Renderer/GlslWriter: Fix generation bugs

This commit is contained in:
Jérôme Leclercq 2020-07-22 14:45:19 +02:00
parent f66758f99b
commit db945d11fb
1 changed files with 2 additions and 2 deletions

View File

@ -391,7 +391,7 @@ namespace Nz
void GlslWriter::Visit(const ShaderNodes::BuiltinVariable& var)
{
Append(var.type);
Append(var.entry);
}
void GlslWriter::Visit(const ShaderNodes::Cast& node)
@ -404,7 +404,7 @@ namespace Nz
if (i != 0)
m_currentState->stream << ", ";
const auto& exprPtr = node.expressions[i++];
const auto& exprPtr = node.expressions[i];
NazaraAssert(exprPtr, "Invalid expression");
Visit(exprPtr);