Jérôme Leclercq
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8f9f943e2c
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OpenGLRenderer: Implement primitive mode
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2021-02-20 18:56:54 +01:00 |
Jérôme Leclercq
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ac3db8a8bf
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Utility/PixelFormat: Add preliminary support for SRGB formats (WIP)
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2021-02-20 18:01:03 +01:00 |
Jérôme Leclercq
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a6ff64106e
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Minor stuff
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2021-01-22 23:23:28 +01:00 |
Jérôme Leclercq
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2b6a463a45
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Remove Nz::String and Nz::StringStream
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2020-09-25 19:31:01 +02:00 |
Jérôme Leclercq
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7c9dcdfbe4
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Allocate command buffers from pools
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2020-08-27 18:31:26 +02:00 |
Jérôme Leclercq
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ac7b523bc7
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OpenGLRenderer: Fix textures
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2020-08-09 18:38:58 +02:00 |
Lynix
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332278dded
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
Lynix
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0b05feb7e3
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OpenGL: Implement buffers
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2020-04-26 18:20:36 +02:00 |
Lynix
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e9f0b01e02
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OpenGLRenderer: Implement TextureSampler (and texture units)
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2020-04-26 16:29:31 +02:00 |
Lynix
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506099fcd7
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OpenGL: Implement ShaderStage
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2020-04-19 01:38:38 +02:00 |
Lynix
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68760209c1
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |