AllocateResultId();
Append(SpirvOp::OpLabel, m_labelId);
}
inline std::size_t SpirvBlock::Append(SpirvOp opcode, const OpSize& wordCount)
{
HandleSpirvOp(opcode);
return SpirvSectionBase::Append(opcode, wordCount);
}
template<typename ...Args>
std::size_t SpirvBlock::Append(SpirvOp opcode, Args&&... args)
{
HandleSpirvOp(opcode);
return SpirvSectionBase::Append(opcode, std::forward<Args>(args)...);
}
template<typename F>
std::size_t SpirvBlock::AppendVariadic(SpirvOp opcode, F&& callback)
{
HandleSpirvOp(opcode);
return SpirvSectionBase::AppendVariadic(opcode, std::forward<F>(callback));
}
inline UInt32 SpirvBlock::GetLabelId() const
{
return m_labelId;
}
inline bool SpirvBlock::IsTerminated() const
{
return m_isTerminated;
}
inline bool SpirvBlock::IsTerminationInstruction(SpirvOp op)
{
switch (op)
{
case SpirvOp::OpBranch:
case SpirvOp::OpBranchConditional:
case SpirvOp::OpKill:
case SpirvOp::OpReturn:
case SpirvOp::OpReturnValue:
case SpirvOp::OpSwitch:
case SpirvOp::OpUnreachable:
return true;
default:
return false;
}
}
inline void SpirvBlock::HandleSpirvOp(SpirvOp op)
{
assert(!m_isTerminated);
if (IsTerminationInstruction(op))
m_isTerminated = true;
}
}
#include <Nazara/Shader/DebugOff.hpp>

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@@ -36,6 +36,7 @@ namespace Nz
using ShaderVarVisitor::Visit;
void Visit(ShaderNodes::InputVariable& var) override;
void Visit(ShaderNodes::LocalVariable& var) override;
void Visit(ShaderNodes::ParameterVariable& var) override;
void Visit(ShaderNodes::UniformVariable& var) override;
SpirvExpressionLoad& operator=(const SpirvExpressionLoad&) = delete;

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@@ -10,6 +10,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <string>
#include <vector>
namespace Nz
{
@@ -23,7 +24,9 @@ namespace Nz
SpirvPrinter(SpirvPrinter&&) = default;
~SpirvPrinter() = default;
inline std::string Print(const std::vector<UInt32>& codepoints);
inline std::string Print(const UInt32* codepoints, std::size_t count);
inline std::string Print(const std::vector<UInt32>& codepoints, const Settings& settings);
std::string Print(const UInt32* codepoints, std::size_t count, const Settings& settings);
SpirvPrinter& operator=(const SpirvPrinter&) = default;

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@@ -12,11 +12,21 @@ namespace Nz
{
}
inline std::string SpirvPrinter::Print(const std::vector<UInt32>& codepoints)
{
return Print(codepoints.data(), codepoints.size());
}
inline std::string SpirvPrinter::Print(const UInt32* codepoints, std::size_t count)
{
Settings settings;
return Print(codepoints, count, settings);
}
inline std::string SpirvPrinter::Print(const std::vector<UInt32>& codepoints, const Settings& settings)
{
return Print(codepoints.data(), codepoints.size(), settings);
}
}
#include <Nazara/Shader/DebugOff.hpp>

