Physics2D/Collider2D: Add some missing getters
This commit is contained in:
@@ -43,19 +43,19 @@ namespace Nz
|
||||
|
||||
virtual float ComputeMomentOfInertia(float mass) const = 0;
|
||||
|
||||
inline Nz::UInt32 GetCategoryMask() const;
|
||||
inline Nz::UInt32 GetCollisionGroup() const;
|
||||
inline UInt32 GetCategoryMask() const;
|
||||
inline UInt32 GetCollisionGroup() const;
|
||||
inline unsigned int GetCollisionId() const;
|
||||
inline Nz::UInt32 GetCollisionMask() const;
|
||||
inline UInt32 GetCollisionMask() const;
|
||||
|
||||
virtual ColliderType2D GetType() const = 0;
|
||||
|
||||
inline bool IsTrigger() const;
|
||||
|
||||
inline void SetCategoryMask(Nz::UInt32 categoryMask);
|
||||
inline void SetCollisionGroup(Nz::UInt32 groupId);
|
||||
inline void SetCategoryMask(UInt32 categoryMask);
|
||||
inline void SetCollisionGroup(UInt32 groupId);
|
||||
inline void SetCollisionId(unsigned int typeId);
|
||||
inline void SetCollisionMask(Nz::UInt32 mask);
|
||||
inline void SetCollisionMask(UInt32 mask);
|
||||
inline void SetTrigger(bool trigger);
|
||||
|
||||
Collider2D& operator=(const Collider2D&) = delete;
|
||||
@@ -68,10 +68,10 @@ namespace Nz
|
||||
virtual void CreateShapes(RigidBody2D* body, std::vector<cpShape*>& shapes) const = 0;
|
||||
|
||||
bool m_trigger;
|
||||
Nz::UInt32 m_categoryMask;
|
||||
Nz::UInt32 m_collisionGroup;
|
||||
UInt32 m_categoryMask;
|
||||
UInt32 m_collisionGroup;
|
||||
unsigned int m_collisionId;
|
||||
Nz::UInt32 m_collisionMask;
|
||||
UInt32 m_collisionMask;
|
||||
|
||||
private:
|
||||
virtual std::vector<cpShape*> GenerateShapes(RigidBody2D* body) const;
|
||||
@@ -92,6 +92,7 @@ namespace Nz
|
||||
|
||||
float ComputeMomentOfInertia(float mass) const override;
|
||||
|
||||
inline float GetRadius() const;
|
||||
inline const Rectf& GetRect() const;
|
||||
inline Vector2f GetSize() const;
|
||||
ColliderType2D GetType() const override;
|
||||
@@ -117,6 +118,7 @@ namespace Nz
|
||||
|
||||
float ComputeMomentOfInertia(float mass) const override;
|
||||
|
||||
inline const Vector2f& GetOffset() const;
|
||||
inline float GetRadius() const;
|
||||
ColliderType2D GetType() const override;
|
||||
|
||||
@@ -165,6 +167,7 @@ namespace Nz
|
||||
float ComputeMomentOfInertia(float mass) const override;
|
||||
|
||||
ColliderType2D GetType() const override;
|
||||
inline const std::vector<Vector2d>& GetVertices() const;
|
||||
|
||||
template<typename... Args> static ConvexCollider2DRef New(Args&&... args);
|
||||
|
||||
@@ -210,6 +213,7 @@ namespace Nz
|
||||
inline const Vector2f& GetFirstPoint() const;
|
||||
inline float GetLength() const;
|
||||
inline const Vector2f& GetSecondPoint() const;
|
||||
inline float GetThickness() const;
|
||||
ColliderType2D GetType() const override;
|
||||
|
||||
template<typename... Args> static SegmentCollider2DRef New(Args&&... args);
|
||||
|
||||
Reference in New Issue
Block a user