SirLynix
5130a2ff84
Remove Config.hpp options and refactor headers
...
- Rename Config.hpp to Export.hpp
- Remove Debug.hpp and DebugOff.hpp (not used anymore)
2024-02-19 15:11:34 +01:00
SirLynix
d2e2c075b4
Update copyright year
2024-01-02 12:02:14 +01:00
SirLynix
97fa4d98be
Rework EnTT integration
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- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
SirLynix
4605eed0da
Add compute demo (WIP) + fixes creation of compute pipelines
2022-12-25 19:19:16 +01:00
Jérôme Leclercq
972d5ffd3f
Regenerate global headers, unicode and spirv data
2022-01-04 16:36:28 +01:00
Jérôme Leclercq
93ec196dc4
Apply header guard check
2021-10-26 15:52:46 +02:00
Jérôme Leclercq
044195b209
Minor fixes
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
e4aabf309e
Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages)
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
631aeb77a2
Update global headers
2020-09-11 13:50:19 +02:00
Lynix
40ade49767
Update global headers
2020-06-17 16:00:16 +02:00