Upgrade Utility

This commit is contained in:
Jérôme Leclercq 2021-05-24 19:10:53 +02:00
parent b936946154
commit cce32a64d4
120 changed files with 2328 additions and 2971 deletions

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@ -28,25 +28,38 @@ namespace Nz
friend Type;
public:
using ExtensionGetter = bool (*)(const std::string& extension);
using FormatQuerier = bool (*)(const std::string& format);
using FileSaver = bool (*)(const Type& resource, const std::filesystem::path& filePath, const Parameters& parameters);
using StreamSaver = bool (*)(const Type& resource, const std::string& format, Stream& stream, const Parameters& parameters);
struct Entry;
using FormatSupport = std::function<bool(const std::string_view& format)>;
using FileSaver = std::function<bool(const Type& resource, const std::filesystem::path& filePath, const Parameters& parameters)>;
using StreamSaver = std::function<bool(const Type& resource, const std::string& format, Stream& stream, const Parameters& parameters)>;
ResourceSaver() = delete;
~ResourceSaver() = delete;
ResourceSaver() = default;
ResourceSaver(const ResourceSaver&) = delete;
ResourceSaver(ResourceSaver&&) noexcept = default;
~ResourceSaver() = default;
static bool IsFormatSupported(const std::string& extension);
void Clear();
static bool SaveToFile(const Type& resource, const std::filesystem::path& filePath, const Parameters& parameters = Parameters());
static bool SaveToStream(const Type& resource, Stream& stream, const std::string& format, const Parameters& parameters = Parameters());
bool IsExtensionSupported(const std::string_view& extension) const;
static void RegisterSaver(FormatQuerier formatQuerier, StreamSaver streamSaver, FileSaver fileSaver = nullptr);
static void UnregisterSaver(FormatQuerier formatQuerier, StreamSaver streamSaver, FileSaver fileSaver = nullptr);
bool SaveToFile(const Type& resource, const std::filesystem::path& filePath, const Parameters& parameters = Parameters()) const;
bool SaveToStream(const Type& resource, Stream& stream, const std::string& format, const Parameters& parameters = Parameters()) const;
const Entry* RegisterSaver(Entry saver);
void UnregisterSaver(const Entry* saver);
ResourceSaver& operator=(const ResourceSaver&) = delete;
ResourceSaver& operator=(ResourceSaver&&) noexcept = default;
struct Entry
{
FormatSupport formatSupport;
FileSaver fileSaver;
StreamSaver streamSaver;
};
private:
using Saver = std::tuple<FormatQuerier, StreamSaver, FileSaver>;
using SaverList = std::list<Saver>;
std::vector<std::unique_ptr<Entry>> m_savers;
};
}

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@ -18,6 +18,15 @@ namespace Nz
* \brief Core class that represents a list of saver functions for a specific resource type
*/
/*!
* \brief Unregister every saver registered
*/
template<typename Type, typename Parameters>
void ResourceSaver<Type, Parameters>::Clear()
{
m_savers.clear();
}
/*!
* \brief Checks whether the extension of the file is supported
* \return true if supported
@ -25,13 +34,12 @@ namespace Nz
* \param extension Extension of the file
*/
template<typename Type, typename Parameters>
bool ResourceSaver<Type, Parameters>::IsFormatSupported(const std::string& extension)
bool ResourceSaver<Type, Parameters>::IsExtensionSupported(const std::string_view& extension) const
{
for (Saver& saver : Type::s_savers)
for (const auto& saverPtr : m_savers)
{
ExtensionGetter isExtensionSupported = std::get<0>(saver);
if (isExtensionSupported && isExtensionSupported(extension))
const Entry& saver = *saverPtr;
if (saver.formatSupport(extension))
return true;
}
@ -52,45 +60,42 @@ namespace Nz
* \see SaveToStream
*/
template<typename Type, typename Parameters>
bool ResourceSaver<Type, Parameters>::SaveToFile(const Type& resource, const std::filesystem::path& filePath, const Parameters& parameters)
bool ResourceSaver<Type, Parameters>::SaveToFile(const Type& resource, const std::filesystem::path& filePath, const Parameters& parameters) const
{
NazaraAssert(parameters.IsValid(), "Invalid parameters");
std::string ext = ToLower(filePath.extension().generic_u8string());
if (ext.empty())
std::string extension = ToLower(filePath.extension().generic_u8string());
if (extension.empty())
{
NazaraError("Failed to get file extension from \"" + filePath.generic_u8string() + '"');
return false;
}
File file(filePath.generic_u8string()); // Opened only is required
bool found = false;
for (Saver& saver : Type::s_savers)
for (const auto& saverPtr : m_savers)
{
FormatQuerier formatQuerier = std::get<0>(saver);
if (!formatQuerier || !formatQuerier(ext))
const Entry& saver = *saverPtr;
if (!saver.formatSupport(extension))
continue;
found = true;
StreamSaver streamSeaver = std::get<1>(saver);
FileSaver fileSaver = std::get<2>(saver);
if (fileSaver)
if (saver.fileSaver)
{
if (fileSaver(resource, filePath, parameters))
if (saver.fileSaver(resource, filePath, parameters))
return true;
}
else
{
File file(filePath.generic_u8string());
if (!file.Open(OpenMode_WriteOnly | OpenMode_Truncate))
{
NazaraError("Failed to save to file: unable to open \"" + filePath.generic_u8string() + "\" in write mode");
return false;
}
if (streamSeaver(resource, ext, file, parameters))
if (saver.streamSaver(resource, extension, file, parameters))
return true;
}
@ -100,7 +105,7 @@ namespace Nz
if (found)
NazaraError("Failed to save resource: all savers failed");
else
NazaraError("Failed to save resource: no saver found for extension \"" + ext + '"');
NazaraError("Failed to save resource: no saver found for extension \"" + extension + '"');
return false;
}
@ -117,28 +122,26 @@ namespace Nz
* \see SaveToFile
*/
template<typename Type, typename Parameters>
bool ResourceSaver<Type, Parameters>::SaveToStream(const Type& resource, Stream& stream, const std::string& format, const Parameters& parameters)
bool ResourceSaver<Type, Parameters>::SaveToStream(const Type& resource, Stream& stream, const std::string& format, const Parameters& parameters) const
{
NazaraAssert(stream.IsWritable(), "Stream is not writable");
NazaraAssert(parameters.IsValid(), "Invalid parameters");
UInt64 streamPos = stream.GetCursorPos();
bool found = false;
for (Saver& saver : Type::s_savers)
for (const auto& saverPtr : m_savers)
{
FormatQuerier formatQuerier = std::get<0>(saver);
if (!formatQuerier || !formatQuerier(format))
const Entry& saver = *saverPtr;
if (!saver.formatSupport(format))
continue;
found = true;
StreamSaver streamSeaver = std::get<1>(saver);
// We move the stream to its old position
stream.SetCursorPos(streamPos);
// Load of the resource
if (streamSeaver(resource, format, stream, parameters))
if (saver.streamSaver(resource, format, stream, parameters))
return true;
NazaraWarning("Saver failed");
@ -154,36 +157,35 @@ namespace Nz
/*!
* \brief Registers a saver
* \return A pointer to the registered Entry which can be unsed to unregister it later
*
* \param formatQuerier A function to test whether the format (as a string) is supported by this saver
* \param streamSaver A function which saves the resource to a stream
* \param fileSaver Optional function which saves the resource directly to a file given a file path
* \param loader A collection of saver callbacks that will be registered
*
* \remark The fileSaver argument is only present for compatibility with external savers which cannot be interfaced with streams
* \remark At least one saver is required
* \see UnregisterLoader
*/
template<typename Type, typename Parameters>
void ResourceSaver<Type, Parameters>::RegisterSaver(FormatQuerier formatQuerier, StreamSaver streamSaver, FileSaver fileSaver)
auto ResourceSaver<Type, Parameters>::RegisterSaver(Entry saver) -> const Entry*
{
NazaraAssert(formatQuerier, "A format querier is mandaroty");
NazaraAssert(streamSaver || fileSaver, "A saver function is mandaroty");
NazaraAssert(saver.formatSupport, "A format support callback is mandatory");
NazaraAssert(saver.streamSaver || saver.fileSaver, "A saver function is mandatory");
Type::s_savers.push_front(std::make_tuple(formatQuerier, streamSaver, fileSaver));
auto it = m_savers.emplace(m_savers.begin(), std::make_unique<Entry>(std::move(saver)));
return it->get();
}
/*!
* \brief Unregisters a saver
*
* \param formatQuerier A function to test whether the format (as a string) is supported by this saver
* \param streamSaver A function which saves the resource to a stream
* \param fileSaver A function function which saves the resource directly to a file given a file path
* \param saver A pointer to a loader returned by RegisterSaver
*
* \remark The saver will only be unregistered if the function pointers are exactly the same
* \see RegisterSaver
*/
template<typename Type, typename Parameters>
void ResourceSaver<Type, Parameters>::UnregisterSaver(FormatQuerier formatQuerier, StreamSaver streamSaver, FileSaver fileSaver)
void ResourceSaver<Type, Parameters>::UnregisterSaver(const Entry* saver)
{
Type::s_savers.remove(std::make_tuple(formatQuerier, streamSaver, fileSaver));
auto it = std::find_if(m_savers.begin(), m_savers.end(), [&](const std::unique_ptr<Entry>& saverPtr) { return saverPtr.get() == saver; });
if (it != m_savers.end())
m_savers.erase(it);
}
}

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@ -18,7 +18,7 @@ namespace Nz
class NAZARA_GRAPHICS_API GraphicalMesh
{
public:
GraphicalMesh(const Mesh* mesh);
GraphicalMesh(const Mesh& mesh);
GraphicalMesh(const GraphicalMesh&) = delete;
GraphicalMesh(GraphicalMesh&&) noexcept = default;
~GraphicalMesh() = default;
@ -26,7 +26,7 @@ namespace Nz
inline const std::shared_ptr<AbstractBuffer>& GetIndexBuffer(std::size_t subMesh) const;
inline std::size_t GetIndexCount(std::size_t subMesh) const;
inline const std::shared_ptr<AbstractBuffer>& GetVertexBuffer(std::size_t subMesh) const;
inline const VertexDeclarationConstRef& GetVertexDeclaration(std::size_t subMesh) const;
inline const std::shared_ptr<const VertexDeclaration>& GetVertexDeclaration(std::size_t subMesh) const;
inline std::size_t GetSubMeshCount() const;
GraphicalMesh& operator=(const GraphicalMesh&) = delete;
@ -38,7 +38,7 @@ namespace Nz
std::shared_ptr<AbstractBuffer> indexBuffer;
std::shared_ptr<AbstractBuffer> vertexBuffer;
std::size_t indexCount;
VertexDeclarationConstRef vertexDeclaration;
std::shared_ptr<const VertexDeclaration> vertexDeclaration;
};
std::vector<GraphicalSubMesh> m_subMeshes;

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@ -26,7 +26,7 @@ namespace Nz
return m_subMeshes[subMesh].vertexBuffer;
}
inline const VertexDeclarationConstRef& GraphicalMesh::GetVertexDeclaration(std::size_t subMesh) const
inline const std::shared_ptr<const VertexDeclaration>& GraphicalMesh::GetVertexDeclaration(std::size_t subMesh) const
{
assert(subMesh < m_subMeshes.size());
return m_subMeshes[subMesh].vertexDeclaration;

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@ -10,8 +10,6 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
@ -32,7 +30,7 @@ namespace Nz
class CommandBufferBuilder;
class UploadPool;
class NAZARA_GRAPHICS_API Material : public RefCounted, public Resource
class NAZARA_GRAPHICS_API Material : public Resource
{
public:
Material(std::shared_ptr<const MaterialSettings> settings);

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@ -107,7 +107,7 @@ namespace Nz
*
* This parameter is required for depth writing.
*
* In order to enable depth writing without enabling depth test, set the depth comparison function to RendererComparison_Never
* In order to enable depth writing without enabling depth test, set the depth comparison function to RendererComparison::Never
*
* \param depthBuffer Defines if this material will use depth buffer
*

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@ -17,13 +17,13 @@ namespace Nz
{
switch (imageType)
{
case ImageType_2D: return GL::TextureTarget::Target2D;
case ImageType_2D_Array: return GL::TextureTarget::Target2D_Array;
case ImageType_3D: return GL::TextureTarget::Target3D;
case ImageType_Cubemap: return GL::TextureTarget::Cubemap;
case ImageType::E2D: return GL::TextureTarget::Target2D;
case ImageType::E2D_Array: return GL::TextureTarget::Target2D_Array;
case ImageType::E3D: return GL::TextureTarget::Target3D;
case ImageType::Cubemap: return GL::TextureTarget::Cubemap;
case ImageType_1D:
case ImageType_1D_Array:
case ImageType::E1D:
case ImageType::E1D_Array:
default:
throw std::runtime_error("unsupported texture type");
}

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@ -15,17 +15,17 @@ namespace Nz
// TODO: Fill this switch
switch (pixelFormat)
{
case PixelFormat_A8: return GLTextureFormat{ GL_R8, GL_RED, GL_UNSIGNED_BYTE, GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
case PixelFormat_BGR8: return GLTextureFormat{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ONE };
case PixelFormat_BGR8_SRGB: return GLTextureFormat{ GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ONE };
case PixelFormat_BGRA8: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
case PixelFormat_BGRA8_SRGB: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
case PixelFormat_Depth24Stencil8: return GLTextureFormat{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_RED, GL_GREEN, GL_ZERO, GL_ZERO };
case PixelFormat_RGB8: return GLTextureFormat{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ONE };
case PixelFormat_RGB8_SRGB: return GLTextureFormat{ GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ONE };
case PixelFormat_RGBA8: return GLTextureFormat{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat_RGBA8_SRGB: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat_RGBA32F: return GLTextureFormat{ GL_RGBA32F, GL_RGBA, GL_FLOAT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat::A8: return GLTextureFormat{ GL_R8, GL_RED, GL_UNSIGNED_BYTE, GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
case PixelFormat::BGR8: return GLTextureFormat{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ONE };
case PixelFormat::BGR8_SRGB: return GLTextureFormat{ GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ONE };
case PixelFormat::BGRA8: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
case PixelFormat::BGRA8_SRGB: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
case PixelFormat::Depth24Stencil8: return GLTextureFormat{ GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_RED, GL_GREEN, GL_ZERO, GL_ZERO };
case PixelFormat::RGB8: return GLTextureFormat{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ONE };
case PixelFormat::RGB8_SRGB: return GLTextureFormat{ GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ONE };
case PixelFormat::RGBA8: return GLTextureFormat{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat::RGBA8_SRGB: return GLTextureFormat{ GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
case PixelFormat::RGBA32F: return GLTextureFormat{ GL_RGBA32F, GL_RGBA, GL_FLOAT, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
default: break;
}
@ -76,12 +76,12 @@ namespace Nz
{
switch (filter)
{
case FaceSide_None:
case FaceSide::None:
break;
case FaceSide_Back: return GL_BACK;
case FaceSide_Front: return GL_FRONT;
case FaceSide_FrontAndBack: return GL_FRONT_AND_BACK;
case FaceSide::Back: return GL_BACK;
case FaceSide::Front: return GL_FRONT;
case FaceSide::FrontAndBack: return GL_FRONT_AND_BACK;
}
NazaraError("Unhandled FaceSide 0x" + NumberToString(UnderlyingCast(filter), 16));
@ -92,12 +92,12 @@ namespace Nz
{
switch (primitiveMode)
{
case PrimitiveMode_LineList: return GL_LINES;
case PrimitiveMode_LineStrip: return GL_LINE_STRIP;
case PrimitiveMode_PointList: return GL_POINTS;
case PrimitiveMode_TriangleList: return GL_TRIANGLES;
case PrimitiveMode_TriangleStrip: return GL_TRIANGLE_STRIP;
case PrimitiveMode_TriangleFan: return GL_TRIANGLE_FAN;
case PrimitiveMode::LineList: return GL_LINES;
case PrimitiveMode::LineStrip: return GL_LINE_STRIP;
case PrimitiveMode::PointList: return GL_POINTS;
case PrimitiveMode::TriangleList: return GL_TRIANGLES;
case PrimitiveMode::TriangleStrip: return GL_TRIANGLE_STRIP;
case PrimitiveMode::TriangleFan: return GL_TRIANGLE_FAN;
}
NazaraError("Unhandled PrimitiveMode 0x" + NumberToString(UnderlyingCast(primitiveMode), 16));
@ -108,14 +108,14 @@ namespace Nz
{
switch (comparison)
{
case RendererComparison_Always: return GL_ALWAYS;
case RendererComparison_Equal: return GL_EQUAL;
case RendererComparison_Greater: return GL_GREATER;
case RendererComparison_GreaterOrEqual: return GL_GEQUAL;
case RendererComparison_Less: return GL_LESS;
case RendererComparison_LessOrEqual: return GL_LEQUAL;
case RendererComparison_Never: return GL_NEVER;
case RendererComparison_NotEqual: return GL_NOTEQUAL;
case RendererComparison::Always: return GL_ALWAYS;
case RendererComparison::Equal: return GL_EQUAL;
case RendererComparison::Greater: return GL_GREATER;
case RendererComparison::GreaterOrEqual: return GL_GEQUAL;
case RendererComparison::Less: return GL_LESS;
case RendererComparison::LessOrEqual: return GL_LEQUAL;
case RendererComparison::Never: return GL_NEVER;
case RendererComparison::NotEqual: return GL_NOTEQUAL;
}
NazaraError("Unhandled RendererComparison 0x" + NumberToString(UnderlyingCast(comparison), 16));
@ -126,8 +126,8 @@ namespace Nz
{
switch (filter)
{
case SamplerFilter::SamplerFilter_Linear: return GL_LINEAR;
case SamplerFilter::SamplerFilter_Nearest: return GL_NEAREST;
case SamplerFilter::Linear: return GL_LINEAR;
case SamplerFilter::Nearest: return GL_NEAREST;
}
NazaraError("Unhandled SamplerFilter 0x" + NumberToString(UnderlyingCast(filter), 16));
@ -138,24 +138,24 @@ namespace Nz
{
switch (minFilter)
{
case SamplerFilter::SamplerFilter_Linear:
case SamplerFilter::Linear:
{
switch (mipmapFilter)
{
case SamplerMipmapMode_Linear: return GL_LINEAR_MIPMAP_LINEAR;
case SamplerMipmapMode_Nearest: return GL_LINEAR_MIPMAP_NEAREST;
case SamplerMipmapMode::Linear: return GL_LINEAR_MIPMAP_LINEAR;
case SamplerMipmapMode::Nearest: return GL_LINEAR_MIPMAP_NEAREST;
}
NazaraError("Unhandled SamplerFilter 0x" + NumberToString(UnderlyingCast(mipmapFilter), 16));
return {};
}
case SamplerFilter::SamplerFilter_Nearest:
case SamplerFilter::Nearest:
{
switch (mipmapFilter)
{
case SamplerMipmapMode_Linear: return GL_NEAREST_MIPMAP_LINEAR;
case SamplerMipmapMode_Nearest: return GL_NEAREST_MIPMAP_NEAREST;
case SamplerMipmapMode::Linear: return GL_NEAREST_MIPMAP_LINEAR;
case SamplerMipmapMode::Nearest: return GL_NEAREST_MIPMAP_NEAREST;
}
NazaraError("Unhandled SamplerFilter 0x" + NumberToString(UnderlyingCast(mipmapFilter), 16));
@ -171,9 +171,9 @@ namespace Nz
{
switch (wrapMode)
{
case SamplerWrap::SamplerWrap_Clamp: return GL_CLAMP_TO_EDGE;
case SamplerWrap::SamplerWrap_MirroredRepeat: return GL_MIRRORED_REPEAT;
case SamplerWrap::SamplerWrap_Repeat: return GL_REPEAT;
case SamplerWrap::Clamp: return GL_CLAMP_TO_EDGE;
case SamplerWrap::MirroredRepeat: return GL_MIRRORED_REPEAT;
case SamplerWrap::Repeat: return GL_REPEAT;
}
NazaraError("Unhandled SamplerWrap 0x" + NumberToString(UnderlyingCast(wrapMode), 16));
@ -196,14 +196,14 @@ namespace Nz
{
switch (stencilOp)
{
case StencilOperation_Decrement: return GL_DECR;
case StencilOperation_DecrementNoClamp: return GL_DECR_WRAP;
case StencilOperation_Increment: return GL_INCR;
case StencilOperation_IncrementNoClamp: return GL_INCR_WRAP;
case StencilOperation_Invert: return GL_INVERT;
case StencilOperation_Keep: return GL_KEEP;
case StencilOperation_Replace: return GL_REPLACE;
case StencilOperation_Zero: return GL_ZERO;
case StencilOperation::Decrement: return GL_DECR;
case StencilOperation::DecrementNoClamp: return GL_DECR_WRAP;
case StencilOperation::Increment: return GL_INCR;
case StencilOperation::IncrementNoClamp: return GL_INCR_WRAP;
case StencilOperation::Invert: return GL_INVERT;
case StencilOperation::Keep: return GL_KEEP;
case StencilOperation::Replace: return GL_REPLACE;
case StencilOperation::Zero: return GL_ZERO;
}
NazaraError("Unhandled StencilOperation 0x" + NumberToString(UnderlyingCast(stencilOp), 16));

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@ -8,7 +8,6 @@
#define NAZARA_ABSTRACTIMAGE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Math/Box.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Math/Vector3.hpp>
@ -19,14 +18,12 @@ namespace Nz
{
class AbstractImage;
using AbstractImageConstRef = ObjectRef<const AbstractImage>;
using AbstractImageRef = ObjectRef<AbstractImage>;
class NAZARA_UTILITY_API AbstractImage : public RefCounted
class NAZARA_UTILITY_API AbstractImage
{
public:
AbstractImage() = default;
inline AbstractImage(const AbstractImage& image);
AbstractImage(const AbstractImage&) = default;
AbstractImage(AbstractImage&&) noexcept = default;
virtual ~AbstractImage();
UInt8 GetBytesPerPixel() const;
@ -47,6 +44,9 @@ namespace Nz
virtual bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) = 0;
virtual bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) = 0;
virtual bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) = 0;
AbstractImage& operator=(const AbstractImage&) = default;
AbstractImage& operator=(AbstractImage&&) noexcept = default;
};
}

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@ -6,10 +6,6 @@
namespace Nz
{
inline AbstractImage::AbstractImage(const AbstractImage&) :
RefCounted()
{
}
}
#include <Nazara/Utility/DebugOff.hpp>

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@ -12,6 +12,7 @@
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <memory>
namespace Nz
{
@ -30,7 +31,7 @@ namespace Nz
virtual void Clear() = 0;
virtual const Rectf& GetBounds() const = 0;
virtual Font* GetFont(std::size_t index) const = 0;
virtual const std::shared_ptr<Font>& GetFont(std::size_t index) const = 0;
virtual std::size_t GetFontCount() const = 0;
virtual const Glyph& GetGlyph(std::size_t index) const = 0;
virtual std::size_t GetGlyphCount() const = 0;

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@ -14,20 +14,20 @@ namespace Nz
return ComponentType{};
}
template<> constexpr ComponentType ComponentTypeId<Color>() { return ComponentType_Color; }
template<> constexpr ComponentType ComponentTypeId<double>() { return ComponentType_Double1; }
template<> constexpr ComponentType ComponentTypeId<Vector2d>() { return ComponentType_Double2; }
template<> constexpr ComponentType ComponentTypeId<Vector3d>() { return ComponentType_Double3; }
template<> constexpr ComponentType ComponentTypeId<Vector4d>() { return ComponentType_Double4; }
template<> constexpr ComponentType ComponentTypeId<float>() { return ComponentType_Float1; }
template<> constexpr ComponentType ComponentTypeId<Vector2f>() { return ComponentType_Float2; }
template<> constexpr ComponentType ComponentTypeId<Vector3f>() { return ComponentType_Float3; }
template<> constexpr ComponentType ComponentTypeId<Vector4f>() { return ComponentType_Float4; }
template<> constexpr ComponentType ComponentTypeId<int>() { return ComponentType_Int1; }
template<> constexpr ComponentType ComponentTypeId<Vector2i>() { return ComponentType_Int2; }
template<> constexpr ComponentType ComponentTypeId<Vector3i>() { return ComponentType_Int3; }
template<> constexpr ComponentType ComponentTypeId<Vector4i>() { return ComponentType_Int4; }
template<> constexpr ComponentType ComponentTypeId<Quaternionf>() { return ComponentType_Quaternion; }
template<> constexpr ComponentType ComponentTypeId<Color>() { return ComponentType::Color; }
template<> constexpr ComponentType ComponentTypeId<double>() { return ComponentType::Double1; }
template<> constexpr ComponentType ComponentTypeId<Vector2d>() { return ComponentType::Double2; }
template<> constexpr ComponentType ComponentTypeId<Vector3d>() { return ComponentType::Double3; }
template<> constexpr ComponentType ComponentTypeId<Vector4d>() { return ComponentType::Double4; }
template<> constexpr ComponentType ComponentTypeId<float>() { return ComponentType::Float1; }
template<> constexpr ComponentType ComponentTypeId<Vector2f>() { return ComponentType::Float2; }
template<> constexpr ComponentType ComponentTypeId<Vector3f>() { return ComponentType::Float3; }
template<> constexpr ComponentType ComponentTypeId<Vector4f>() { return ComponentType::Float4; }
template<> constexpr ComponentType ComponentTypeId<int>() { return ComponentType::Int1; }
template<> constexpr ComponentType ComponentTypeId<Vector2i>() { return ComponentType::Int2; }
template<> constexpr ComponentType ComponentTypeId<Vector3i>() { return ComponentType::Int3; }
template<> constexpr ComponentType ComponentTypeId<Vector4i>() { return ComponentType::Int4; }
template<> constexpr ComponentType ComponentTypeId<Quaternionf>() { return ComponentType::Quaternion; }
template<typename T>
constexpr ComponentType GetComponentTypeOf()

View File

@ -10,8 +10,6 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
@ -38,23 +36,18 @@ namespace Nz
struct SequenceJoint;
class Skeleton;
using AnimationConstRef = ObjectRef<const Animation>;
using AnimationLibrary = ObjectLibrary<Animation>;
using AnimationLoader = ResourceLoader<Animation, AnimationParams>;
using AnimationManager = ResourceManager<Animation, AnimationParams>;
using AnimationRef = ObjectRef<Animation>;
struct AnimationImpl;
class NAZARA_UTILITY_API Animation : public RefCounted, public Resource
class NAZARA_UTILITY_API Animation : public Resource
{
friend AnimationLibrary;
friend AnimationLoader;
friend AnimationManager;
friend class Utility;
public:
Animation() = default;
Animation();
Animation(const Animation&) = delete;
Animation(Animation&&) noexcept;
~Animation();
bool AddSequence(const Sequence& sequence);
@ -86,26 +79,15 @@ namespace Nz
void RemoveSequence(const std::string& sequenceName);
void RemoveSequence(std::size_t index);
template<typename... Args> static AnimationRef New(Args&&... args);
Animation& operator=(const Animation&) = delete;
Animation& operator=(Animation&&) noexcept;
static AnimationRef LoadFromFile(const std::filesystem::path& filePath, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromStream(Stream& stream, const AnimationParams& params = AnimationParams());
// Signals:
NazaraSignal(OnAnimationDestroy, const Animation* /*animation*/);
NazaraSignal(OnAnimationRelease, const Animation* /*animation*/);
static std::shared_ptr<Animation> LoadFromFile(const std::filesystem::path& filePath, const AnimationParams& params = AnimationParams());
static std::shared_ptr<Animation> LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params = AnimationParams());
static std::shared_ptr<Animation> LoadFromStream(Stream& stream, const AnimationParams& params = AnimationParams());
private:
static bool Initialize();
static void Uninitialize();
MovablePtr<AnimationImpl> m_impl = nullptr;
static AnimationLibrary::LibraryMap s_library;
static AnimationLoader::LoaderList s_loaders;
static AnimationManager::ManagerMap s_managerMap;
static AnimationManager::ManagerParams s_managerParameters;
std::unique_ptr<AnimationImpl> m_impl;
};
}

View File

@ -2,19 +2,12 @@
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Animation.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
template<typename... Args>
AnimationRef Animation::New(Args&&... args)
{
std::unique_ptr<Animation> object(new Animation(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@ -8,37 +8,30 @@
#define NAZARA_BUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/AbstractBuffer.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <array>
#include <functional>
namespace Nz
{
class Buffer;
using BufferConstRef = ObjectRef<const Buffer>;
using BufferRef = ObjectRef<Buffer>;
class NAZARA_UTILITY_API Buffer : public RefCounted
class NAZARA_UTILITY_API Buffer
{
friend class Utility;
public:
using BufferFactory = AbstractBuffer* (*)(Buffer* parent, BufferType type);
using BufferFactory = std::function<std::unique_ptr<AbstractBuffer>(Buffer* parent, BufferType type)>;
Buffer(BufferType type);
Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage::Software, BufferUsageFlags usage = 0);
Buffer(const Buffer&) = delete;
Buffer(Buffer&&) = delete;
~Buffer();
~Buffer() = default;
bool CopyContent(const BufferRef& buffer);
bool CopyContent(const Buffer& buffer);
bool Create(UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
bool Create(UInt32 size, DataStorage storage = DataStorage::Software, BufferUsageFlags usage = 0);
void Destroy();
bool Fill(const void* data, UInt32 offset, UInt32 size);
@ -64,13 +57,8 @@ namespace Nz
Buffer& operator=(Buffer&&) = delete;
static bool IsStorageSupported(DataStorage storage);
template<typename... Args> static BufferRef New(Args&&... args);
static void SetBufferFactory(DataStorage storage, BufferFactory func);
// Signals:
NazaraSignal(OnBufferDestroy, const Buffer* /*buffer*/);
NazaraSignal(OnBufferRelease, const Buffer* /*buffer*/);
private:
static bool Initialize();
static void Uninitialize();
@ -80,7 +68,7 @@ namespace Nz
BufferUsageFlags m_usage;
UInt32 m_size;
static std::array<BufferFactory, DataStorage_Max + 1> s_bufferFactories;
static std::array<BufferFactory, DataStorageCount> s_bufferFactories;
};
}

