Compilation fixes

This commit is contained in:
Lynix 2023-11-21 07:44:44 +01:00
parent eddd4e992b
commit c352e78e11
2 changed files with 2 additions and 2 deletions

View File

@ -19,7 +19,7 @@ namespace Nz
class NAZARA_GRAPHICS_API RenderTexture : public RenderTarget
{
public:
inline RenderTexture(std::shared_ptr<Texture> targetTexture);
RenderTexture(std::shared_ptr<Texture> targetTexture);
RenderTexture(const RenderTexture&) = delete;
RenderTexture(RenderTexture&&) = delete;
~RenderTexture() = default;

View File

@ -94,7 +94,7 @@ namespace Nz
m_commandBuffer.BlitTexture(sourceTexture, fromBox, targetTexture, toBox, filter);
}
void OpenGLCommandBufferBuilder::BlitTextureToSwapchain(const Texture& fromTexture, const Boxui& fromBox, TextureLayout fromLayout, const Swapchain& swapchain, std::size_t imageIndex)
void OpenGLCommandBufferBuilder::BlitTextureToSwapchain(const Texture& fromTexture, const Boxui& fromBox, TextureLayout /*fromLayout*/, const Swapchain& swapchain, std::size_t imageIndex)
{
const OpenGLTexture& glTexture = SafeCast<const OpenGLTexture&>(fromTexture);
const OpenGLSwapchain& glSwapchain = SafeCast<const OpenGLSwapchain&>(swapchain);