Renderer: Expose RenderTarget and framebuffers indices

This commit is contained in:
Jérôme Leclercq
2021-07-03 13:52:29 +02:00
parent 930142b7a7
commit f14db3f5e9
33 changed files with 300 additions and 312 deletions

View File

@@ -34,7 +34,8 @@ namespace Nz
std::shared_ptr<CommandPool> CreateCommandPool(QueueType queueType) override;
inline GL::Context& GetContext();
const OpenGLFramebuffer& GetFramebuffer() const override;
const OpenGLFramebuffer& GetFramebuffer(std::size_t i) const override;
std::size_t GetFramebufferCount() const override;
const OpenGLRenderPass& GetRenderPass() const override;
void Present();