SirLynix
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35f6240786
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Shader: Fix some errors
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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1afc599e3d
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Shader: Fix compilation error when unity build is used
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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78f4751967
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Shader: Fill SourceLocation info to AST when parsing
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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8429411755
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Shader: Improve attribute source location
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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98237acb6f
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Shader: Fix sourceLocation cloning
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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960ab64d98
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Shader: Add SourceLocation members
TODO: Fill from Parser and use them for error throwing in SanitizeVisitor
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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ebad7b5e8c
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Shader: Add support for error messages (WIP)
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2022-04-01 18:19:50 +02:00 |
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SirLynix
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a4bca0f169
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Shader: Add lexer tests
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2022-03-31 13:34:43 +02:00 |
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SirLynix
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47f8081202
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Shader: Fix external binding set attribute value
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2022-03-28 09:01:52 +02:00 |
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SirLynix
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7af25777dc
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Shader/FilesystemModuleResolver: Don't register in case of parsing errors
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2022-03-25 12:56:20 +01:00 |
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SirLynix
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83deecd8f1
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Shader: Fix SPIRV shaders terminating before function last statement
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2022-03-25 12:55:32 +01:00 |
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SirLynix
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8146ec251a
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Shader: Add support for partial sanitization
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2022-03-25 12:54:51 +01:00 |
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Jérôme Leclercq
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a54f70fd24
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Shader: Fix parsing of unary/dot/indices/and/or
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2022-03-21 23:11:28 +01:00 |
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Jérôme Leclercq
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615509d1ba
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Add support for shader hotreloading
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2022-03-17 21:36:36 +01:00 |
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Jérôme Leclercq
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801b06abfe
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Shader: Fix module overwriting
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2022-03-15 18:35:02 +01:00 |
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Jérôme Leclercq
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06406fc20e
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Shader/FilesystemModuleResolver: Fix RegisterModuleDirectory
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2022-03-15 13:20:17 +01:00 |
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Jérôme Leclercq
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0f55779a8a
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Fix compilation
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2022-03-15 12:44:21 +01:00 |
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Jérôme Leclercq
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79a5716110
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Revert "Try to fix GCC error"
This reverts commit 11d5eb7d6063e6cf1da276cc5981d2d57e13f05e.
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2022-03-15 12:44:21 +01:00 |
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Jérôme Leclercq
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9b1d8b5fcf
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Try to fix GCC error
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2022-03-15 12:44:21 +01:00 |
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Jérôme Leclercq
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56c6eff7f8
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Rebase fix
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2022-03-15 12:44:21 +01:00 |
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Jérôme Leclercq
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6bd9f1a9e4
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Add unity build support
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2022-03-15 12:44:21 +01:00 |
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Jérôme Leclercq
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bf44672354
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Shader: Add support for exported functions
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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e9543b20a2
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Shader: Fix function calls with OpenGL
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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e40e8eb204
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Shader: Change module system (no longer based on path)
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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80f9556f8c
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Shader/LangWriter: Make LangWriter able to output AST before sanitization as well
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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2f26a1d9c7
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Graphics: Move LightData to a shader module and add hotreload in debug
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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5a9a55ee7e
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Shader/MultiStatement: Remove sectionName
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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33554cf5a0
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Shader: Remove struct and functions that aren't required
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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d29876f448
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Shader/SanitizeVisitor: Minor cleanup
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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db98b86eaf
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Core: Rewrite VirtualDirectory class and add more tests
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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db0c1e6e8c
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Shader: Add module resolver + use modules for engine shaders
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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98bd04e35a
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Shader/SanitizeVisitor: Fix an issue when double-sanitizing
... with differents parameters (like reducing loops to while, which introduces new variables which would take over existing var indices)
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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bf7f06ac4c
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Shader: Fix shader serialization
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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39a2992791
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Shader: Minor module fixes
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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05cf98477e
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Shader: Add proper support for alias
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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ce93b61c91
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Shader: Serialize cached expression type
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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d45ba6696f
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Shader: Rename VariableExpression to VariableValueExpression
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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1401c46d44
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Shader: Better fix than 3ccec0ce
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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3c290c1d0e
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Shader: Fix unit tests
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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be9bdc4705
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Modules are workings \o/
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2022-03-14 18:30:55 +01:00 |
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Lynix
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83d26e209e
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WIP2
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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012712b8d0
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WIP
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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a7acf32886
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Shader: Replace indices-based option keys by CRC32
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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53157875b9
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Shader: Fix LangWriter not outputting const if
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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a4858d6793
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Shader: Add comments to surround modules
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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4bded2182c
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Minor changes
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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53728200ac
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Shader: Add module ID (UUID)
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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43ac86e85c
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Shader/Modules: proof of concept
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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7dab1d735f
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Shader: Add AstExportVisitor
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2022-03-14 18:30:55 +01:00 |
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Jérôme Leclercq
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073f1dc434
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Shader/DependencyCheckerVisitor: Update default config
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2022-03-14 18:30:55 +01:00 |
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