View File

@ -41,15 +41,6 @@ namespace Nz
{
return m_impl != nullptr;
}
template<typename... Args>
BufferRef Buffer::New(Args&&... args)
{
std::unique_ptr<Buffer> object(new Buffer(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@ -11,12 +11,12 @@
namespace Nz
{
enum AnimationType
enum class AnimationType
{
AnimationType_Skeletal,
AnimationType_Static,
Skeletal,
Static,
AnimationType_Max = AnimationType_Static
Max = Static
};
enum class BlendEquation
@ -46,286 +46,281 @@ namespace Nz
Zero
};
enum BufferAccess
enum class BufferAccess
{
BufferAccess_DiscardAndWrite,
BufferAccess_ReadOnly,
BufferAccess_ReadWrite,
BufferAccess_WriteOnly,
DiscardAndWrite,
ReadOnly,
ReadWrite,
WriteOnly,
BufferAccess_Max = BufferAccess_WriteOnly
Max = WriteOnly
};
enum BufferType
enum class BufferType
{
BufferType_Index,
BufferType_Vertex,
BufferType_Uniform,
Index,
Vertex,
Uniform,
BufferType_Max = BufferType_Uniform
Max = Uniform
};
enum BufferUsage
enum class BufferUsage
{
BufferUsage_DeviceLocal,
BufferUsage_DirectMapping,
BufferUsage_Dynamic,
BufferUsage_PersistentMapping,
DeviceLocal,
DirectMapping,
Dynamic,
PersistentMapping,
BufferUsage_Max = BufferUsage_DirectMapping
Max = DirectMapping
};
template<>
struct EnumAsFlags<BufferUsage>
{
static constexpr BufferUsage max = BufferUsage_Max;
static constexpr BufferUsage max = BufferUsage::Max;
};
using BufferUsageFlags = Flags<BufferUsage>;
enum ComponentType
enum class ComponentType
{
ComponentType_Color,
ComponentType_Double1,
ComponentType_Double2,
ComponentType_Double3,
ComponentType_Double4,
ComponentType_Float1,
ComponentType_Float2,
ComponentType_Float3,
ComponentType_Float4,
ComponentType_Int1,
ComponentType_Int2,
ComponentType_Int3,
ComponentType_Int4,
ComponentType_Quaternion,
Color,
Double1,
Double2,
Double3,
Double4,
Float1,
Float2,
Float3,
Float4,
Int1,
Int2,
Int3,
Int4,
Quaternion,
ComponentType_Max = ComponentType_Quaternion
Max = Quaternion
};
enum CubemapFace
constexpr std::size_t ComponentTypeCount = static_cast<std::size_t>(ComponentType::Max) + 1;
enum class CubemapFace
{
// This enumeration is intended to replace the "z" argument of Image's methods containing cubemap
// The order is X, -X, Y, -Y, Z, -Z
CubemapFace_PositiveX = 0,
CubemapFace_PositiveY = 2,
CubemapFace_PositiveZ = 4,
CubemapFace_NegativeX = 1,
CubemapFace_NegativeY = 3,
CubemapFace_NegativeZ = 5,
PositiveX = 0,
PositiveY = 2,
PositiveZ = 4,
NegativeX = 1,
NegativeY = 3,
NegativeZ = 5,
CubemapFace_Max = CubemapFace_NegativeZ
Max = NegativeZ
};
enum DataStorage
enum class DataStorage
{
DataStorage_Hardware,
DataStorage_Software,
Hardware,
Software,
DataStorage_Max = DataStorage_Software
Max = Software
};
enum FaceFilling
{
FaceFilling_Fill,
FaceFilling_Line,
FaceFilling_Point,
constexpr std::size_t DataStorageCount = static_cast<std::size_t>(DataStorage::Max) + 1;
FaceFilling_Max = FaceFilling_Point
enum class FaceFilling
{
Fill,
Line,
Point,
Max = Point
};
enum FaceSide
enum class FaceSide
{
FaceSide_None,
None,
FaceSide_Back,
FaceSide_Front,
FaceSide_FrontAndBack,
Back,
Front,
FrontAndBack,
FaceSide_Max = FaceSide_FrontAndBack
Max = FrontAndBack
};
enum ImageType
enum class ImageType
{
ImageType_1D,
ImageType_1D_Array,
ImageType_2D,
ImageType_2D_Array,
ImageType_3D,
ImageType_Cubemap,
E1D,
E1D_Array,
E2D,
E2D_Array,
E3D,
Cubemap,
ImageType_Max = ImageType_Cubemap
Max = Cubemap
};
constexpr std::size_t ImageTypeCount = static_cast<std::size_t>(ImageType_Max) + 1;
constexpr std::size_t ImageTypeCount = static_cast<std::size_t>(ImageType::Max) + 1;
enum NodeType
enum class NodeType
{
NodeType_Default, // Node
NodeType_Scene, // SceneNode (Graphics)
NodeType_Skeletal, ///TODO
Default, // Node
Scene, // SceneNode (Graphics)
Skeletal, ///TODO
NodeType_Max = NodeType_Skeletal
Max = Skeletal
};
enum PixelFormatContent
enum class PixelFormatContent
{
PixelFormatContent_Undefined = -1,
Undefined = -1,
PixelFormatContent_ColorRGBA,
PixelFormatContent_Depth,
PixelFormatContent_DepthStencil,
PixelFormatContent_Stencil,
ColorRGBA,
Depth,
DepthStencil,
Stencil,
PixelFormatContent_Max = PixelFormatContent_Stencil
Max = Stencil
};
enum PixelFormat
enum class PixelFormat
{
PixelFormat_Undefined = -1,
Undefined = -1,
PixelFormat_A8, // 1*uint8
PixelFormat_BGR8, // 3*uint8
PixelFormat_BGR8_SRGB, // 3*uint8
PixelFormat_BGRA8, // 4*uint8
PixelFormat_BGRA8_SRGB, // 4*uint8
PixelFormat_DXT1,
PixelFormat_DXT3,
PixelFormat_DXT5,
PixelFormat_L8, // 1*uint8
PixelFormat_LA8, // 2*uint8
PixelFormat_R8, // 1*uint8
PixelFormat_R8I, // 1*int8
PixelFormat_R8UI, // 1*uint8
PixelFormat_R16, // 1*uint16
PixelFormat_R16F, // 1*half
PixelFormat_R16I, // 1*int16
PixelFormat_R16UI, // 1*uint16
PixelFormat_R32F, // 1*float
PixelFormat_R32I, // 1*uint16
PixelFormat_R32UI, // 1*uint32
PixelFormat_RG8, // 2*int8
PixelFormat_RG8I, // 2*int8
PixelFormat_RG8UI, // 2*uint8
PixelFormat_RG16, // 2*uint16
PixelFormat_RG16F, // 2*half
PixelFormat_RG16I, // 2*int16
PixelFormat_RG16UI, // 2*uint16
PixelFormat_RG32F, // 2*float
PixelFormat_RG32I, // 2*uint16
PixelFormat_RG32UI, // 2*uint32
PixelFormat_RGB5A1, // 3*uint5 + alpha bit
PixelFormat_RGB8, // 3*uint8
PixelFormat_RGB8_SRGB, // 3*uint8
PixelFormat_RGB16F, // 3*half
PixelFormat_RGB16I, // 4*int16
PixelFormat_RGB16UI, // 4*uint16
PixelFormat_RGB32F, // 3*float
PixelFormat_RGB32I, // 4*int32
PixelFormat_RGB32UI, // 4*uint32
PixelFormat_RGBA4, // 4*uint4
PixelFormat_RGBA8, // 4*uint8
PixelFormat_RGBA8_SRGB, // 4*uint8
PixelFormat_RGBA16F, // 4*half
PixelFormat_RGBA16I, // 4*int16
PixelFormat_RGBA16UI, // 4*uint16
PixelFormat_RGBA32F, // 4*float
PixelFormat_RGBA32I, // 4*int32
PixelFormat_RGBA32UI, // 4*uint32
PixelFormat_Depth16,
PixelFormat_Depth24,
PixelFormat_Depth24Stencil8,
PixelFormat_Depth32,
PixelFormat_Stencil1,
PixelFormat_Stencil4,
PixelFormat_Stencil8,
PixelFormat_Stencil16,
A8, // 1*uint8
BGR8, // 3*uint8
BGR8_SRGB, // 3*uint8
BGRA8, // 4*uint8
BGRA8_SRGB, // 4*uint8
DXT1,
DXT3,
DXT5,
L8, // 1*uint8
LA8, // 2*uint8
R8, // 1*uint8
R8I, // 1*int8
R8UI, // 1*uint8
R16, // 1*uint16
R16F, // 1*half
R16I, // 1*int16
R16UI, // 1*uint16
R32F, // 1*float
R32I, // 1*uint16
R32UI, // 1*uint32
RG8, // 2*int8
RG8I, // 2*int8
RG8UI, // 2*uint8
RG16, // 2*uint16
RG16F, // 2*half
RG16I, // 2*int16
RG16UI, // 2*uint16
RG32F, // 2*float
RG32I, // 2*uint16
RG32UI, // 2*uint32
RGB5A1, // 3*uint5 + alpha bit
RGB8, // 3*uint8
RGB8_SRGB, // 3*uint8
RGB16F, // 3*half
RGB16I, // 4*int16
RGB16UI, // 4*uint16
RGB32F, // 3*float
RGB32I, // 4*int32
RGB32UI, // 4*uint32
RGBA4, // 4*uint4
RGBA8, // 4*uint8
RGBA8_SRGB, // 4*uint8
RGBA16F, // 4*half
RGBA16I, // 4*int16
RGBA16UI, // 4*uint16
RGBA32F, // 4*float
RGBA32I, // 4*int32
RGBA32UI, // 4*uint32
Depth16,
Depth24,
Depth24Stencil8,
Depth32,
Stencil1,
Stencil4,
Stencil8,
Stencil16,
PixelFormat_Max = PixelFormat_Stencil16
Max = Stencil16
};
enum PixelFormatSubType
{
PixelFormatSubType_Compressed, // Opaque
PixelFormatSubType_Double, // F64
PixelFormatSubType_Float, // F32
PixelFormatSubType_Half, // F16
PixelFormatSubType_Int, // Signed integer
PixelFormatSubType_Unsigned, // Unsigned integer
constexpr std::size_t PixelFormatCount = static_cast<std::size_t>(PixelFormat::Max) + 1;
PixelFormatSubType_Max = PixelFormatSubType_Unsigned
enum class PixelFormatSubType
{
Compressed, // Opaque
Double, // F64
Float, // F32
Half, // F16
Int, // Signed integer
Unsigned, // Unsigned integer
Max = Unsigned
};
enum PixelFlipping
enum class PixelFlipping
{
PixelFlipping_Horizontally,
PixelFlipping_Vertically,
Horizontally,
Vertically,
PixelFlipping_Max = PixelFlipping_Vertically
Max = Vertically
};
enum PrimitiveMode
{
PrimitiveMode_LineList,
PrimitiveMode_LineStrip,
PrimitiveMode_PointList,
PrimitiveMode_TriangleList,
PrimitiveMode_TriangleStrip,
PrimitiveMode_TriangleFan,
constexpr std::size_t PixelFlippingCount = static_cast<std::size_t>(PixelFlipping::Max) + 1;
PrimitiveMode_Max = PrimitiveMode_TriangleFan
enum class PrimitiveMode
{
LineList,
LineStrip,
PointList,
TriangleList,
TriangleStrip,
TriangleFan,
Max = TriangleFan
};
enum RendererComparison
enum class RendererComparison
{
RendererComparison_Always,
RendererComparison_Equal,
RendererComparison_Greater,
RendererComparison_GreaterOrEqual,
RendererComparison_Less,
RendererComparison_LessOrEqual,
RendererComparison_Never,
RendererComparison_NotEqual,
Always,
Equal,
Greater,
GreaterOrEqual,
Less,
LessOrEqual,
Never,
NotEqual,
RendererComparison_Max = RendererComparison_NotEqual
Max = NotEqual
};
enum RendererParameter
enum class SamplerFilter
{
RendererParameter_Blend,
RendererParameter_ColorWrite,
RendererParameter_DepthBuffer,
RendererParameter_DepthWrite,
RendererParameter_FaceCulling,
RendererParameter_ScissorTest,
RendererParameter_StencilTest,
Linear,
Nearest,
RendererParameter_Max = RendererParameter_StencilTest
Max = Nearest
};
enum SamplerFilter
enum class SamplerMipmapMode
{
SamplerFilter_Linear,
SamplerFilter_Nearest,
Linear,
Nearest,
SamplerFilter_Max = SamplerFilter_Nearest
Max = Nearest
};
enum SamplerMipmapMode
enum class SamplerWrap
{
SamplerMipmapMode_Linear,
SamplerMipmapMode_Nearest,
Clamp,
MirroredRepeat,
Repeat,
SamplerMipmapMode_Max = SamplerMipmapMode_Nearest
};
enum SamplerWrap
{
SamplerWrap_Clamp,
SamplerWrap_MirroredRepeat,
SamplerWrap_Repeat,
SamplerWrap_Max = SamplerWrap_Repeat
Max = Repeat
};
enum class ShaderStageType
@ -348,95 +343,95 @@ namespace Nz
constexpr ShaderStageTypeFlags ShaderStageType_All = ShaderStageType::Fragment | ShaderStageType::Vertex;
enum StructFieldType
enum class StructFieldType
{
StructFieldType_Bool1,
StructFieldType_Bool2,
StructFieldType_Bool3,
StructFieldType_Bool4,
StructFieldType_Float1,
StructFieldType_Float2,
StructFieldType_Float3,
StructFieldType_Float4,
StructFieldType_Double1,
StructFieldType_Double2,
StructFieldType_Double3,
StructFieldType_Double4,
StructFieldType_Int1,
StructFieldType_Int2,
StructFieldType_Int3,
StructFieldType_Int4,
StructFieldType_UInt1,
StructFieldType_UInt2,
StructFieldType_UInt3,
StructFieldType_UInt4,
Bool1,
Bool2,
Bool3,
Bool4,
Float1,
Float2,
Float3,
Float4,
Double1,
Double2,
Double3,
Double4,
Int1,
Int2,
Int3,
Int4,
UInt1,
UInt2,
UInt3,
UInt4,
StructFieldType_Max = StructFieldType_UInt4
Max = UInt4
};
enum StructLayout
enum class StructLayout
{
StructLayout_Packed,
StructLayout_Std140,
Packed,
Std140,
StructLayout_Max = StructLayout_Std140
Max = Std140
};
enum StencilOperation
enum class StencilOperation
{
StencilOperation_Decrement,
StencilOperation_DecrementNoClamp,
StencilOperation_Increment,
StencilOperation_IncrementNoClamp,
StencilOperation_Invert,
StencilOperation_Keep,
StencilOperation_Replace,
StencilOperation_Zero,
Decrement,
DecrementNoClamp,
Increment,
IncrementNoClamp,
Invert,
Keep,
Replace,
Zero,
StencilOperation_Max = StencilOperation_Zero
Max = Zero
};
enum TextAlign
enum class TextAlign
{
TextAlign_Left,
TextAlign_Middle,
TextAlign_Right,
Left,
Middle,
Right,
TextAlign_Max = TextAlign_Right
Max = Right
};
enum TextStyle
enum class TextStyle
{
TextStyle_Bold,
TextStyle_Italic,
TextStyle_StrikeThrough,
TextStyle_Underlined,
Bold,
Italic,
StrikeThrough,
Underlined,
TextStyle_Max = TextStyle_Underlined
Max = Underlined
};
template<>
struct EnumAsFlags<TextStyle>
{
static constexpr TextStyle max = TextStyle_Max;
static constexpr TextStyle max = TextStyle::Max;
};
using TextStyleFlags = Flags<TextStyle>;
constexpr TextStyleFlags TextStyle_Regular = 0;
enum VertexComponent
enum class VertexComponent
{
VertexComponent_Unused = -1,
Unused = -1,
VertexComponent_Color,
VertexComponent_Normal,
VertexComponent_Position,
VertexComponent_Tangent,
VertexComponent_TexCoord,
VertexComponent_Userdata,
Color,
Normal,
Position,
Tangent,
TexCoord,
Userdata,
VertexComponent_Max = VertexComponent_Userdata
Max = Userdata
};
enum class VertexInputRate
@ -445,26 +440,28 @@ namespace Nz
Vertex
};
enum VertexLayout
enum class VertexLayout
{
// Predefined declarations for rendering
VertexLayout_XY,
VertexLayout_XY_Color,
VertexLayout_XY_UV,
VertexLayout_XYZ,
VertexLayout_XYZ_Color,
VertexLayout_XYZ_Color_UV,
VertexLayout_XYZ_Normal,
VertexLayout_XYZ_Normal_UV,
VertexLayout_XYZ_Normal_UV_Tangent,
VertexLayout_XYZ_Normal_UV_Tangent_Skinning,
VertexLayout_XYZ_UV,
XY,
XY_Color,
XY_UV,
XYZ,
XYZ_Color,
XYZ_Color_UV,
XYZ_Normal,
XYZ_Normal_UV,
XYZ_Normal_UV_Tangent,
XYZ_Normal_UV_Tangent_Skinning,
XYZ_UV,
// Predefined declarations for instancing
VertexLayout_Matrix4,
Matrix4,
VertexLayout_Max = VertexLayout_Matrix4
Max = Matrix4
};
constexpr std::size_t VertexLayoutCount = static_cast<std::size_t>(VertexLayout::Max) + 1;
}
#endif // NAZARA_ENUMS_UTILITY_HPP

View File

@ -25,7 +25,7 @@ namespace Nz
inline std::size_t FieldOffsets::GetAlignedSize() const
{
if (m_layout == StructLayout_Std140)
if (m_layout == StructLayout::Std140)
return Align(m_size, m_largestFieldAlignment);
else
return m_size;
@ -40,43 +40,43 @@ namespace Nz
{
switch (layout)
{
case StructLayout_Packed:
case StructLayout::Packed:
return 1;
case StructLayout_Std140:
case StructLayout::Std140:
{
switch (fieldType)
{
case StructFieldType_Bool1:
case StructFieldType_Float1:
case StructFieldType_Int1:
case StructFieldType_UInt1:
case StructFieldType::Bool1:
case StructFieldType::Float1:
case StructFieldType::Int1:
case StructFieldType::UInt1:
return 4;
case StructFieldType_Bool2:
case StructFieldType_Float2:
case StructFieldType_Int2:
case StructFieldType_UInt2:
case StructFieldType::Bool2:
case StructFieldType::Float2:
case StructFieldType::Int2:
case StructFieldType::UInt2:
return 2 * 4;
case StructFieldType_Bool3:
case StructFieldType_Float3:
case StructFieldType_Int3:
case StructFieldType_UInt3:
case StructFieldType_Bool4:
case StructFieldType_Float4:
case StructFieldType_Int4:
case StructFieldType_UInt4:
case StructFieldType::Bool3:
case StructFieldType::Float3:
case StructFieldType::Int3:
case StructFieldType::UInt3:
case StructFieldType::Bool4:
case StructFieldType::Float4:
case StructFieldType::Int4:
case StructFieldType::UInt4:
return 4 * 4;
case StructFieldType_Double1:
case StructFieldType::Double1:
return 8;
case StructFieldType_Double2:
case StructFieldType::Double2:
return 2 * 8;
case StructFieldType_Double3:
case StructFieldType_Double4:
case StructFieldType::Double3:
case StructFieldType::Double4:
return 4 * 8;
}
}
@ -89,32 +89,32 @@ namespace Nz
{
switch (fieldType)
{
case StructFieldType_Bool1:
case StructFieldType_Double1:
case StructFieldType_Float1:
case StructFieldType_Int1:
case StructFieldType_UInt1:
case StructFieldType::Bool1:
case StructFieldType::Double1:
case StructFieldType::Float1:
case StructFieldType::Int1:
case StructFieldType::UInt1:
return 1;
case StructFieldType_Bool2:
case StructFieldType_Double2:
case StructFieldType_Float2:
case StructFieldType_Int2:
case StructFieldType_UInt2:
case StructFieldType::Bool2:
case StructFieldType::Double2:
case StructFieldType::Float2:
case StructFieldType::Int2:
case StructFieldType::UInt2:
return 2;
case StructFieldType_Bool3:
case StructFieldType_Double3:
case StructFieldType_Float3:
case StructFieldType_Int3:
case StructFieldType_UInt3:
case StructFieldType::Bool3:
case StructFieldType::Double3:
case StructFieldType::Float3:
case StructFieldType::Int3:
case StructFieldType::UInt3:
return 3;
case StructFieldType_Bool4:
case StructFieldType_Double4:
case StructFieldType_Float4:
case StructFieldType_Int4:
case StructFieldType_UInt4:
case StructFieldType::Bool4:
case StructFieldType::Double4:
case StructFieldType::Float4:
case StructFieldType::Int4:
case StructFieldType::UInt4:
return 4;
}
@ -125,40 +125,40 @@ namespace Nz
{
switch (fieldType)
{
case StructFieldType_Bool1:
case StructFieldType_Float1:
case StructFieldType_Int1:
case StructFieldType_UInt1:
case StructFieldType::Bool1:
case StructFieldType::Float1:
case StructFieldType::Int1:
case StructFieldType::UInt1:
return 4;
case StructFieldType_Bool2:
case StructFieldType_Float2:
case StructFieldType_Int2:
case StructFieldType_UInt2:
case StructFieldType::Bool2:
case StructFieldType::Float2:
case StructFieldType::Int2:
case StructFieldType::UInt2:
return 2 * 4;
case StructFieldType_Bool3:
case StructFieldType_Float3:
case StructFieldType_Int3:
case StructFieldType_UInt3:
case StructFieldType::Bool3:
case StructFieldType::Float3:
case StructFieldType::Int3:
case StructFieldType::UInt3:
return 3 * 4;
case StructFieldType_Bool4:
case StructFieldType_Float4:
case StructFieldType_Int4:
case StructFieldType_UInt4:
case StructFieldType::Bool4:
case StructFieldType::Float4:
case StructFieldType::Int4:
case StructFieldType::UInt4:
return 4 * 4;
case StructFieldType_Double1:
case StructFieldType::Double1:
return 8;
case StructFieldType_Double2:
case StructFieldType::Double2:
return 2 * 8;
case StructFieldType_Double3:
case StructFieldType::Double3:
return 3 * 8;
case StructFieldType_Double4:
case StructFieldType::Double4:
return 4 * 8;
}

View File

@ -11,7 +11,6 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceParameters.hpp>
@ -32,12 +31,10 @@ namespace Nz
struct FontGlyph;
using FontConstRef = ObjectRef<const Font>;
using FontLibrary = ObjectLibrary<Font>;
using FontLoader = ResourceLoader<Font, FontParams>;
using FontRef = ObjectRef<Font>;
class NAZARA_UTILITY_API Font : public RefCounted, public Resource
class NAZARA_UTILITY_API Font : public Resource
{
friend FontLibrary;
friend FontLoader;
@ -85,15 +82,13 @@ namespace Nz
Font& operator=(Font&&) = delete;
static std::shared_ptr<AbstractAtlas> GetDefaultAtlas();
static const FontRef& GetDefault();
static const std::shared_ptr<Font>& GetDefault();
static unsigned int GetDefaultGlyphBorder();
static unsigned int GetDefaultMinimumStepSize();
static FontRef OpenFromFile(const std::filesystem::path& filePath, const FontParams& params = FontParams());
static FontRef OpenFromMemory(const void* data, std::size_t size, const FontParams& params = FontParams());
static FontRef OpenFromStream(Stream& stream, const FontParams& params = FontParams());
template<typename... Args> static FontRef New(Args&&... args);
static std::shared_ptr<Font> OpenFromFile(const std::filesystem::path& filePath, const FontParams& params = FontParams());
static std::shared_ptr<Font> OpenFromMemory(const void* data, std::size_t size, const FontParams& params = FontParams());
static std::shared_ptr<Font> OpenFromStream(Stream& stream, const FontParams& params = FontParams());
static void SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
static void SetDefaultGlyphBorder(unsigned int borderSize);
@ -154,9 +149,7 @@ namespace Nz
unsigned int m_minimumStepSize;
static std::shared_ptr<AbstractAtlas> s_defaultAtlas;
static FontRef s_defaultFont;
static FontLibrary::LibraryMap s_library;
static FontLoader::LoaderList s_loaders;
static std::shared_ptr<Font> s_defaultFont;
static unsigned int s_defaultGlyphBorder;
static unsigned int s_defaultMinimumStepSize;
};

View File

@ -2,19 +2,12 @@
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Font.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
template<typename... Args>
FontRef Font::New(Args&&... args)
{
std::unique_ptr<Font> object(new Font(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@ -27,7 +27,7 @@ namespace Nz
struct NAZARA_UTILITY_API ImageParams : ResourceParameters
{
// Le format dans lequel l'image doit être chargée (Undefined pour le format le plus proche de l'original)
PixelFormat loadFormat = PixelFormat_Undefined;
PixelFormat loadFormat = PixelFormat::Undefined;
// Le nombre de niveaux de mipmaps maximum devant être créé
UInt8 levelCount = 0;
@ -37,21 +37,13 @@ namespace Nz
class Image;
using ImageConstRef = ObjectRef<const Image>;
using ImageLibrary = ObjectLibrary<Image>;
using ImageLoader = ResourceLoader<Image, ImageParams>;
using ImageManager = ResourceManager<Image, ImageParams>;
using ImageRef = ObjectRef<Image>;
using ImageSaver = ResourceSaver<Image, ImageParams>;
class NAZARA_UTILITY_API Image : public AbstractImage, public Resource
{
friend ImageLibrary;
friend ImageLoader;
friend ImageManager;
friend ImageSaver;
friend class Utility;
public:
struct SharedImage;
@ -63,7 +55,7 @@ namespace Nz
bool Convert(PixelFormat format);
void Copy(const Image* source, const Boxui& srcBox, const Vector3ui& dstPos);
void Copy(const Image& source, const Boxui& srcBox, const Vector3ui& dstPos);
bool Create(ImageType type, PixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, UInt8 levelCount = 1);
void Destroy();
@ -118,23 +110,21 @@ namespace Nz
static UInt8 GetMaxLevel(ImageType type, unsigned int width, unsigned int height, unsigned int depth = 1);
// Load
static ImageRef LoadFromFile(const std::filesystem::path& filePath, const ImageParams& params = ImageParams());
static ImageRef LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams());
static ImageRef LoadFromStream(Stream& stream, const ImageParams& params = ImageParams());
static std::shared_ptr<Image> LoadFromFile(const std::filesystem::path& filePath, const ImageParams& params = ImageParams());
static std::shared_ptr<Image> LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams());
static std::shared_ptr<Image> LoadFromStream(Stream& stream, const ImageParams& params = ImageParams());
// LoadArray
static ImageRef LoadArrayFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static ImageRef LoadArrayFromImage(const Image* image, const Vector2ui& atlasSize = Vector2ui(2, 2));
static ImageRef LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static ImageRef LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static std::shared_ptr<Image> LoadArrayFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static std::shared_ptr<Image> LoadArrayFromImage(const Image& image, const Vector2ui& atlasSize = Vector2ui(2, 2));
static std::shared_ptr<Image> LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static std::shared_ptr<Image> LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
// LoadCubemap
static ImageRef LoadCubemapFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
static ImageRef LoadCubemapFromImage(const Image* image, const CubemapParams& params = CubemapParams());
static ImageRef LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
static ImageRef LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
template<typename... Args> static ImageRef New(Args&&... args);
static std::shared_ptr<Image> LoadCubemapFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
static std::shared_ptr<Image> LoadCubemapFromImage(const Image& image, const CubemapParams& params = CubemapParams());
static std::shared_ptr<Image> LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
static std::shared_ptr<Image> LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
struct SharedImage
{
@ -163,24 +153,11 @@ namespace Nz
static SharedImage emptyImage;
// Signals:
NazaraSignal(OnImageDestroy, const Image* /*image*/);
NazaraSignal(OnImageRelease, const Image* /*image*/);
private:
void EnsureOwnership();
void ReleaseImage();
static bool Initialize();
static void Uninitialize();
SharedImage* m_sharedImage;
static ImageLibrary::LibraryMap s_library;
static ImageLoader::LoaderList s_loaders;
static ImageManager::ManagerMap s_managerMap;
static ImageManager::ManagerParams s_managerParameters;
static ImageSaver::SaverList s_savers;
};
}

View File

@ -2,19 +2,12 @@
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Image.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
template<typename... Args>
ImageRef Image::New(Args&&... args)
{
std::unique_ptr<Image> object(new Image(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@ -8,34 +8,27 @@
#define NAZARA_INDEXBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/Buffer.hpp>
namespace Nz
{
class IndexBuffer;
using IndexBufferConstRef = ObjectRef<const IndexBuffer>;
using IndexBufferRef = ObjectRef<IndexBuffer>;
class NAZARA_UTILITY_API IndexBuffer : public RefCounted
class NAZARA_UTILITY_API IndexBuffer
{
public:
IndexBuffer() = default;
IndexBuffer(bool largeIndices, BufferRef buffer);
IndexBuffer(bool largeIndices, BufferRef buffer, std::size_t offset, std::size_t size);
IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer);
IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
IndexBuffer(bool largeIndices, std::size_t length, DataStorage storage, BufferUsageFlags usage);
IndexBuffer(const IndexBuffer& indexBuffer);
IndexBuffer(IndexBuffer&&) = delete;
~IndexBuffer();
IndexBuffer(const IndexBuffer&) = default;
IndexBuffer(IndexBuffer&&) noexcept = default;
~IndexBuffer() = default;
unsigned int ComputeCacheMissCount() const;
bool Fill(const void* data, std::size_t startIndex, std::size_t length);
bool FillRaw(const void* data, std::size_t offset, std::size_t size);
inline const BufferRef& GetBuffer() const;
inline const std::shared_ptr<Buffer>& GetBuffer() const;
inline std::size_t GetEndOffset() const;
inline std::size_t GetIndexCount() const;
inline std::size_t GetStride() const;
@ -53,23 +46,18 @@ namespace Nz
void Optimize();
void Reset();
void Reset(bool largeIndices, BufferRef buffer);
void Reset(bool largeIndices, BufferRef buffer, std::size_t offset, std::size_t size);
void Reset(bool largeIndices, std::shared_ptr<Buffer> buffer);
void Reset(bool largeIndices, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
void Reset(bool largeIndices, std::size_t length, DataStorage storage, BufferUsageFlags usage);
void Reset(const IndexBuffer& indexBuffer);
void Unmap() const;
IndexBuffer& operator=(const IndexBuffer& indexBuffer);
IndexBuffer& operator=(IndexBuffer&&) = delete;
template<typename... Args> static IndexBufferRef New(Args&&... args);
// Signals:
NazaraSignal(OnIndexBufferRelease, const IndexBuffer* /*indexBuffer*/);
IndexBuffer& operator=(const IndexBuffer&) = default;
IndexBuffer& operator=(IndexBuffer&&) noexcept = default;
private:
BufferRef m_buffer;
std::shared_ptr<Buffer> m_buffer;
std::size_t m_endOffset;
std::size_t m_indexCount;
std::size_t m_startOffset;

View File

@ -7,7 +7,7 @@
namespace Nz
{
inline const BufferRef& IndexBuffer::GetBuffer() const
inline const std::shared_ptr<Buffer>& IndexBuffer::GetBuffer() const
{
return m_buffer;
}
@ -39,7 +39,7 @@ namespace Nz
inline bool IndexBuffer::IsValid() const
{
return m_buffer.IsValid();
return m_buffer != nullptr;
}
inline void* IndexBuffer::Map(BufferAccess access, std::size_t startIndex, std::size_t length)
@ -53,15 +53,6 @@ namespace Nz
std::size_t stride = GetStride();
return MapRaw(access, startIndex*stride, length*stride);
}
template<typename... Args>
IndexBufferRef IndexBuffer::New(Args&&... args)
{
std::unique_ptr<IndexBuffer> object(new IndexBuffer(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@ -19,10 +19,10 @@ namespace Nz
class NAZARA_UTILITY_API IndexMapper
{
public:
IndexMapper(IndexBuffer* indexBuffer, BufferAccess access = BufferAccess_ReadWrite, std::size_t indexCount = 0);
IndexMapper(SubMesh* subMesh, BufferAccess access = BufferAccess_ReadWrite);
IndexMapper(const IndexBuffer* indexBuffer, BufferAccess access = BufferAccess_ReadOnly, std::size_t indexCount = 0);
IndexMapper(const SubMesh* subMesh, BufferAccess access = BufferAccess_ReadOnly);
IndexMapper(IndexBuffer& indexBuffer, BufferAccess access = BufferAccess::ReadWrite, std::size_t indexCount = 0);
IndexMapper(SubMesh& subMesh, BufferAccess access = BufferAccess::ReadWrite);
IndexMapper(const IndexBuffer& indexBuffer, BufferAccess access = BufferAccess::ReadOnly, std::size_t indexCount = 0);
IndexMapper(const SubMesh& subMesh, BufferAccess access = BufferAccess::ReadOnly);
~IndexMapper() = default;
UInt32 Get(std::size_t i) const;

