Lynix
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974df4288f
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First shadow mapping commit
Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
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2015-06-16 14:21:20 +02:00 |
Lynix
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6d953d9e93
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Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
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2015-06-16 00:31:04 +02:00 |
Lynix
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f4c3ec51ed
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Final VS fixes
Former-commit-id: 6da44f94127f61de39710a52b8b3b73ce19c1269
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2015-06-14 16:18:37 +02:00 |
Lynix
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251e21f006
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More VS fixes
Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
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2015-06-13 19:42:07 +02:00 |
Lynix
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1a92fe331c
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Rename and move loaders, expose parsers
Former-commit-id: 932ae2aab020f956d3fdb91107f6842ff292aa08
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2015-06-13 17:13:55 +02:00 |
Lynix
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d9c31636b9
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Graphics/RenderTechnique: Move viewer to SceneData
Former-commit-id: 6c8b5a00b65649c7a3877a186b51f7240361e801
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2015-06-13 16:27:12 +02:00 |
Lynix
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096b420d2c
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Graphics/TextSprite: Fix Update not invalidating instance data
Former-commit-id: 5081c4dfc534671e0a157c0f0d279940eec9b091
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2015-06-12 14:02:15 +02:00 |
Lynix
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8c345964ef
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Graphics/TextSprite: Add scale
Former-commit-id: 54bb42e83060730e8bd4784b1e24b479d21157f7
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2015-06-12 00:45:52 +02:00 |
Lynix
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2391d76332
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Graphics/ForwardRenderTechnique: Fix light uniforms
Former-commit-id: b3f0ae5cab39ea5a698800985843a818280d18be
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2015-06-12 00:23:46 +02:00 |
Lynix
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a38d988507
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Graphics/TextSprite: Fix memory corruption
Former-commit-id: 2fc1fdcec29d58164b46ccd837bab56602418ce0
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2015-06-12 00:18:35 +02:00 |
Lynix
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3b5551ed7a
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Graphics/TextSprite: Update to Renderable
Still WIP as it appears to randomly crash
Former-commit-id: 2397ba7e556f7ed72b5fc8752704c3b212fa9fc1
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2015-06-11 14:14:57 +02:00 |
Lynix
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48a54dfa5c
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Graphics/Renderable: Add InstanceData
Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
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2015-06-11 14:14:11 +02:00 |
Lynix
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6f2f8d6390
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Graphics: Make Background/RenderTechnique independent from Scene
Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
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2015-06-09 00:26:13 +02:00 |
Lynix
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a069b105e6
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Fully replace listener system by signals
Former-commit-id: 032dfddd12cc3a792c71426148c758ffac3621f9
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2015-06-07 20:42:41 +02:00 |
Lynix
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0f4cf3c910
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Graphics/RenderTechnique: Add uniform invalidation
Former-commit-id: 8f03073408a03854533d9911eb1a0605ebbb8767
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2015-06-07 18:25:35 +02:00 |
Lynix
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65c4409f9c
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Graphics/DeferredRenderQueue: Replace listener by signals
Former-commit-id: b874409b523a1bfd6d9dd0d74c0f28189411bcca
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2015-06-07 18:09:37 +02:00 |
Lynix
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c0c6179acc
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Graphics/ForwardRenderQueue: Replace listeners by signals
Former-commit-id: 3429e69cc4334ba602d8ccfb1fc725af85d42f7f
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2015-06-07 17:59:09 +02:00 |
Lynix
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4e5cdea454
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Core/Signals: Remove Connect/Disconnect macros
And make interface easier to use
Former-commit-id: 5b789c9acb694839cb173ae96392650d80d383b7
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2015-06-07 17:28:19 +02:00 |
Lynix
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004b53c590
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Renderer/Renderer: Replace listeners by signals
Former-commit-id: c1293f7f7cc31c4122ba866fc44d93188917ad93
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2015-06-07 16:52:19 +02:00 |
Lynix
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fe25249136
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Replace Listenable system by signals
Former-commit-id: 16fb0b3e703ca4b41ceb97fab938cebb05f677d4
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2015-06-07 15:16:11 +02:00 |
Lynix
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b9ced78772
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Graphics/RenderTechnique: Remove Clear method
Let's face it, this method was useless from the beginning.