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@@ -8,64 +8,25 @@
#define NAZARA_SPIRVSECTION_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/ShaderEnums.hpp>
#include <Nazara/Shader/SpirvData.hpp>
#include <string>
#include <vector>
#include <Nazara/Shader/SpirvSectionBase.hpp>
namespace Nz
{
class NAZARA_SHADER_API SpirvSection
class NAZARA_SHADER_API SpirvSection : public SpirvSectionBase
{
public:
struct OpSize;
struct Raw;
SpirvSection() = default;
SpirvSection(const SpirvSection&) = default;
SpirvSection(SpirvSection&&) = default;
~SpirvSection() = default;
inline std::size_t Append(const char* str);
inline std::size_t Append(const std::string_view& str);
inline std::size_t Append(const std::string& str);
inline std::size_t Append(UInt32 value);
inline std::size_t Append(SpirvOp opcode, const OpSize& wordCount);
std::size_t Append(const Raw& raw);
inline std::size_t Append(std::initializer_list<UInt32> codepoints);
template<typename... Args> std::size_t Append(SpirvOp opcode, const Args&... args);
template<typename F> std::size_t AppendVariadic(SpirvOp opcode, F&& callback);
inline std::size_t Append(const SpirvSection& section);
template<typename T, typename = std::enable_if_t<std::is_integral_v<T> || std::is_enum_v<T>>> std::size_t Append(T value);
inline unsigned int CountWord(const char* str);
inline unsigned int CountWord(const std::string_view& str);
inline unsigned int CountWord(const std::string& str);
inline unsigned int CountWord(const Raw& raw);
template<typename T, typename = std::enable_if_t<std::is_integral_v<T> || std::is_enum_v<T>>> unsigned int CountWord(const T& value);
template<typename T1, typename T2, typename... Args> unsigned int CountWord(const T1& value, const T2& value2, const Args&... rest);
inline const std::vector<UInt32>& GetBytecode() const;
inline std::size_t GetOutputOffset() const;
using SpirvSectionBase::Append;
using SpirvSectionBase::AppendRaw;
using SpirvSectionBase::AppendSection;
using SpirvSectionBase::AppendVariadic;
SpirvSection& operator=(const SpirvSection&) = delete;
SpirvSection& operator=(SpirvSection&&) = default;
struct OpSize
{
unsigned int wc;
};
struct Raw
{
const void* ptr;
std::size_t size;
};
static inline UInt32 BuildOpcode(SpirvOp opcode, unsigned int wordCount);
private:
std::vector<UInt32> m_bytecode;
};
}

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@@ -7,151 +7,6 @@
namespace Nz
{
inline std::size_t SpirvSection::Append(const char* str)
{
return Append(std::string_view(str));
}
inline std::size_t SpirvSection::Append(const std::string_view& str)
{
std::size_t offset = GetOutputOffset();
std::size_t size4 = CountWord(str);
for (std::size_t i = 0; i < size4; ++i)
{
UInt32 codepoint = 0;
for (std::size_t j = 0; j < 4; ++j)
{
std::size_t pos = i * 4 + j;
if (pos < str.size())
codepoint |= UInt32(str[pos]) << (j * 8);
}
Append(codepoint);
}
return offset;
}
inline std::size_t SpirvSection::Append(const std::string& str)
{
return Append(std::string_view(str));
}
inline std::size_t SpirvSection::Append(UInt32 value)
{
std::size_t offset = GetOutputOffset();
m_bytecode.push_back(value);
return offset;
}
inline std::size_t SpirvSection::Append(SpirvOp opcode, const OpSize& wordCount)
{
return Append(BuildOpcode(opcode, wordCount.wc));
}
inline std::size_t SpirvSection::Append(std::initializer_list<UInt32> codepoints)
{
std::size_t offset = GetOutputOffset();
for (UInt32 cp : codepoints)
Append(cp);
return offset;
}
inline std::size_t SpirvSection::Append(const SpirvSection& section)
{
const std::vector<UInt32>& bytecode = section.GetBytecode();
std::size_t offset = GetOutputOffset();
m_bytecode.resize(offset + bytecode.size());
std::copy(bytecode.begin(), bytecode.end(), m_bytecode.begin() + offset);
return offset;
}
template<typename ...Args>
std::size_t SpirvSection::Append(SpirvOp opcode, const Args&... args)
{
unsigned int wordCount = 1 + (CountWord(args) + ... + 0);
std::size_t offset = Append(opcode, OpSize{ wordCount });
if constexpr (sizeof...(args) > 0)
(Append(args), ...);
return offset;
}
template<typename F> std::size_t SpirvSection::AppendVariadic(SpirvOp opcode, F&& callback)
{
std::size_t offset = Append(0); //< Will be filled later
unsigned int wordCount = 1;
auto appendFunctor = [&](const auto& value)
{
wordCount += CountWord(value);
Append(value);
};
callback(appendFunctor);
m_bytecode[offset] = BuildOpcode(opcode, wordCount);
return offset;
}
template<typename T, typename>
std::size_t SpirvSection::Append(T value)
{
return Append(static_cast<UInt32>(value));
}
template<typename T, typename>
unsigned int SpirvSection::CountWord(const T& /*value*/)
{
return 1;
}
template<typename T1, typename T2, typename ...Args>
unsigned int SpirvSection::CountWord(const T1& value, const T2& value2, const Args&... rest)
{
return CountWord(value) + CountWord(value2) + (CountWord(rest) + ...);
}
inline unsigned int SpirvSection::CountWord(const char* str)
{
return CountWord(std::string_view(str));
}
inline unsigned int Nz::SpirvSection::CountWord(const std::string& str)
{
return CountWord(std::string_view(str));
}
inline unsigned int SpirvSection::CountWord(const Raw& raw)
{
return static_cast<unsigned int>((raw.size + sizeof(UInt32) - 1) / sizeof(UInt32));
}
inline unsigned int SpirvSection::CountWord(const std::string_view& str)
{
return (static_cast<unsigned int>(str.size() + 1) + sizeof(UInt32) - 1) / sizeof(UInt32); //< + 1 for null character
}
inline const std::vector<UInt32>& SpirvSection::GetBytecode() const
{
return m_bytecode;
}
inline std::size_t SpirvSection::GetOutputOffset() const
{
return m_bytecode.size();
}
inline UInt32 SpirvSection::BuildOpcode(SpirvOp opcode, unsigned int wordCount)
{
return UInt32(opcode) | UInt32(wordCount) << 16;
}
}
#include <Nazara/Shader/DebugOff.hpp>