View File

@ -9,8 +9,6 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
@ -35,7 +33,7 @@ namespace Nz
BufferUsageFlags indexBufferFlags = 0; ///< Buffer usage flags used to build the index buffers
BufferUsageFlags vertexBufferFlags = 0; ///< Buffer usage flags used to build the vertex buffers
Matrix4f matrix = Matrix4f::Identity(); ///< A matrix which will transform every vertex position
DataStorage storage = DataStorage_Hardware; ///< The place where the buffers will be allocated
DataStorage storage = DataStorage::Hardware; ///< The place where the buffers will be allocated
Vector2f texCoordOffset = {0.f, 0.f}; ///< Offset to apply on the texture coordinates (not scaled)
Vector2f texCoordScale = {1.f, 1.f}; ///< Scale to apply on the texture coordinates
bool animated = true; ///< If true, will load an animated version of the model if possible
@ -51,7 +49,7 @@ namespace Nz
* If the declaration has a Vector3f Normals component enabled, Normals are generated.
* If the declaration has a Vector3f Tangents component enabled, Tangents are generated.
*/
VertexDeclaration* vertexDeclaration = VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent);
std::shared_ptr<VertexDeclaration> vertexDeclaration = VertexDeclaration::Get(VertexLayout::XYZ_Normal_UV_Tangent);
bool IsValid() const;
};
@ -64,33 +62,25 @@ namespace Nz
using MeshVertex = VertexStruct_XYZ_Normal_UV_Tangent;
using SkeletalMeshVertex = VertexStruct_XYZ_Normal_UV_Tangent_Skinning;
using MeshConstRef = ObjectRef<const Mesh>;
using MeshLibrary = ObjectLibrary<Mesh>;
using MeshLoader = ResourceLoader<Mesh, MeshParams>;
using MeshManager = ResourceManager<Mesh, MeshParams>;
using MeshRef = ObjectRef<Mesh>;
using MeshSaver = ResourceSaver<Mesh, MeshParams>;
struct MeshImpl;
class NAZARA_UTILITY_API Mesh : public RefCounted, public Resource
class NAZARA_UTILITY_API Mesh : public Resource
{
friend MeshLibrary;
friend MeshLoader;
friend MeshManager;
friend MeshSaver;
friend class Utility;
public:
inline Mesh();
Mesh(const Mesh&) = delete;
Mesh(Mesh&&) = delete;
inline ~Mesh();
~Mesh() = default;
void AddSubMesh(SubMesh* subMesh);
void AddSubMesh(const std::string& identifier, SubMesh* subMesh);
void AddSubMesh(std::shared_ptr<SubMesh> subMesh);
void AddSubMesh(const std::string& identifier, std::shared_ptr<SubMesh> subMesh);
SubMesh* BuildSubMesh(const Primitive& primitive, const MeshParams& params = MeshParams());
std::shared_ptr<SubMesh> BuildSubMesh(const Primitive& primitive, const MeshParams& params = MeshParams());
void BuildSubMeshes(const PrimitiveList& list, const MeshParams& params = MeshParams());
bool CreateSkeletal(std::size_t jointCount);
@ -110,10 +100,8 @@ namespace Nz
std::size_t GetMaterialCount() const;
Skeleton* GetSkeleton();
const Skeleton* GetSkeleton() const;
SubMesh* GetSubMesh(const std::string& identifier);
SubMesh* GetSubMesh(std::size_t index);
const SubMesh* GetSubMesh(const std::string& identifier) const;
const SubMesh* GetSubMesh(std::size_t index) const;
const std::shared_ptr<SubMesh>& GetSubMesh(const std::string& identifier) const;
const std::shared_ptr<SubMesh>& GetSubMesh(std::size_t index) const;
std::size_t GetSubMeshCount() const;
std::size_t GetSubMeshIndex(const std::string& identifier) const;
std::size_t GetTriangleCount() const;
@ -144,25 +132,22 @@ namespace Nz
Mesh& operator=(const Mesh&) = delete;
Mesh& operator=(Mesh&&) = delete;
static MeshRef LoadFromFile(const std::filesystem::path& filePath, const MeshParams& params = MeshParams());
static MeshRef LoadFromMemory(const void* data, std::size_t size, const MeshParams& params = MeshParams());
static MeshRef LoadFromStream(Stream& stream, const MeshParams& params = MeshParams());
template<typename... Args> static MeshRef New(Args&&... args);
static std::shared_ptr<Mesh> LoadFromFile(const std::filesystem::path& filePath, const MeshParams& params = MeshParams());
static std::shared_ptr<Mesh> LoadFromMemory(const void* data, std::size_t size, const MeshParams& params = MeshParams());
static std::shared_ptr<Mesh> LoadFromStream(Stream& stream, const MeshParams& params = MeshParams());
// Signals:
NazaraSignal(OnMeshDestroy, const Mesh* /*mesh*/);
NazaraSignal(OnMeshInvalidateAABB, const Mesh* /*mesh*/);
NazaraSignal(OnMeshRelease, const Mesh* /*mesh*/);
private:
struct SubMeshData
{
SubMeshRef subMesh;
std::shared_ptr<SubMesh> subMesh;
NazaraSlot(SubMesh, OnSubMeshInvalidateAABB, onSubMeshInvalidated);
};
std::size_t m_jointCount; // Only used by skeletal meshes
std::unordered_map<std::string, std::size_t> m_subMeshMap;
std::vector<ParameterList> m_materialData;
std::vector<SubMeshData> m_subMeshes;
@ -172,16 +157,6 @@ namespace Nz
std::filesystem::path m_animationPath;
mutable bool m_aabbUpdated;
bool m_isValid;
std::size_t m_jointCount; // Only used by skeletal meshes
static bool Initialize();
static void Uninitialize();
static MeshLibrary::LibraryMap s_library;
static MeshLoader::LoaderList s_loaders;
static MeshManager::ManagerMap s_managerMap;
static MeshManager::ManagerParams s_managerParameters;
static MeshSaver::SaverList s_savers;
};
}

View File

@ -14,22 +14,6 @@ namespace Nz
m_isValid(false)
{
}
Mesh::~Mesh()
{
OnMeshRelease(this);
Destroy();
}
template<typename... Args>
MeshRef Mesh::New(Args&&... args)
{
std::unique_ptr<Mesh> object(new Mesh(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

View File

@ -87,9 +87,9 @@ namespace Nz
static bool Initialize();
static void Uninitialize();
static PixelFormatDescription s_pixelFormatInfos[PixelFormat_Max + 1];
static ConvertFunction s_convertFunctions[PixelFormat_Max+1][PixelFormat_Max+1];
static std::map<PixelFormat, FlipFunction> s_flipFunctions[PixelFlipping_Max+1];
static PixelFormatDescription s_pixelFormatInfos[PixelFormatCount];
static ConvertFunction s_convertFunctions[PixelFormatCount][PixelFormatCount];
static std::map<PixelFormat, FlipFunction> s_flipFunctions[PixelFlippingCount];
};
}

View File

@ -2,7 +2,9 @@
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <array>
#include <cstring>
#include <Nazara/Utility/Debug.hpp>
@ -10,7 +12,7 @@
namespace Nz
{
inline PixelFormatDescription::PixelFormatDescription() :
content(PixelFormatContent_Undefined),
content(PixelFormatContent::Undefined),
bitsPerPixel(0)
{
}
@ -74,10 +76,10 @@ namespace Nz
inline bool PixelFormatDescription::IsCompressed() const
{
return redType == PixelFormatSubType_Compressed ||
greenType == PixelFormatSubType_Compressed ||
blueType == PixelFormatSubType_Compressed ||
alphaType == PixelFormatSubType_Compressed;
return redType == PixelFormatSubType::Compressed ||
greenType == PixelFormatSubType::Compressed ||
blueType == PixelFormatSubType::Compressed ||
alphaType == PixelFormatSubType::Compressed;
}
inline bool PixelFormatDescription::IsValid() const
@ -101,7 +103,7 @@ namespace Nz
if (!IsValid())
return false;
if (content <= PixelFormatContent_Undefined || content > PixelFormatContent_Max)
if (content <= PixelFormatContent::Undefined || content > PixelFormatContent::Max)
return false;
std::array<const Nz::Bitset<>*, 4> masks = { {&redMask, &greenMask, &blueMask, &alphaMask} };
@ -121,13 +123,13 @@ namespace Nz
switch (types[i])
{
case PixelFormatSubType_Half:
case PixelFormatSubType::Half:
if (usedBits != 16)
return false;
break;
case PixelFormatSubType_Float:
case PixelFormatSubType::Float:
if (usedBits != 32)
return false;
@ -149,10 +151,10 @@ namespace Nz
{
switch (format)
{
case PixelFormat_DXT1:
case PixelFormat_DXT3:
case PixelFormat_DXT5:
return (((width + 3) / 4) * ((height + 3) / 4) * ((format == PixelFormat_DXT1) ? 8 : 16)) * depth;
case PixelFormat::DXT1:
case PixelFormat::DXT3:
case PixelFormat::DXT5:
return (((width + 3) / 4) * ((height + 3) / 4) * ((format == PixelFormat::DXT1) ? 8 : 16)) * depth;
default:
NazaraError("Unsupported format");
@ -196,7 +198,7 @@ namespace Nz
return true;
}
ConvertFunction func = s_convertFunctions[srcFormat][dstFormat];
ConvertFunction func = s_convertFunctions[UnderlyingCast(srcFormat)][UnderlyingCast(dstFormat)];
if (!func)
{
NazaraError("Pixel format conversion from " + GetName(srcFormat) + " to " + GetName(dstFormat) + " is not supported");
@ -214,7 +216,7 @@ namespace Nz
inline UInt8 PixelFormatInfo::GetBitsPerPixel(PixelFormat format)
{
return s_pixelFormatInfos[format].bitsPerPixel;
return s_pixelFormatInfos[UnderlyingCast(format)].bitsPerPixel;
}
inline UInt8 PixelFormatInfo::GetBytesPerPixel(PixelFormat format)
@ -224,27 +226,27 @@ namespace Nz
inline PixelFormatContent PixelFormatInfo::GetContent(PixelFormat format)
{
return s_pixelFormatInfos[format].content;
return s_pixelFormatInfos[UnderlyingCast(format)].content;
}
inline const PixelFormatDescription& PixelFormatInfo::GetInfo(PixelFormat format)
{
return s_pixelFormatInfos[format];
return s_pixelFormatInfos[UnderlyingCast(format)];
}
inline const std::string& PixelFormatInfo::GetName(PixelFormat format)
{
return s_pixelFormatInfos[format].name;
return s_pixelFormatInfos[UnderlyingCast(format)].name;
}
inline bool PixelFormatInfo::HasAlpha(PixelFormat format)
{
return s_pixelFormatInfos[format].alphaMask.TestAny();
return s_pixelFormatInfos[UnderlyingCast(format)].alphaMask.TestAny();
}
inline bool PixelFormatInfo::IsCompressed(PixelFormat format)
{
return s_pixelFormatInfos[format].IsCompressed();
return s_pixelFormatInfos[UnderlyingCast(format)].IsCompressed();
}
inline bool PixelFormatInfo::IsConversionSupported(PixelFormat srcFormat, PixelFormat dstFormat)
@ -252,22 +254,22 @@ namespace Nz
if (srcFormat == dstFormat)
return true;
return s_convertFunctions[srcFormat][dstFormat] != nullptr;
return s_convertFunctions[UnderlyingCast(srcFormat)][UnderlyingCast(dstFormat)] != nullptr;
}
inline bool PixelFormatInfo::IsValid(PixelFormat format)
{
return format != PixelFormat_Undefined;
return format != PixelFormat::Undefined;
}
inline void PixelFormatInfo::SetConvertFunction(PixelFormat srcFormat, PixelFormat dstFormat, ConvertFunction func)
{
s_convertFunctions[srcFormat][dstFormat] = func;
s_convertFunctions[UnderlyingCast(srcFormat)][UnderlyingCast(dstFormat)] = func;
}
inline void PixelFormatInfo::SetFlipFunction(PixelFlipping flipping, PixelFormat format, FlipFunction func)
{
s_flipFunctions[flipping][format] = func;
s_flipFunctions[UnderlyingCast(flipping)][format] = func;
}
}

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@ -37,7 +37,7 @@ namespace Nz
inline const Color& GetBlockColor(std::size_t index) const;
inline std::size_t GetBlockCount() const;
inline std::size_t GetBlockFirstGlyphIndex(std::size_t index) const;
inline const FontRef& GetBlockFont(std::size_t index) const;
inline const std::shared_ptr<Font>& GetBlockFont(std::size_t index) const;
inline float GetBlockLineHeight(std::size_t index) const;
inline float GetBlockLineSpacingOffset(std::size_t index) const;
inline const Color& GetBlockOutlineColor(std::size_t index) const;
@ -50,12 +50,12 @@ namespace Nz
inline unsigned int GetDefaultCharacterSize() const;
inline float GetDefaultCharacterSpacingOffset() const;
inline const Color& GetDefaultColor() const;
inline const FontRef& GetDefaultFont() const;
inline const std::shared_ptr<Font>& GetDefaultFont() const;
inline float GetDefaultLineSpacingOffset() const;
inline const Color& GetDefaultOutlineColor() const;
inline float GetDefaultOutlineThickness() const;
inline TextStyleFlags GetDefaultStyle() const;
Font* GetFont(std::size_t index) const override;
const std::shared_ptr<Font>& GetFont(std::size_t index) const override;
std::size_t GetFontCount() const override;
const Glyph& GetGlyph(std::size_t index) const override;
std::size_t GetGlyphCount() const override;
@ -72,7 +72,7 @@ namespace Nz
inline void SetBlockCharacterSize(std::size_t index, unsigned int characterSize);
inline void SetBlockCharacterSpacingOffset(std::size_t index, float offset);
inline void SetBlockColor(std::size_t index, const Color& color);
inline void SetBlockFont(std::size_t index, FontRef font);
inline void SetBlockFont(std::size_t index, std::shared_ptr<Font> font);
inline void SetBlockLineSpacingOffset(std::size_t index, float offset);
inline void SetBlockOutlineColor(std::size_t index, const Color& color);
inline void SetBlockOutlineThickness(std::size_t index, float thickness);
@ -82,7 +82,7 @@ namespace Nz
inline void SetDefaultCharacterSize(unsigned int characterSize);
inline void SetDefaultCharacterSpacingOffset(float offset);
inline void SetDefaultColor(const Color& color);
inline void SetDefaultFont(const FontRef& font);
inline void SetDefaultFont(const std::shared_ptr<Font>& font);
inline void SetDefaultLineSpacingOffset(float offset);
inline void SetDefaultOutlineColor(const Color& color);
inline void SetDefaultOutlineThickness(float thickness);
@ -98,16 +98,16 @@ namespace Nz
private:
struct Block;
inline void AppendNewLine(const Font* font, unsigned int characterSize, float lineSpacingOffset) const;
void AppendNewLine(const Font* font, unsigned int characterSize, float lineSpacingOffset, std::size_t glyphIndex, float glyphPosition) const;
inline void AppendNewLine(const Font& font, unsigned int characterSize, float lineSpacingOffset) const;
void AppendNewLine(const Font& font, unsigned int characterSize, float lineSpacingOffset, std::size_t glyphIndex, float glyphPosition) const;
inline void ClearGlyphs() const;
inline void ConnectFontSlots();
inline void DisconnectFontSlots();
bool GenerateGlyph(Glyph& glyph, char32_t character, float outlineThickness, bool lineWrap, const Font* font, const Color& color, TextStyleFlags style, float lineSpacingOffset, unsigned int characterSize, int renderOrder, int* advance) const;
void GenerateGlyphs(const Font* font, const Color& color, TextStyleFlags style, unsigned int characterSize, const Color& outlineColor, float characterSpacingOffset, float lineSpacingOffset, float outlineThickness, const std::string& text) const;
bool GenerateGlyph(Glyph& glyph, char32_t character, float outlineThickness, bool lineWrap, const Font& font, const Color& color, TextStyleFlags style, float lineSpacingOffset, unsigned int characterSize, int renderOrder, int* advance) const;
void GenerateGlyphs(const Font& font, const Color& color, TextStyleFlags style, unsigned int characterSize, const Color& outlineColor, float characterSpacingOffset, float lineSpacingOffset, float outlineThickness, const std::string& text) const;
inline float GetLineHeight(const Block& block) const;
inline float GetLineHeight(float lineSpacingOffset, const Font::SizeInfo& sizeInfo) const;
inline std::size_t HandleFontAddition(const FontRef& font);
inline std::size_t HandleFontAddition(const std::shared_ptr<Font>& font);
inline void InvalidateGlyphs();
inline void ReleaseFont(std::size_t fontIndex);
inline bool ShouldLineWrap(float size) const;
@ -136,7 +136,7 @@ namespace Nz
struct FontData
{
FontRef font;
std::shared_ptr<Font> font;
std::size_t useCount = 0;
NazaraSlot(Font, OnFontAtlasChanged, atlasChangedSlot);
@ -148,9 +148,9 @@ namespace Nz
Color m_defaultColor;
Color m_defaultOutlineColor;
TextStyleFlags m_defaultStyle;
FontRef m_defaultFont;
std::shared_ptr<Font> m_defaultFont;
mutable std::size_t m_lastSeparatorGlyph;
std::unordered_map<FontRef, std::size_t> m_fontIndexes;
std::unordered_map<std::shared_ptr<Font>, std::size_t> m_fontIndexes;
std::vector<Block> m_blocks;
std::vector<FontData> m_fonts;
mutable std::vector<Glyph> m_glyphs;
@ -179,7 +179,7 @@ namespace Nz
inline unsigned int GetCharacterSize() const;
inline Color GetColor() const;
inline std::size_t GetFirstGlyphIndex() const;
inline const FontRef& GetFont() const;
inline const std::shared_ptr<Font>& GetFont() const;
inline float GetLineSpacingOffset() const;
inline Color GetOutlineColor() const;
inline float GetOutlineThickness() const;
@ -189,7 +189,7 @@ namespace Nz
inline void SetCharacterSpacingOffset(float offset);
inline void SetCharacterSize(unsigned int size);
inline void SetColor(Color color);
inline void SetFont(FontRef font);
inline void SetFont(std::shared_ptr<Font> font);
inline void SetLineSpacingOffset(float offset);
inline void SetOutlineColor(Color color);
inline void SetOutlineThickness(float thickness);

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@ -80,7 +80,7 @@ namespace Nz
return m_blocks[index].glyphIndex;
}
inline const FontRef& RichTextDrawer::GetBlockFont(std::size_t index) const
inline const std::shared_ptr<Font>& RichTextDrawer::GetBlockFont(std::size_t index) const
{
NazaraAssert(index < m_blocks.size(), "Invalid block index");
std::size_t fontIndex = m_blocks[index].fontIndex;
@ -139,7 +139,7 @@ namespace Nz
return m_defaultColor;
}
inline const FontRef& RichTextDrawer::GetDefaultFont() const
inline const std::shared_ptr<Font>& RichTextDrawer::GetDefaultFont() const
{
return m_defaultFont;
}
@ -164,7 +164,7 @@ namespace Nz
return m_defaultStyle;
}
inline void RichTextDrawer::AppendNewLine(const Font* font, unsigned int characterSize, float lineSpacingOffset) const
inline void RichTextDrawer::AppendNewLine(const Font& font, unsigned int characterSize, float lineSpacingOffset) const
{
AppendNewLine(font, characterSize, lineSpacingOffset, InvalidGlyph, 0);
}
@ -214,7 +214,7 @@ namespace Nz
return float(sizeInfo.lineHeight) + lineSpacingOffset;
}
inline std::size_t RichTextDrawer::HandleFontAddition(const FontRef& font)
inline std::size_t RichTextDrawer::HandleFontAddition(const std::shared_ptr<Font>& font)
{
auto it = m_fontIndexes.find(font);
if (it == m_fontIndexes.end())
@ -292,7 +292,7 @@ namespace Nz
InvalidateGlyphs();
}
inline void RichTextDrawer::SetBlockFont(std::size_t index, FontRef font)
inline void RichTextDrawer::SetBlockFont(std::size_t index, std::shared_ptr<Font> font)
{
NazaraAssert(index < m_blocks.size(), "Invalid block index");
std::size_t fontIndex = HandleFontAddition(font);
@ -375,7 +375,7 @@ namespace Nz
m_defaultColor = color;
}
inline void RichTextDrawer::SetDefaultFont(const FontRef& font)
inline void RichTextDrawer::SetDefaultFont(const std::shared_ptr<Font>& font)
{
m_defaultFont = font;
}
@ -457,7 +457,7 @@ namespace Nz
*
* \see GetCharacterSize, GetColor, GetStyle, GetText, SetFont
*/
inline const FontRef& RichTextDrawer::BlockRef::GetFont() const
inline const std::shared_ptr<Font>& RichTextDrawer::BlockRef::GetFont() const
{
return m_drawer.GetBlockFont(m_blockIndex);
}
@ -567,7 +567,7 @@ namespace Nz
*
* \see GetCharacterSize, SetCharacterSize, SetColor, SetStyle, SetText
*/
inline void RichTextDrawer::BlockRef::SetFont(FontRef font)
inline void RichTextDrawer::BlockRef::SetFont(std::shared_ptr<Font> font)
{
m_drawer.SetBlockFont(m_blockIndex, std::move(font));
}

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@ -31,8 +31,8 @@ namespace Nz
inline float GetCharacterSpacingOffset() const;
inline unsigned int GetCharacterSize() const;
inline const Color& GetColor() const;
inline Font* GetFont() const;
Font* GetFont(std::size_t index) const override;
inline const std::shared_ptr<Font>& GetFont() const;
const std::shared_ptr<Font>& GetFont(std::size_t index) const override;
std::size_t GetFontCount() const override;
const Glyph& GetGlyph(std::size_t index) const override;
std::size_t GetGlyphCount() const override;
@ -49,7 +49,7 @@ namespace Nz
inline void SetCharacterSpacingOffset(float offset);
inline void SetCharacterSize(unsigned int characterSize);
inline void SetColor(const Color& color);
inline void SetFont(Font* font);
inline void SetFont(std::shared_ptr<Font> font);
inline void SetLineSpacingOffset(float offset);
inline void SetMaxLineWidth(float lineWidth) override;
inline void SetOutlineColor(const Color& color);
@ -62,8 +62,8 @@ namespace Nz
static inline SimpleTextDrawer Draw(const std::string& str, unsigned int characterSize, TextStyleFlags style = TextStyle_Regular, const Color& color = Color::White);
static inline SimpleTextDrawer Draw(const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor);
static inline SimpleTextDrawer Draw(Font* font, const std::string& str, unsigned int characterSize, TextStyleFlags style = TextStyle_Regular, const Color& color = Color::White);
static inline SimpleTextDrawer Draw(Font* font, const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor);
static inline SimpleTextDrawer Draw(const std::shared_ptr<Font>& font, const std::string& str, unsigned int characterSize, TextStyleFlags style = TextStyle_Regular, const Color& color = Color::White);
static inline SimpleTextDrawer Draw(const std::shared_ptr<Font>& font, const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor);
private:
inline void AppendNewLine() const;
@ -104,7 +104,7 @@ namespace Nz
std::string m_text;
Color m_color;
Color m_outlineColor;
FontRef m_font;
std::shared_ptr<Font> m_font;
mutable Rectf m_bounds;
TextStyleFlags m_style;
mutable UInt32 m_previousCharacter;

View File

@ -65,7 +65,7 @@ namespace Nz
return m_color;
}
inline Font* SimpleTextDrawer::GetFont() const
inline const std::shared_ptr<Font>& SimpleTextDrawer::GetFont() const
{
return m_font;
}
@ -131,11 +131,11 @@ namespace Nz
}
}
inline void SimpleTextDrawer::SetFont(Font* font)
inline void SimpleTextDrawer::SetFont(std::shared_ptr<Font> font)
{
if (m_font != font)
{
m_font = font;
m_font = std::move(font);
if (m_font)
ConnectFontSlots();
@ -281,7 +281,7 @@ namespace Nz
return drawer;
}
inline SimpleTextDrawer SimpleTextDrawer::Draw(Font* font, const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color)
inline SimpleTextDrawer SimpleTextDrawer::Draw(const std::shared_ptr<Font>& font, const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color)
{
SimpleTextDrawer drawer;
drawer.SetCharacterSize(characterSize);
@ -293,7 +293,7 @@ namespace Nz
return drawer;
}
inline SimpleTextDrawer SimpleTextDrawer::Draw(Font* font, const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor)
inline SimpleTextDrawer SimpleTextDrawer::Draw(const std::shared_ptr<Font>& font, const std::string& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor)
{
SimpleTextDrawer drawer;
drawer.SetCharacterSize(characterSize);

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@ -8,56 +8,34 @@
#define NAZARA_SKELETALMESH_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/IndexBuffer.hpp>
#include <Nazara/Utility/SubMesh.hpp>
#include <Nazara/Utility/VertexBuffer.hpp>
namespace Nz
{
class SkeletalMesh;
using SkeletalMeshConstRef = ObjectRef<const SkeletalMesh>;
using SkeletalMeshRef = ObjectRef<SkeletalMesh>;
class NAZARA_UTILITY_API SkeletalMesh final : public SubMesh
{
public:
SkeletalMesh(VertexBuffer* vertexBuffer, const IndexBuffer* indexBuffer);
NAZARA_DEPRECATED("SkeletalMesh constructor taking a mesh is deprecated, submeshes no longer require to be part of a single mesh")
SkeletalMesh(const Mesh* parent);
~SkeletalMesh();
NAZARA_DEPRECATED("SkeletalMesh create/destroy functions are deprecated, please use constructor")
bool Create(VertexBuffer* vertexBuffer);
void Destroy();
SkeletalMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<const IndexBuffer> indexBuffer);
~SkeletalMesh() = default;
const Boxf& GetAABB() const override;
AnimationType GetAnimationType() const final;
const IndexBuffer* GetIndexBuffer() const override;
VertexBuffer* GetVertexBuffer();
const VertexBuffer* GetVertexBuffer() const;
const std::shared_ptr<const IndexBuffer>& GetIndexBuffer() const override;
const std::shared_ptr<VertexBuffer>& GetVertexBuffer() const;
std::size_t GetVertexCount() const override;
bool IsAnimated() const final;
bool IsValid() const;
void SetAABB(const Boxf& aabb);
void SetIndexBuffer(const IndexBuffer* indexBuffer);
template<typename... Args> static SkeletalMeshRef New(Args&&... args);
// Signals:
NazaraSignal(OnSkeletalMeshDestroy, const SkeletalMesh* /*skeletalMesh*/);
NazaraSignal(OnSkeletalMeshRelease, const SkeletalMesh* /*skeletalMesh*/);
void SetIndexBuffer(std::shared_ptr<const IndexBuffer> indexBuffer);
private:
Boxf m_aabb;
IndexBufferConstRef m_indexBuffer;
VertexBufferRef m_vertexBuffer;
std::shared_ptr<const IndexBuffer> m_indexBuffer;
std::shared_ptr<VertexBuffer> m_vertexBuffer;
};
}

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@ -2,19 +2,12 @@
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/SkeletalMesh.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
template<typename... Args>
SkeletalMeshRef SkeletalMesh::New(Args&&... args)
{
std::unique_ptr<SkeletalMesh> object(new SkeletalMesh(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

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@ -9,8 +9,6 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Math/Box.hpp>
#include <Nazara/Utility/Config.hpp>
@ -21,21 +19,18 @@ namespace Nz
class Joint;
class Skeleton;
using SkeletonConstRef = ObjectRef<const Skeleton>;
using SkeletonLibrary = ObjectLibrary<Skeleton>;
using SkeletonRef = ObjectRef<Skeleton>;
struct SkeletonImpl;
class NAZARA_UTILITY_API Skeleton : public RefCounted
class NAZARA_UTILITY_API Skeleton
{
friend Joint;
friend SkeletonLibrary;
friend class Utility;
public:
Skeleton() = default;
Skeleton();
Skeleton(const Skeleton& skeleton);
Skeleton(Skeleton&&) noexcept;
~Skeleton();
bool Create(std::size_t jointCount);
@ -49,33 +44,25 @@ namespace Nz
Joint* GetJoints();
const Joint* GetJoints() const;
std::size_t GetJointCount() const;
int GetJointIndex(const std::string& jointName) const;
std::size_t GetJointIndex(const std::string& jointName) const;
void Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation);
void Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation, std::size_t* indices, std::size_t indiceCount);
void Interpolate(const Skeleton& skeletonA, const Skeleton& skeletonB, float interpolation, const std::size_t* indices, std::size_t indiceCount);
bool IsValid() const;
Skeleton& operator=(const Skeleton& skeleton);
template<typename... Args> static SkeletonRef New(Args&&... args);
Skeleton& operator=(Skeleton&&) noexcept;
// Signals:
NazaraSignal(OnSkeletonDestroy, const Skeleton* /*skeleton*/);
NazaraSignal(OnSkeletonJointsInvalidated, const Skeleton* /*skeleton*/);
NazaraSignal(OnSkeletonRelease, const Skeleton* /*skeleton*/);
private:
void InvalidateJoints();
void InvalidateJointMap();
void UpdateJointMap() const;
static bool Initialize();
static void Uninitialize();
SkeletonImpl* m_impl = nullptr;
static SkeletonLibrary::LibraryMap s_library;
std::unique_ptr<SkeletonImpl> m_impl;
};
}

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@ -7,14 +7,6 @@
namespace Nz
{
template<typename... Args>
SkeletonRef Skeleton::New(Args&&... args)
{
std::unique_ptr<Skeleton> object(new Skeleton(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

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@ -8,57 +8,36 @@
#define NAZARA_STATICMESH_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/SubMesh.hpp>
namespace Nz
{
class StaticMesh;
using StaticMeshConstRef = ObjectRef<const StaticMesh>;
using StaticMeshRef = ObjectRef<StaticMesh>;
class NAZARA_UTILITY_API StaticMesh final : public SubMesh
{
public:
StaticMesh(VertexBuffer* vertexBuffer, const IndexBuffer* indexBuffer);
NAZARA_DEPRECATED("StaticMesh constructor taking a mesh is deprecated, submeshes no longer require to be part of a single mesh")
StaticMesh(const Mesh* parent);
~StaticMesh();
StaticMesh(std::shared_ptr<VertexBuffer> vertexBuffer, std::shared_ptr<const IndexBuffer> indexBuffer);
~StaticMesh() = default;
void Center();
NAZARA_DEPRECATED("StaticMesh create/destroy functions are deprecated, please use constructor")
bool Create(VertexBuffer* vertexBuffer);
void Destroy();
bool GenerateAABB();
const Boxf& GetAABB() const override;
AnimationType GetAnimationType() const final;
const IndexBuffer* GetIndexBuffer() const override;
VertexBuffer* GetVertexBuffer();
const VertexBuffer* GetVertexBuffer() const;
const std::shared_ptr<const IndexBuffer>& GetIndexBuffer() const override;
const std::shared_ptr<VertexBuffer>& GetVertexBuffer() const;
std::size_t GetVertexCount() const override;
bool IsAnimated() const final;
bool IsValid() const;
void SetAABB(const Boxf& aabb);
void SetIndexBuffer(const IndexBuffer* indexBuffer);
template<typename... Args> static StaticMeshRef New(Args&&... args);
// Signals:
NazaraSignal(OnStaticMeshDestroy, const StaticMesh* /*staticMesh*/);
NazaraSignal(OnStaticMeshRelease, const StaticMesh* /*staticMesh*/);
void SetIndexBuffer(std::shared_ptr<const IndexBuffer> indexBuffer);
private:
Boxf m_aabb;
IndexBufferConstRef m_indexBuffer;
VertexBufferRef m_vertexBuffer;
std::shared_ptr<const IndexBuffer> m_indexBuffer;
std::shared_ptr<VertexBuffer> m_vertexBuffer;
};
}

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@ -7,14 +7,6 @@
namespace Nz
{
template<typename... Args>
StaticMeshRef StaticMesh::New(Args&&... args)
{
std::unique_ptr<StaticMesh> object(new StaticMesh(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Utility/DebugOff.hpp>

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@ -8,8 +8,7 @@
#define NAZARA_SUBMESH_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Math/Box.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <Nazara/Utility/IndexBuffer.hpp>
@ -18,21 +17,13 @@
namespace Nz
{
class Mesh;
class SubMesh;
using SubMeshConstRef = ObjectRef<const SubMesh>;
using SubMeshRef = ObjectRef<SubMesh>;
class NAZARA_UTILITY_API SubMesh : public RefCounted
class NAZARA_UTILITY_API SubMesh
{
friend Mesh;
public:
SubMesh();
NAZARA_DEPRECATED("Submesh constructor taking a mesh is deprecated, submeshes no longer require to be part of a single mesh")
SubMesh(const Mesh* parent);
SubMesh(const SubMesh&) = delete;
SubMesh(SubMesh&&) = delete;
virtual ~SubMesh();
@ -43,7 +34,7 @@ namespace Nz
virtual const Boxf& GetAABB() const = 0;
virtual AnimationType GetAnimationType() const = 0;
virtual const IndexBuffer* GetIndexBuffer() const = 0;
virtual const std::shared_ptr<const IndexBuffer>& GetIndexBuffer() const = 0;
std::size_t GetMaterialIndex() const;
PrimitiveMode GetPrimitiveMode() const;
std::size_t GetTriangleCount() const;
@ -59,7 +50,6 @@ namespace Nz
// Signals:
NazaraSignal(OnSubMeshInvalidateAABB, const SubMesh* /*subMesh*/);
NazaraSignal(OnSubMeshRelease, const SubMesh* /*subMesh*/);
protected:
PrimitiveMode m_primitiveMode;

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@ -18,8 +18,8 @@ namespace Nz
class NAZARA_UTILITY_API TriangleIterator
{
public:
TriangleIterator(PrimitiveMode primitiveMode, const IndexBuffer* indexBuffer);
TriangleIterator(const SubMesh* subMesh);
TriangleIterator(PrimitiveMode primitiveMode, const IndexBuffer& indexBuffer);
TriangleIterator(const SubMesh& subMesh);
~TriangleIterator() = default;
bool Advance();

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@ -8,31 +8,24 @@
#define NAZARA_UNIFORMBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/Buffer.hpp>
namespace Nz
{
class UniformBuffer;
using UniformBufferConstRef = ObjectRef<const UniformBuffer>;
using UniformBufferRef = ObjectRef<UniformBuffer>;
class NAZARA_UTILITY_API UniformBuffer : public RefCounted
class NAZARA_UTILITY_API UniformBuffer
{
public:
UniformBuffer() = default;
UniformBuffer(BufferRef buffer);
UniformBuffer(BufferRef buffer, UInt32 offset, UInt32 size);
UniformBuffer(std::shared_ptr<Buffer> buffer);
UniformBuffer(std::shared_ptr<Buffer> buffer, UInt32 offset, UInt32 size);
UniformBuffer(UInt32 length, DataStorage storage, BufferUsageFlags usage);
UniformBuffer(const UniformBuffer& uniformBuffer);
UniformBuffer(UniformBuffer&&) = delete;
~UniformBuffer();
UniformBuffer(const UniformBuffer&) = default;
UniformBuffer(UniformBuffer&&) noexcept = default;
~UniformBuffer() = default;
bool Fill(const void* data, UInt32 offset, UInt32 size);
inline const BufferRef& GetBuffer() const;
inline const std::shared_ptr<Buffer>& GetBuffer() const;
inline UInt32 GetEndOffset() const;
inline UInt32 GetStartOffset() const;
@ -42,23 +35,18 @@ namespace Nz
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
void Reset();
void Reset(BufferRef buffer);
void Reset(BufferRef buffer, UInt32 offset, UInt32 size);
void Reset(std::shared_ptr<Buffer> buffer);
void Reset(std::shared_ptr<Buffer> buffer, UInt32 offset, UInt32 size);
void Reset(UInt32 size, DataStorage storage, BufferUsageFlags usage);
void Reset(const UniformBuffer& uniformBuffer);
void Unmap() const;
UniformBuffer& operator=(const UniformBuffer& uniformBuffer);
UniformBuffer& operator=(UniformBuffer&&) = delete;
template<typename... Args> static UniformBufferRef New(Args&&... args);
// Signals:
NazaraSignal(OnUniformBufferRelease, const UniformBuffer* /*UniformBuffer*/);
UniformBuffer& operator=(const UniformBuffer&) = default;
UniformBuffer& operator=(UniformBuffer&&) noexcept = default;
private:
BufferRef m_buffer;
std::shared_ptr<Buffer> m_buffer;
UInt32 m_endOffset;
UInt32 m_startOffset;
};

