Lynix
5f389ef0a4
Core/File: Add ReadWhole
2022-05-08 15:50:29 +02:00
Lynix
17b1c2407d
Audio/AudioSource: Add GetSampleOffsetAndLatency
2022-05-08 15:44:41 +02:00
SirLynix
41712a3f18
Minor fixes
2022-05-08 13:21:20 +02:00
SirLynix
4794073b73
Audio: Add support for AL_SOFT_source_latency
2022-05-08 13:20:55 +02:00
SirLynix
81085508ec
Minor fixes
2022-05-05 20:20:44 +02:00
SirLynix
973b589b08
Shader: Fix conditional statement handling in partial compilation mode
2022-05-05 20:19:27 +02:00
SirLynix
e62969999a
ShaderCompiler: Add --log-format option
2022-05-05 20:18:34 +02:00
SirLynix
106d629342
Shader: Update SPIRV data
2022-05-05 20:17:32 +02:00
Alexandre Janniaux
f146661a76
VulkanRenderer: implement metal view
...
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.
It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.
Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq
e6c74fbc5f
Physics2D/Constraint2D: Add method GetLastImpulse
2022-05-01 17:37:11 +02:00
SirLynix
13f765fc0d
Utility: Fix GIF loading
2022-04-27 18:24:00 +02:00
SirLynix
2a091d25b7
Utility: Add ImageStream and GIF support
2022-04-27 18:24:00 +02:00
SirLynix
3d15f3578b
Utility: Use UInt64 to store index/vertex instead of size_t
2022-04-23 23:12:40 +02:00
SirLynix
0f58117b76
Fix compilation on macOS
2022-04-23 22:23:07 +02:00
SirLynix
2389a2fe53
Platform/WindowManager: Rename to WindowBackend
2022-04-23 16:26:59 +02:00
SirLynix
e7274b24e9
Core/Color: Switch formal from RGBA8 to RGBA32F
2022-04-23 16:08:15 +02:00
SirLynix
de53c88c01
Utility/Algorithm: Use UInt64 for index count and vertex count
2022-04-23 14:07:26 +02:00
SirLynix
e11644a81d
Shader/IndexRemapperVisitor: Fix unhandled cases
2022-04-20 01:02:42 +02:00
SirLynix
7fccfbb63e
Minor fixes
2022-04-19 18:32:16 +02:00
SirLynix
c209552f81
Math/Matrix4: Rework "transform matrix" support
2022-04-19 18:32:16 +02:00
SirLynix
f9d4451b4a
OCD fix
2022-04-19 18:32:16 +02:00
SirLynix
138f2b88b3
Fix buffering issues
2022-04-19 13:38:44 +02:00
SirLynix
22f58fdbf5
Add stream buffering (WIP)
2022-04-09 18:22:57 +02:00
SirLynix
2b66ea1e90
Core/Bitset: Fix doc
2022-04-09 18:21:16 +02:00
SirLynix
447cdfddc9
Shader: Error fixes
2022-04-06 09:06:02 +02:00
SirLynix
8784ec9b47
Add shader compiler (nzslc) and use it
2022-04-06 09:04:09 +02:00
SirLynix
262c82b9e1
Shader: Use constexpr maps for static data
2022-04-05 08:41:47 +02:00
SirLynix
18edd41048
Shader: Fix dependency check of modules
2022-04-05 08:35:12 +02:00
SirLynix
7f15c66f16
Shader/EliminateUnusedPassVisitor: Handle alias declarations
2022-04-04 19:23:20 +02:00
SirLynix
68d2dfcae6
Move FieldOffsets class to Shader module and remove Utility dependency
2022-04-04 19:22:18 +02:00
SirLynix
998bcde2e2
Fix compilation
2022-04-04 12:14:56 +02:00
SirLynix
9d526741b9
Add proper support for IndexType and uint32 indices
2022-04-04 09:02:00 +02:00
SirLynix
66ff6cfa81
Minor fixes
2022-04-04 08:17:03 +02:00
Lynix
83de0939bb
Shader: Fix validation and cast from u32 to i32
2022-04-02 21:20:01 +02:00
Lynix
5cd9f6fdcd
Minor fixes
2022-04-02 21:18:04 +02:00
SirLynix
71db80c374
Update global headers
2022-04-02 17:25:08 +02:00
SirLynix
aa43db956c
Shader: Fixes some errors and add unit tests
2022-04-02 16:07:13 +02:00
SirLynix
1c7a3a96e5
Shader/SourceLocation: Fix column index
2022-04-02 03:03:06 +02:00
SirLynix
81b1b9b473
Shader/DependencyCheckerVisitor: Handle aliases
2022-04-02 02:04:42 +02:00
SirLynix
7c640f5c00
Shader: Add types to error messages (and remove ID)
2022-04-01 18:19:50 +02:00
SirLynix
16cf75440b
Shader: Turn every AstError into a proper compilation error (with source info)
2022-04-01 18:19:50 +02:00
SirLynix
ac9e7207ac
Shader: Add compiler and AST errors (WIP)
...
I'm so afraid to lose all this work
2022-04-01 18:19:50 +02:00
SirLynix
35f6240786
Shader: Fix some errors
2022-04-01 18:19:50 +02:00
SirLynix
78f4751967
Shader: Fill SourceLocation info to AST when parsing
2022-04-01 18:19:50 +02:00
SirLynix
8429411755
Shader: Improve attribute source location
2022-04-01 18:19:50 +02:00
SirLynix
960ab64d98
Shader: Add SourceLocation members
...
TODO: Fill from Parser and use them for error throwing in SanitizeVisitor
2022-04-01 18:19:50 +02:00
SirLynix
ebad7b5e8c
Shader: Add support for error messages (WIP)
2022-04-01 18:19:50 +02:00
SirLynix
f14b10baf4
Graphics/ViewerInstance: fix typo
2022-03-31 13:35:08 +02:00
SirLynix
83deecd8f1
Shader: Fix SPIRV shaders terminating before function last statement
2022-03-25 12:55:32 +01:00
SirLynix
8146ec251a
Shader: Add support for partial sanitization
2022-03-25 12:54:51 +01:00