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@@ -0,0 +1,75 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SPIRVSECTIONBASE_HPP
#define NAZARA_SPIRVSECTIONBASE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/ShaderEnums.hpp>
#include <Nazara/Shader/SpirvData.hpp>
#include <string>
#include <vector>
namespace Nz
{
class NAZARA_SHADER_API SpirvSectionBase
{
public:
struct OpSize;
struct Raw;
SpirvSectionBase() = default;
SpirvSectionBase(const SpirvSectionBase&) = default;
SpirvSectionBase(SpirvSectionBase&&) = default;
~SpirvSectionBase() = default;
inline const std::vector<UInt32>& GetBytecode() const;
inline std::size_t GetOutputOffset() const;
SpirvSectionBase& operator=(const SpirvSectionBase&) = delete;
SpirvSectionBase& operator=(SpirvSectionBase&&) = default;
struct OpSize
{
unsigned int wc;
};
struct Raw
{
const void* ptr;
std::size_t size;
};
static inline UInt32 BuildOpcode(SpirvOp opcode, unsigned int wordCount);
protected:
inline std::size_t Append(SpirvOp opcode, const OpSize& wordCount);
template<typename... Args> std::size_t Append(SpirvOp opcode, const Args&... args);
template<typename F> std::size_t AppendVariadic(SpirvOp opcode, F&& callback);
inline std::size_t AppendRaw(const char* str);
inline std::size_t AppendRaw(const std::string_view& str);
inline std::size_t AppendRaw(const std::string& str);
inline std::size_t AppendRaw(UInt32 value);
std::size_t AppendRaw(const Raw& raw);
inline std::size_t AppendRaw(std::initializer_list<UInt32> codepoints);
inline std::size_t AppendSection(const SpirvSectionBase& section);
template<typename T, typename = std::enable_if_t<std::is_integral_v<T> || std::is_enum_v<T>>> std::size_t AppendRaw(T value);
inline unsigned int CountWord(const char* str);
inline unsigned int CountWord(const std::string_view& str);
inline unsigned int CountWord(const std::string& str);
inline unsigned int CountWord(const Raw& raw);
template<typename T, typename = std::enable_if_t<std::is_integral_v<T> || std::is_enum_v<T>>> unsigned int CountWord(const T& value);
template<typename T1, typename T2, typename... Args> unsigned int CountWord(const T1& value, const T2& value2, const Args&... rest);
private:
std::vector<UInt32> m_bytecode;
};
}
#include <Nazara/Shader/SpirvSectionBase.inl>
#endif