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@ -8,7 +8,7 @@
namespace Nz
{
inline const BufferRef& UniformBuffer::GetBuffer() const
inline const std::shared_ptr<Buffer>& UniformBuffer::GetBuffer() const
{
return m_buffer;
}
@ -25,16 +25,7 @@ namespace Nz
inline bool UniformBuffer::IsValid() const
{
return m_buffer.IsValid();
}
template<typename... Args>
UniformBufferRef UniformBuffer::New(Args&&... args)
{
std::unique_ptr<UniformBuffer> object(new UniformBuffer(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
return m_buffer != nullptr;
}
}

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@ -9,7 +9,11 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Utility/Animation.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Font.hpp>
#include <Nazara/Utility/Image.hpp>
#include <Nazara/Utility/Mesh.hpp>
namespace Nz
{
@ -23,9 +27,34 @@ namespace Nz
struct Config {};
Utility(Config /*config*/);
Utility(const Utility&) = delete;
Utility(Utility&&) = delete;
~Utility();
AnimationLoader& GetAnimationLoader();
const AnimationLoader& GetAnimationLoader() const;
FontLoader& GetFontLoader();
const FontLoader& GetFontLoader() const;
ImageLoader& GetImageLoader();
const ImageLoader& GetImageLoader() const;
ImageSaver& GetImageSaver();
const ImageSaver& GetImageSaver() const;
MeshLoader& GetMeshLoader();
const MeshLoader& GetMeshLoader() const;
MeshSaver& GetMeshSaver();
const MeshSaver& GetMeshSaver() const;
Utility& operator=(const Utility&) = delete;
Utility& operator=(Utility&&) = delete;
private:
AnimationLoader m_animationLoader;
FontLoader m_fontLoader;
ImageLoader m_imageLoader;
ImageSaver m_imageSaver;
MeshLoader m_meshLoader;
MeshSaver m_meshSaver;
static Utility* s_instance;
};
}

View File

@ -8,39 +8,31 @@
#define NAZARA_VERTEXBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/Buffer.hpp>
#include <Nazara/Utility/VertexDeclaration.hpp>
namespace Nz
{
class VertexBuffer;
using VertexBufferConstRef = ObjectRef<VertexBuffer>;
using VertexBufferRef = ObjectRef<VertexBuffer>;
class NAZARA_UTILITY_API VertexBuffer : public RefCounted
class NAZARA_UTILITY_API VertexBuffer
{
public:
VertexBuffer() = default;
VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer);
VertexBuffer(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, std::size_t offset, std::size_t size);
VertexBuffer(VertexDeclarationConstRef vertexDeclaration, std::size_t length, DataStorage storage, BufferUsageFlags usage);
VertexBuffer(const VertexBuffer& vertexBuffer);
VertexBuffer(VertexBuffer&&) = delete;
~VertexBuffer();
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer);
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
VertexBuffer(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::size_t length, DataStorage storage, BufferUsageFlags usage);
VertexBuffer(const VertexBuffer&) = default;
VertexBuffer(VertexBuffer&&) noexcept = default;
~VertexBuffer() = default;
bool Fill(const void* data, std::size_t startVertex, std::size_t length);
bool FillRaw(const void* data, std::size_t offset, std::size_t size);
inline const BufferRef& GetBuffer() const;
inline const std::shared_ptr<Buffer>& GetBuffer() const;
inline std::size_t GetEndOffset() const;
inline std::size_t GetStartOffset() const;
inline std::size_t GetStride() const;
inline std::size_t GetVertexCount() const;
inline const VertexDeclarationConstRef& GetVertexDeclaration() const;
inline const std::shared_ptr<const VertexDeclaration>& GetVertexDeclaration() const;
inline bool IsValid() const;
@ -50,29 +42,24 @@ namespace Nz
void* MapRaw(BufferAccess access, std::size_t offset = 0, std::size_t size = 0) const;
void Reset();
void Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer);
void Reset(VertexDeclarationConstRef vertexDeclaration, BufferRef buffer, std::size_t offset, std::size_t size);
void Reset(VertexDeclarationConstRef vertexDeclaration, std::size_t length, DataStorage storage, BufferUsageFlags usage);
void Reset(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer);
void Reset(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size);
void Reset(std::shared_ptr<const VertexDeclaration> vertexDeclaration, std::size_t length, DataStorage storage, BufferUsageFlags usage);
void Reset(const VertexBuffer& vertexBuffer);
void SetVertexDeclaration(VertexDeclarationConstRef vertexDeclaration);
void SetVertexDeclaration(std::shared_ptr<const VertexDeclaration> vertexDeclaration);
void Unmap() const;
VertexBuffer& operator=(const VertexBuffer& vertexBuffer);
VertexBuffer& operator=(VertexBuffer&&) = delete;
template<typename... Args> static VertexBufferRef New(Args&&... args);
// Signals:
NazaraSignal(OnVertexBufferRelease, const VertexBuffer* /*vertexBuffer*/);
VertexBuffer& operator=(const VertexBuffer&) = default;
VertexBuffer& operator=(VertexBuffer&&) noexcept = default;
private:
BufferRef m_buffer;
std::shared_ptr<Buffer> m_buffer;
std::shared_ptr<const VertexDeclaration> m_vertexDeclaration;
std::size_t m_endOffset;
std::size_t m_startOffset;
std::size_t m_vertexCount;
VertexDeclarationConstRef m_vertexDeclaration;
};
}

View File

@ -2,12 +2,13 @@
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/VertexBuffer.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
inline const BufferRef& VertexBuffer::GetBuffer() const
inline const std::shared_ptr<Buffer>& VertexBuffer::GetBuffer() const
{
return m_buffer;
}
@ -32,23 +33,14 @@ namespace Nz
return m_vertexCount;
}
inline const VertexDeclarationConstRef& VertexBuffer::GetVertexDeclaration() const
inline const std::shared_ptr<const VertexDeclaration>& VertexBuffer::GetVertexDeclaration() const
{
return m_vertexDeclaration;
}
inline bool VertexBuffer::IsValid() const
{
return m_buffer.IsValid() && m_vertexDeclaration.IsValid();
}
template<typename... Args>
VertexBufferRef VertexBuffer::New(Args&&... args)
{
std::unique_ptr<VertexBuffer> object(new VertexBuffer(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
return m_buffer && m_vertexDeclaration;
}
}

View File

@ -9,8 +9,6 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/SparsePtr.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
@ -20,11 +18,9 @@ namespace Nz
{
class VertexDeclaration;
using VertexDeclarationConstRef = ObjectRef<const VertexDeclaration>;
using VertexDeclarationLibrary = ObjectLibrary<VertexDeclaration>;
using VertexDeclarationRef = ObjectRef<VertexDeclaration>;
class NAZARA_UTILITY_API VertexDeclaration : public RefCounted
class NAZARA_UTILITY_API VertexDeclaration
{
friend VertexDeclarationLibrary;
friend class Utility;
@ -54,9 +50,8 @@ namespace Nz
VertexDeclaration& operator=(const VertexDeclaration&) = delete;
VertexDeclaration& operator=(VertexDeclaration&&) = delete;
static inline const VertexDeclarationRef& Get(VertexLayout layout);
static inline const std::shared_ptr<VertexDeclaration>& Get(VertexLayout layout);
static bool IsTypeSupported(ComponentType type);
template<typename... Args> static VertexDeclarationRef New(Args&&... args);
struct Component
{
@ -81,8 +76,7 @@ namespace Nz
std::size_t m_stride;
VertexInputRate m_inputRate;
static std::array<VertexDeclarationRef, VertexLayout_Max + 1> s_declarations;
static VertexDeclarationLibrary::LibraryMap s_library;
static std::array<std::shared_ptr<VertexDeclaration>, VertexLayoutCount> s_declarations;
};
}

View File

@ -12,7 +12,7 @@ namespace Nz
{
inline auto VertexDeclaration::FindComponent(VertexComponent vertexComponent, std::size_t componentIndex) const -> const Component*
{
assert(componentIndex == 0 || vertexComponent == VertexComponent_Userdata);
assert(componentIndex == 0 || vertexComponent == VertexComponent::Userdata);
for (const Component& component : m_components)
{
@ -56,7 +56,7 @@ namespace Nz
template<typename T>
auto VertexDeclaration::GetComponentByType(VertexComponent vertexComponent, std::size_t componentIndex) const -> const Component*
{
NazaraAssert(componentIndex == 0 || vertexComponent == VertexComponent_Userdata, "Only userdata vertex component can have component indexes");
NazaraAssert(componentIndex == 0 || vertexComponent == VertexComponent::Userdata, "Only userdata vertex component can have component indexes");
if (const Component* component = FindComponent(vertexComponent, componentIndex))
{
if (GetComponentTypeOf<T>() == component->type)
@ -72,20 +72,11 @@ namespace Nz
return GetComponentByType<T>(vertexComponent, componentIndex) != nullptr;
}
inline const VertexDeclarationRef& VertexDeclaration::Get(VertexLayout layout)
inline const std::shared_ptr<VertexDeclaration>& VertexDeclaration::Get(VertexLayout layout)
{
NazaraAssert(layout <= VertexLayout_Max, "Vertex layout out of enum");
NazaraAssert(layout <= VertexLayout::Max, "Vertex layout out of enum");
return s_declarations[layout];
}
template<typename... Args>
VertexDeclarationRef VertexDeclaration::New(Args&&... args)
{
std::unique_ptr<VertexDeclaration> object = std::make_unique<VertexDeclaration>(std::forward<Args>(args)...);
object->SetPersistent(false);
return object.release();
return s_declarations[UnderlyingCast(layout)];
}
}

View File

@ -20,10 +20,10 @@ namespace Nz
class NAZARA_UTILITY_API VertexMapper
{
public:
VertexMapper(SubMesh* subMesh, BufferAccess access = BufferAccess_ReadWrite);
VertexMapper(VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadWrite);
VertexMapper(const SubMesh* subMesh, BufferAccess access = BufferAccess_ReadOnly);
VertexMapper(const VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadOnly);
VertexMapper(SubMesh& subMesh, BufferAccess access = BufferAccess::ReadWrite);
VertexMapper(VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadWrite);
VertexMapper(const SubMesh& subMesh, BufferAccess access = BufferAccess::ReadOnly);
VertexMapper(const VertexBuffer& vertexBuffer, BufferAccess access = BufferAccess::ReadOnly);
~VertexMapper();
template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);

View File

@ -13,7 +13,7 @@ namespace Nz
SparsePtr<T> VertexMapper::GetComponentPtr(VertexComponent component, std::size_t componentIndex)
{
// On récupère la déclaration depuis le buffer
const VertexDeclaration* declaration = m_mapper.GetBuffer()->GetVertexDeclaration();
const std::shared_ptr<const VertexDeclaration>& declaration = m_mapper.GetBuffer()->GetVertexDeclaration();
if (const auto* componentData = declaration->GetComponentByType<T>(component, componentIndex))
return SparsePtr<T>(static_cast<UInt8*>(m_mapper.GetPointer()) + componentData->offset, declaration->GetStride());

View File

@ -14,12 +14,12 @@ namespace Nz
{
switch (format)
{
case VK_FORMAT_B8G8R8A8_UNORM: return PixelFormat::PixelFormat_BGRA8;
case VK_FORMAT_B8G8R8A8_SRGB: return PixelFormat::PixelFormat_BGRA8_SRGB;
case VK_FORMAT_D24_UNORM_S8_UINT: return PixelFormat::PixelFormat_Depth24Stencil8;
case VK_FORMAT_D32_SFLOAT: return PixelFormat::PixelFormat_Depth32;
case VK_FORMAT_R8G8B8A8_UNORM: return PixelFormat::PixelFormat_RGBA8;
case VK_FORMAT_R8G8B8A8_SRGB: return PixelFormat::PixelFormat_RGBA8_SRGB;
case VK_FORMAT_B8G8R8A8_UNORM: return PixelFormat::BGRA8;
case VK_FORMAT_B8G8R8A8_SRGB: return PixelFormat::BGRA8_SRGB;
case VK_FORMAT_D24_UNORM_S8_UINT: return PixelFormat::Depth24Stencil8;
case VK_FORMAT_D32_SFLOAT: return PixelFormat::Depth32;
case VK_FORMAT_R8G8B8A8_UNORM: return PixelFormat::RGBA8;
case VK_FORMAT_R8G8B8A8_SRGB: return PixelFormat::RGBA8_SRGB;
default: break;
}
@ -94,12 +94,12 @@ namespace Nz
{
switch (bufferType)
{
case BufferType_Index: return VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
case BufferType_Vertex: return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
case BufferType_Uniform: return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
case BufferType::Index: return VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
case BufferType::Vertex: return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
case BufferType::Uniform: return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
}
NazaraError("Unhandled BufferType 0x" + NumberToString(bufferType, 16));
NazaraError("Unhandled BufferType 0x" + NumberToString(UnderlyingCast(bufferType), 16));
return 0;
}
@ -107,23 +107,23 @@ namespace Nz
{
switch (componentType)
{
case ComponentType_Color: return VK_FORMAT_R8G8B8A8_UINT;
case ComponentType_Double1: return VK_FORMAT_R64_SFLOAT;
case ComponentType_Double2: return VK_FORMAT_R64G64_SFLOAT;
case ComponentType_Double3: return VK_FORMAT_R64G64B64_SFLOAT;
case ComponentType_Double4: return VK_FORMAT_R64G64B64A64_SFLOAT;
case ComponentType_Float1: return VK_FORMAT_R32_SFLOAT;
case ComponentType_Float2: return VK_FORMAT_R32G32_SFLOAT;
case ComponentType_Float3: return VK_FORMAT_R32G32B32_SFLOAT;
case ComponentType_Float4: return VK_FORMAT_R32G32B32A32_SFLOAT;
case ComponentType_Int1: return VK_FORMAT_R32_SINT;
case ComponentType_Int2: return VK_FORMAT_R32G32_SINT;
case ComponentType_Int3: return VK_FORMAT_R32G32B32_SINT;
case ComponentType_Int4: return VK_FORMAT_R32G32B32A32_SINT;
case ComponentType_Quaternion: return VK_FORMAT_R32G32B32A32_SFLOAT;
case ComponentType::Color: return VK_FORMAT_R8G8B8A8_UINT;
case ComponentType::Double1: return VK_FORMAT_R64_SFLOAT;
case ComponentType::Double2: return VK_FORMAT_R64G64_SFLOAT;
case ComponentType::Double3: return VK_FORMAT_R64G64B64_SFLOAT;
case ComponentType::Double4: return VK_FORMAT_R64G64B64A64_SFLOAT;
case ComponentType::Float1: return VK_FORMAT_R32_SFLOAT;
case ComponentType::Float2: return VK_FORMAT_R32G32_SFLOAT;
case ComponentType::Float3: return VK_FORMAT_R32G32B32_SFLOAT;
case ComponentType::Float4: return VK_FORMAT_R32G32B32A32_SFLOAT;
case ComponentType::Int1: return VK_FORMAT_R32_SINT;
case ComponentType::Int2: return VK_FORMAT_R32G32_SINT;
case ComponentType::Int3: return VK_FORMAT_R32G32B32_SINT;
case ComponentType::Int4: return VK_FORMAT_R32G32B32A32_SINT;
case ComponentType::Quaternion: return VK_FORMAT_R32G32B32A32_SFLOAT;
}
NazaraError("Unhandled ComponentType 0x" + NumberToString(componentType, 16));
NazaraError("Unhandled ComponentType 0x" + NumberToString(UnderlyingCast(componentType), 16));
return VK_FORMAT_UNDEFINED;
}
@ -131,13 +131,13 @@ namespace Nz
{
switch (faceSide)
{
case FaceSide_None: return VK_CULL_MODE_NONE;
case FaceSide_Back: return VK_CULL_MODE_BACK_BIT;
case FaceSide_Front: return VK_CULL_MODE_FRONT_BIT;
case FaceSide_FrontAndBack: return VK_CULL_MODE_FRONT_AND_BACK;
case FaceSide::None: return VK_CULL_MODE_NONE;
case FaceSide::Back: return VK_CULL_MODE_BACK_BIT;
case FaceSide::Front: return VK_CULL_MODE_FRONT_BIT;
case FaceSide::FrontAndBack: return VK_CULL_MODE_FRONT_AND_BACK;
}
NazaraError("Unhandled FaceSide 0x" + NumberToString(faceSide, 16));
NazaraError("Unhandled FaceSide 0x" + NumberToString(UnderlyingCast(faceSide), 16));
return VK_CULL_MODE_BACK_BIT;
}
@ -145,12 +145,12 @@ namespace Nz
{
switch (faceFilling)
{
case FaceFilling_Fill: return VK_POLYGON_MODE_FILL;
case FaceFilling_Line: return VK_POLYGON_MODE_LINE;
case FaceFilling_Point: return VK_POLYGON_MODE_POINT;
case FaceFilling::Fill: return VK_POLYGON_MODE_FILL;
case FaceFilling::Line: return VK_POLYGON_MODE_LINE;
case FaceFilling::Point: return VK_POLYGON_MODE_POINT;
}
NazaraError("Unhandled FaceFilling 0x" + NumberToString(faceFilling, 16));
NazaraError("Unhandled FaceFilling 0x" + NumberToString(UnderlyingCast(faceFilling), 16));
return VK_POLYGON_MODE_FILL;
}
@ -234,17 +234,17 @@ namespace Nz
{
switch (pixelFormat)
{
case PixelFormat::PixelFormat_BGRA8: return VK_FORMAT_B8G8R8A8_UNORM;
case PixelFormat::PixelFormat_BGRA8_SRGB: return VK_FORMAT_B8G8R8A8_SRGB;
case PixelFormat::PixelFormat_Depth24Stencil8: return VK_FORMAT_D24_UNORM_S8_UINT;
case PixelFormat::PixelFormat_Depth32: return VK_FORMAT_D32_SFLOAT;
case PixelFormat::PixelFormat_RGBA8: return VK_FORMAT_R8G8B8A8_UNORM;
case PixelFormat::PixelFormat_RGBA8_SRGB: return VK_FORMAT_R8G8B8A8_SRGB;
case PixelFormat::PixelFormat_RGBA32F: return VK_FORMAT_R32G32B32A32_SFLOAT;
case PixelFormat::BGRA8: return VK_FORMAT_B8G8R8A8_UNORM;
case PixelFormat::BGRA8_SRGB: return VK_FORMAT_B8G8R8A8_SRGB;
case PixelFormat::Depth24Stencil8: return VK_FORMAT_D24_UNORM_S8_UINT;
case PixelFormat::Depth32: return VK_FORMAT_D32_SFLOAT;
case PixelFormat::RGBA8: return VK_FORMAT_R8G8B8A8_UNORM;
case PixelFormat::RGBA8_SRGB: return VK_FORMAT_R8G8B8A8_SRGB;
case PixelFormat::RGBA32F: return VK_FORMAT_R32G32B32A32_SFLOAT;
default: break;
}
NazaraError("Unhandled PixelFormat 0x" + NumberToString(pixelFormat, 16));
NazaraError("Unhandled PixelFormat 0x" + NumberToString(UnderlyingCast(pixelFormat), 16));
return {};
}
@ -252,15 +252,15 @@ namespace Nz
{
switch (primitiveMode)
{
case PrimitiveMode_LineList: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case PrimitiveMode_LineStrip: return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case PrimitiveMode_PointList: return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case PrimitiveMode_TriangleList: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case PrimitiveMode_TriangleStrip: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
case PrimitiveMode_TriangleFan: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
case PrimitiveMode::LineList: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case PrimitiveMode::LineStrip: return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case PrimitiveMode::PointList: return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case PrimitiveMode::TriangleList: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case PrimitiveMode::TriangleStrip: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
case PrimitiveMode::TriangleFan: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
}
NazaraError("Unhandled FaceFilling 0x" + NumberToString(primitiveMode, 16));
NazaraError("Unhandled FaceFilling 0x" + NumberToString(UnderlyingCast(primitiveMode), 16));
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
}
@ -268,17 +268,17 @@ namespace Nz
{
switch (comparison)
{
case RendererComparison_Never: return VK_COMPARE_OP_NEVER;
case RendererComparison_Less: return VK_COMPARE_OP_LESS;
case RendererComparison_Equal: return VK_COMPARE_OP_EQUAL;
case RendererComparison_LessOrEqual: return VK_COMPARE_OP_LESS_OR_EQUAL;
case RendererComparison_Greater: return VK_COMPARE_OP_GREATER;
case RendererComparison_NotEqual: return VK_COMPARE_OP_NOT_EQUAL;
case RendererComparison_GreaterOrEqual: return VK_COMPARE_OP_GREATER_OR_EQUAL;
case RendererComparison_Always: return VK_COMPARE_OP_ALWAYS;
case RendererComparison::Never: return VK_COMPARE_OP_NEVER;
case RendererComparison::Less: return VK_COMPARE_OP_LESS;
case RendererComparison::Equal: return VK_COMPARE_OP_EQUAL;
case RendererComparison::LessOrEqual: return VK_COMPARE_OP_LESS_OR_EQUAL;
case RendererComparison::Greater: return VK_COMPARE_OP_GREATER;
case RendererComparison::NotEqual: return VK_COMPARE_OP_NOT_EQUAL;
case RendererComparison::GreaterOrEqual: return VK_COMPARE_OP_GREATER_OR_EQUAL;
case RendererComparison::Always: return VK_COMPARE_OP_ALWAYS;
}
NazaraError("Unhandled RendererComparison 0x" + NumberToString(comparison, 16));
NazaraError("Unhandled RendererComparison 0x" + NumberToString(UnderlyingCast(comparison), 16));
return VK_COMPARE_OP_NEVER;
}
@ -286,8 +286,8 @@ namespace Nz
{
switch (samplerFilter)
{
case SamplerFilter_Linear: return VK_FILTER_LINEAR;
case SamplerFilter_Nearest: return VK_FILTER_NEAREST;
case SamplerFilter::Linear: return VK_FILTER_LINEAR;
case SamplerFilter::Nearest: return VK_FILTER_NEAREST;
}
NazaraError("Unhandled SamplerFilter 0x" + NumberToString(UnderlyingCast(samplerFilter), 16));
@ -298,8 +298,8 @@ namespace Nz
{
switch (samplerMipmap)
{
case SamplerMipmapMode_Linear: return VK_SAMPLER_MIPMAP_MODE_LINEAR;
case SamplerMipmapMode_Nearest: return VK_SAMPLER_MIPMAP_MODE_NEAREST;
case SamplerMipmapMode::Linear: return VK_SAMPLER_MIPMAP_MODE_LINEAR;
case SamplerMipmapMode::Nearest: return VK_SAMPLER_MIPMAP_MODE_NEAREST;
}
NazaraError("Unhandled SamplerMipmapMode 0x" + NumberToString(UnderlyingCast(samplerMipmap), 16));
@ -310,9 +310,9 @@ namespace Nz
{
switch (samplerWrap)
{
case SamplerWrap_Clamp: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case SamplerWrap_MirroredRepeat: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
case SamplerWrap_Repeat: return VK_SAMPLER_ADDRESS_MODE_REPEAT;
case SamplerWrap::Clamp: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
case SamplerWrap::MirroredRepeat: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
case SamplerWrap::Repeat: return VK_SAMPLER_ADDRESS_MODE_REPEAT;
}
NazaraError("Unhandled SamplerWrap 0x" + NumberToString(UnderlyingCast(samplerWrap), 16));
@ -360,17 +360,17 @@ namespace Nz
{
switch (stencilOp)
{
case StencilOperation_Decrement: return VK_STENCIL_OP_DECREMENT_AND_CLAMP;
case StencilOperation_DecrementNoClamp: return VK_STENCIL_OP_DECREMENT_AND_WRAP;
case StencilOperation_Increment: return VK_STENCIL_OP_INCREMENT_AND_CLAMP;
case StencilOperation_IncrementNoClamp: return VK_STENCIL_OP_INCREMENT_AND_WRAP;
case StencilOperation_Invert: return VK_STENCIL_OP_INVERT;
case StencilOperation_Keep: return VK_STENCIL_OP_KEEP;
case StencilOperation_Replace: return VK_STENCIL_OP_REPLACE;
case StencilOperation_Zero: return VK_STENCIL_OP_ZERO;
case StencilOperation::Decrement: return VK_STENCIL_OP_DECREMENT_AND_CLAMP;
case StencilOperation::DecrementNoClamp: return VK_STENCIL_OP_DECREMENT_AND_WRAP;
case StencilOperation::Increment: return VK_STENCIL_OP_INCREMENT_AND_CLAMP;
case StencilOperation::IncrementNoClamp: return VK_STENCIL_OP_INCREMENT_AND_WRAP;
case StencilOperation::Invert: return VK_STENCIL_OP_INVERT;
case StencilOperation::Keep: return VK_STENCIL_OP_KEEP;
case StencilOperation::Replace: return VK_STENCIL_OP_REPLACE;
case StencilOperation::Zero: return VK_STENCIL_OP_ZERO;
}
NazaraError("Unhandled StencilOperation 0x" + NumberToString(stencilOp, 16));
NazaraError("Unhandled StencilOperation 0x" + NumberToString(UnderlyingCast(stencilOp), 16));
return {};
}

View File

@ -36,6 +36,7 @@ SOFTWARE.
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/StaticMesh.hpp>
#include <Nazara/Utility/VertexMapper.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <assimp/cfileio.h>
#include <assimp/cimport.h>
#include <assimp/config.h>
@ -74,9 +75,13 @@ void ProcessJoints(aiNode* node, Skeleton* skeleton, const std::set<std::string>
ProcessJoints(node->mChildren[i], skeleton, joints);
}
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
std::string dotExt = '.' + extension;
std::string dotExt;
dotExt.reserve(extension.size() + 1);
dotExt += '.';
dotExt += extension;
return (aiIsExtensionSupported(dotExt.data()) == AI_TRUE);
}
@ -89,7 +94,7 @@ Ternary CheckAnimation(Stream& /*stream*/, const AnimationParams& parameters)
return Ternary::Unknown;
}
AnimationRef LoadAnimation(Stream& stream, const AnimationParams& parameters)
std::shared_ptr<Animation> LoadAnimation(Stream& stream, const AnimationParams& parameters)
{
std::string streamPath = stream.GetPath().generic_u8string();
@ -141,7 +146,7 @@ AnimationRef LoadAnimation(Stream& stream, const AnimationParams& parameters)
maxFrameCount = std::max({ maxFrameCount, nodeAnim->mNumPositionKeys, nodeAnim->mNumRotationKeys, nodeAnim->mNumScalingKeys });
}
AnimationRef anim = Animation::New();
std::shared_ptr<Animation> anim = std::make_shared<Animation>();
anim->CreateSkeletal(maxFrameCount, animation->mNumChannels);
@ -184,7 +189,7 @@ Ternary CheckMesh(Stream& /*stream*/, const MeshParams& parameters)
return Ternary::Unknown;
}
MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
std::shared_ptr<Mesh> LoadMesh(Stream& stream, const MeshParams& parameters)
{
std::string streamPath = stream.GetPath().generic_u8string();
@ -221,16 +226,16 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
int excludedComponents = 0;
if (!parameters.vertexDeclaration->HasComponent(VertexComponent_Color))
if (!parameters.vertexDeclaration->HasComponent(VertexComponent::Color))
excludedComponents |= aiComponent_COLORS;
if (!parameters.vertexDeclaration->HasComponent(VertexComponent_Normal))
if (!parameters.vertexDeclaration->HasComponent(VertexComponent::Normal))
excludedComponents |= aiComponent_NORMALS;
if (!parameters.vertexDeclaration->HasComponent(VertexComponent_Tangent))
if (!parameters.vertexDeclaration->HasComponent(VertexComponent::Tangent))
excludedComponents |= aiComponent_TANGENTS_AND_BITANGENTS;
if (!parameters.vertexDeclaration->HasComponent(VertexComponent_TexCoord))
if (!parameters.vertexDeclaration->HasComponent(VertexComponent::TexCoord))
excludedComponents |= aiComponent_TEXCOORDS;
aiPropertyStore* properties = aiCreatePropertyStore();
@ -271,7 +276,7 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
}
}
MeshRef mesh = Mesh::New();
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
if (animatedMesh)
{
mesh->CreateSkeletal(UInt32(joints.size()));
@ -302,9 +307,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
// Index buffer
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, indexCount, parameters.storage, parameters.indexBufferFlags);
std::shared_ptr<IndexBuffer> indexBuffer = std::make_shared<IndexBuffer>(largeIndices, indexCount, parameters.storage, parameters.indexBufferFlags);
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
IndexMapper indexMapper(*indexBuffer, BufferAccess::DiscardAndWrite);
IndexIterator index = indexMapper.begin();
for (unsigned int faceIdx = 0; faceIdx < iMesh->mNumFaces; ++faceIdx)
@ -324,8 +329,8 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
if (normalTangentMatrix.HasScale())
normalTangentMatrix.ApplyScale(1.f / normalTangentMatrix.GetScale());
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent_Skinning), vertexCount, parameters.storage, parameters.vertexBufferFlags);
BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_ReadWrite);
std::shared_ptr<VertexBuffer> vertexBuffer = std::make_shared<VertexBuffer>(VertexDeclaration::Get(VertexLayout::XYZ_Normal_UV_Tangent_Skinning), vertexCount, parameters.storage, parameters.vertexBufferFlags);
BufferMapper<VertexBuffer> vertexMapper(*vertexBuffer, BufferAccess::ReadWrite);
SkeletalMeshVertex* vertices = static_cast<SkeletalMeshVertex*>(vertexMapper.GetPointer());
for (std::size_t vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
@ -357,7 +362,7 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
}
// Submesh
SkeletalMeshRef subMesh = SkeletalMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<SkeletalMesh> subMesh = std::make_shared<SkeletalMesh>(vertexBuffer, indexBuffer);
subMesh->SetMaterialIndex(iMesh->mMaterialIndex);
auto matIt = materials.find(iMesh->mMaterialIndex);
@ -385,20 +390,20 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
if (wrapKey)
{
SamplerWrap wrap = SamplerWrap_Clamp;
SamplerWrap wrap = SamplerWrap::Clamp;
switch (mapMode[0])
{
case aiTextureMapMode_Clamp:
case aiTextureMapMode_Decal:
wrap = SamplerWrap_Clamp;
wrap = SamplerWrap::Clamp;
break;
case aiTextureMapMode_Mirror:
wrap = SamplerWrap_MirroredRepeat;
wrap = SamplerWrap::MirroredRepeat;
break;
case aiTextureMapMode_Wrap:
wrap = SamplerWrap_Repeat;
wrap = SamplerWrap::Repeat;
break;
default:
@ -460,9 +465,9 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
// Index buffer
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, indexCount, parameters.storage, parameters.indexBufferFlags);
std::shared_ptr<IndexBuffer> indexBuffer = std::make_shared<IndexBuffer>(largeIndices, indexCount, parameters.storage, parameters.indexBufferFlags);
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
IndexMapper indexMapper(*indexBuffer, BufferAccess::DiscardAndWrite);
IndexIterator index = indexMapper.begin();
for (unsigned int faceIdx = 0; faceIdx < iMesh->mNumFaces; ++faceIdx)
@ -484,18 +489,18 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
if (normalTangentMatrix.HasScale())
normalTangentMatrix.ApplyScale(1.f / normalTangentMatrix.GetScale());
VertexBufferRef vertexBuffer = VertexBuffer::New(parameters.vertexDeclaration, vertexCount, parameters.storage, parameters.vertexBufferFlags);
std::shared_ptr<VertexBuffer> vertexBuffer = std::make_shared<VertexBuffer>(parameters.vertexDeclaration, vertexCount, parameters.storage, parameters.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::DiscardAndWrite);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{
aiVector3D position = iMesh->mVertices[vertexIdx];
*posPtr++ = parameters.matrix * Vector3f(position.x, position.y, position.z);
}
if (auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal))
if (auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal))
{
for (unsigned int vertexIdx = 0; vertexIdx < vertexCount; ++vertexIdx)
{
@ -505,7 +510,7 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
}
bool generateTangents = false;
if (auto tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent))
if (auto tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent))
{
if (iMesh->HasTangentsAndBitangents())
{
@ -519,7 +524,7 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
generateTangents = true;
}
if (auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord))
if (auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord))
{
if (iMesh->HasTextureCoords(0))
{
@ -539,7 +544,7 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
vertexMapper.Unmap();
// Submesh
StaticMeshRef subMesh = StaticMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<StaticMesh> subMesh = std::make_shared<StaticMesh>(vertexBuffer, indexBuffer);
subMesh->GenerateAABB();
subMesh->SetMaterialIndex(iMesh->mMaterialIndex);
@ -571,20 +576,20 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
if (wrapKey)
{
SamplerWrap wrap = SamplerWrap_Clamp;
SamplerWrap wrap = SamplerWrap::Clamp;
switch (mapMode[0])
{
case aiTextureMapMode_Clamp:
case aiTextureMapMode_Decal:
wrap = SamplerWrap_Clamp;
wrap = SamplerWrap::Clamp;
break;
case aiTextureMapMode_Mirror:
wrap = SamplerWrap_MirroredRepeat;
wrap = SamplerWrap::MirroredRepeat;
break;
case aiTextureMapMode_Wrap:
wrap = SamplerWrap_Repeat;
wrap = SamplerWrap::Repeat;
break;
default:
@ -636,18 +641,51 @@ MeshRef LoadMesh(Stream& stream, const MeshParams& parameters)
return mesh;
}
namespace
{
const Nz::AnimationLoader::Entry* animationLoaderEntry = nullptr;
const Nz::MeshLoader::Entry* meshLoaderEntry = nullptr;
}
extern "C"
{
NAZARA_EXPORT int PluginLoad()
{
Nz::AnimationLoader::RegisterLoader(IsSupported, CheckAnimation, LoadAnimation);
Nz::MeshLoader::RegisterLoader(IsSupported, CheckMesh, LoadMesh);
Nz::Utility* utility = Nz::Utility::Instance();
NazaraAssert(utility, "utility module is not instancied");
Nz::AnimationLoader& animationLoader = utility->GetAnimationLoader();
animationLoaderEntry = animationLoader.RegisterLoader({
IsSupported,
nullptr,
nullptr,
CheckAnimation,
LoadAnimation
});
Nz::MeshLoader& meshLoader = utility->GetMeshLoader();
meshLoaderEntry = meshLoader.RegisterLoader({
IsSupported,
nullptr,
nullptr,
CheckMesh,
LoadMesh
});
return 1;
}
NAZARA_EXPORT void PluginUnload()
{
Nz::AnimationLoader::RegisterLoader(IsSupported, CheckAnimation, LoadAnimation);
Nz::MeshLoader::UnregisterLoader(IsSupported, CheckMesh, LoadMesh);
Nz::Utility* utility = Nz::Utility::Instance();
NazaraAssert(utility, "utility module is not instancied");
Nz::AnimationLoader& animationLoader = utility->GetAnimationLoader();
animationLoader.UnregisterLoader(animationLoaderEntry);
animationLoaderEntry = nullptr;
Nz::MeshLoader& meshLoader = utility->GetMeshLoader();
meshLoader.UnregisterLoader(meshLoaderEntry);
meshLoaderEntry = nullptr;
}
}

