Lynix
7fa8f3dafd
Moved Model::EnableDraw to SceneNode::EnableDrawing
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Same goes for Model::IsDrawEnabled() => SceneNode::IsDrawingEnabled()
Is Drawable is now a pure virtual method from SceneNode
Former-commit-id: 217c6a21a98206ee0b283aaa216d419696a70faf
2013-08-23 13:16:42 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
13b505f91f
SceneNode::VisiblityTest now use Camera instead of Frustum
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Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
2013-08-09 19:04:29 +02:00
Lynix
0ece160382
Fixed error messages
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Former-commit-id: 401e78d1e3903210916abf9b7d70a858df805fe2
2013-06-26 15:19:01 +02:00
Lynix
f3603a0b31
Fixed model using last mesh materials for new mesh
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Former-commit-id: 91bd231b45b701b18d6e86eab74afbd141a51ded
2013-06-25 14:50:38 +02:00
Lynix
433c36f176
Fixed bounding volume not being updated
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Former-commit-id: 809faf0ed66916b1598cca11f749b31961f2e184
2013-06-18 16:38:30 +02:00
Lynix
fb839de33e
Renamed (Oriented)Cube to (Oriented)Box
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Also renamed BoundingBox to BoundingVolume
Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix
5f36817209
Rewritted rendersystem
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Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
2013-05-25 10:07:36 +02:00
Lynix
36f8631028
Added user-friendly method for accessing materials
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Former-commit-id: 6f254ea6e324b3467a811ba5282f67b6ea078d51
2013-04-09 14:26:14 +02:00
Lynix
2c7744af41
Fixed last commit
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Yep, forgot to test it :D
It should be okay now
Former-commit-id: 3392523240affb4151f5121decb0e458500878a3
2013-04-03 01:25:57 +02:00
Lynix
34dbd19385
Merged 2D and 3D modules into Graphics module
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Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00