Tests: Fix Shader/AccessMember
It turns out the Sanitizer AccessMember refactor also optimized the SPIRV output by merging the resulting AccessIndex
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@ -99,7 +99,6 @@ OpFunction
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OpLabel
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OpLabel
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OpVariable
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OpVariable
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OpAccessChain
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OpAccessChain
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OpAccessChain
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OpLoad
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OpLoad
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OpCompositeExtract
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OpCompositeExtract
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OpStore
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OpStore
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