View File

@ -130,7 +130,7 @@ namespace Nz
for (auto& textureData : m_textures)
{
TextureInfo textureCreationParams;
textureCreationParams.type = ImageType_2D;
textureCreationParams.type = ImageType::E2D;
textureCreationParams.width = textureData.width * width / 100'000;
textureCreationParams.height = textureData.height * height / 100'000;
textureCreationParams.usageFlags = textureData.usage;

View File

@ -98,10 +98,10 @@ namespace Nz
bool BasicMaterial::Initialize()
{
FieldOffsets fieldOffsets(StructLayout_Std140);
FieldOffsets fieldOffsets(StructLayout::Std140);
s_uniformOffsets.alphaThreshold = fieldOffsets.AddField(StructFieldType_Float1);
s_uniformOffsets.diffuseColor = fieldOffsets.AddField(StructFieldType_Float4);
s_uniformOffsets.alphaThreshold = fieldOffsets.AddField(StructFieldType::Float1);
s_uniformOffsets.diffuseColor = fieldOffsets.AddField(StructFieldType::Float4);
s_uniformOffsets.totalSize = fieldOffsets.GetSize();
MaterialSettings::Builder settings;
@ -129,21 +129,21 @@ namespace Nz
settings.textures.push_back({
"MaterialAlphaMap",
"Alpha",
ImageType_2D
ImageType::E2D
});
s_textureIndexes.diffuse = settings.textures.size();
settings.textures.push_back({
"MaterialDiffuseMap",
"Diffuse",
ImageType_2D
ImageType::E2D
});
settings.predefinedBinding[UnderlyingCast(PredefinedShaderBinding::TexOverlay)] = settings.textures.size();
settings.textures.push_back({
"TextureOverlay",
"Overlay",
ImageType_2D
ImageType::E2D
});
s_uniformBlockIndex = settings.uniformBlocks.size();

View File

@ -429,7 +429,7 @@ namespace Nz
{
auto& depthStencilAttachment = renderPassAttachments[colorAttachmentCount];
if (PixelFormatInfo::GetContent(depthStencilAttachment.format) == PixelFormatContent_DepthStencil)
if (PixelFormatInfo::GetContent(depthStencilAttachment.format) == PixelFormatContent::DepthStencil)
{
depthStencilAttachment.stencilLoadOp = depthStencilAttachment.loadOp;
depthStencilAttachment.stencilStoreOp = depthStencilAttachment.storeOp;

View File

@ -11,31 +11,31 @@
namespace Nz
{
GraphicalMesh::GraphicalMesh(const Mesh* mesh)
GraphicalMesh::GraphicalMesh(const Mesh& mesh)
{
assert(mesh->GetAnimationType() == AnimationType_Static);
assert(mesh.GetAnimationType() == AnimationType::Static);
const std::shared_ptr<RenderDevice>& renderDevice = Graphics::Instance()->GetRenderDevice();
m_subMeshes.reserve(mesh->GetSubMeshCount());
for (std::size_t i = 0; i < mesh->GetSubMeshCount(); ++i)
m_subMeshes.reserve(mesh.GetSubMeshCount());
for (std::size_t i = 0; i < mesh.GetSubMeshCount(); ++i)
{
const SubMesh* subMesh = mesh->GetSubMesh(i);
const SubMesh& subMesh = *mesh.GetSubMesh(i);
const StaticMesh* staticMesh = static_cast<const StaticMesh*>(subMesh);
const StaticMesh& staticMesh = static_cast<const StaticMesh&>(subMesh);
const IndexBuffer* indexBuffer = staticMesh->GetIndexBuffer();
const VertexBuffer* vertexBuffer = staticMesh->GetVertexBuffer();
const std::shared_ptr<const IndexBuffer>& indexBuffer = staticMesh.GetIndexBuffer();
const std::shared_ptr<VertexBuffer>& vertexBuffer = staticMesh.GetVertexBuffer();
assert(indexBuffer->GetBuffer()->GetStorage() == DataStorage_Software);
assert(indexBuffer->GetBuffer()->GetStorage() == DataStorage::Software);
const SoftwareBuffer* indexBufferContent = static_cast<const SoftwareBuffer*>(indexBuffer->GetBuffer()->GetImpl());
assert(vertexBuffer->GetBuffer()->GetStorage() == DataStorage_Software);
assert(vertexBuffer->GetBuffer()->GetStorage() == DataStorage::Software);
const SoftwareBuffer* vertexBufferContent = static_cast<const SoftwareBuffer*>(vertexBuffer->GetBuffer()->GetImpl());
auto& submeshData = m_subMeshes.emplace_back();
submeshData.indexBuffer = renderDevice->InstantiateBuffer(BufferType_Index);
if (!submeshData.indexBuffer->Initialize(indexBuffer->GetStride() * indexBuffer->GetIndexCount(), BufferUsage_DeviceLocal))
submeshData.indexBuffer = renderDevice->InstantiateBuffer(BufferType::Index);
if (!submeshData.indexBuffer->Initialize(indexBuffer->GetStride() * indexBuffer->GetIndexCount(), BufferUsage::DeviceLocal))
throw std::runtime_error("failed to create index buffer");
if (!submeshData.indexBuffer->Fill(indexBufferContent->GetData() + indexBuffer->GetStartOffset(), 0, indexBuffer->GetEndOffset() - indexBuffer->GetStartOffset()))
@ -43,8 +43,8 @@ namespace Nz
submeshData.indexCount = indexBuffer->GetIndexCount();
submeshData.vertexBuffer = renderDevice->InstantiateBuffer(BufferType_Vertex);
if (!submeshData.vertexBuffer->Initialize(vertexBuffer->GetStride() * vertexBuffer->GetVertexCount(), BufferUsage_DeviceLocal))
submeshData.vertexBuffer = renderDevice->InstantiateBuffer(BufferType::Vertex);
if (!submeshData.vertexBuffer->Initialize(vertexBuffer->GetStride() * vertexBuffer->GetVertexCount(), BufferUsage::DeviceLocal))
throw std::runtime_error("failed to create vertex buffer");
if (!submeshData.vertexBuffer->Fill(vertexBufferContent->GetData() + vertexBuffer->GetStartOffset(), 0, vertexBuffer->GetEndOffset() - vertexBuffer->GetStartOffset()))

View File

@ -50,8 +50,8 @@ namespace Nz
Nz::PredefinedViewerData viewerUboOffsets = Nz::PredefinedViewerData::GetOffsets();
m_viewerDataUBO = m_renderDevice->InstantiateBuffer(Nz::BufferType_Uniform);
if (!m_viewerDataUBO->Initialize(viewerUboOffsets.totalSize, Nz::BufferUsage_DeviceLocal | Nz::BufferUsage_Dynamic))
m_viewerDataUBO = m_renderDevice->InstantiateBuffer(Nz::BufferType::Uniform);
if (!m_viewerDataUBO->Initialize(viewerUboOffsets.totalSize, Nz::BufferUsage::DeviceLocal | Nz::BufferUsage::Dynamic))
throw std::runtime_error("failed to initialize viewer data UBO");
}

View File

@ -43,8 +43,8 @@ namespace Nz
{
auto& uniformBuffer = m_uniformBuffers.emplace_back();
uniformBuffer.buffer = Graphics::Instance()->GetRenderDevice()->InstantiateBuffer(Nz::BufferType_Uniform);
if (!uniformBuffer.buffer->Initialize(uniformBufferInfo.blockSize, BufferUsage_Dynamic))
uniformBuffer.buffer = Graphics::Instance()->GetRenderDevice()->InstantiateBuffer(Nz::BufferType::Uniform);
if (!uniformBuffer.buffer->Initialize(uniformBufferInfo.blockSize, BufferUsage::Dynamic))
throw std::runtime_error("failed to initialize UBO memory");
assert(uniformBufferInfo.defaultValues.size() <= uniformBufferInfo.blockSize);

View File

@ -15,8 +15,8 @@ namespace Nz
{
Nz::PredefinedInstanceData instanceUboOffsets = Nz::PredefinedInstanceData::GetOffsets();
m_instanceDataBuffer = Graphics::Instance()->GetRenderDevice()->InstantiateBuffer(BufferType_Uniform);
if (!m_instanceDataBuffer->Initialize(instanceUboOffsets.totalSize, Nz::BufferUsage_DeviceLocal | Nz::BufferUsage_Dynamic))
m_instanceDataBuffer = Graphics::Instance()->GetRenderDevice()->InstantiateBuffer(BufferType::Uniform);
if (!m_instanceDataBuffer->Initialize(instanceUboOffsets.totalSize, Nz::BufferUsage::DeviceLocal | Nz::BufferUsage::Dynamic))
throw std::runtime_error("failed to initialize viewer data UBO");
m_shaderBinding = settings->GetRenderPipelineLayout()->AllocateShaderBinding();

View File

@ -143,13 +143,13 @@ namespace Nz
bool PhongLightingMaterial::Initialize()
{
// MaterialPhongSettings
FieldOffsets phongUniformStruct(StructLayout_Std140);
FieldOffsets phongUniformStruct(StructLayout::Std140);
s_phongUniformOffsets.alphaThreshold = phongUniformStruct.AddField(StructFieldType_Float1);
s_phongUniformOffsets.shininess = phongUniformStruct.AddField(StructFieldType_Float1);
s_phongUniformOffsets.ambientColor = phongUniformStruct.AddField(StructFieldType_Float4);
s_phongUniformOffsets.diffuseColor = phongUniformStruct.AddField(StructFieldType_Float4);
s_phongUniformOffsets.specularColor = phongUniformStruct.AddField(StructFieldType_Float4);
s_phongUniformOffsets.alphaThreshold = phongUniformStruct.AddField(StructFieldType::Float1);
s_phongUniformOffsets.shininess = phongUniformStruct.AddField(StructFieldType::Float1);
s_phongUniformOffsets.ambientColor = phongUniformStruct.AddField(StructFieldType::Float4);
s_phongUniformOffsets.diffuseColor = phongUniformStruct.AddField(StructFieldType::Float4);
s_phongUniformOffsets.specularColor = phongUniformStruct.AddField(StructFieldType::Float4);
MaterialSettings::Builder settings;
settings.predefinedBinding.fill(MaterialSettings::InvalidIndex);
@ -207,49 +207,49 @@ namespace Nz
settings.textures.push_back({
"MaterialAlphaMap",
"Alpha",
ImageType_2D
ImageType::E2D
});
s_textureIndexes.diffuse = settings.textures.size();
settings.textures.push_back({
"MaterialDiffuseMap",
"Diffuse",
ImageType_2D
ImageType::E2D
});
s_textureIndexes.emissive = settings.textures.size();
settings.textures.push_back({
"MaterialEmissiveMap",
"Emissive",
ImageType_2D
ImageType::E2D
});
s_textureIndexes.height = settings.textures.size();
settings.textures.push_back({
"MaterialHeightMap",
"Height",
ImageType_2D
ImageType::E2D
});
s_textureIndexes.normal = settings.textures.size();
settings.textures.push_back({
"MaterialNormalMap",
"Normal",
ImageType_2D
ImageType::E2D
});
s_textureIndexes.specular = settings.textures.size();
settings.textures.push_back({
"MaterialSpecularMap",
"Specular",
ImageType_2D
ImageType::E2D
});
settings.predefinedBinding[UnderlyingCast(PredefinedShaderBinding::TexOverlay)] = settings.textures.size();
settings.textures.push_back({
"TextureOverlay",
"Overlay",
ImageType_2D,
ImageType::E2D,
});
s_materialSettings = std::make_shared<MaterialSettings>(std::move(settings));

View File

@ -12,18 +12,18 @@ namespace Nz
{
PredefinedLightData lightData;
FieldOffsets lightStruct(StructLayout_Std140);
lightData.innerOffsets.type = lightStruct.AddField(StructFieldType_Int1);
lightData.innerOffsets.color = lightStruct.AddField(StructFieldType_Float4);
lightData.innerOffsets.factor = lightStruct.AddField(StructFieldType_Float2);
lightData.innerOffsets.parameter1 = lightStruct.AddField(StructFieldType_Float4);
lightData.innerOffsets.parameter2 = lightStruct.AddField(StructFieldType_Float4);
lightData.innerOffsets.parameter3 = lightStruct.AddField(StructFieldType_Float2);
lightData.innerOffsets.shadowMappingFlag = lightStruct.AddField(StructFieldType_Bool1);
FieldOffsets lightStruct(StructLayout::Std140);
lightData.innerOffsets.type = lightStruct.AddField(StructFieldType::Int1);
lightData.innerOffsets.color = lightStruct.AddField(StructFieldType::Float4);
lightData.innerOffsets.factor = lightStruct.AddField(StructFieldType::Float2);
lightData.innerOffsets.parameter1 = lightStruct.AddField(StructFieldType::Float4);
lightData.innerOffsets.parameter2 = lightStruct.AddField(StructFieldType::Float4);
lightData.innerOffsets.parameter3 = lightStruct.AddField(StructFieldType::Float2);
lightData.innerOffsets.shadowMappingFlag = lightStruct.AddField(StructFieldType::Bool1);
lightData.innerOffsets.totalSize = lightStruct.GetAlignedSize();
FieldOffsets lightDataStruct(StructLayout_Std140);
FieldOffsets lightDataStruct(StructLayout::Std140);
for (std::size_t& lightOffset : lightData.lightArray)
lightOffset = lightDataStruct.AddStruct(lightStruct);
@ -56,11 +56,11 @@ namespace Nz
PredefinedInstanceData PredefinedInstanceData::GetOffsets()
{
FieldOffsets viewerStruct(StructLayout_Std140);
FieldOffsets viewerStruct(StructLayout::Std140);
PredefinedInstanceData instanceData;
instanceData.worldMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
instanceData.invWorldMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
instanceData.worldMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
instanceData.invWorldMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
instanceData.totalSize = viewerStruct.GetAlignedSize();
@ -94,18 +94,18 @@ namespace Nz
PredefinedViewerData PredefinedViewerData::GetOffsets()
{
FieldOffsets viewerStruct(StructLayout_Std140);
FieldOffsets viewerStruct(StructLayout::Std140);
PredefinedViewerData viewerData;
viewerData.projMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
viewerData.invProjMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
viewerData.viewMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
viewerData.invViewMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
viewerData.viewProjMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
viewerData.invViewProjMatrixOffset = viewerStruct.AddMatrix(StructFieldType_Float1, 4, 4, true);
viewerData.targetSizeOffset = viewerStruct.AddField(StructFieldType_Float2);
viewerData.invTargetSizeOffset = viewerStruct.AddField(StructFieldType_Float2);
viewerData.eyePositionOffset = viewerStruct.AddField(StructFieldType_Float3);
viewerData.projMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
viewerData.invProjMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
viewerData.viewMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
viewerData.invViewMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
viewerData.viewProjMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
viewerData.invViewProjMatrixOffset = viewerStruct.AddMatrix(StructFieldType::Float1, 4, 4, true);
viewerData.targetSizeOffset = viewerStruct.AddField(StructFieldType::Float2);
viewerData.invTargetSizeOffset = viewerStruct.AddField(StructFieldType::Float2);
viewerData.eyePositionOffset = viewerStruct.AddField(StructFieldType::Float3);
viewerData.totalSize = viewerStruct.GetAlignedSize();

View File

@ -31,9 +31,9 @@ namespace Nz
GL::BufferTarget target;
switch (m_type)
{
case BufferType_Index: target = GL::BufferTarget::ElementArray; break;
case BufferType_Uniform: target = GL::BufferTarget::Uniform; break;
case BufferType_Vertex: target = GL::BufferTarget::Array; break;
case BufferType::Index: target = GL::BufferTarget::ElementArray; break;
case BufferType::Uniform: target = GL::BufferTarget::Uniform; break;
case BufferType::Vertex: target = GL::BufferTarget::Array; break;
default:
throw std::runtime_error("unknown buffer type 0x" + NumberToString(UnderlyingCast(m_type), 16));
@ -41,12 +41,12 @@ namespace Nz
GLenum hint = GL_STREAM_COPY;
if (usage & BufferUsage_Dynamic)
if (usage & BufferUsage::Dynamic)
hint = GL_DYNAMIC_DRAW;
else if (usage & BufferUsage_DeviceLocal)
else if (usage & BufferUsage::DeviceLocal)
hint = GL_STATIC_DRAW;
if (usage & BufferUsage_DirectMapping)
if (usage & BufferUsage::DirectMapping)
hint = GL_DYNAMIC_COPY;
m_buffer.Reset(target, size, nullptr, hint);
@ -60,7 +60,7 @@ namespace Nz
DataStorage OpenGLBuffer::GetStorage() const
{
return DataStorage_Hardware;
return DataStorage::Hardware;
}
void* OpenGLBuffer::Map(BufferAccess access, UInt64 offset, UInt64 size)
@ -68,7 +68,7 @@ namespace Nz
GLbitfield accessBit = 0;
switch (access)
{
case BufferAccess_DiscardAndWrite:
case BufferAccess::DiscardAndWrite:
accessBit |= GL_MAP_WRITE_BIT;
if (offset == 0 && size == m_size)
accessBit |= GL_MAP_INVALIDATE_BUFFER_BIT;
@ -77,15 +77,15 @@ namespace Nz
break;
case BufferAccess_ReadOnly:
case BufferAccess::ReadOnly:
accessBit |= GL_MAP_READ_BIT;
break;
case BufferAccess_ReadWrite:
case BufferAccess::ReadWrite:
accessBit |= GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
break;
case BufferAccess_WriteOnly:
case BufferAccess::WriteOnly:
accessBit |= GL_MAP_WRITE_BIT;
break;

View File

@ -18,39 +18,39 @@ namespace Nz
{
switch (component)
{
case ComponentType_Color:
case ComponentType::Color:
attrib.normalized = GL_TRUE;
attrib.size = 4;
attrib.type = GL_UNSIGNED_BYTE;
return;
case ComponentType_Float1:
case ComponentType_Float2:
case ComponentType_Float3:
case ComponentType_Float4:
case ComponentType::Float1:
case ComponentType::Float2:
case ComponentType::Float3:
case ComponentType::Float4:
attrib.normalized = GL_FALSE;
attrib.size = (component - ComponentType_Float1 + 1);
attrib.size = (UnderlyingCast(component) - UnderlyingCast(ComponentType::Float1) + 1);
attrib.type = GL_FLOAT;
return;
case ComponentType_Int1:
case ComponentType_Int2:
case ComponentType_Int3:
case ComponentType_Int4:
case ComponentType::Int1:
case ComponentType::Int2:
case ComponentType::Int3:
case ComponentType::Int4:
attrib.normalized = GL_FALSE;
attrib.size = (component - ComponentType_Int1 + 1);
attrib.size = (UnderlyingCast(component) - UnderlyingCast(ComponentType::Int1) + 1);
attrib.type = GL_INT;
return;
case ComponentType_Double1:
case ComponentType_Double2:
case ComponentType_Double3:
case ComponentType_Double4:
case ComponentType_Quaternion:
case ComponentType::Double1:
case ComponentType::Double2:
case ComponentType::Double3:
case ComponentType::Double4:
case ComponentType::Quaternion:
break;
}
throw std::runtime_error("component type 0x" + NumberToString(component, 16) + " is not handled");
throw std::runtime_error("component type 0x" + NumberToString(UnderlyingCast(component), 16) + " is not handled");
}
}

View File

@ -30,12 +30,12 @@ namespace Nz
GLenum attachment;
switch (PixelFormatInfo::GetContent(textureFormat))
{
case PixelFormatContent_ColorRGBA:
case PixelFormatContent::ColorRGBA:
attachment = static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + colorAttachmentCount);
colorAttachmentCount++;
break;
case PixelFormatContent_Depth:
case PixelFormatContent::Depth:
if (hasDepth)
throw std::runtime_error("a framebuffer can only have one depth attachment");
@ -43,7 +43,7 @@ namespace Nz
hasDepth = true;
break;
case PixelFormatContent_DepthStencil:
case PixelFormatContent::DepthStencil:
if (hasDepth)
throw std::runtime_error("a framebuffer can only have one depth attachment");
@ -55,7 +55,7 @@ namespace Nz
hasStencil = true;
break;
case PixelFormatContent_Stencil:
case PixelFormatContent::Stencil:
if (hasStencil)
throw std::runtime_error("a framebuffer can only have one stencil attachment");
@ -63,7 +63,7 @@ namespace Nz
hasStencil = true;
break;
case PixelFormatContent_Undefined:
case PixelFormatContent::Undefined:
default:
throw std::runtime_error("unhandled pixel format " + PixelFormatInfo::GetName(textureFormat));
}

View File

@ -105,7 +105,7 @@ namespace Nz
if (OpenGLBuffer* glBuffer = static_cast<OpenGLBuffer*>(uboBinding.buffer))
{
if (glBuffer->GetType() != BufferType_Uniform)
if (glBuffer->GetType() != BufferType::Uniform)
throw std::runtime_error("expected uniform buffer");
uboDescriptor.buffer = glBuffer->GetBuffer().GetObjectId();

View File

@ -22,23 +22,23 @@ namespace Nz
switch (params.type)
{
case ImageType_1D:
case ImageType::E1D:
break;
case ImageType_1D_Array:
case ImageType::E1D_Array:
break;
case ImageType_2D:
case ImageType::E2D:
m_texture.TexStorage2D(params.mipmapLevel, format->internalFormat, params.width, params.height);
break;
case ImageType_2D_Array:
case ImageType::E2D_Array:
break;
case ImageType_3D:
case ImageType::E3D:
break;
case ImageType_Cubemap:
case ImageType::Cubemap:
break;
default:
@ -79,23 +79,23 @@ namespace Nz
switch (m_params.type)
{
case ImageType_1D:
case ImageType::E1D:
break;
case ImageType_1D_Array:
case ImageType::E1D_Array:
break;
case ImageType_2D:
case ImageType::E2D:
m_texture.TexSubImage2D(0, 0, 0, m_params.width, m_params.height, format->format, format->type, ptr);
break;
case ImageType_2D_Array:
case ImageType::E2D_Array:
break;
case ImageType_3D:
case ImageType::E3D:
break;
case ImageType_Cubemap:
case ImageType::Cubemap:
break;
default:

View File

@ -236,12 +236,12 @@ namespace Nz
switch (samplerType.dim)
{
case ImageType_1D: Append("1D"); break;
case ImageType_1D_Array: Append("1DArray"); break;
case ImageType_2D: Append("2D"); break;
case ImageType_2D_Array: Append("2DArray"); break;
case ImageType_3D: Append("3D"); break;
case ImageType_Cubemap: Append("Cube"); break;
case ImageType::E1D: Append("1D"); break;
case ImageType::E1D_Array: Append("1DArray"); break;
case ImageType::E2D: Append("2D"); break;
case ImageType::E2D_Array: Append("2DArray"); break;
case ImageType::E3D: Append("3D"); break;
case ImageType::Cubemap: Append("Cube"); break;
}
}
@ -795,7 +795,7 @@ namespace Nz
std::size_t structIndex = std::get<ShaderAst::StructType>(uniform.containedType).structIndex;
auto& structInfo = Retrieve(m_currentState->structs, structIndex);
isStd140 = structInfo.layout == StructLayout_Std140;
isStd140 = structInfo.layout == StructLayout::Std140;
}
if (externalVar.bindingIndex)

View File

@ -147,12 +147,12 @@ namespace Nz
switch (samplerType.dim)
{
case ImageType_1D: Append("1D"); break;
case ImageType_1D_Array: Append("1DArray"); break;
case ImageType_2D: Append("2D"); break;
case ImageType_2D_Array: Append("2DArray"); break;
case ImageType_3D: Append("3D"); break;
case ImageType_Cubemap: Append("Cube"); break;
case ImageType::E1D: Append("1D"); break;
case ImageType::E1D_Array: Append("1DArray"); break;
case ImageType::E2D: Append("2D"); break;
case ImageType::E2D_Array: Append("2DArray"); break;
case ImageType::E3D: Append("3D"); break;
case ImageType::Cubemap: Append("Cube"); break;
}
Append("<", samplerType.sampledType, ">");
@ -261,7 +261,7 @@ namespace Nz
switch (*entry.layout)
{
case StructLayout_Std140:
case StructLayout::Std140:
Append("layout(std140)");
break;
}

View File

@ -38,7 +38,7 @@ namespace Nz::ShaderLang
};
std::unordered_map<std::string, StructLayout> s_layoutMapping = {
{ "std140", StructLayout_Std140 }
{ "std140", StructLayout::Std140 }
};
template<typename T, typename U>
@ -157,7 +157,7 @@ namespace Nz::ShaderLang
Consume();
ShaderAst::SamplerType samplerType;
samplerType.dim = ImageType_2D;
samplerType.dim = ImageType::E2D;
Expect(Advance(), TokenType::LessThan); //< '<'
samplerType.sampledType = ParsePrimitiveType();

View File

@ -846,7 +846,7 @@ namespace Nz
annotations.Append(SpirvOp::OpDecorate, resultId, SpirvDecoration::Block);
FieldOffsets structOffsets(StructLayout_Std140);
FieldOffsets structOffsets(StructLayout::Std140);
for (std::size_t memberIndex = 0; memberIndex < structData.members.size(); ++memberIndex)
{
@ -858,18 +858,18 @@ namespace Nz
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, Bool>)
return structOffsets.AddField(StructFieldType_Bool1);
return structOffsets.AddField(StructFieldType::Bool1);
else if constexpr (std::is_same_v<T, Float>)
{
switch (arg.width)
{
case 32: return structOffsets.AddField(StructFieldType_Float1);
case 64: return structOffsets.AddField(StructFieldType_Double1);
case 32: return structOffsets.AddField(StructFieldType::Float1);
case 64: return structOffsets.AddField(StructFieldType::Double1);
default: throw std::runtime_error("unexpected float width " + std::to_string(arg.width));
}
}
else if constexpr (std::is_same_v<T, Integer>)
return structOffsets.AddField((arg.signedness) ? StructFieldType_Int1 : StructFieldType_UInt1);
return structOffsets.AddField((arg.signedness) ? StructFieldType::Int1 : StructFieldType::UInt1);
else if constexpr (std::is_same_v<T, Matrix>)
{
assert(std::holds_alternative<Vector>(arg.columnType->type));
@ -883,8 +883,8 @@ namespace Nz
StructFieldType columnType;
switch (vecType.width)
{
case 32: columnType = StructFieldType_Float1; break;
case 64: columnType = StructFieldType_Double1; break;
case 32: columnType = StructFieldType::Float1; break;
case 64: columnType = StructFieldType::Double1; break;
default: throw std::runtime_error("unexpected float width " + std::to_string(vecType.width));
}
@ -905,14 +905,14 @@ namespace Nz
else if constexpr (std::is_same_v<T, Vector>)
{
if (std::holds_alternative<Bool>(arg.componentType->type))
return structOffsets.AddField(static_cast<StructFieldType>(StructFieldType_Bool1 + arg.componentCount - 1));
return structOffsets.AddField(static_cast<StructFieldType>(UnderlyingCast(StructFieldType::Bool1) + arg.componentCount - 1));
else if (std::holds_alternative<Float>(arg.componentType->type))
{
Float& floatData = std::get<Float>(arg.componentType->type);
switch (floatData.width)
{
case 32: return structOffsets.AddField(static_cast<StructFieldType>(StructFieldType_Float1 + arg.componentCount - 1));
case 64: return structOffsets.AddField(static_cast<StructFieldType>(StructFieldType_Double1 + arg.componentCount - 1));
case 32: return structOffsets.AddField(static_cast<StructFieldType>(UnderlyingCast(StructFieldType::Float1) + arg.componentCount - 1));
case 64: return structOffsets.AddField(static_cast<StructFieldType>(UnderlyingCast(StructFieldType::Double1) + arg.componentCount - 1));
default: throw std::runtime_error("unexpected float width " + std::to_string(floatData.width));
}
}
@ -923,9 +923,9 @@ namespace Nz
throw std::runtime_error("unexpected integer width " + std::to_string(intData.width));
if (intData.signedness)
return structOffsets.AddField(static_cast<StructFieldType>(StructFieldType_Int1 + arg.componentCount - 1));
return structOffsets.AddField(static_cast<StructFieldType>(UnderlyingCast(StructFieldType::Int1) + arg.componentCount - 1));
else
return structOffsets.AddField(static_cast<StructFieldType>(StructFieldType_UInt1 + arg.componentCount - 1));
return structOffsets.AddField(static_cast<StructFieldType>(UnderlyingCast(StructFieldType::UInt1) + arg.componentCount - 1));
}
else
throw std::runtime_error("unexpected type for vector");

View File

@ -22,6 +22,6 @@ namespace Nz
bool AbstractImage::IsCubemap() const
{
return GetType() == ImageType_Cubemap;
return GetType() == ImageType::Cubemap;
}
}