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@@ -0,0 +1,157 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/SpirvSectionBase.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz
{
inline std::size_t SpirvSectionBase::Append(SpirvOp opcode, const OpSize& wordCount)
{
return AppendRaw(BuildOpcode(opcode, wordCount.wc));
}
template<typename ...Args>
std::size_t SpirvSectionBase::Append(SpirvOp opcode, const Args&... args)
{
unsigned int wordCount = 1 + (CountWord(args) + ... + 0);
std::size_t offset = Append(opcode, OpSize{ wordCount });
if constexpr (sizeof...(args) > 0)
(AppendRaw(args), ...);
return offset;
}
template<typename F> std::size_t SpirvSectionBase::AppendVariadic(SpirvOp opcode, F&& callback)
{
std::size_t offset = AppendRaw(0); //< Will be filled later
unsigned int wordCount = 1;
auto appendFunctor = [&](const auto& value)
{
wordCount += CountWord(value);
AppendRaw(value);
};
callback(appendFunctor);
m_bytecode[offset] = BuildOpcode(opcode, wordCount);
return offset;
}
inline std::size_t SpirvSectionBase::AppendRaw(const char* str)
{
return AppendRaw(std::string_view(str));
}
inline std::size_t SpirvSectionBase::AppendRaw(const std::string_view& str)
{
std::size_t offset = GetOutputOffset();
std::size_t size4 = CountWord(str);
for (std::size_t i = 0; i < size4; ++i)
{
UInt32 codepoint = 0;
for (std::size_t j = 0; j < 4; ++j)
{
std::size_t pos = i * 4 + j;
if (pos < str.size())
codepoint |= UInt32(str[pos]) << (j * 8);
}
AppendRaw(codepoint);
}
return offset;
}
inline std::size_t SpirvSectionBase::AppendRaw(const std::string& str)
{
return AppendRaw(std::string_view(str));
}
inline std::size_t SpirvSectionBase::AppendRaw(UInt32 value)
{
std::size_t offset = GetOutputOffset();
m_bytecode.push_back(value);
return offset;
}
inline std::size_t SpirvSectionBase::AppendRaw(std::initializer_list<UInt32> codepoints)
{
std::size_t offset = GetOutputOffset();
for (UInt32 cp : codepoints)
AppendRaw(cp);
return offset;
}
inline std::size_t SpirvSectionBase::AppendSection(const SpirvSectionBase& section)
{
const std::vector<UInt32>& bytecode = section.GetBytecode();
std::size_t offset = GetOutputOffset();
m_bytecode.resize(offset + bytecode.size());
std::copy(bytecode.begin(), bytecode.end(), m_bytecode.begin() + offset);
return offset;
}
template<typename T, typename>
std::size_t SpirvSectionBase::AppendRaw(T value)
{
return AppendRaw(static_cast<UInt32>(value));
}
template<typename T, typename>
unsigned int SpirvSectionBase::CountWord(const T& /*value*/)
{
return 1;
}
template<typename T1, typename T2, typename ...Args>
unsigned int SpirvSectionBase::CountWord(const T1& value, const T2& value2, const Args&... rest)
{
return CountWord(value) + CountWord(value2) + (CountWord(rest) + ...);
}
inline unsigned int SpirvSectionBase::CountWord(const char* str)
{
return CountWord(std::string_view(str));
}
inline unsigned int Nz::SpirvSectionBase::CountWord(const std::string& str)
{
return CountWord(std::string_view(str));
}
inline unsigned int SpirvSectionBase::CountWord(const Raw& raw)
{
return static_cast<unsigned int>((raw.size + sizeof(UInt32) - 1) / sizeof(UInt32));
}
inline unsigned int SpirvSectionBase::CountWord(const std::string_view& str)
{
return (static_cast<unsigned int>(str.size() + 1) + sizeof(UInt32) - 1) / sizeof(UInt32); //< + 1 for null character
}
inline const std::vector<UInt32>& SpirvSectionBase::GetBytecode() const
{
return m_bytecode;
}
inline std::size_t SpirvSectionBase::GetOutputOffset() const
{
return m_bytecode.size();
}
inline UInt32 SpirvSectionBase::BuildOpcode(SpirvOp opcode, unsigned int wordCount)
{
return UInt32(opcode) | UInt32(wordCount) << 16;
}
}
#include <Nazara/Shader/DebugOff.hpp>

View File

@@ -57,6 +57,8 @@ namespace Nz
void AppendHeader();
SpirvConstantCache::Function BuildFunctionType(ShaderExpressionType retType, const std::vector<ShaderAst::FunctionParameter>& parameters);
UInt32 GetConstantId(const ShaderConstantValue& value) const;
UInt32 GetFunctionTypeId(ShaderExpressionType retType, const std::vector<ShaderAst::FunctionParameter>& parameters);
const ExtVar& GetBuiltinVariable(ShaderNodes::BuiltinEntry builtin) const;
@@ -72,6 +74,8 @@ namespace Nz
std::optional<UInt32> ReadInputVariable(const std::string& name, OnlyCache);
UInt32 ReadLocalVariable(const std::string& name);
std::optional<UInt32> ReadLocalVariable(const std::string& name, OnlyCache);
UInt32 ReadParameterVariable(const std::string& name);
std::optional<UInt32> ReadParameterVariable(const std::string& name, OnlyCache);
UInt32 ReadUniformVariable(const std::string& name);
std::optional<UInt32> ReadUniformVariable(const std::string& name, OnlyCache);
UInt32 ReadVariable(ExtVar& var);
@@ -89,8 +93,8 @@ namespace Nz
struct Context
{
const ShaderAst* shader = nullptr;
const ShaderAst::Function* currentFunction = nullptr;
const States* states = nullptr;
std::vector<SpirvBlock> functionBlocks;
};
struct ExtVar