Commit Graph

3051 Commits

Author SHA1 Message Date
SirLynix
093d9d344e Renderer: Add support for storage buffers 2022-06-17 20:15:16 +02:00
SirLynix
6f18a02999 Add fullscreen vertex shader module 2022-06-16 19:26:57 +02:00
SirLynix
62ba4f172b Graphics/GraphicalMesh: Allow to update submeshes 2022-06-16 18:19:48 +02:00
SirLynix
8e8bee7037 Temp fix for NZSL update 2022-06-15 20:26:14 +02:00
SirLynix
16922a9519 Audio/Music: Fix datarace 2022-06-07 20:18:26 +02:00
SirLynix
c7b6d83bbc Last nzsl version update 2022-06-07 20:18:16 +02:00
SirLynix
d335c5d73c Add FFmpeg plugin 2022-05-27 18:53:16 +02:00
Jérôme Leclercq
03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
3f8f1c4653 Core/TypeList: Improve ListConcat compile-time
seriously I have no idea why I implemented it like that
2022-05-19 09:04:06 +02:00
Lynix
0e82c2893a Core/VirtualDirectory: Prevent storing . and .. entries 2022-05-16 21:32:59 +02:00
Lynix
52f822fbcb Math/Matrix4: Add TransformInverse(translation, rotation, scale) 2022-05-15 22:29:20 +02:00
Lynix
dd4be081aa Core/VirtualDirectory: Add Uproot property 2022-05-14 10:22:22 +02:00
SirLynix
b6ab3ba1b3 Graphics: Add light type 2022-05-12 23:09:40 +02:00
SirLynix
5544d336ab Shader: Fix index remapping when importing a text shader in a precompiled shader 2022-05-12 23:08:21 +02:00
SirLynix
6469ab5fde Utility: Refactor some algorithms 2022-05-12 18:15:20 +02:00
SirLynix
7c2b8e0576 Core/File: Add WriteWhole static function 2022-05-12 18:11:41 +02:00
SirLynix
b0ecb64f19 OpenGLRenderer: Fix loading of glSpecializeShader 2022-05-09 13:19:31 +02:00
SirLynix
6dc2cefc2c Add some missing includes 2022-05-09 09:00:17 +02:00
Lynix
df55a02fa7 Core/VirtualDirectory: Add GetFileContent method 2022-05-08 15:50:59 +02:00
Lynix
5f389ef0a4 Core/File: Add ReadWhole 2022-05-08 15:50:29 +02:00
Lynix
17b1c2407d Audio/AudioSource: Add GetSampleOffsetAndLatency 2022-05-08 15:44:41 +02:00
SirLynix
41712a3f18 Minor fixes 2022-05-08 13:21:20 +02:00
SirLynix
4794073b73 Audio: Add support for AL_SOFT_source_latency 2022-05-08 13:20:55 +02:00
SirLynix
81085508ec Minor fixes 2022-05-05 20:20:44 +02:00
SirLynix
973b589b08 Shader: Fix conditional statement handling in partial compilation mode 2022-05-05 20:19:27 +02:00
SirLynix
e62969999a ShaderCompiler: Add --log-format option 2022-05-05 20:18:34 +02:00
SirLynix
106d629342 Shader: Update SPIRV data 2022-05-05 20:17:32 +02:00
Alexandre Janniaux
f146661a76 VulkanRenderer: implement metal view
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.

It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.

Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq
e6c74fbc5f Physics2D/Constraint2D: Add method GetLastImpulse 2022-05-01 17:37:11 +02:00
SirLynix
13f765fc0d Utility: Fix GIF loading 2022-04-27 18:24:00 +02:00
SirLynix
2a091d25b7 Utility: Add ImageStream and GIF support 2022-04-27 18:24:00 +02:00
SirLynix
3d15f3578b Utility: Use UInt64 to store index/vertex instead of size_t 2022-04-23 23:12:40 +02:00
SirLynix
0f58117b76 Fix compilation on macOS 2022-04-23 22:23:07 +02:00
SirLynix
2389a2fe53 Platform/WindowManager: Rename to WindowBackend 2022-04-23 16:26:59 +02:00
SirLynix
e7274b24e9 Core/Color: Switch formal from RGBA8 to RGBA32F 2022-04-23 16:08:15 +02:00
SirLynix
de53c88c01 Utility/Algorithm: Use UInt64 for index count and vertex count 2022-04-23 14:07:26 +02:00
SirLynix
e11644a81d Shader/IndexRemapperVisitor: Fix unhandled cases 2022-04-20 01:02:42 +02:00
SirLynix
7fccfbb63e Minor fixes 2022-04-19 18:32:16 +02:00
SirLynix
c209552f81 Math/Matrix4: Rework "transform matrix" support 2022-04-19 18:32:16 +02:00
SirLynix
f9d4451b4a OCD fix 2022-04-19 18:32:16 +02:00
SirLynix
138f2b88b3 Fix buffering issues 2022-04-19 13:38:44 +02:00
SirLynix
22f58fdbf5 Add stream buffering (WIP) 2022-04-09 18:22:57 +02:00
SirLynix
2b66ea1e90 Core/Bitset: Fix doc 2022-04-09 18:21:16 +02:00
SirLynix
447cdfddc9 Shader: Error fixes 2022-04-06 09:06:02 +02:00
SirLynix
8784ec9b47 Add shader compiler (nzslc) and use it 2022-04-06 09:04:09 +02:00
SirLynix
262c82b9e1 Shader: Use constexpr maps for static data 2022-04-05 08:41:47 +02:00
SirLynix
18edd41048 Shader: Fix dependency check of modules 2022-04-05 08:35:12 +02:00
SirLynix
7f15c66f16 Shader/EliminateUnusedPassVisitor: Handle alias declarations 2022-04-04 19:23:20 +02:00
SirLynix
68d2dfcae6 Move FieldOffsets class to Shader module and remove Utility dependency 2022-04-04 19:22:18 +02:00
SirLynix
998bcde2e2 Fix compilation 2022-04-04 12:14:56 +02:00