View File

@ -8,6 +8,7 @@
#include <Nazara/Utility/Joint.hpp>
#include <Nazara/Utility/Sequence.hpp>
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <vector>
#include <unordered_map>
#include <Nazara/Utility/Debug.hpp>
@ -36,19 +37,16 @@ namespace Nz
return true;
}
Animation::~Animation()
{
OnAnimationRelease(this);
Destroy();
}
Animation::Animation() = default;
Animation::Animation(Animation&&) noexcept = default;
Animation::~Animation() = default;
bool Animation::AddSequence(const Sequence& sequence)
{
NazaraAssert(m_impl, "Animation not created");
NazaraAssert(sequence.frameCount > 0, "Sequence frame count must be over zero");
if (m_impl->type == AnimationType_Skeletal)
if (m_impl->type == AnimationType::Skeletal)
{
std::size_t endFrame = sequence.firstFrame + sequence.frameCount - 1;
if (endFrame >= m_impl->frameCount)
@ -80,7 +78,7 @@ namespace Nz
void Animation::AnimateSkeleton(Skeleton* targetSkeleton, std::size_t frameA, std::size_t frameB, float interpolation) const
{
NazaraAssert(m_impl, "Animation not created");
NazaraAssert(m_impl->type == AnimationType_Skeletal, "Animation is not skeletal");
NazaraAssert(m_impl->type == AnimationType::Skeletal, "Animation is not skeletal");
NazaraAssert(targetSkeleton && targetSkeleton->IsValid(), "Invalid skeleton");
NazaraAssert(targetSkeleton->GetJointCount() == m_impl->jointCount, "Skeleton joint does not match animation joint count");
NazaraAssert(frameA < m_impl->frameCount, "FrameA is out of range");
@ -106,24 +104,18 @@ namespace Nz
Destroy();
m_impl = new AnimationImpl;
m_impl = std::make_unique<AnimationImpl>();
m_impl->frameCount = frameCount;
m_impl->jointCount = jointCount;
m_impl->sequenceJoints.resize(frameCount*jointCount);
m_impl->type = AnimationType_Skeletal;
m_impl->type = AnimationType::Skeletal;
return true;
}
void Animation::Destroy()
{
if (m_impl)
{
OnAnimationDestroy(this);
delete m_impl;
m_impl = nullptr;
}
m_impl.reset();
}
void Animation::EnableLoopPointInterpolation(bool loopPointInterpolation)
@ -215,7 +207,7 @@ namespace Nz
SequenceJoint* Animation::GetSequenceJoints(std::size_t frameIndex)
{
NazaraAssert(m_impl, "Animation not created");
NazaraAssert(m_impl->type == AnimationType_Skeletal, "Animation is not skeletal");
NazaraAssert(m_impl->type == AnimationType::Skeletal, "Animation is not skeletal");
return &m_impl->sequenceJoints[frameIndex*m_impl->jointCount];
}
@ -223,7 +215,7 @@ namespace Nz
const SequenceJoint* Animation::GetSequenceJoints(std::size_t frameIndex) const
{
NazaraAssert(m_impl, "Animation not created");
NazaraAssert(m_impl->type == AnimationType_Skeletal, "Animation is not skeletal");
NazaraAssert(m_impl->type == AnimationType::Skeletal, "Animation is not skeletal");
return &m_impl->sequenceJoints[frameIndex*m_impl->jointCount];
}
@ -289,46 +281,29 @@ namespace Nz
m_impl->sequences.erase(it);
}
AnimationRef Animation::LoadFromFile(const std::filesystem::path& filePath, const AnimationParams& params)
Animation& Animation::operator=(Animation&&) noexcept = default;
std::shared_ptr<Animation> Animation::LoadFromFile(const std::filesystem::path& filePath, const AnimationParams& params)
{
return AnimationLoader::LoadFromFile(filePath, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetAnimationLoader().LoadFromFile(filePath, params);
}
AnimationRef Animation::LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params)
std::shared_ptr<Animation> Animation::LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params)
{
return AnimationLoader::LoadFromMemory(data, size, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetAnimationLoader().LoadFromMemory(data, size, params);
}
AnimationRef Animation::LoadFromStream(Stream& stream, const AnimationParams& params)
std::shared_ptr<Animation> Animation::LoadFromStream(Stream& stream, const AnimationParams& params)
{
return AnimationLoader::LoadFromStream(stream, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetAnimationLoader().LoadFromStream(stream, params);
}
bool Animation::Initialize()
{
if (!AnimationLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
if (!AnimationManager::Initialize())
{
NazaraError("Failed to initialise manager");
return false;
}
return true;
}
void Animation::Uninitialize()
{
AnimationManager::Uninitialize();
AnimationLibrary::Uninitialize();
}
AnimationLibrary::LibraryMap Animation::s_library;
AnimationLoader::LoaderList Animation::s_loaders;
AnimationManager::ManagerMap Animation::s_managerMap;
AnimationManager::ManagerParams Animation::s_managerParameters;
}

View File

@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Buffer.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/ErrorFlags.hpp>
@ -29,20 +30,13 @@ namespace Nz
Create(size, storage, usage);
}
Buffer::~Buffer()
{
OnBufferRelease(this);
Destroy();
}
bool Buffer::CopyContent(const BufferRef& buffer)
bool Buffer::CopyContent(const Buffer& buffer)
{
NazaraAssert(m_impl, "Invalid buffer");
NazaraAssert(!buffer && !buffer->IsValid(), "Invalid source buffer");
NazaraAssert(buffer.IsValid(), "Invalid source buffer");
BufferMapper<Buffer> mapper(*buffer, BufferAccess_ReadOnly);
return Fill(mapper.GetPointer(), 0, buffer->GetSize());
BufferMapper<Buffer> mapper(buffer, BufferAccess::ReadOnly);
return Fill(mapper.GetPointer(), 0, buffer.GetSize());
}
bool Buffer::Create(UInt32 size, DataStorage storage, BufferUsageFlags usage)
@ -56,7 +50,7 @@ namespace Nz
return false;
}
std::unique_ptr<AbstractBuffer> impl(s_bufferFactories[storage](this, m_type));
std::unique_ptr<AbstractBuffer> impl = s_bufferFactories[UnderlyingCast(storage)](this, m_type);
if (!impl->Initialize(size, usage))
{
NazaraError("Failed to create buffer");
@ -72,12 +66,7 @@ namespace Nz
void Buffer::Destroy()
{
if (m_impl)
{
OnBufferDestroy(this);
m_impl.reset();
}
m_impl.reset();
}
bool Buffer::Fill(const void* data, UInt32 offset, UInt32 size)
@ -99,7 +88,7 @@ namespace Nz
void* Buffer::Map(BufferAccess access, UInt32 offset, UInt32 size) const
{
NazaraAssert(m_impl, "Invalid buffer");
NazaraAssert(access == BufferAccess_ReadOnly, "Buffer access must be read-only when used const");
NazaraAssert(access == BufferAccess::ReadOnly, "Buffer access must be read-only when used const");
NazaraAssert(offset + size <= m_size, "Exceeding buffer size");
return m_impl->Map(access, offset, (size == 0) ? m_size - offset : size);
@ -118,7 +107,7 @@ namespace Nz
return false;
}
void* ptr = m_impl->Map(BufferAccess_ReadOnly, 0, m_size);
void* ptr = m_impl->Map(BufferAccess::ReadOnly, 0, m_size);
if (!ptr)
{
NazaraError("Failed to map buffer");
@ -130,7 +119,7 @@ namespace Nz
m_impl->Unmap();
});
std::unique_ptr<AbstractBuffer> impl(s_bufferFactories[storage](this, m_type));
std::unique_ptr<AbstractBuffer> impl(s_bufferFactories[UnderlyingCast(storage)](this, m_type));
if (!impl->Initialize(m_size, m_usage))
{
NazaraError("Failed to create buffer");
@ -160,19 +149,19 @@ namespace Nz
bool Buffer::IsStorageSupported(DataStorage storage)
{
return s_bufferFactories[storage] != nullptr;
return s_bufferFactories[UnderlyingCast(storage)] != nullptr;
}
void Buffer::SetBufferFactory(DataStorage storage, BufferFactory func)
{
s_bufferFactories[storage] = func;
s_bufferFactories[UnderlyingCast(storage)] = func;
}
bool Buffer::Initialize()
{
SetBufferFactory(DataStorage_Software, [](Buffer* parent, BufferType type) -> AbstractBuffer*
SetBufferFactory(DataStorage::Software, [](Buffer* parent, BufferType type) -> std::unique_ptr<AbstractBuffer>
{
return new SoftwareBuffer(parent, type);
return std::make_unique<SoftwareBuffer>(parent, type);
});
return true;
@ -183,5 +172,5 @@ namespace Nz
std::fill(s_bufferFactories.begin(), s_bufferFactories.end(), nullptr);
}
std::array<Buffer::BufferFactory, DataStorage_Max + 1> Buffer::s_bufferFactories;
std::array<Buffer::BufferFactory, DataStorageCount> Buffer::s_bufferFactories;
}

View File

@ -26,8 +26,8 @@ namespace Nz
std::size_t FieldOffsets::AddFieldArray(StructFieldType type, std::size_t arraySize)
{
std::size_t fieldAlignement = GetAlignement(m_layout, type);
if (m_layout == StructLayout_Std140)
fieldAlignement = Align(fieldAlignement, GetAlignement(StructLayout_Std140, StructFieldType_Float4));
if (m_layout == StructLayout::Std140)
fieldAlignement = Align(fieldAlignement, GetAlignement(StructLayout::Std140, StructFieldType::Float4));
m_largestFieldAlignment = std::max(fieldAlignement, m_largestFieldAlignment);
@ -46,9 +46,9 @@ namespace Nz
assert(rows >= 2 && rows <= 4);
if (columnMajor)
return AddFieldArray(static_cast<StructFieldType>(cellType + rows - 1), columns);
return AddFieldArray(static_cast<StructFieldType>(UnderlyingCast(cellType) + rows - 1), columns);
else
return AddFieldArray(static_cast<StructFieldType>(cellType + columns - 1), rows);
return AddFieldArray(static_cast<StructFieldType>(UnderlyingCast(cellType) + columns - 1), rows);
}
std::size_t FieldOffsets::AddMatrixArray(StructFieldType cellType, unsigned int columns, unsigned int rows, bool columnMajor, std::size_t arraySize)
@ -58,16 +58,16 @@ namespace Nz
assert(rows >= 2 && rows <= 4);
if (columnMajor)
return AddFieldArray(static_cast<StructFieldType>(cellType + rows - 1), columns * arraySize);
return AddFieldArray(static_cast<StructFieldType>(UnderlyingCast(cellType) + rows - 1), columns * arraySize);
else
return AddFieldArray(static_cast<StructFieldType>(cellType + columns - 1), rows * arraySize);
return AddFieldArray(static_cast<StructFieldType>(UnderlyingCast(cellType) + columns - 1), rows * arraySize);
}
std::size_t FieldOffsets::AddStruct(const FieldOffsets& fieldStruct)
{
std::size_t fieldAlignement = fieldStruct.GetLargestFieldAlignement();
if (m_layout == StructLayout_Std140)
fieldAlignement = Align(fieldAlignement, GetAlignement(StructLayout_Std140, StructFieldType_Float4));
if (m_layout == StructLayout::Std140)
fieldAlignement = Align(fieldAlignement, GetAlignement(StructLayout::Std140, StructFieldType::Float4));
m_largestFieldAlignment = std::max(m_largestFieldAlignment, fieldAlignement);
@ -84,8 +84,8 @@ namespace Nz
assert(arraySize > 0);
std::size_t fieldAlignement = fieldStruct.GetLargestFieldAlignement();
if (m_layout == StructLayout_Std140)
fieldAlignement = Align(fieldAlignement, GetAlignement(StructLayout_Std140, StructFieldType_Float4));
if (m_layout == StructLayout::Std140)
fieldAlignement = Align(fieldAlignement, GetAlignement(StructLayout::Std140, StructFieldType::Float4));
m_largestFieldAlignment = std::max(m_largestFieldAlignment, fieldAlignement);

View File

@ -8,6 +8,7 @@
#include <Nazara/Utility/FontData.hpp>
#include <Nazara/Utility/FontGlyph.hpp>
#include <Nazara/Utility/GuillotineImageAtlas.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
@ -329,7 +330,7 @@ namespace Nz
return s_defaultAtlas;
}
const FontRef& Font::GetDefault()
const std::shared_ptr<Font>& Font::GetDefault()
{
// Nous n'initialisons la police par défaut qu'à la demande pour qu'elle prenne
// les paramètres par défaut (qui peuvent avoir étés changés par l'utilisateur),
@ -355,19 +356,28 @@ namespace Nz
return s_defaultMinimumStepSize;
}
FontRef Font::OpenFromFile(const std::filesystem::path& filePath, const FontParams& params)
std::shared_ptr<Font> Font::OpenFromFile(const std::filesystem::path& filePath, const FontParams& params)
{
return FontLoader::LoadFromFile(filePath, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetFontLoader().LoadFromFile(filePath, params);
}
FontRef Font::OpenFromMemory(const void* data, std::size_t size, const FontParams& params)
std::shared_ptr<Font> Font::OpenFromMemory(const void* data, std::size_t size, const FontParams& params)
{
return FontLoader::LoadFromMemory(data, size, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetFontLoader().LoadFromMemory(data, size, params);
}
FontRef Font::OpenFromStream(Stream& stream, const FontParams& params)
std::shared_ptr<Font> Font::OpenFromStream(Stream& stream, const FontParams& params)
{
return FontLoader::LoadFromStream(stream, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetFontLoader().LoadFromStream(stream, params);
}
void Font::SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
@ -401,10 +411,10 @@ namespace Nz
sizeStylePart <<= 2;
// Store bold and italic flags (other style are handled directly by a TextDrawer)
if (style & TextStyle_Bold)
if (style & TextStyle::Bold)
sizeStylePart |= 1 << 0;
if (style & TextStyle_Italic)
if (style & TextStyle::Italic)
sizeStylePart |= 1 << 1;
return (sizeStylePart << 32) | reinterpret_cast<Nz::UInt32&>(outlineThickness);
@ -488,16 +498,16 @@ namespace Nz
glyph.requireFauxItalic = false;
TextStyleFlags supportedStyle = style;
if (style & TextStyle_Bold && !m_data->SupportsStyle(TextStyle_Bold))
if (style & TextStyle::Bold && !m_data->SupportsStyle(TextStyle::Bold))
{
glyph.requireFauxBold = true;
supportedStyle &= ~TextStyle_Bold;
supportedStyle &= ~TextStyle::Bold;
}
if (style & TextStyle_Italic && !m_data->SupportsStyle(TextStyle_Italic))
if (style & TextStyle::Italic && !m_data->SupportsStyle(TextStyle::Italic))
{
glyph.requireFauxItalic = true;
supportedStyle &= ~TextStyle_Italic;
supportedStyle &= ~TextStyle::Italic;
}
float supportedOutlineThickness = outlineThickness;
@ -572,13 +582,7 @@ namespace Nz
bool Font::Initialize()
{
if (!FontLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
s_defaultAtlas.reset(new GuillotineImageAtlas);
s_defaultAtlas = std::make_shared<GuillotineImageAtlas>();
s_defaultGlyphBorder = 1;
s_defaultMinimumStepSize = 1;
@ -588,14 +592,11 @@ namespace Nz
void Font::Uninitialize()
{
s_defaultAtlas.reset();
s_defaultFont.Reset();
FontLibrary::Uninitialize();
s_defaultFont.reset();
}
std::shared_ptr<AbstractAtlas> Font::s_defaultAtlas;
FontRef Font::s_defaultFont;
FontLibrary::LibraryMap Font::s_library;
FontLoader::LoaderList Font::s_loaders;
std::shared_ptr<Font> Font::s_defaultFont;
unsigned int Font::s_defaultGlyphBorder;
unsigned int Font::s_defaultMinimumStepSize;
unsigned int Font::s_defaultMinimumStepSize;
}

View File

@ -18,7 +18,7 @@ namespace Nz
DDSLoader() = delete;
~DDSLoader() = delete;
static bool IsSupported(const std::string& extension)
static bool IsSupported(const std::string_view& extension)
{
return (extension == "dds");
}
@ -38,7 +38,7 @@ namespace Nz
return (magic == DDS_Magic) ? Ternary::True : Ternary::False;
}
static ImageRef Load(Stream& stream, const ImageParams& parameters)
static std::shared_ptr<Image> Load(Stream& stream, const ImageParams& parameters)
{
NazaraUnused(parameters);
@ -88,7 +88,7 @@ namespace Nz
if (!IdentifyPixelFormat(header, headerDX10, &format))
return nullptr;
ImageRef image = Image::New(type, format, width, height, depth, levelCount);
std::shared_ptr<Image> image = std::make_shared<Image>(type, format, width, height, depth, levelCount);
// Read all mipmap levels
for (unsigned int i = 0; i < image->GetLevelCount(); i++)
@ -114,7 +114,7 @@ namespace Nz
}
if (parameters.loadFormat != PixelFormat_Undefined)
if (parameters.loadFormat != PixelFormat::Undefined)
image->Convert(parameters.loadFormat);
return image;
@ -131,9 +131,9 @@ namespace Nz
return false;
}
else if (header.flags & DDSD_HEIGHT)
*type = ImageType_2D_Array;
*type = ImageType::E2D_Array;
else
*type = ImageType_1D_Array;
*type = ImageType::E1D_Array;
}
else
{
@ -145,7 +145,7 @@ namespace Nz
return false;
}
*type = ImageType_Cubemap;
*type = ImageType::Cubemap;
}
else if (headerExt.resourceDimension == D3D10_RESOURCE_DIMENSION_BUFFER)
{
@ -153,11 +153,11 @@ namespace Nz
return false;
}
else if (headerExt.resourceDimension == D3D10_RESOURCE_DIMENSION_TEXTURE1D)
*type = ImageType_1D;
*type = ImageType::E1D;
else if (header.ddsCaps[1] & DDSCAPS2_VOLUME || header.flags & DDSD_DEPTH || headerExt.resourceDimension == D3D10_RESOURCE_DIMENSION_TEXTURE3D)
*type = ImageType_3D;
*type = ImageType::E3D;
else
*type = ImageType_2D;
*type = ImageType::E2D;
}
return true;
@ -167,7 +167,7 @@ namespace Nz
{
if (header.format.flags & (DDPF_RGB | DDPF_ALPHA | DDPF_ALPHAPIXELS | DDPF_LUMINANCE))
{
PixelFormatDescription info(PixelFormatContent_ColorRGBA, header.format.bpp, PixelFormatSubType_Unsigned);
PixelFormatDescription info(PixelFormatContent::ColorRGBA, header.format.bpp, PixelFormatSubType::Unsigned);
if (header.format.flags & DDPF_RGB)
{
@ -191,15 +191,15 @@ namespace Nz
switch (header.format.fourCC)
{
case D3DFMT_DXT1:
*format = PixelFormat_DXT1;
*format = PixelFormat::DXT1;
break;
case D3DFMT_DXT3:
*format = PixelFormat_DXT3;
*format = PixelFormat::DXT3;
break;
case D3DFMT_DXT5:
*format = PixelFormat_DXT3;
*format = PixelFormat::DXT3;
break;
case D3DFMT_DX10:
@ -207,30 +207,35 @@ namespace Nz
switch (headerExt.dxgiFormat)
{
case DXGI_FORMAT_R32G32B32A32_FLOAT:
*format = PixelFormat_RGBA32F;
*format = PixelFormat::RGBA32F;
break;
case DXGI_FORMAT_R32G32B32A32_UINT:
*format = PixelFormat_RGBA32UI;
*format = PixelFormat::RGBA32UI;
break;
case DXGI_FORMAT_R32G32B32A32_SINT:
*format = PixelFormat_RGBA32I;
*format = PixelFormat::RGBA32I;
break;
case DXGI_FORMAT_R32G32B32_FLOAT:
*format = PixelFormat_RGB32F;
*format = PixelFormat::RGB32F;
break;
case DXGI_FORMAT_R32G32B32_UINT:
//*format = PixelFormat_RGB32U;
//*format = PixelFormat::RGB32U;
return false;
case DXGI_FORMAT_R32G32B32_SINT:
*format = PixelFormat_RGB32I;
*format = PixelFormat::RGB32I;
break;
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R16G16B16A16_UINT:
*format = PixelFormat_RGBA16I;
*format = PixelFormat::RGBA16I;
break;
case DXGI_FORMAT_R16G16B16A16_UNORM:
*format = PixelFormat_RGBA16UI;
*format = PixelFormat::RGBA16UI;
break;
default:
//TODO
NazaraError("TODO");
break;
}
break;
@ -262,14 +267,14 @@ namespace Nz
namespace Loaders
{
void RegisterDDSLoader()
ImageLoader::Entry GetImageLoader_DDS()
{
ImageLoader::RegisterLoader(DDSLoader::IsSupported, DDSLoader::Check, DDSLoader::Load);
}
ImageLoader::Entry loaderEntry;
loaderEntry.extensionSupport = DDSLoader::IsSupported;
loaderEntry.streamChecker = DDSLoader::Check;
loaderEntry.streamLoader = DDSLoader::Load;
void UnregisterDDSLoader()
{
ImageLoader::UnregisterLoader(DDSLoader::IsSupported, DDSLoader::Check, DDSLoader::Load);
return loaderEntry;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_LOADERS_DDS_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Image.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterDDSLoader();
void UnregisterDDSLoader();
}
ImageLoader::Entry GetImageLoader_DDS();
}
#endif // NAZARA_LOADERS_DDS_HPP

View File

@ -145,7 +145,7 @@ namespace Nz
const FT_Pos boldStrength = 2 << 6;
bool embolden = (style & TextStyle_Bold) != 0;
bool embolden = (style & TextStyle::Bold) != 0;
bool hasOutlineFormat = (glyph->format == FT_GLYPH_FORMAT_OUTLINE);
dst->advance = (embolden) ? boldStrength >> 6 : 0;
@ -202,7 +202,7 @@ namespace Nz
if (width > 0 && height > 0)
{
dst->image.Create(ImageType_2D, PixelFormat_A8, width, height);
dst->image.Create(ImageType::E2D, PixelFormat::A8, width, height);
UInt8* pixels = dst->image.GetPixels();
const UInt8* data = bitmap.buffer;
@ -363,7 +363,7 @@ namespace Nz
bool SupportsStyle(TextStyleFlags style) const override
{
///TODO
return style == TextStyle_Regular || style == TextStyle_Bold;
return style == TextStyle_Regular || style == TextStyle::Bold;
}
private:
@ -384,10 +384,10 @@ namespace Nz
mutable unsigned int m_characterSize;
};
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
///FIXME: Je suppose qu'il en manque quelques unes..
static std::set<std::string> supportedExtensions = {
static std::set<std::string_view> supportedExtensions = {
"afm", "bdf", "cff", "cid", "dfont", "fnt", "fon", "otf", "pfa", "pfb", "pfm", "pfr", "sfnt", "ttc", "tte", "ttf"
};
@ -409,7 +409,7 @@ namespace Nz
return Ternary::False;
}
FontRef LoadFile(const std::filesystem::path& filePath, const FontParams& parameters)
std::shared_ptr<Font> LoadFile(const std::filesystem::path& filePath, const FontParams& parameters)
{
NazaraUnused(parameters);
@ -426,7 +426,7 @@ namespace Nz
return nullptr;
}
FontRef font = Font::New();
std::shared_ptr<Font> font = std::make_shared<Font>();
if (font->Create(face.get()))
{
face.release();
@ -436,7 +436,7 @@ namespace Nz
return nullptr;
}
FontRef LoadMemory(const void* data, std::size_t size, const FontParams& parameters)
std::shared_ptr<Font> LoadMemory(const void* data, std::size_t size, const FontParams& parameters)
{
NazaraUnused(parameters);
@ -449,7 +449,7 @@ namespace Nz
return nullptr;
}
FontRef font = Font::New();
std::shared_ptr<Font> font = std::make_shared<Font>();
if (font->Create(face.get()))
{
face.release();
@ -459,7 +459,7 @@ namespace Nz
return nullptr;
}
FontRef LoadStream(Stream& stream, const FontParams& parameters)
std::shared_ptr<Font> LoadStream(Stream& stream, const FontParams& parameters)
{
NazaraUnused(parameters);
@ -472,7 +472,7 @@ namespace Nz
return nullptr;
}
FontRef font = Font::New();
std::shared_ptr<Font> font = std::make_shared<Font>();
if (font->Create(face.get()))
{
face.release();
@ -485,27 +485,36 @@ namespace Nz
namespace Loaders
{
void RegisterFreeType()
bool InitializeFreeType()
{
if (FT_Init_FreeType(&s_library) == 0)
NazaraAssert(!s_libraryOwner, "double initialization for FreeType");
if (FT_Init_FreeType(&s_library) != 0)
{
s_libraryOwner = std::make_shared<FreeTypeLibrary>();
FontLoader::RegisterLoader(IsSupported, Check, LoadStream, LoadFile, LoadMemory);
}
else
{
s_library = nullptr; // On s'assure que le pointeur ne pointe pas sur n'importe quoi
NazaraWarning("Failed to initialize FreeType library");
NazaraWarning("failed to initialize FreeType library");
return false;
}
s_libraryOwner = std::make_shared<FreeTypeLibrary>();
return true;
}
void UnregisterFreeType()
FontLoader::Entry GetFontLoader_FreeType()
{
if (s_library)
{
FontLoader::UnregisterLoader(IsSupported, Check, LoadStream, LoadFile, LoadMemory);
s_libraryOwner.reset();
}
NazaraAssert(s_libraryOwner, "FreeType has not been initialized");
FontLoader::Entry entry;
entry.extensionSupport = IsSupported;
entry.fileLoader = LoadFile;
entry.memoryLoader = LoadMemory;
entry.streamChecker = Check;
entry.streamLoader = LoadStream;
return entry;
}
void UninitializeFreeType()
{
s_libraryOwner.reset();
}
}
}

View File

@ -8,14 +8,13 @@
#define NAZARA_LOADERS_FREETYPE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Font.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterFreeType();
void UnregisterFreeType();
}
bool InitializeFreeType();
FontLoader::Entry GetFontLoader_FreeType();
void UninitializeFreeType();
}
#endif // NAZARA_LOADERS_FREETYPE_HPP

View File

@ -20,7 +20,7 @@ namespace Nz
{
namespace
{
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
return (extension == "md2");
}
@ -46,7 +46,7 @@ namespace Nz
return Ternary::False;
}
MeshRef Load(Stream& stream, const MeshParams& parameters)
std::shared_ptr<Mesh> Load(Stream& stream, const MeshParams& parameters)
{
MD2_Header header;
if (stream.Read(&header, sizeof(MD2_Header)) != sizeof(MD2_Header))
@ -80,7 +80,7 @@ namespace Nz
}
// Since the engine no longer supports keyframe animations, let's make a static mesh
MeshRef mesh = Nz::Mesh::New();
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
if (!mesh->CreateStatic())
{
NazaraInternalError("Failed to create mesh");
@ -107,7 +107,7 @@ namespace Nz
}
}
IndexBufferRef indexBuffer = IndexBuffer::New(false, header.num_tris*3, parameters.storage, parameters.indexBufferFlags);
std::shared_ptr<IndexBuffer> indexBuffer = std::make_shared<IndexBuffer>(false, header.num_tris*3, parameters.storage, parameters.indexBufferFlags);
// Extract triangles data
std::vector<MD2_Triangle> triangles(header.num_tris);
@ -116,7 +116,7 @@ namespace Nz
stream.Read(&triangles[0], header.num_tris*sizeof(MD2_Triangle));
// And convert them into an index buffer
BufferMapper<IndexBuffer> indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
BufferMapper<IndexBuffer> indexMapper(*indexBuffer, BufferAccess::DiscardAndWrite);
UInt16* index = static_cast<UInt16*>(indexMapper.GetPointer());
for (unsigned int i = 0; i < header.num_tris; ++i)
@ -158,8 +158,8 @@ namespace Nz
}
#endif
VertexBufferRef vertexBuffer = VertexBuffer::New(parameters.vertexDeclaration, header.num_vertices, parameters.storage, parameters.vertexBufferFlags);
StaticMeshRef subMesh = StaticMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<VertexBuffer> vertexBuffer = std::make_shared<VertexBuffer>(parameters.vertexDeclaration, header.num_vertices, parameters.storage, parameters.vertexBufferFlags);
std::shared_ptr<StaticMesh> subMesh = std::make_shared<StaticMesh>(vertexBuffer, indexBuffer);
// Extracting vertices
stream.SetCursorPos(header.offset_frames);
@ -186,10 +186,10 @@ namespace Nz
scale *= ScaleAdjust;
translate *= ScaleAdjust;
VertexMapper vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::DiscardAndWrite);
// Loading texture coordinates
if (auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord))
if (auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord))
{
const unsigned int indexFix[3] = {0, 2, 1};
@ -214,7 +214,7 @@ namespace Nz
Nz::Matrix4f matrix = Matrix4f::Transform(translate, rotationQuat, scale);
matrix *= parameters.matrix;
if (auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal))
if (auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal))
{
Nz::Matrix4f normalMatrix = Matrix4f::Rotate(rotationQuat);
normalMatrix *= parameters.matrix;
@ -227,7 +227,7 @@ namespace Nz
}
}
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
assert(posPtr);
for (unsigned int v = 0; v < header.num_vertices; ++v)
@ -244,7 +244,7 @@ namespace Nz
subMesh->GenerateAABB();
if (parameters.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent_Tangent))
if (parameters.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent::Tangent))
subMesh->GenerateTangents();
mesh->AddSubMesh(subMesh);
@ -258,14 +258,14 @@ namespace Nz
namespace Loaders
{
void RegisterMD2()
MeshLoader::Entry GetMeshLoader_MD2()
{
MeshLoader::RegisterLoader(IsSupported, Check, Load);
}
MeshLoader::Entry loader;
loader.extensionSupport = IsSupported;
loader.streamChecker = Check;
loader.streamLoader = Load;
void UnregisterMD2()
{
MeshLoader::UnregisterLoader(IsSupported, Check, Load);
return loader;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_LOADERS_MD2_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Mesh.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterMD2();
void UnregisterMD2();
}
MeshLoader::Entry GetMeshLoader_MD2();
}
#endif // NAZARA_LOADERS_MD2_HPP

View File

@ -12,7 +12,7 @@ namespace Nz
{
namespace
{
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
return (extension == "md5anim");
}
@ -27,7 +27,7 @@ namespace Nz
return parser.Check();
}
AnimationRef Load(Stream& stream, const AnimationParams& /*parameters*/)
std::shared_ptr<Animation> Load(Stream& stream, const AnimationParams& /*parameters*/)
{
///TODO: Utiliser les paramètres
MD5AnimParser parser(stream);
@ -45,7 +45,7 @@ namespace Nz
std::size_t jointCount = parser.GetJointCount();
// À ce stade, nous sommes censés avoir assez d'informations pour créer l'animation
AnimationRef animation = Animation::New();
std::shared_ptr<Animation> animation = std::make_shared<Animation>();
animation->CreateSkeletal(frameCount, jointCount);
Sequence sequence;
@ -90,14 +90,14 @@ namespace Nz
namespace Loaders
{
void RegisterMD5Anim()
AnimationLoader::Entry GetAnimationLoader_MD5Anim()
{
AnimationLoader::RegisterLoader(IsSupported, Check, Load);
}
AnimationLoader::Entry loader;
loader.extensionSupport = IsSupported;
loader.streamChecker = Check;
loader.streamLoader = Load;
void UnregisterMD5Anim()
{
AnimationLoader::UnregisterLoader(IsSupported, Check, Load);
return loader;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_LOADERS_MD5ANIM_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Animation.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterMD5Anim();
void UnregisterMD5Anim();
}
AnimationLoader::Entry GetAnimationLoader_MD5Anim();
}
#endif // NAZARA_LOADERS_MD5ANIM_HPP

