WIP (VertexDeclaration)
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@@ -1,4 +1,4 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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@@ -11,7 +11,7 @@
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#include <Nazara/Core/ObjectLibrary.hpp>
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/RefCounted.hpp>
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#include <Nazara/Core/Signal.hpp>
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <array>
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@@ -30,52 +30,57 @@ namespace Nz
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friend class Utility;
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public:
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VertexDeclaration();
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VertexDeclaration(const VertexDeclaration& declaration);
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~VertexDeclaration();
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struct Component;
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struct ComponentEntry;
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void DisableComponent(VertexComponent component);
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void EnableComponent(VertexComponent component, ComponentType type, std::size_t offset);
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VertexDeclaration(VertexInputRate inputRate, std::initializer_list<ComponentEntry> components);
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VertexDeclaration(const VertexDeclaration&) = delete;
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VertexDeclaration(VertexDeclaration&&) noexcept = default;
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~VertexDeclaration() = default;
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void GetComponent(VertexComponent component, bool* enabled, ComponentType* type, std::size_t* offset) const;
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bool HasComponent(VertexComponent component) const;
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template<typename T> bool HasComponentOfType(VertexComponent component) const;
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std::size_t GetStride() const;
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inline const Component* FindComponent(VertexComponent vertexComponent, std::size_t componentIndex) const;
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void SetStride(std::size_t stride);
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template<typename T> const Component* GetComponentByType(VertexComponent vertexComponent, std::size_t componentIndex = 0) const;
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VertexDeclaration& operator=(const VertexDeclaration& declaration);
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inline const Component& GetComponent(std::size_t componentIndex) const;
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inline std::size_t GetComponentCount() const;
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inline VertexInputRate GetInputRate() const;
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inline std::size_t GetStride() const;
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static VertexDeclaration* Get(VertexLayout layout);
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inline bool HasComponent(VertexComponent component, std::size_t componentIndex = 0) const;
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template<typename T> bool HasComponentOfType(VertexComponent vertexComponent, std::size_t componentIndex = 0) const;
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VertexDeclaration& operator=(const VertexDeclaration&) = delete;
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VertexDeclaration& operator=(VertexDeclaration&&) noexcept = default;
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static const VertexDeclarationRef& Get(VertexLayout layout);
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static bool IsTypeSupported(ComponentType type);
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template<typename... Args> static VertexDeclarationRef New(Args&&... args);
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// Signals:
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NazaraSignal(OnVertexDeclarationRelease, const VertexDeclaration* /*vertexDeclaration*/);
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struct Component
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{
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ComponentType type;
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VertexComponent component;
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std::size_t componentIndex;
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std::size_t offset;
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};
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struct ComponentEntry
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{
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VertexComponent component;
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ComponentType type;
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std::size_t componentIndex;
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};
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private:
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static bool Initialize();
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static void Uninitialize();
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struct Component
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{
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ComponentType type; // Le type de donnée
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bool enabled = false; // Ce composant est-il activé ?/
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std::size_t offset; // La position, en octets, de la première donnée
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/*
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** -Lynix:
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** Il serait aussi possible de préciser le stride de façon indépendante, ce que je ne permets pas
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** pour décomplexifier l'interface en enlevant quelque chose que je juge inutile.
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** Si vous pensez que ça peut être utile, n'hésitez pas à me le faire savoir !
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** PS: Même cas pour le diviseur (instancing)
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*/
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};
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std::array<Component, VertexComponent_Max + 1> m_components;
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std::vector<Component> m_components;
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std::size_t m_stride;
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VertexInputRate m_inputRate;
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static std::array<VertexDeclaration, VertexLayout_Max + 1> s_declarations;
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static std::array<VertexDeclarationRef, VertexLayout_Max + 1> s_declarations;
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static VertexDeclarationLibrary::LibraryMap s_library;
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};
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}
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