Physics2D/Collider2D: Add some missing getters

This commit is contained in:
Jérôme Leclercq
2018-08-17 17:03:49 +02:00
parent e4d547316d
commit ffc833439d
3 changed files with 45 additions and 16 deletions

View File

@@ -43,19 +43,19 @@ namespace Nz
virtual float ComputeMomentOfInertia(float mass) const = 0;
inline Nz::UInt32 GetCategoryMask() const;
inline Nz::UInt32 GetCollisionGroup() const;
inline UInt32 GetCategoryMask() const;
inline UInt32 GetCollisionGroup() const;
inline unsigned int GetCollisionId() const;
inline Nz::UInt32 GetCollisionMask() const;
inline UInt32 GetCollisionMask() const;
virtual ColliderType2D GetType() const = 0;
inline bool IsTrigger() const;
inline void SetCategoryMask(Nz::UInt32 categoryMask);
inline void SetCollisionGroup(Nz::UInt32 groupId);
inline void SetCategoryMask(UInt32 categoryMask);
inline void SetCollisionGroup(UInt32 groupId);
inline void SetCollisionId(unsigned int typeId);
inline void SetCollisionMask(Nz::UInt32 mask);
inline void SetCollisionMask(UInt32 mask);
inline void SetTrigger(bool trigger);
Collider2D& operator=(const Collider2D&) = delete;
@@ -68,10 +68,10 @@ namespace Nz
virtual void CreateShapes(RigidBody2D* body, std::vector<cpShape*>& shapes) const = 0;
bool m_trigger;
Nz::UInt32 m_categoryMask;
Nz::UInt32 m_collisionGroup;
UInt32 m_categoryMask;
UInt32 m_collisionGroup;
unsigned int m_collisionId;
Nz::UInt32 m_collisionMask;
UInt32 m_collisionMask;
private:
virtual std::vector<cpShape*> GenerateShapes(RigidBody2D* body) const;
@@ -92,6 +92,7 @@ namespace Nz
float ComputeMomentOfInertia(float mass) const override;
inline float GetRadius() const;
inline const Rectf& GetRect() const;
inline Vector2f GetSize() const;
ColliderType2D GetType() const override;
@@ -117,6 +118,7 @@ namespace Nz
float ComputeMomentOfInertia(float mass) const override;
inline const Vector2f& GetOffset() const;
inline float GetRadius() const;
ColliderType2D GetType() const override;
@@ -165,6 +167,7 @@ namespace Nz
float ComputeMomentOfInertia(float mass) const override;
ColliderType2D GetType() const override;
inline const std::vector<Vector2d>& GetVertices() const;
template<typename... Args> static ConvexCollider2DRef New(Args&&... args);
@@ -210,6 +213,7 @@ namespace Nz
inline const Vector2f& GetFirstPoint() const;
inline float GetLength() const;
inline const Vector2f& GetSecondPoint() const;
inline float GetThickness() const;
ColliderType2D GetType() const override;
template<typename... Args> static SegmentCollider2DRef New(Args&&... args);