View File

@ -20,7 +20,7 @@ namespace Nz
{
namespace
{
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
return (extension == "md5mesh");
}
@ -35,7 +35,7 @@ namespace Nz
return parser.Check();
}
MeshRef Load(Stream& stream, const MeshParams& parameters)
std::shared_ptr<Mesh> Load(Stream& stream, const MeshParams& parameters)
{
MD5MeshParser parser(stream);
if (!parser.Parse())
@ -62,7 +62,7 @@ namespace Nz
if (parameters.animated)
{
MeshRef mesh = Mesh::New();
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
mesh->CreateSkeletal(jointCount);
Skeleton* skeleton = mesh->GetSkeleton();
@ -96,11 +96,11 @@ namespace Nz
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, UInt32(indexCount), parameters.storage, parameters.indexBufferFlags);
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent_Skinning), UInt32(vertexCount), parameters.storage, parameters.vertexBufferFlags);
std::shared_ptr<IndexBuffer> indexBuffer = std::make_shared<IndexBuffer>(largeIndices, UInt32(indexCount), parameters.storage, parameters.indexBufferFlags);
std::shared_ptr<VertexBuffer> vertexBuffer = std::make_shared<VertexBuffer>(VertexDeclaration::Get(VertexLayout::XYZ_Normal_UV_Tangent_Skinning), UInt32(vertexCount), parameters.storage, parameters.vertexBufferFlags);
// Index buffer
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
IndexMapper indexMapper(*indexBuffer, BufferAccess::DiscardAndWrite);
// Le format définit un set de triangles nous permettant de retrouver facilement les indices
// Cependant les sommets des triangles ne sont pas spécifiés dans le même ordre que ceux du moteur
@ -128,7 +128,7 @@ namespace Nz
std::vector<Weight> tempWeights;
BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
BufferMapper<VertexBuffer> vertexMapper(*vertexBuffer, BufferAccess::WriteOnly);
SkeletalMeshVertex* vertices = static_cast<SkeletalMeshVertex*>(vertexMapper.GetPointer());
for (const MD5MeshParser::Vertex& vertex : md5Mesh.vertices)
@ -203,7 +203,7 @@ namespace Nz
mesh->SetMaterialData(i, std::move(matData));
// Submesh
SkeletalMeshRef subMesh = SkeletalMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<SkeletalMesh> subMesh = std::make_shared<SkeletalMesh>(vertexBuffer, indexBuffer);
subMesh->GenerateNormalsAndTangents();
subMesh->SetMaterialIndex(i);
@ -224,7 +224,7 @@ namespace Nz
}
else
{
MeshRef mesh = Mesh::New();
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
if (!mesh->CreateStatic()) // Ne devrait jamais échouer
{
NazaraInternalError("Failed to create mesh");
@ -241,9 +241,9 @@ namespace Nz
// Index buffer
bool largeIndices = (vertexCount > std::numeric_limits<UInt16>::max());
IndexBufferRef indexBuffer = IndexBuffer::New(largeIndices, UInt32(indexCount), parameters.storage, parameters.indexBufferFlags);
std::shared_ptr<IndexBuffer> indexBuffer = std::make_shared<IndexBuffer>(largeIndices, UInt32(indexCount), parameters.storage, parameters.indexBufferFlags);
IndexMapper indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
IndexMapper indexMapper(*indexBuffer, BufferAccess::DiscardAndWrite);
IndexIterator index = indexMapper.begin();
for (const MD5MeshParser::Triangle& triangle : md5Mesh.triangles)
@ -259,11 +259,11 @@ namespace Nz
indexBuffer->Optimize();
// Vertex buffer
VertexBufferRef vertexBuffer = VertexBuffer::New(parameters.vertexDeclaration, UInt32(vertexCount), parameters.storage, parameters.vertexBufferFlags);
std::shared_ptr<VertexBuffer> vertexBuffer = std::make_shared<VertexBuffer>(parameters.vertexDeclaration, UInt32(vertexCount), parameters.storage, parameters.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::DiscardAndWrite);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
for (const MD5MeshParser::Vertex& md5Vertex : md5Mesh.vertices)
{
@ -281,7 +281,7 @@ namespace Nz
*posPtr++ = matrix * finalPos;
}
if (auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord))
if (auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord))
{
for (const MD5MeshParser::Vertex& md5Vertex : md5Mesh.vertices)
*uvPtr++ = parameters.texCoordOffset + md5Vertex.uv * parameters.texCoordScale;
@ -290,13 +290,13 @@ namespace Nz
vertexMapper.Unmap();
// Submesh
StaticMeshRef subMesh = StaticMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<StaticMesh> subMesh = std::make_shared<StaticMesh>(vertexBuffer, indexBuffer);
subMesh->GenerateAABB();
subMesh->SetMaterialIndex(i);
if (parameters.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent_Normal))
if (parameters.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent::Normal))
{
if (parameters.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent_Tangent))
if (parameters.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent::Tangent))
subMesh->GenerateNormalsAndTangents();
else
subMesh->GenerateNormals();
@ -321,14 +321,14 @@ namespace Nz
namespace Loaders
{
void RegisterMD5Mesh()
MeshLoader::Entry GetMeshLoader_MD5Mesh()
{
MeshLoader::RegisterLoader(IsSupported, Check, Load);
}
MeshLoader::Entry loader;
loader.extensionSupport = IsSupported;
loader.streamChecker = Check;
loader.streamLoader = Load;
void UnregisterMD5Mesh()
{
MeshLoader::UnregisterLoader(IsSupported, Check, Load);
return loader;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_LOADERS_MD5MESH_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Mesh.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterMD5Mesh();
void UnregisterMD5Mesh();
}
MeshLoader::Entry GetMeshLoader_MD5Mesh();
}
#endif // NAZARA_LOADERS_MD5MESH_HPP

View File

@ -22,7 +22,7 @@ namespace Nz
{
namespace
{
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
return (extension == "obj");
}
@ -42,7 +42,7 @@ namespace Nz
return Ternary::Unknown;
}
bool ParseMTL(Mesh* mesh, const std::filesystem::path& filePath, const std::string* materials, const OBJParser::Mesh* meshes, std::size_t meshCount)
bool ParseMTL(Mesh& mesh, const std::filesystem::path& filePath, const std::string* materials, const OBJParser::Mesh* meshes, std::size_t meshCount)
{
File file(filePath);
if (!file.Open(OpenMode_ReadOnly | OpenMode_Text))
@ -151,13 +151,13 @@ namespace Nz
it = materialCache.emplace(matName, std::move(data)).first;
}
mesh->SetMaterialData(meshes[i].material, it->second);
mesh.SetMaterialData(meshes[i].material, it->second);
}
return true;
}
MeshRef Load(Stream& stream, const MeshParams& parameters)
std::shared_ptr<Mesh> Load(Stream& stream, const MeshParams& parameters)
{
long long reservedVertexCount;
if (!parameters.custom.GetIntegerParameter("NativeOBJLoader_VertexCount", &reservedVertexCount))
@ -170,7 +170,7 @@ namespace Nz
return nullptr;
}
MeshRef mesh = Mesh::New();
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
mesh->CreateStatic();
const std::string* materials = parser.GetMaterials();
@ -254,11 +254,11 @@ namespace Nz
}
// Création des buffers
IndexBufferRef indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), std::size_t(indices.size()), parameters.storage, parameters.indexBufferFlags);
VertexBufferRef vertexBuffer = VertexBuffer::New(parameters.vertexDeclaration, std::size_t(vertexCount), parameters.storage, parameters.vertexBufferFlags);
std::shared_ptr<IndexBuffer> indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), std::size_t(indices.size()), parameters.storage, parameters.indexBufferFlags);
std::shared_ptr<VertexBuffer> vertexBuffer = std::make_shared<VertexBuffer>(parameters.vertexDeclaration, std::size_t(vertexCount), parameters.storage, parameters.vertexBufferFlags);
// Remplissage des indices
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
for (std::size_t j = 0; j < indices.size(); ++j)
indexMapper.Set(j, UInt32(indices[j]));
@ -277,11 +277,11 @@ namespace Nz
bool hasNormals = true;
bool hasTexCoords = true;
VertexMapper vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::DiscardAndWrite);
auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
auto normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
auto posPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
auto uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
if (!normalPtr)
hasNormals = false;
@ -321,7 +321,7 @@ namespace Nz
vertexMapper.Unmap();
StaticMeshRef subMesh = StaticMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<StaticMesh> subMesh = std::make_shared<StaticMesh>(std::move(vertexBuffer), indexBuffer);
subMesh->GenerateAABB();
subMesh->SetMaterialIndex(meshes[i].material);
@ -345,7 +345,7 @@ namespace Nz
if (!mtlLib.empty())
{
ErrorFlags flags(ErrorFlag_ThrowExceptionDisabled);
ParseMTL(mesh, stream.GetDirectory() / mtlLib, materials, meshes, meshCount);
ParseMTL(*mesh, stream.GetDirectory() / mtlLib, materials, meshes, meshCount);
}
return mesh;
@ -354,14 +354,14 @@ namespace Nz
namespace Loaders
{
void RegisterOBJLoader()
MeshLoader::Entry GetMeshLoader_OBJ()
{
MeshLoader::RegisterLoader(IsSupported, Check, Load);
}
MeshLoader::Entry loader;
loader.extensionSupport = IsSupported;
loader.streamChecker = Check;
loader.streamLoader = Load;
void UnregisterOBJLoader()
{
MeshLoader::UnregisterLoader(IsSupported, Check, Load);
return loader;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_LOADERS_OBJ_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Mesh.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterOBJLoader();
void UnregisterOBJLoader();
}
MeshLoader::Entry GetMeshLoader_OBJ();
}
#endif // NAZARA_LOADERS_OBJ_HPP

View File

@ -51,7 +51,7 @@ namespace Nz
T* m_buffer;
};
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
return (extension == "obj");
}
@ -142,21 +142,21 @@ namespace Nz
OBJParser::Mesh* meshes = objFormat.SetMeshCount(meshCount);
for (std::size_t i = 0; i < meshCount; ++i)
{
const StaticMesh* staticMesh = static_cast<const StaticMesh*>(mesh.GetSubMesh(i));
const StaticMesh& staticMesh = static_cast<const StaticMesh&>(*mesh.GetSubMesh(i));
std::size_t triangleCount = staticMesh->GetTriangleCount();
std::size_t triangleCount = staticMesh.GetTriangleCount();
meshes[i].faces.resize(triangleCount);
meshes[i].material = staticMesh->GetMaterialIndex();
meshes[i].material = staticMesh.GetMaterialIndex();
meshes[i].name = "mesh_" + std::to_string(i);
meshes[i].vertices.resize(triangleCount * 3);
{
VertexMapper vertexMapper(staticMesh);
SparsePtr<Vector3f> normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
SparsePtr<Vector3f> positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
SparsePtr<Vector2f> texCoordsPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
SparsePtr<Vector3f> normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
SparsePtr<Vector3f> positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
SparsePtr<Vector2f> texCoordsPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
std::size_t faceIndex = 0;
TriangleIterator triangle(staticMesh);
@ -201,14 +201,13 @@ namespace Nz
namespace Loaders
{
void RegisterOBJSaver()
MeshSaver::Entry GetMeshSaver_OBJ()
{
MeshSaver::RegisterSaver(IsSupported, SaveToStream);
}
MeshSaver::Entry entry;
entry.formatSupport = IsSupported;
entry.streamSaver = SaveToStream;
void UnregisterOBJSaver()
{
MeshSaver::UnregisterSaver(IsSupported, SaveToStream);
return entry;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_FORMATS_OBJSAVER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Mesh.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterOBJSaver();
void UnregisterOBJSaver();
}
MeshSaver::Entry GetMeshSaver_OBJ();
}
#endif // NAZARA_FORMATS_OBJSAVER_HPP

View File

@ -40,7 +40,7 @@ namespace Nz
static_assert(sizeof(pcx_header) == (6+48+54)*sizeof(UInt8) + 10*sizeof(UInt16), "pcx_header struct must be packed");
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
return (extension == "pcx");
}
@ -61,7 +61,7 @@ namespace Nz
return Ternary::False;
}
ImageRef Load(Stream& stream, const ImageParams& parameters)
std::shared_ptr<Image> Load(Stream& stream, const ImageParams& parameters)
{
NazaraUnused(parameters);
@ -91,8 +91,8 @@ namespace Nz
unsigned int width = header.xmax - header.xmin+1;
unsigned int height = header.ymax - header.ymin+1;
ImageRef image = Image::New();
if (!image->Create(ImageType_2D, PixelFormat_RGB8, width, height, 1, (parameters.levelCount > 0) ? parameters.levelCount : 1))
std::shared_ptr<Image> image = std::make_shared<Image>();
if (!image->Create(ImageType::E2D, PixelFormat::RGB8, width, height, 1, (parameters.levelCount > 0) ? parameters.levelCount : 1))
{
NazaraError("Failed to create image");
return nullptr;
@ -333,7 +333,7 @@ namespace Nz
return nullptr;
}
if (parameters.loadFormat != PixelFormat_Undefined)
if (parameters.loadFormat != PixelFormat::Undefined)
image->Convert(parameters.loadFormat);
return image;
@ -342,14 +342,14 @@ namespace Nz
namespace Loaders
{
void RegisterPCX()
ImageLoader::Entry GetImageLoader_PCX()
{
ImageLoader::RegisterLoader(IsSupported, Check, Load);
}
ImageLoader::Entry loaderEntry;
loaderEntry.extensionSupport = IsSupported;
loaderEntry.streamChecker = Check;
loaderEntry.streamLoader = Load;
void UnregisterPCX()
{
ImageLoader::UnregisterLoader(IsSupported, Check, Load);
return loaderEntry;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_LOADERS_PCX_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Image.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterPCX();
void UnregisterPCX();
}
ImageLoader::Entry GetImageLoader_PCX();
}
#endif // NAZARA_LOADERS_PCX_HPP

View File

@ -36,9 +36,9 @@ namespace Nz
static stbi_io_callbacks callbacks = {Read, Skip, Eof};
bool IsSupported(const std::string& extension)
bool IsSupported(const std::string_view& extension)
{
static std::unordered_set<std::string> supportedExtensions = {"bmp", "gif", "hdr", "jpg", "jpeg", "pic", "png", "ppm", "pgm", "psd", "tga"};
static std::unordered_set<std::string_view> supportedExtensions = {"bmp", "gif", "hdr", "jpg", "jpeg", "pic", "png", "ppm", "pgm", "psd", "tga"};
return supportedExtensions.find(extension) != supportedExtensions.end();
}
@ -55,7 +55,7 @@ namespace Nz
return Ternary::False;
}
ImageRef Load(Stream& stream, const ImageParams& parameters)
std::shared_ptr<Image> Load(Stream& stream, const ImageParams& parameters)
{
// Je charge tout en RGBA8 et je converti ensuite via la méthode Convert
// Ceci à cause d'un bug de STB lorsqu'il s'agit de charger certaines images (ex: JPG) en "default"
@ -65,7 +65,7 @@ namespace Nz
if (!ptr)
{
NazaraError("Failed to load image: " + std::string(stbi_failure_reason()));
return nullptr;
return {};
}
CallOnExit freeStbiImage([ptr]()
@ -73,19 +73,25 @@ namespace Nz
stbi_image_free(ptr);
});
ImageRef image = Image::New();
if (!image->Create(ImageType_2D, PixelFormat_RGBA8, width, height, 1, (parameters.levelCount > 0) ? parameters.levelCount : 1))
std::shared_ptr<Image> image = std::make_shared<Image>();
if (!image->Create(ImageType::E2D, PixelFormat::RGBA8, width, height, 1, (parameters.levelCount > 0) ? parameters.levelCount : 1))
{
NazaraError("Failed to create image");
return nullptr;
return {};
}
image->Update(ptr);
freeStbiImage.CallAndReset();
if (parameters.loadFormat != PixelFormat_Undefined)
image->Convert(parameters.loadFormat);
if (parameters.loadFormat != PixelFormat::Undefined)
{
if (!image->Convert(parameters.loadFormat))
{
NazaraError("Failed to convert image to required format");
return {};
}
}
return image;
}
@ -93,14 +99,14 @@ namespace Nz
namespace Loaders
{
void RegisterSTBLoader()
ImageLoader::Entry GetImageLoader_STB()
{
ImageLoader::RegisterLoader(IsSupported, Check, Load);
}
ImageLoader::Entry loaderEntry;
loaderEntry.extensionSupport = IsSupported;
loaderEntry.streamChecker = Check;
loaderEntry.streamLoader = Load;
void UnregisterSTBLoader()
{
ImageLoader::UnregisterLoader(IsSupported, Check, Load);
return loaderEntry;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_FORMATS_STBLOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Image.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterSTBLoader();
void UnregisterSTBLoader();
}
ImageLoader::Entry GetImageLoader_STB();
}
#endif // NAZARA_FORMATS_STBLOADER_HPP

View File

@ -15,36 +15,36 @@ namespace Nz
{
using FormatHandler = bool(*)(const Image& image, const ImageParams& parameters, Stream& stream);
std::map<std::string, FormatHandler> s_formatHandlers;
std::map<std::string_view, FormatHandler> s_formatHandlers;
int ConvertToFloatFormat(Image& image)
{
switch (image.GetFormat())
{
case PixelFormat_R32F:
case PixelFormat::R32F:
return 1;
case PixelFormat_RG32F:
case PixelFormat::RG32F:
return 2;
case PixelFormat_RGB32F:
case PixelFormat::RGB32F:
return 3;
case PixelFormat_RGBA32F:
case PixelFormat::RGBA32F:
return 4;
default:
{
if (PixelFormatInfo::HasAlpha(image.GetFormat()))
{
if (!image.Convert(PixelFormat_RGBA32F))
if (!image.Convert(PixelFormat::RGBA32F))
break;
return 4;
}
else
{
if (!image.Convert(PixelFormat_RGB32F))
if (!image.Convert(PixelFormat::RGB32F))
break;
return 3;
@ -59,32 +59,32 @@ namespace Nz
{
switch (image.GetFormat())
{
case PixelFormat_L8:
case PixelFormat_R8:
case PixelFormat::L8:
case PixelFormat::R8:
return 1;
case PixelFormat_LA8:
case PixelFormat_RG8:
case PixelFormat::LA8:
case PixelFormat::RG8:
return 2;
case PixelFormat_RGB8:
case PixelFormat::RGB8:
return 3;
case PixelFormat_RGBA8:
case PixelFormat::RGBA8:
return 4;
default:
{
if (PixelFormatInfo::HasAlpha(image.GetFormat()))
{
if (!image.Convert(PixelFormat_RGBA8))
if (!image.Convert(PixelFormat::RGBA8))
break;
return 4;
}
else
{
if (!image.Convert(PixelFormat_RGB8))
if (!image.Convert(PixelFormat::RGB8))
break;
return 3;
@ -102,7 +102,7 @@ namespace Nz
throw std::runtime_error("Failed to write to stream");
}
bool FormatQuerier(const std::string& extension)
bool FormatQuerier(const std::string_view& extension)
{
return s_formatHandlers.find(extension) != s_formatHandlers.end();
}
@ -118,9 +118,9 @@ namespace Nz
}
ImageType type = image.GetType();
if (type != ImageType_1D && type != ImageType_2D)
if (type != ImageType::E1D && type != ImageType::E2D)
{
NazaraError("Image type 0x" + NumberToString(type, 16) + " is not in a supported format");
NazaraError("Image type 0x" + NumberToString(UnderlyingCast(type), 16) + " is not in a supported format");
return false;
}
@ -262,22 +262,20 @@ namespace Nz
namespace Loaders
{
void RegisterSTBSaver()
ImageSaver::Entry GetImageSaver_STB()
{
s_formatHandlers["bmp"] = &SaveBMP;
s_formatHandlers["hdr"] = &SaveHDR;
s_formatHandlers["jpg"] = &SaveJPEG;
s_formatHandlers["bmp"] = &SaveBMP;
s_formatHandlers["hdr"] = &SaveHDR;
s_formatHandlers["jpg"] = &SaveJPEG;
s_formatHandlers["jpeg"] = &SaveJPEG;
s_formatHandlers["png"] = &SavePNG;
s_formatHandlers["tga"] = &SaveTGA;
s_formatHandlers["png"] = &SavePNG;
s_formatHandlers["tga"] = &SaveTGA;
ImageSaver::RegisterSaver(FormatQuerier, SaveToStream);
}
ImageSaver::Entry entry;
entry.formatSupport = FormatQuerier;
entry.streamSaver = SaveToStream;
void UnregisterSTBSaver()
{
ImageSaver::UnregisterSaver(FormatQuerier, SaveToStream);
s_formatHandlers.clear();
return entry;
}
}
}

View File

@ -8,14 +8,11 @@
#define NAZARA_FORMATS_STBSAVER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Image.hpp>
namespace Nz
namespace Nz::Loaders
{
namespace Loaders
{
void RegisterSTBSaver();
void UnregisterSTBSaver();
}
ImageSaver::Entry GetImageSaver_STB();
}
#endif // NAZARA_FORMATS_STBSAVER_HPP

View File

@ -75,7 +75,7 @@ namespace Nz
UInt32 GuillotineImageAtlas::GetStorage() const
{
return DataStorage_Software;
return static_cast<UInt32>(DataStorage::Software);
}
bool GuillotineImageAtlas::Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex)
@ -161,10 +161,10 @@ namespace Nz
AbstractImage* GuillotineImageAtlas::ResizeImage(AbstractImage* oldImage, const Vector2ui& size) const
{
std::unique_ptr<Image> newImage(new Image(ImageType_2D, PixelFormat_A8, size.x, size.y));
std::unique_ptr<Image> newImage(new Image(ImageType::E2D, PixelFormat::A8, size.x, size.y));
if (oldImage)
{
newImage->Copy(static_cast<Image*>(oldImage), Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
newImage->Copy(static_cast<Image&>(*oldImage), Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
}
return newImage.release();

View File

@ -8,6 +8,7 @@
#include <Nazara/Core/StringExt.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <memory>
#include <Nazara/Utility/Debug.hpp>
@ -66,8 +67,6 @@ namespace Nz
Image::~Image()
{
OnImageRelease(this);
Destroy();
}
@ -102,7 +101,7 @@ namespace Nz
unsigned int height = m_sharedImage->height;
// Les images 3D et cubemaps sont stockés de la même façon
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
for (unsigned int i = 0; i < levels.size(); ++i)
{
@ -132,7 +131,7 @@ namespace Nz
if (height > 1)
height >>= 1;
if (depth > 1 && m_sharedImage->type != ImageType_Cubemap)
if (depth > 1 && m_sharedImage->type != ImageType::Cubemap)
depth >>= 1;
}
@ -144,13 +143,13 @@ namespace Nz
return true;
}
void Image::Copy(const Image* source, const Boxui& srcBox, const Vector3ui& dstPos)
void Image::Copy(const Image& source, const Boxui& srcBox, const Vector3ui& dstPos)
{
NazaraAssert(IsValid(), "Invalid image");
NazaraAssert(source && source->IsValid(), "Invalid source image");
NazaraAssert(source->GetFormat() == m_sharedImage->format, "Image formats don't match");
NazaraAssert(IsValid(), "invalid image");
NazaraAssert(source.IsValid(), "invalid source image");
NazaraAssert(source.GetFormat() == m_sharedImage->format, "image formats don't match");
const UInt8* srcPtr = source->GetConstPixels(srcBox.x, srcBox.y, srcBox.z);
const UInt8* srcPtr = source.GetConstPixels(srcBox.x, srcBox.y, srcBox.z);
#if NAZARA_UTILITY_SAFE
if (!srcPtr)
{
@ -162,7 +161,7 @@ namespace Nz
UInt8 bpp = PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format);
UInt8* dstPtr = GetPixelPtr(m_sharedImage->levels[0].get(), bpp, dstPos.x, dstPos.y, dstPos.z, m_sharedImage->width, m_sharedImage->height);
Copy(dstPtr, srcPtr, m_sharedImage->format, srcBox.width, srcBox.height, srcBox.depth, m_sharedImage->width, m_sharedImage->height, source->GetWidth(), source->GetHeight());
Copy(dstPtr, srcPtr, m_sharedImage->format, srcBox.width, srcBox.height, srcBox.depth, m_sharedImage->width, m_sharedImage->height, source.GetWidth(), source.GetHeight());
}
bool Image::Create(ImageType type, PixelFormat format, unsigned int width, unsigned int height, unsigned int depth, UInt8 levelCount)
@ -196,7 +195,7 @@ namespace Nz
switch (type)
{
case ImageType_1D:
case ImageType::E1D:
if (height > 1)
{
NazaraError("1D textures must be 1 tall");
@ -210,8 +209,8 @@ namespace Nz
}
break;
case ImageType_1D_Array:
case ImageType_2D:
case ImageType::E1D_Array:
case ImageType::E2D:
if (depth > 1)
{
NazaraError("2D textures must be 1 deep");
@ -219,11 +218,11 @@ namespace Nz
}
break;
case ImageType_2D_Array:
case ImageType_3D:
case ImageType::E2D_Array:
case ImageType::E3D:
break;
case ImageType_Cubemap:
case ImageType::Cubemap:
if (depth > 1)
{
NazaraError("Cubemaps must be 1 deep");
@ -249,7 +248,7 @@ namespace Nz
unsigned int w = width;
unsigned int h = height;
unsigned int d = (type == ImageType_Cubemap) ? 6 : depth;
unsigned int d = (type == ImageType::Cubemap) ? 6 : depth;
for (unsigned int i = 0; i < levelCount; ++i)
{
@ -264,7 +263,7 @@ namespace Nz
if (h > 1)
h >>= 1;
if (d > 1 && type != ImageType_Cubemap)
if (d > 1 && type != ImageType::Cubemap)
d >>= 1;
}
catch (const std::exception& e)
@ -282,10 +281,7 @@ namespace Nz
void Image::Destroy()
{
if (m_sharedImage != &emptyImage)
{
OnImageDestroy(this);
ReleaseImage();
}
}
bool Image::Fill(const Color& color)
@ -308,7 +304,7 @@ namespace Nz
UInt8 bpp = PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format);
std::unique_ptr<UInt8[]> colorBuffer(new UInt8[bpp]);
if (!PixelFormatInfo::Convert(PixelFormat_RGBA8, m_sharedImage->format, &color.r, colorBuffer.get()))
if (!PixelFormatInfo::Convert(PixelFormat::RGBA8, m_sharedImage->format, &color.r, colorBuffer.get()))
{
NazaraError("Failed to convert RGBA8 to " + PixelFormatInfo::GetName(m_sharedImage->format));
return false;
@ -320,7 +316,7 @@ namespace Nz
unsigned int height = m_sharedImage->height;
// Les images 3D et cubemaps sont stockés de la même façon
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
for (auto & level : levels)
{
@ -342,7 +338,7 @@ namespace Nz
if (height > 1U)
height >>= 1;
if (depth > 1U && m_sharedImage->type != ImageType_Cubemap)
if (depth > 1U && m_sharedImage->type != ImageType::Cubemap)
depth >>= 1;
}
@ -386,7 +382,7 @@ namespace Nz
UInt8 bpp = PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format);
std::unique_ptr<UInt8[]> colorBuffer(new UInt8[bpp]);
if (!PixelFormatInfo::Convert(PixelFormat_RGBA8, m_sharedImage->format, &color.r, colorBuffer.get()))
if (!PixelFormatInfo::Convert(PixelFormat::RGBA8, m_sharedImage->format, &color.r, colorBuffer.get()))
{
NazaraError("Failed to convert RGBA8 to " + PixelFormatInfo::GetName(m_sharedImage->format));
return false;
@ -446,7 +442,7 @@ namespace Nz
return false;
}
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
if (z >= depth)
{
NazaraError("Z value exceeds depth (" + NumberToString(z) + " >= " + NumberToString(depth) + ')');
@ -458,7 +454,7 @@ namespace Nz
UInt8 bpp = PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format);
std::unique_ptr<UInt8[]> colorBuffer(new UInt8[bpp]);
if (!PixelFormatInfo::Convert(PixelFormat_RGBA8, m_sharedImage->format, &color.r, colorBuffer.get()))
if (!PixelFormatInfo::Convert(PixelFormat::RGBA8, m_sharedImage->format, &color.r, colorBuffer.get()))
{
NazaraError("Failed to convert RGBA8 to " + PixelFormatInfo::GetName(m_sharedImage->format));
return false;
@ -498,11 +494,11 @@ namespace Nz
unsigned int width = m_sharedImage->width;
unsigned int height = m_sharedImage->height;
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
for (auto& level : m_sharedImage->levels)
{
UInt8* ptr = level.get();
if (!PixelFormatInfo::Flip(PixelFlipping_Horizontally, m_sharedImage->format, width, height, depth, ptr, ptr))
if (!PixelFormatInfo::Flip(PixelFlipping::Horizontally, m_sharedImage->format, width, height, depth, ptr, ptr))
{
NazaraError("Failed to flip image");
return false;
@ -514,7 +510,7 @@ namespace Nz
if (height > 1U)
height >>= 1;
if (depth > 1U && m_sharedImage->type != ImageType_Cubemap)
if (depth > 1U && m_sharedImage->type != ImageType::Cubemap)
depth >>= 1;
}
@ -541,11 +537,11 @@ namespace Nz
unsigned int width = m_sharedImage->width;
unsigned int height = m_sharedImage->height;
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
for (auto& level : m_sharedImage->levels)
{
UInt8* ptr = level.get();
if (!PixelFormatInfo::Flip(PixelFlipping_Vertically, m_sharedImage->format, width, height, depth, ptr, ptr))
if (!PixelFormatInfo::Flip(PixelFlipping::Vertically, m_sharedImage->format, width, height, depth, ptr, ptr))
{
NazaraError("Failed to flip image");
return false;
@ -557,7 +553,7 @@ namespace Nz
if (height > 1U)
height >>= 1;
if (depth > 1U && m_sharedImage->type != ImageType_Cubemap)
if (depth > 1U && m_sharedImage->type != ImageType::Cubemap)
depth >>= 1;
}
@ -597,7 +593,7 @@ namespace Nz
return nullptr;
}
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level);
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level);
if (z >= depth)
{
NazaraError("Z value exceeds depth (" + NumberToString(z) + " >= " + NumberToString(depth) + ')');
@ -670,7 +666,7 @@ namespace Nz
depth >>= 1;
}
if (m_sharedImage->type == ImageType_Cubemap)
if (m_sharedImage->type == ImageType::Cubemap)
size *= 6;
return size * PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format);
@ -678,7 +674,7 @@ namespace Nz
std::size_t Image::GetMemoryUsage(UInt8 level) const
{
return PixelFormatInfo::ComputeSize(m_sharedImage->format, GetLevelSize(m_sharedImage->width, level), GetLevelSize(m_sharedImage->height, level), ((m_sharedImage->type == ImageType_Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level)));
return PixelFormatInfo::ComputeSize(m_sharedImage->format, GetLevelSize(m_sharedImage->width, level), GetLevelSize(m_sharedImage->height, level), ((m_sharedImage->type == ImageType::Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level)));
}
Color Image::GetPixelColor(unsigned int x, unsigned int y, unsigned int z) const
@ -708,7 +704,7 @@ namespace Nz
return Color();
}
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
if (z >= depth)
{
NazaraError("Z value exceeds depth (" + NumberToString(z) + " >= " + NumberToString(depth) + ')');
@ -719,7 +715,7 @@ namespace Nz
const UInt8* pixel = GetPixelPtr(m_sharedImage->levels[0].get(), PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format), x, y, z, m_sharedImage->width, m_sharedImage->height);
Color color;
if (!PixelFormatInfo::Convert(m_sharedImage->format, PixelFormat_RGBA8, pixel, &color.r))
if (!PixelFormatInfo::Convert(m_sharedImage->format, PixelFormat::RGBA8, pixel, &color.r))
NazaraError("Failed to convert image's format to RGBA8");
return color;
@ -758,7 +754,7 @@ namespace Nz
return nullptr;
}
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level);
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level);
if (z >= depth)
{
NazaraError("Z value exceeds depth (" + NumberToString(z) + " >= " + NumberToString(depth) + ')');
@ -820,7 +816,7 @@ namespace Nz
const PixelFormatDescription& info = PixelFormatInfo::GetInfo(m_sharedImage->format);
Bitset<> workingBitset;
std::size_t pixelCount = m_sharedImage->width * m_sharedImage->height * ((m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth);
std::size_t pixelCount = m_sharedImage->width * m_sharedImage->height * ((m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth);
if (pixelCount == 0)
return false;
@ -851,21 +847,21 @@ namespace Nz
}
// LoadArray
ImageRef Image::LoadArrayFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams, const Vector2ui& atlasSize)
std::shared_ptr<Image> Image::LoadArrayFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams, const Vector2ui& atlasSize)
{
ImageRef image = Image::LoadFromFile(filePath, imageParams);
std::shared_ptr<Image> image = Image::LoadFromFile(filePath, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadArrayFromImage(image, atlasSize);
return LoadArrayFromImage(*image, atlasSize);
}
ImageRef Image::LoadArrayFromImage(const Image* image, const Vector2ui& atlasSize)
std::shared_ptr<Image> Image::LoadArrayFromImage(const Image& image, const Vector2ui& atlasSize)
{
NazaraAssert(image && image->IsValid(), "Invalid image");
NazaraAssert(image.IsValid(), "Invalid image");
#if NAZARA_UTILITY_SAFE
if (atlasSize.x == 0)
@ -881,17 +877,17 @@ namespace Nz
}
#endif
ImageType type = image->GetType();
ImageType type = image.GetType();
#if NAZARA_UTILITY_SAFE
if (type != ImageType_1D && type != ImageType_2D)
if (type != ImageType::E1D && type != ImageType::E2D)
{
NazaraError("Image type not handled (0x" + NumberToString(type, 16) + ')');
NazaraError("Image type not handled (0x" + NumberToString(UnderlyingCast(type), 16) + ')');
return nullptr;
}
#endif
Vector2ui imageSize(image->GetWidth(), image->GetHeight());
Vector2ui imageSize(image.GetWidth(), image.GetHeight());
if (imageSize.x % atlasSize.x != 0)
{
@ -907,12 +903,12 @@ namespace Nz
unsigned int layerCount = atlasSize.x*atlasSize.y;
ImageRef arrayImage = New();
std::shared_ptr<Image> arrayImage = std::make_shared<Image>();
// Selon le type de l'image de base, on va créer un array d'images 2D ou 1D
if (type == ImageType_2D)
arrayImage->Create(ImageType_2D_Array, image->GetFormat(), faceSize.x, faceSize.y, layerCount);
if (type == ImageType::E2D)
arrayImage->Create(ImageType::E2D_Array, image.GetFormat(), faceSize.x, faceSize.y, layerCount);
else
arrayImage->Create(ImageType_1D_Array, image->GetFormat(), faceSize.x, layerCount);
arrayImage->Create(ImageType::E1D_Array, image.GetFormat(), faceSize.x, layerCount);
if (!arrayImage->IsValid())
{
@ -928,57 +924,57 @@ namespace Nz
return arrayImage;
}
ImageRef Image::LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const Vector2ui& atlasSize)
std::shared_ptr<Image> Image::LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const Vector2ui& atlasSize)
{
ImageRef image = Image::LoadFromMemory(data, size, imageParams);
std::shared_ptr<Image> image = Image::LoadFromMemory(data, size, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadArrayFromImage(image, atlasSize);
return LoadArrayFromImage(*image, atlasSize);
}
ImageRef Image::LoadArrayFromStream(Stream& stream, const ImageParams& imageParams, const Vector2ui& atlasSize)
std::shared_ptr<Image> Image::LoadArrayFromStream(Stream& stream, const ImageParams& imageParams, const Vector2ui& atlasSize)
{
ImageRef image = Image::LoadFromStream(stream, imageParams);
std::shared_ptr<Image> image = Image::LoadFromStream(stream, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadArrayFromImage(image, atlasSize);
return LoadArrayFromImage(*image, atlasSize);
}
ImageRef Image::LoadCubemapFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams, const CubemapParams& cubemapParams)
std::shared_ptr<Image> Image::LoadCubemapFromFile(const std::filesystem::path& filePath, const ImageParams& imageParams, const CubemapParams& cubemapParams)
{
ImageRef image = Image::LoadFromFile(filePath, imageParams);
std::shared_ptr<Image> image = Image::LoadFromFile(filePath, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadCubemapFromImage(image, cubemapParams);
return LoadCubemapFromImage(*image, cubemapParams);
}
ImageRef Image::LoadCubemapFromImage(const Image* image, const CubemapParams& params)
std::shared_ptr<Image> Image::LoadCubemapFromImage(const Image& image, const CubemapParams& params)
{
NazaraAssert(image && image->IsValid(), "Invalid image");
NazaraAssert(image.IsValid(), "Invalid image");
#if NAZARA_UTILITY_SAFE
ImageType type = image->GetType();
if (type != ImageType_2D)
ImageType type = image.GetType();
if (type != ImageType::E2D)
{
NazaraError("Image type not handled (0x" + NumberToString(type, 16) + ')');
NazaraError("Image type not handled (0x" + NumberToString(UnderlyingCast(type), 16) + ')');
return nullptr;
}
#endif
unsigned int width = image->GetWidth();
unsigned int height = image->GetHeight();
unsigned int width = image.GetWidth();
unsigned int height = image.GetHeight();
unsigned int faceSize = (params.faceSize == 0) ? std::max(width, height)/4 : params.faceSize;
// Sans cette vérification, celles des rectangles pourrait réussir via un overflow
@ -1034,52 +1030,52 @@ namespace Nz
return nullptr;
}
ImageRef cubemap = New();
if (!cubemap->Create(ImageType_Cubemap, image->GetFormat(), faceSize, faceSize))
std::shared_ptr<Image> cubemap = std::make_shared<Image>();
if (!cubemap->Create(ImageType::Cubemap, image.GetFormat(), faceSize, faceSize))
{
NazaraError("Failed to create cubemap");
return nullptr;
}
cubemap->Copy(image, Rectui(backPos.x, backPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeZ));
cubemap->Copy(image, Rectui(downPos.x, downPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeY));
cubemap->Copy(image, Rectui(forwardPos.x, forwardPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveZ));
cubemap->Copy(image, Rectui(leftPos.x, leftPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeX));
cubemap->Copy(image, Rectui(rightPos.x, rightPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveX));
cubemap->Copy(image, Rectui(upPos.x, upPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveY));
cubemap->Copy(image, Rectui(backPos.x, backPos.y, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(CubemapFace::NegativeZ)));
cubemap->Copy(image, Rectui(downPos.x, downPos.y, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(CubemapFace::NegativeY)));
cubemap->Copy(image, Rectui(forwardPos.x, forwardPos.y, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(CubemapFace::PositiveZ)));
cubemap->Copy(image, Rectui(leftPos.x, leftPos.y, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(CubemapFace::NegativeX)));
cubemap->Copy(image, Rectui(rightPos.x, rightPos.y, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(CubemapFace::PositiveX)));
cubemap->Copy(image, Rectui(upPos.x, upPos.y, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(CubemapFace::PositiveY)));
return cubemap;
}
ImageRef Image::LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const CubemapParams& cubemapParams)
std::shared_ptr<Image> Image::LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const CubemapParams& cubemapParams)
{
ImageRef image = Image::LoadFromMemory(data, size, imageParams);
std::shared_ptr<Image> image = Image::LoadFromMemory(data, size, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadCubemapFromImage(image, cubemapParams);
return LoadCubemapFromImage(*image, cubemapParams);
}
ImageRef Image::LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams, const CubemapParams& cubemapParams)
std::shared_ptr<Image> Image::LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams, const CubemapParams& cubemapParams)
{
ImageRef image = Image::LoadFromStream(stream, imageParams);
std::shared_ptr<Image> image = Image::LoadFromStream(stream, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadCubemapFromImage(image, cubemapParams);
return LoadCubemapFromImage(*image, cubemapParams);
}
bool Image::LoadFaceFromFile(CubemapFace face, const std::filesystem::path& filePath, const ImageParams& params)
{
NazaraAssert(IsValid() && IsCubemap(), "Texture must be a valid cubemap");
ImageRef image = Image::LoadFromFile(filePath, params);
std::shared_ptr<Image> image = Image::LoadFromFile(filePath, params);
if (!image)
{
NazaraError("Failed to load image");
@ -1099,7 +1095,7 @@ namespace Nz
return false;
}
Copy(image, Rectui(0, 0, faceSize, faceSize), Vector3ui(0, 0, face));
Copy(*image, Rectui(0, 0, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(face)));
return true;
}
@ -1107,7 +1103,7 @@ namespace Nz
{
NazaraAssert(IsValid() && IsCubemap(), "Texture must be a valid cubemap");
ImageRef image = Image::LoadFromMemory(data, size, params);
std::shared_ptr<Image> image = Image::LoadFromMemory(data, size, params);
if (!image)
{
NazaraError("Failed to load image");
@ -1127,7 +1123,7 @@ namespace Nz
return false;
}
Copy(image, Rectui(0, 0, faceSize, faceSize), Vector3ui(0, 0, face));
Copy(*image, Rectui(0, 0, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(face)));
return true;
}
@ -1135,7 +1131,7 @@ namespace Nz
{
NazaraAssert(IsValid() && IsCubemap(), "Texture must be a valid cubemap");
ImageRef image = Image::LoadFromStream(stream, params);
std::shared_ptr<Image> image = Image::LoadFromStream(stream, params);
if (!image)
{
NazaraError("Failed to load image");
@ -1155,18 +1151,24 @@ namespace Nz
return false;
}
Copy(image, Rectui(0, 0, faceSize, faceSize), Vector3ui(0, 0, face));
Copy(*image, Rectui(0, 0, faceSize, faceSize), Vector3ui(0, 0, UnderlyingCast(face)));
return true;
}
bool Image::SaveToFile(const std::filesystem::path& filePath, const ImageParams& params)
{
return ImageSaver::SaveToFile(*this, filePath, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetImageSaver().SaveToFile(*this, filePath, params);
}
bool Image::SaveToStream(Stream& stream, const std::string& format, const ImageParams& params)
{
return ImageSaver::SaveToStream(*this, stream, format, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetImageSaver().SaveToStream(*this, stream, format, params);
}
void Image::SetLevelCount(UInt8 levelCount)
@ -1227,7 +1229,7 @@ namespace Nz
return false;
}
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : m_sharedImage->depth;
if (z >= depth)
{
NazaraError("Z value exceeds depth (" + NumberToString(z) + " >= " + NumberToString(depth) + ')');
@ -1237,7 +1239,7 @@ namespace Nz
UInt8* pixel = GetPixelPtr(m_sharedImage->levels[0].get(), PixelFormatInfo::GetBytesPerPixel(m_sharedImage->format), x, y, z, m_sharedImage->width, m_sharedImage->height);
if (!PixelFormatInfo::Convert(PixelFormat_RGBA8, m_sharedImage->format, &color.r, pixel))
if (!PixelFormatInfo::Convert(PixelFormat::RGBA8, m_sharedImage->format, &color.r, pixel))
{
NazaraError("Failed to convert RGBA8 to image's format");
return false;
@ -1312,9 +1314,9 @@ namespace Nz
return false;
}
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level);
unsigned int depth = (m_sharedImage->type == ImageType::Cubemap) ? 6 : GetLevelSize(m_sharedImage->depth, level);
if (box.x+box.width > width || box.y+box.height > height || box.z+box.depth > depth ||
(m_sharedImage->type == ImageType_Cubemap && box.depth > 1)) // Nous n'autorisons pas de modifier plus d'une face du cubemap à la fois
(m_sharedImage->type == ImageType::Cubemap && box.depth > 1)) // Nous n'autorisons pas de modifier plus d'une face du cubemap à la fois
{
NazaraError("Box dimensions are out of bounds");
return false;
@ -1413,36 +1415,45 @@ namespace Nz
// Pour éviter que la profondeur ne soit comptée dans le calcul des niveaux
switch (type)
{
case ImageType_1D:
case ImageType_1D_Array:
case ImageType::E1D:
case ImageType::E1D_Array:
return GetMaxLevel(width, 1U, 1U);
case ImageType_2D:
case ImageType_2D_Array:
case ImageType_Cubemap:
case ImageType::E2D:
case ImageType::E2D_Array:
case ImageType::Cubemap:
return GetMaxLevel(width, height, 1U);
case ImageType_3D:
case ImageType::E3D:
return GetMaxLevel(width, height, depth);
}
NazaraError("Image type not handled (0x" + NumberToString(type, 16) + ')');
NazaraError("Image type not handled (0x" + NumberToString(UnderlyingCast(type), 16) + ')');
return 0;
}
ImageRef Image::LoadFromFile(const std::filesystem::path& filePath, const ImageParams& params)
std::shared_ptr<Image> Image::LoadFromFile(const std::filesystem::path& filePath, const ImageParams& params)
{
return ImageLoader::LoadFromFile(filePath, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetImageLoader().LoadFromFile(filePath, params);
}
ImageRef Image::LoadFromMemory(const void* data, std::size_t size, const ImageParams& params)
std::shared_ptr<Image> Image::LoadFromMemory(const void* data, std::size_t size, const ImageParams& params)
{
return ImageLoader::LoadFromMemory(data, size, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetImageLoader().LoadFromMemory(data, size, params);
}
ImageRef Image::LoadFromStream(Stream& stream, const ImageParams& params)
std::shared_ptr<Image> Image::LoadFromStream(Stream& stream, const ImageParams& params)
{
return ImageLoader::LoadFromStream(stream, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetImageLoader().LoadFromStream(stream, params);
}
void Image::EnsureOwnership()
@ -1476,33 +1487,5 @@ namespace Nz
m_sharedImage = &emptyImage;
}
bool Image::Initialize()
{
if (!ImageLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
if (!ImageManager::Initialize())
{
NazaraError("Failed to initialise manager");
return false;
}
return true;
}
void Image::Uninitialize()
{
ImageManager::Uninitialize();
ImageLibrary::Uninitialize();
}
Image::SharedImage Image::emptyImage(0, ImageType_2D, PixelFormat_Undefined, Image::SharedImage::PixelContainer(), 0, 0, 0);
ImageLibrary::LibraryMap Image::s_library;
ImageLoader::LoaderList Image::s_loaders;
ImageManager::ManagerMap Image::s_managerMap;
ImageManager::ManagerParams Image::s_managerParameters;
ImageSaver::SaverList Image::s_savers;
Image::SharedImage Image::emptyImage(0, ImageType::E2D, PixelFormat::Undefined, Image::SharedImage::PixelContainer(), 0, 0, 0);
}

