Commit Graph

51 Commits

Author SHA1 Message Date
Jérôme Leclercq db0c1e6e8c Shader: Add module resolver + use modules for engine shaders 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 72b664f42c Core: Add Uuid class 2022-03-04 20:40:41 +01:00
Jérôme Leclercq 972d5ffd3f Regenerate global headers, unicode and spirv data 2022-01-04 16:36:28 +01:00
Jérôme Leclercq 93ec196dc4 Apply header guard check 2021-10-26 15:52:46 +02:00
Jérôme Leclercq 2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
Jérôme Leclercq 631aeb77a2 Update global headers 2020-09-11 13:50:19 +02:00
Lynix 40ade49767 Update global headers 2020-06-17 16:00:16 +02:00
Lynix 3d22321109 Big f***ing cleanup part 1 2020-02-23 00:42:22 +01:00
Lynix b50691d71e Update Core.hpp 2020-01-25 19:15:30 +01:00
Lynix d0bea6d09a Update global headers 2018-09-06 18:35:51 +02:00
Lynix 251b8af03a SDK: Add DebugComponent
@gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga
2018-04-13 22:09:19 +02:00
Lynix a39ed47ef4 Regenerate global headers 2017-10-10 21:52:34 +02:00
Lynix 9117deb609 Update global headers 2017-06-09 01:46:04 +02:00
Lynix 28a2328371 Global headers: Remove the generation date
They should now generate the same input everytime
2016-10-28 17:53:03 +02:00
Lynix f941a751b5 Core: Update global include
Former-commit-id: 40702153f3a811a8d01155094257c0a7e1d34918
2016-05-09 18:11:11 +02:00
Lynix f7b0496d62 UnitTests: Fix errors
Former-commit-id: 7d338bd57e8a083e63c5f6387ff37c81109903ed
2016-05-05 21:27:36 +02:00
Lynix 89c796ed5c Core: Regenerate global header
Former-commit-id: 5b357d76bc50862b19967346a77035f1fd65d30a
2016-02-03 18:43:16 +01:00
Lynix c93e4e901e Core: Add Serializer/Unserializer
Former-commit-id: 50fdf56da4fef46ec78995cb8fc277cbc9a11ebc
2015-11-20 14:23:10 +01:00
Lynix ed961f5ba8 Core: Merge InputStream and OutputStream to Stream
Remove serialization support from Stream


Former-commit-id: 7a761e4fcd07cab561f13e4709c4492ed18da88a
2015-11-20 13:52:49 +01:00
Lynix ddc343a630 Core: Rename MemoryStream to MemoryView, add MemoryStream
Former-commit-id: c180d5f34fa7c477f35c4b70ebf7b64e3f35fe3d
2015-11-17 14:06:57 +01:00
Lynix 131d047517 Regenerate global headers
Former-commit-id: 07a0b81c1840da5d9f1f59e9ba328c24a72e45ad
2015-11-17 13:21:12 +01:00
Lynix 2fd3872099 Core: Remove NonCopyable
Former-commit-id: f8c6d10ad0b1abb4a32e3c867b7f24fd4bde68a4
2015-09-24 00:37:21 +02:00
Lynix 505f1dbb03 Merge branch 'master' into NDK
Conflicts:
	include/Nazara/Core/Algorithm.inl
	include/Nazara/Core/ByteArray.hpp
	include/Nazara/Math/Algorithm.inl
	src/Nazara/Graphics/SkyboxBackground.cpp

Former-commit-id: 42f52f71989fa805f69527fd07edb8405df06566
2015-08-21 18:55:58 +02:00
Gawaboumga b51e151930 Suppression unused file
Former-commit-id: 60221e1d8486e6a17a7e5368fd932628d9c52b85
2015-08-21 11:09:18 +02:00
Lynix 8648258ef7 Regenerate global headers
Former-commit-id: 60165296c6310b77b1954cba31a65d1bdd29a6b6
2015-06-24 13:56:18 +02:00
Lynix a069b105e6 Fully replace listener system by signals
Former-commit-id: 032dfddd12cc3a792c71426148c758ffac3621f9
2015-06-07 20:42:41 +02:00
Lynix 3fd217b8a3 Merge branch 'master' into NDK
Former-commit-id: 7f2646da9f2e2c29157e645afbcfcf974f0e0709
2015-03-19 13:13:20 +01:00
Lynix efa75ba349 Regenerated global headers
Former-commit-id: 3ae4fdfb08fb747665fd58a6f1bf8811e50dc81a
2015-03-18 22:24:47 +01:00
Lynix 4862767b69 Regenerated global headers
Former-commit-id: c7404ba638878c722d791102ca017dff906a2446
2015-03-18 20:52:11 +01:00
Lynix 622fce6f9c Regenerated global headers (and updated copyright year, again)
Former-commit-id: b5b24f4a3610e1dead2883afaded48bf3554669d
2015-01-30 22:33:41 +01:00
Lynix 5f5be93992 Merge remote-tracking branch 'origin/master' into Resource-Update
Conflicts:
	include/Nazara/Audio/Music.hpp
	include/Nazara/Audio/SoundBuffer.hpp
	include/Nazara/Core/Resource.hpp
	include/Nazara/Core/ResourceListener.hpp
	include/Nazara/Graphics/Material.hpp
	include/Nazara/Renderer/Context.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/Shader.hpp
	include/Nazara/Renderer/Texture.hpp
	include/Nazara/Renderer/UberShader.hpp
	include/Nazara/Utility/Animation.hpp
	include/Nazara/Utility/Buffer.hpp
	include/Nazara/Utility/Image.hpp
	include/Nazara/Utility/IndexBuffer.hpp
	include/Nazara/Utility/Mesh.hpp
	include/Nazara/Utility/SkeletalMesh.hpp
	include/Nazara/Utility/Skeleton.hpp
	include/Nazara/Utility/StaticMesh.hpp
	include/Nazara/Utility/SubMesh.hpp
	include/Nazara/Utility/VertexBuffer.hpp
	include/Nazara/Utility/VertexDeclaration.hpp
	src/Nazara/Core/Resource.cpp
	src/Nazara/Core/ResourceListener.cpp
	src/Nazara/Graphics/DeferredRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderQueue.cpp
	src/Nazara/Graphics/SkinningManager.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Utility/Mesh.cpp

Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
2015-01-25 19:29:55 +01:00
Lynix 4a4b4e0fda Regenerated global headers
Former-commit-id: 01c6359d8fae9309dfd1003c3c786de57a93692c
2015-01-17 00:39:40 +01:00
Gawaboumga 18cf235172 Update of two headers
Former-commit-id: 813c36932bf842d6ad6c26aace9249894359c8de
2014-08-27 14:30:22 +02:00
Lynix 9e04e8a0e4 Separated reference counting from Resources
Former-commit-id: 7380818cfee9e249c11fd15da9ff7883a6e76565
2014-07-15 00:59:02 +02:00
Lynix ca54b6cdca Updated module headers (generation)
Former-commit-id: a9a2e4eaeda16caa67989ae81c55ac090b1454de
2014-07-11 10:23:19 +02:00
Lynix 86bdab9055 Big UberShader update
-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader


Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 69479de643 Added center mesh parameter
Former-commit-id: e010a81e3f00ca6091e438d405e3e6ca14938b8f
2013-12-20 20:03:18 +01:00
Lynix 8460a96744 Regenerated global headers
Former-commit-id: 36bc6f9b3f71af890c98c2d9f2e716382bcfda7b
2013-06-09 11:24:13 +02:00
Lynix 3b8072c921 Regenerated Core and Utility global header
Following d46df4f changes


Former-commit-id: e1475d9f72469e0c4a3541265f23d292f6947fc0
2013-05-21 13:59:51 +02:00
Lynix 34dbd19385 Merged 2D and 3D modules into Graphics module
Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix 2686fe86a0 Regenerated global headers
Former-commit-id: cc09fa7dea265d096fa280a54b4c1f10fc4c37d9
2013-03-02 01:33:24 +01:00
Lynix 780da2cfa5 Resolved conflicts
Former-commit-id: 4bd4e4f8435d701d16d3864dd030a6c1cff48c47
2012-12-02 21:49:14 +01:00
Lynix 70ef422950 Big skeletal animation update
Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00
Jérôme Leclercq 0ffdad48a8 Added Stream include to Core global include
Former-commit-id: 2901eeac313cde208f82e6995711ce7044a8910b
2012-11-08 14:27:19 +01:00
Lynix a73cd1374a Normalized line ending
Former-commit-id: bd061c48bdc8f0d26159dac3b41017defef5ae1e
2012-09-21 14:24:48 +02:00
Jérôme Leclercq cd5a1b7a5e Added RenderTextures (And many others things)
-Added Forward, left and up vector (Vector3)
-Added Matrix4::ConcatenateAffine shortcut
-Added Quaternion::GetInverse() and Quaternion::Inverse()
-Added Resource listeners
-Added Depth and stencil pixel formats
-All enums now have an ending "max" entry
-Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean
-Contexts are now resources
-Enhanced AnimatedMesh demo
-Fixed MD2 facing
-Fixed Vector3::CrossProduct
-Made Resource thread-safe
-Made OpenGL translation table global
-Many bugfixes
-MLT will now write malloc failure to the log
-Most of the strcpy were replaced with faster memcpy
-Occlusion queries availability is now always tested
-OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be
defined to have any effect
-Pixel formats now have a type
-Renamed RenderTarget::IsValid to IsRenderable
-Renamed Quaternion::GetNormalized() to GetNormal()
-Renamed Texture::Bind() to Prepare()
-Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize
-Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major)
-Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render
windows are active upon their creation)


Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
2012-09-20 22:07:30 +02:00
Lynix d3951ddef6 Regenerated (And fixed) global headers 2012-08-18 01:50:48 +02:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00