Tests: Fix Shader/AccessMember

It turns out the Sanitizer AccessMember refactor also optimized the SPIRV output by merging the resulting AccessIndex
This commit is contained in:
Jérôme Leclercq 2021-06-01 17:00:55 +02:00
parent ad6028e0bd
commit d0d65be35f
1 changed files with 0 additions and 1 deletions

View File

@ -99,7 +99,6 @@ OpFunction
OpLabel
OpVariable
OpAccessChain
OpAccessChain
OpLoad
OpCompositeExtract
OpStore