View File

@ -13,13 +13,13 @@
namespace Nz
{
IndexBuffer::IndexBuffer(bool largeIndices, BufferRef buffer)
IndexBuffer::IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer)
{
ErrorFlags(ErrorFlag_ThrowException, true);
Reset(largeIndices, std::move(buffer));
}
IndexBuffer::IndexBuffer(bool largeIndices, BufferRef buffer, std::size_t offset, std::size_t size)
IndexBuffer::IndexBuffer(bool largeIndices, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size)
{
ErrorFlags(ErrorFlag_ThrowException, true);
Reset(largeIndices, std::move(buffer), offset, size);
@ -31,24 +31,9 @@ namespace Nz
Reset(largeIndices, length, storage, usage);
}
IndexBuffer::IndexBuffer(const IndexBuffer& indexBuffer) :
RefCounted(),
m_buffer(indexBuffer.m_buffer),
m_endOffset(indexBuffer.m_endOffset),
m_indexCount(indexBuffer.m_indexCount),
m_startOffset(indexBuffer.m_startOffset),
m_largeIndices(indexBuffer.m_largeIndices)
{
}
IndexBuffer::~IndexBuffer()
{
OnIndexBufferRelease(this);
}
unsigned int IndexBuffer::ComputeCacheMissCount() const
{
IndexMapper mapper(this);
IndexMapper mapper(*this);
return Nz::ComputeCacheMissCount(mapper.begin(), m_indexCount);
}
@ -86,27 +71,27 @@ namespace Nz
void IndexBuffer::Optimize()
{
IndexMapper mapper(this);
IndexMapper mapper(*this);
OptimizeIndices(mapper.begin(), m_indexCount);
}
void IndexBuffer::Reset()
{
m_buffer.Reset();
m_buffer.reset();
}
void IndexBuffer::Reset(bool largeIndices, BufferRef buffer)
void IndexBuffer::Reset(bool largeIndices, std::shared_ptr<Buffer> buffer)
{
NazaraAssert(buffer && buffer->IsValid(), "Invalid buffer");
Reset(largeIndices, buffer, 0, buffer->GetSize());
}
void IndexBuffer::Reset(bool largeIndices, BufferRef buffer, std::size_t offset, std::size_t size)
void IndexBuffer::Reset(bool largeIndices, std::shared_ptr<Buffer> buffer, std::size_t offset, std::size_t size)
{
NazaraAssert(buffer && buffer->IsValid(), "Invalid buffer");
NazaraAssert(buffer->GetType() == BufferType_Index, "Buffer must be an index buffer");
NazaraAssert(buffer->GetType() == BufferType::Index, "Buffer must be an index buffer");
NazaraAssert(size > 0, "Invalid size");
NazaraAssert(offset + size > buffer->GetSize(), "Virtual buffer exceed buffer bounds");
@ -128,7 +113,7 @@ namespace Nz
m_largeIndices = largeIndices;
m_startOffset = 0;
m_buffer = Buffer::New(BufferType_Index, m_endOffset, storage, usage);
m_buffer = std::make_shared<Buffer>(BufferType::Index, m_endOffset, storage, usage);
}
void IndexBuffer::Reset(const IndexBuffer& indexBuffer)
@ -144,11 +129,4 @@ namespace Nz
{
m_buffer->Unmap();
}
IndexBuffer& IndexBuffer::operator=(const IndexBuffer& indexBuffer)
{
Reset(indexBuffer);
return *this;
}
}

View File

@ -49,67 +49,50 @@ namespace Nz
}
}
IndexMapper::IndexMapper(IndexBuffer* indexBuffer, BufferAccess access, std::size_t indexCount) :
m_indexCount((indexCount != 0) ? indexCount : indexBuffer->GetIndexCount())
IndexMapper::IndexMapper(IndexBuffer& indexBuffer, BufferAccess access, std::size_t indexCount) :
m_indexCount((indexCount != 0) ? indexCount : indexBuffer.GetIndexCount())
{
NazaraAssert(indexCount != 0 || indexBuffer, "Invalid index count with invalid index buffer");
if (!m_mapper.Map(indexBuffer, access))
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
if (indexBuffer)
if (indexBuffer.HasLargeIndices())
{
if (!m_mapper.Map(indexBuffer, access))
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
if (indexBuffer->HasLargeIndices())
{
m_getter = Getter32;
if (access != BufferAccess_ReadOnly)
m_setter = Setter32;
else
m_setter = SetterError;
}
m_getter = Getter32;
if (access != BufferAccess::ReadOnly)
m_setter = Setter32;
else
{
m_getter = Getter16;
if (access != BufferAccess_ReadOnly)
m_setter = Setter16;
else
m_setter = SetterError;
}
m_setter = SetterError;
}
else
{
m_getter = GetterSequential;
m_setter = SetterError;
m_getter = Getter16;
if (access != BufferAccess::ReadOnly)
m_setter = Setter16;
else
m_setter = SetterError;
}
}
IndexMapper::IndexMapper(SubMesh* subMesh, BufferAccess access) :
IndexMapper(subMesh->GetIndexBuffer(), access, (subMesh->GetIndexBuffer()) ? 0 : subMesh->GetVertexCount())
IndexMapper::IndexMapper(SubMesh& subMesh, BufferAccess access) :
IndexMapper(*subMesh.GetIndexBuffer(), access, (subMesh.GetIndexBuffer()) ? 0 : subMesh.GetVertexCount())
{
}
IndexMapper::IndexMapper(const IndexBuffer* indexBuffer, BufferAccess access, std::size_t indexCount) :
IndexMapper::IndexMapper(const IndexBuffer& indexBuffer, BufferAccess access, std::size_t indexCount) :
m_setter(SetterError),
m_indexCount((indexCount != 0) ? indexCount : indexBuffer->GetIndexCount())
m_indexCount((indexCount != 0) ? indexCount : indexBuffer.GetIndexCount())
{
NazaraAssert(indexCount != 0 || indexBuffer, "Invalid index count with invalid index buffer");
if (!m_mapper.Map(indexBuffer, access))
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
if (indexBuffer)
{
if (!m_mapper.Map(indexBuffer, access))
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
if (indexBuffer->HasLargeIndices())
m_getter = Getter32;
else
m_getter = Getter16;
}
if (indexBuffer.HasLargeIndices())
m_getter = Getter32;
else
m_getter = GetterSequential;
m_getter = Getter16;
}
IndexMapper::IndexMapper(const SubMesh* subMesh, BufferAccess access) :
IndexMapper(subMesh->GetIndexBuffer(), access, (subMesh->GetIndexBuffer()) ? 0 : subMesh->GetVertexCount())
IndexMapper::IndexMapper(const SubMesh& subMesh, BufferAccess access) :
IndexMapper(*subMesh.GetIndexBuffer(), access, (subMesh.GetIndexBuffer()) ? 0 : subMesh.GetVertexCount())
{
}

View File

@ -14,6 +14,7 @@
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/StaticMesh.hpp>
#include <Nazara/Utility/SubMesh.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <Nazara/Utility/VertexMapper.hpp>
#include <limits>
#include <memory>
@ -25,7 +26,7 @@ namespace Nz
MeshParams::MeshParams()
{
if (!Buffer::IsStorageSupported(storage))
storage = DataStorage_Software;
storage = DataStorage::Software;
}
bool MeshParams::IsValid() const
@ -48,7 +49,7 @@ namespace Nz
return false;
}
if (!vertexDeclaration->HasComponent(VertexComponent_Position))
if (!vertexDeclaration->HasComponent(VertexComponent::Position))
{
NazaraError("Vertex declaration must contains a vertex position");
return false;
@ -58,7 +59,7 @@ namespace Nz
}
void Mesh::AddSubMesh(SubMesh* subMesh)
void Mesh::AddSubMesh(std::shared_ptr<SubMesh> subMesh)
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(subMesh, "Invalid submesh");
@ -66,13 +67,13 @@ namespace Nz
m_subMeshes.emplace_back();
SubMeshData& subMeshData = m_subMeshes.back();
subMeshData.subMesh = subMesh;
subMeshData.onSubMeshInvalidated.Connect(subMesh->OnSubMeshInvalidateAABB, [this](const SubMesh* /*subMesh*/) { InvalidateAABB(); });
subMeshData.subMesh = std::move(subMesh);
subMeshData.onSubMeshInvalidated.Connect(subMeshData.subMesh->OnSubMeshInvalidateAABB, [this](const SubMesh* /*subMesh*/) { InvalidateAABB(); });
InvalidateAABB();
}
void Mesh::AddSubMesh(const std::string& identifier, SubMesh* subMesh)
void Mesh::AddSubMesh(const std::string& identifier, std::shared_ptr<SubMesh> subMesh)
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(!identifier.empty(), "Identifier is empty");
@ -82,26 +83,26 @@ namespace Nz
std::size_t index = m_subMeshes.size();
AddSubMesh(subMesh);
AddSubMesh(std::move(subMesh));
m_subMeshMap[identifier] = static_cast<std::size_t>(index);
}
SubMesh* Mesh::BuildSubMesh(const Primitive& primitive, const MeshParams& params)
std::shared_ptr<SubMesh> Mesh::BuildSubMesh(const Primitive& primitive, const MeshParams& params)
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(m_animationType == AnimationType_Static, "Submesh building only works for static meshes");
NazaraAssert(m_animationType == AnimationType::Static, "Submesh building only works for static meshes");
NazaraAssert(params.IsValid(), "Invalid parameters");
NazaraAssert(params.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent_Position), "The vertex declaration doesn't have a Vector3 position component");
NazaraAssert(params.vertexDeclaration->HasComponentOfType<Vector3f>(VertexComponent::Position), "The vertex declaration doesn't have a Vector3 position component");
Boxf aabb;
IndexBufferRef indexBuffer;
VertexBufferRef vertexBuffer;
std::shared_ptr<IndexBuffer> indexBuffer;
std::shared_ptr<VertexBuffer> vertexBuffer;
Matrix4f matrix(primitive.matrix);
matrix *= params.matrix;
VertexDeclaration* declaration = params.vertexDeclaration;
const std::shared_ptr<VertexDeclaration>& declaration = params.vertexDeclaration;
switch (primitive.type)
{
@ -111,18 +112,18 @@ namespace Nz
unsigned int vertexCount;
ComputeBoxIndexVertexCount(primitive.box.subdivision, &indexCount, &vertexCount);
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, params.vertexBufferFlags);
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = std::make_shared<VertexBuffer>(declaration, vertexCount, params.storage, params.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::WriteOnly);
VertexPointers pointers;
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
GenerateBox(primitive.box.lengths, primitive.box.subdivision, matrix, primitive.textureCoords, pointers, indexMapper.begin(), &aabb);
break;
}
@ -133,18 +134,18 @@ namespace Nz
unsigned int vertexCount;
ComputeConeIndexVertexCount(primitive.cone.subdivision, &indexCount, &vertexCount);
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, params.vertexBufferFlags);
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = std::make_shared<VertexBuffer>(declaration, vertexCount, params.storage, params.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::WriteOnly);
VertexPointers pointers;
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
GenerateCone(primitive.cone.length, primitive.cone.radius, primitive.cone.subdivision, matrix, primitive.textureCoords, pointers, indexMapper.begin(), &aabb);
break;
}
@ -155,18 +156,18 @@ namespace Nz
unsigned int vertexCount;
ComputePlaneIndexVertexCount(primitive.plane.subdivision, &indexCount, &vertexCount);
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, params.vertexBufferFlags);
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = std::make_shared<VertexBuffer>(declaration, vertexCount, params.storage, params.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::WriteOnly);
VertexPointers pointers;
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
GeneratePlane(primitive.plane.subdivision, primitive.plane.size, matrix, primitive.textureCoords, pointers, indexMapper.begin(), &aabb);
break;
}
@ -181,18 +182,18 @@ namespace Nz
unsigned int vertexCount;
ComputeCubicSphereIndexVertexCount(primitive.sphere.cubic.subdivision, &indexCount, &vertexCount);
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, params.vertexBufferFlags);
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = std::make_shared<VertexBuffer>(declaration, vertexCount, params.storage, params.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_ReadWrite);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::ReadWrite);
VertexPointers pointers;
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
GenerateCubicSphere(primitive.sphere.size, primitive.sphere.cubic.subdivision, matrix, primitive.textureCoords, pointers, indexMapper.begin(), &aabb);
break;
}
@ -203,18 +204,18 @@ namespace Nz
unsigned int vertexCount;
ComputeIcoSphereIndexVertexCount(primitive.sphere.ico.recursionLevel, &indexCount, &vertexCount);
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, params.vertexBufferFlags);
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = std::make_shared<VertexBuffer>(declaration, vertexCount, params.storage, params.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::WriteOnly);
VertexPointers pointers;
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
GenerateIcoSphere(primitive.sphere.size, primitive.sphere.ico.recursionLevel, matrix, primitive.textureCoords, pointers, indexMapper.begin(), &aabb);
break;
}
@ -225,18 +226,18 @@ namespace Nz
unsigned int vertexCount;
ComputeUvSphereIndexVertexCount(primitive.sphere.uv.sliceCount, primitive.sphere.uv.stackCount, &indexCount, &vertexCount);
indexBuffer = IndexBuffer::New(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = VertexBuffer::New(declaration, vertexCount, params.storage, params.vertexBufferFlags);
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
vertexBuffer = std::make_shared<VertexBuffer>(declaration, vertexCount, params.storage, params.vertexBufferFlags);
VertexMapper vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
VertexMapper vertexMapper(*vertexBuffer, BufferAccess::WriteOnly);
VertexPointers pointers;
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent_Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent_TexCoord);
pointers.normalPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Normal);
pointers.positionPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
pointers.tangentPtr = vertexMapper.GetComponentPtr<Vector3f>(VertexComponent::Tangent);
pointers.uvPtr = vertexMapper.GetComponentPtr<Vector2f>(VertexComponent::TexCoord);
IndexMapper indexMapper(indexBuffer, BufferAccess_WriteOnly);
IndexMapper indexMapper(*indexBuffer, BufferAccess::WriteOnly);
GenerateUvSphere(primitive.sphere.size, primitive.sphere.uv.sliceCount, primitive.sphere.uv.stackCount, matrix, primitive.textureCoords, pointers, indexMapper.begin(), &aabb);
break;
}
@ -248,7 +249,7 @@ namespace Nz
if (params.optimizeIndexBuffers)
indexBuffer->Optimize();
StaticMeshRef subMesh = StaticMesh::New(vertexBuffer, indexBuffer);
std::shared_ptr<StaticMesh> subMesh = std::make_shared<StaticMesh>(vertexBuffer, indexBuffer);
subMesh->SetAABB(aabb);
AddSubMesh(subMesh);
@ -265,7 +266,7 @@ namespace Nz
{
Destroy();
m_animationType = AnimationType_Skeletal;
m_animationType = AnimationType::Skeletal;
m_jointCount = jointCount;
if (!m_skeleton.Create(jointCount))
{
@ -282,7 +283,7 @@ namespace Nz
{
Destroy();
m_animationType = AnimationType_Static;
m_animationType = AnimationType::Static;
m_isValid = true;
return true;
@ -292,8 +293,6 @@ namespace Nz
{
if (m_isValid)
{
OnMeshDestroy(this);
m_animationPath.clear();
m_materialData.clear();
m_materialData.resize(1);
@ -368,7 +367,7 @@ namespace Nz
std::size_t Mesh::GetJointCount() const
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(m_animationType == AnimationType_Skeletal, "Mesh is not skeletal");
NazaraAssert(m_animationType == AnimationType::Skeletal, "Mesh is not skeletal");
return m_jointCount;
}
@ -399,7 +398,7 @@ namespace Nz
Skeleton* Mesh::GetSkeleton()
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(m_animationType == AnimationType_Skeletal, "Mesh is not skeletal");
NazaraAssert(m_animationType == AnimationType::Skeletal, "Mesh is not skeletal");
return &m_skeleton;
}
@ -407,12 +406,12 @@ namespace Nz
const Skeleton* Mesh::GetSkeleton() const
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(m_animationType == AnimationType_Skeletal, "Mesh is not skeletal");
NazaraAssert(m_animationType == AnimationType::Skeletal, "Mesh is not skeletal");
return &m_skeleton;
}
SubMesh* Mesh::GetSubMesh(const std::string& identifier)
const std::shared_ptr<SubMesh>& Mesh::GetSubMesh(const std::string& identifier) const
{
NazaraAssert(m_isValid, "Mesh should be created first");
@ -422,25 +421,7 @@ namespace Nz
return m_subMeshes[it->second].subMesh;
}
SubMesh* Mesh::GetSubMesh(std::size_t index)
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(index < m_subMeshes.size(), "Submesh index out of range");
return m_subMeshes[index].subMesh;
}
const SubMesh* Mesh::GetSubMesh(const std::string& identifier) const
{
NazaraAssert(m_isValid, "Mesh should be created first");
auto it = m_subMeshMap.find(identifier);
NazaraAssert(it != m_subMeshMap.end(), "SubMesh " + identifier + " not found");
return m_subMeshes[it->second].subMesh;
}
const SubMesh* Mesh::GetSubMesh(std::size_t index) const
const std::shared_ptr<SubMesh>& Mesh::GetSubMesh(std::size_t index) const
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(index < m_subMeshes.size(), "Submesh index out of range");
@ -514,7 +495,7 @@ namespace Nz
{
NazaraAssert(m_isValid, "Mesh should be created first");
return m_animationType != AnimationType_Static;
return m_animationType != AnimationType::Static;
}
bool Mesh::IsValid() const
@ -525,7 +506,7 @@ namespace Nz
void Mesh::Recenter()
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(m_animationType == AnimationType_Static, "Mesh is not static");
NazaraAssert(m_animationType == AnimationType::Static, "Mesh is not static");
// The center of our mesh is the center of our *global* AABB
Vector3f center = GetAABB().GetCenter();
@ -534,7 +515,7 @@ namespace Nz
{
StaticMesh& staticMesh = static_cast<StaticMesh&>(*data.subMesh);
BufferMapper<VertexBuffer> mapper(staticMesh.GetVertexBuffer(), BufferAccess_ReadWrite);
BufferMapper<VertexBuffer> mapper(*staticMesh.GetVertexBuffer(), BufferAccess::ReadWrite);
MeshVertex* vertices = static_cast<MeshVertex*>(mapper.GetPointer());
std::size_t vertexCount = staticMesh.GetVertexCount();
@ -577,12 +558,18 @@ namespace Nz
bool Mesh::SaveToFile(const std::filesystem::path& filePath, const MeshParams& params)
{
return MeshSaver::SaveToFile(*this, filePath, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetMeshSaver().SaveToFile(*this, filePath, params);
}
bool Mesh::SaveToStream(Stream& stream, const std::string& format, const MeshParams& params)
{
return MeshSaver::SaveToStream(*this, stream, format, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetMeshSaver().SaveToStream(*this, stream, format, params);
}
void Mesh::SetAnimation(const std::filesystem::path& animationPath)
@ -614,7 +601,7 @@ namespace Nz
if (matIndex >= matCount)
{
data.subMesh->SetMaterialIndex(0); // To prevent a crash
NazaraWarning("SubMesh " + PointerToString(data.subMesh) + " material index is over mesh new material count (" + NumberToString(matIndex) + " >= " + NumberToString(matCount) + "), setting it to first material");
NazaraWarning("SubMesh " + PointerToString(data.subMesh.get()) + " material index is over mesh new material count (" + NumberToString(matIndex) + " >= " + NumberToString(matCount) + "), setting it to first material");
}
}
#endif
@ -623,13 +610,13 @@ namespace Nz
void Mesh::Transform(const Matrix4f& matrix)
{
NazaraAssert(m_isValid, "Mesh should be created first");
NazaraAssert(m_animationType == AnimationType_Static, "Mesh is not static");
NazaraAssert(m_animationType == AnimationType::Static, "Mesh is not static");
for (SubMeshData& data : m_subMeshes)
{
StaticMesh& staticMesh = static_cast<StaticMesh&>(*data.subMesh);
BufferMapper<VertexBuffer> mapper(staticMesh.GetVertexBuffer(), BufferAccess_ReadWrite);
BufferMapper<VertexBuffer> mapper(*staticMesh.GetVertexBuffer(), BufferAccess::ReadWrite);
MeshVertex* vertices = static_cast<MeshVertex*>(mapper.GetPointer());
Boxf aabb(vertices->position.x, vertices->position.y, vertices->position.z, 0.f, 0.f, 0.f);
@ -647,47 +634,27 @@ namespace Nz
}
}
MeshRef Mesh::LoadFromFile(const std::filesystem::path& filePath, const MeshParams& params)
std::shared_ptr<Mesh> Mesh::LoadFromFile(const std::filesystem::path& filePath, const MeshParams& params)
{
return MeshLoader::LoadFromFile(filePath, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetMeshLoader().LoadFromFile(filePath, params);
}
MeshRef Mesh::LoadFromMemory(const void* data, std::size_t size, const MeshParams& params)
std::shared_ptr<Mesh> Mesh::LoadFromMemory(const void* data, std::size_t size, const MeshParams& params)
{
return MeshLoader::LoadFromMemory(data, size, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetMeshLoader().LoadFromMemory(data, size, params);
}
MeshRef Mesh::LoadFromStream(Stream& stream, const MeshParams& params)
std::shared_ptr<Mesh> Mesh::LoadFromStream(Stream& stream, const MeshParams& params)
{
return MeshLoader::LoadFromStream(stream, params);
Utility* utility = Utility::Instance();
NazaraAssert(utility, "Utility module has not been initialized");
return utility->GetMeshLoader().LoadFromStream(stream, params);
}
bool Mesh::Initialize()
{
if (!MeshLibrary::Initialize())
{
NazaraError("Failed to initialise library");
return false;
}
if (!MeshManager::Initialize())
{
NazaraError("Failed to initialise manager");
return false;
}
return true;
}
void Mesh::Uninitialize()
{
MeshManager::Uninitialize();
MeshLibrary::Uninitialize();
}
MeshLibrary::LibraryMap Mesh::s_library;
MeshLoader::LoaderList Mesh::s_loaders;
MeshManager::ManagerMap Mesh::s_managerMap;
MeshManager::ManagerParams Mesh::s_managerParameters;
MeshSaver::SaverList Mesh::s_savers;
}

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