Commit Graph

3279 Commits

Author SHA1 Message Date
SirLynix
4794073b73 Audio: Add support for AL_SOFT_source_latency 2022-05-08 13:20:55 +02:00
SirLynix
81085508ec Minor fixes 2022-05-05 20:20:44 +02:00
SirLynix
973b589b08 Shader: Fix conditional statement handling in partial compilation mode 2022-05-05 20:19:27 +02:00
SirLynix
e62969999a ShaderCompiler: Add --log-format option 2022-05-05 20:18:34 +02:00
SirLynix
106d629342 Shader: Update SPIRV data 2022-05-05 20:17:32 +02:00
Alexandre Janniaux
f146661a76 VulkanRenderer: implement metal view
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.

It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.

Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq
e6c74fbc5f Physics2D/Constraint2D: Add method GetLastImpulse 2022-05-01 17:37:11 +02:00
SirLynix
13f765fc0d Utility: Fix GIF loading 2022-04-27 18:24:00 +02:00
SirLynix
2a091d25b7 Utility: Add ImageStream and GIF support 2022-04-27 18:24:00 +02:00
SirLynix
3d15f3578b Utility: Use UInt64 to store index/vertex instead of size_t 2022-04-23 23:12:40 +02:00
SirLynix
0f58117b76 Fix compilation on macOS 2022-04-23 22:23:07 +02:00
SirLynix
2389a2fe53 Platform/WindowManager: Rename to WindowBackend 2022-04-23 16:26:59 +02:00
SirLynix
e7274b24e9 Core/Color: Switch formal from RGBA8 to RGBA32F 2022-04-23 16:08:15 +02:00
SirLynix
de53c88c01 Utility/Algorithm: Use UInt64 for index count and vertex count 2022-04-23 14:07:26 +02:00
SirLynix
e11644a81d Shader/IndexRemapperVisitor: Fix unhandled cases 2022-04-20 01:02:42 +02:00
SirLynix
7fccfbb63e Minor fixes 2022-04-19 18:32:16 +02:00
SirLynix
c209552f81 Math/Matrix4: Rework "transform matrix" support 2022-04-19 18:32:16 +02:00
SirLynix
f9d4451b4a OCD fix 2022-04-19 18:32:16 +02:00
SirLynix
138f2b88b3 Fix buffering issues 2022-04-19 13:38:44 +02:00
SirLynix
22f58fdbf5 Add stream buffering (WIP) 2022-04-09 18:22:57 +02:00
SirLynix
2b66ea1e90 Core/Bitset: Fix doc 2022-04-09 18:21:16 +02:00
SirLynix
447cdfddc9 Shader: Error fixes 2022-04-06 09:06:02 +02:00
SirLynix
8784ec9b47 Add shader compiler (nzslc) and use it 2022-04-06 09:04:09 +02:00
SirLynix
262c82b9e1 Shader: Use constexpr maps for static data 2022-04-05 08:41:47 +02:00
SirLynix
18edd41048 Shader: Fix dependency check of modules 2022-04-05 08:35:12 +02:00
SirLynix
7f15c66f16 Shader/EliminateUnusedPassVisitor: Handle alias declarations 2022-04-04 19:23:20 +02:00
SirLynix
68d2dfcae6 Move FieldOffsets class to Shader module and remove Utility dependency 2022-04-04 19:22:18 +02:00
SirLynix
998bcde2e2 Fix compilation 2022-04-04 12:14:56 +02:00
SirLynix
9d526741b9 Add proper support for IndexType and uint32 indices 2022-04-04 09:02:00 +02:00
SirLynix
66ff6cfa81 Minor fixes 2022-04-04 08:17:03 +02:00
Lynix
83de0939bb Shader: Fix validation and cast from u32 to i32 2022-04-02 21:20:01 +02:00
Lynix
5cd9f6fdcd Minor fixes 2022-04-02 21:18:04 +02:00
SirLynix
71db80c374 Update global headers 2022-04-02 17:25:08 +02:00
SirLynix
aa43db956c Shader: Fixes some errors and add unit tests 2022-04-02 16:07:13 +02:00
SirLynix
1c7a3a96e5 Shader/SourceLocation: Fix column index 2022-04-02 03:03:06 +02:00
SirLynix
81b1b9b473 Shader/DependencyCheckerVisitor: Handle aliases 2022-04-02 02:04:42 +02:00
SirLynix
7c640f5c00 Shader: Add types to error messages (and remove ID) 2022-04-01 18:19:50 +02:00
SirLynix
16cf75440b Shader: Turn every AstError into a proper compilation error (with source info) 2022-04-01 18:19:50 +02:00
SirLynix
ac9e7207ac Shader: Add compiler and AST errors (WIP)
I'm so afraid to lose all this work
2022-04-01 18:19:50 +02:00
SirLynix
35f6240786 Shader: Fix some errors 2022-04-01 18:19:50 +02:00
SirLynix
78f4751967 Shader: Fill SourceLocation info to AST when parsing 2022-04-01 18:19:50 +02:00
SirLynix
8429411755 Shader: Improve attribute source location 2022-04-01 18:19:50 +02:00
SirLynix
960ab64d98 Shader: Add SourceLocation members
TODO: Fill from Parser and use them for error throwing in SanitizeVisitor
2022-04-01 18:19:50 +02:00
SirLynix
ebad7b5e8c Shader: Add support for error messages (WIP) 2022-04-01 18:19:50 +02:00
SirLynix
f14b10baf4 Graphics/ViewerInstance: fix typo 2022-03-31 13:35:08 +02:00
SirLynix
83deecd8f1 Shader: Fix SPIRV shaders terminating before function last statement 2022-03-25 12:55:32 +01:00
SirLynix
8146ec251a Shader: Add support for partial sanitization 2022-03-25 12:54:51 +01:00
Jérôme Leclercq
a54f70fd24 Shader: Fix parsing of unary/dot/indices/and/or 2022-03-21 23:11:28 +01:00
Jérôme Leclercq
f1af498710 Update Prerequisites.hpp 2022-03-20 19:09:45 +01:00
Alexandre Janniaux
ccb36e2e4c Prerequisites: differentiate MacOS from iOS/tvOS
TargetConditionals.h is exposed on every Apple Darwin platforms and
provides defines to signal the kind of underlying device.
2022-03-20 19:09:45 +01:00