Upgrade Utility
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@@ -130,7 +130,7 @@ namespace Nz
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for (auto& textureData : m_textures)
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{
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TextureInfo textureCreationParams;
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textureCreationParams.type = ImageType_2D;
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textureCreationParams.type = ImageType::E2D;
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textureCreationParams.width = textureData.width * width / 100'000;
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textureCreationParams.height = textureData.height * height / 100'000;
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textureCreationParams.usageFlags = textureData.usage;
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