Former-commit-id: c38f57785c900acf66560ad07aa29498312c6063
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2015-06-05 13:38:22 +02:00 |
Lynix
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fc65b30f84
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Improved code based on CppCheck results
None of this should change the engine's behavior, but the code is better
this way.
Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
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2015-06-05 13:25:17 +02:00 |
Lynix
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8c6806eacb
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Graphics: Update Light and Model to new interface
Former-commit-id: 5643f20261524f93a5d080404de5ab0b29151acb
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2015-06-04 00:18:43 +02:00 |
Lynix
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806955dac7
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Graphics/Scene: Temporary fix compile
Former-commit-id: 604961adc2b1400966491d22d5d1eb2d05ee9a6a
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2015-06-03 17:59:31 +02:00 |
Lynix
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436f5002b2
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Graphics/SkeletalModel: Fix crash
Former-commit-id: 75114644bb37796860854102fbd547aa1c50f51a
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2015-05-31 22:19:30 +02:00 |
Lynix
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0f7948ea4c
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Merge branch 'NDK' of https://github.com/DigitalPulseSoftware/NazaraEngine into NDK
Conflicts:
include/Nazara/Graphics/SkeletalModel.hpp
src/Nazara/Graphics/SkeletalModel.cpp
Former-commit-id: 7dba08bc594d501adbc5a81c4ec1a70021eaa5b6
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2015-05-31 22:18:09 +02:00 |
Lynix
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4a87481311
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Graphics/ForwardShading: Remake light selection
Former-commit-id: f7e761411e88513d1772b55f09ac4bd3a1d065a7
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2015-05-31 22:13:49 +02:00 |
Lynix
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8f8eca1d70
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Graphics/SkeletalModel: Update to new code
Former-commit-id: 74b17bf06b3c7c22477ee3a098301e70b093f890
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2015-05-31 22:12:46 +02:00 |
Lynix
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d7e640fd1e
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Graphics/DeferredLighting: Fix target shader
Former-commit-id: 241cca9f659c67fed34c20fb022ff89889630556
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2015-05-31 22:12:04 +02:00 |
Lynix
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962c1f2362
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Graphics/SkeletalModel: Begin update to Renderable
Former-commit-id: c05e8a85bf3f0227fe2e75480df12045c8384124
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2015-05-28 14:37:40 +02:00 |
Lynix
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122ae57968
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Graphics/DeferredLighting: Update to new code
Former-commit-id: 6b16678bb477a8e2a95d799d144be09d688f2f16
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2015-05-27 00:15:49 +02:00 |
Lynix
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367ec18217
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Graphics/Light: Change the way lights are queued
Former-commit-id: 18cf919c3b221425624a4db15c59699abfba6fc7
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2015-05-27 00:15:12 +02:00 |
Lynix
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a92a58301a
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Graphics/Light: Add cache infos (cosines, tangent) + inline
Former-commit-id: 36e6fb9c2d09597480302da30d3097ec54582fe8
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2015-05-26 23:45:40 +02:00 |
Lynix
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68d6f62cd4
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Graphics/AbstractRenderQueue: Made members public
Former-commit-id: 61f69dda42b5d091a94d65b9f7f04ff1ce1ce59e
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2015-05-26 23:39:42 +02:00 |
Lynix
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2bba1be938
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Math: Add M_SQRT3 constant, fix sphere radius calculations
Former-commit-id: 71ac4d3522f427fda60a0e71d76eca7558539187
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2015-05-26 23:39:01 +02:00 |
Lynix
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6f06383ab0
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Graphics/Light: Update to Renderable
Former-commit-id: 6766d036eb4c79fd0d5cdb718b06d6e4812ac660
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2015-05-26 14:16:15 +02:00 |
Lynix
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e1a25a8885
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Graphics/Model: Update to Renderable
(Note: this branch doesn't compile right now, this is normal)
Former-commit-id: 8c7e823122744394dda31db9acbfe2823c6f29e2
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2015-05-26 14:16:05 +02:00 |
Lynix
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f181d0f2df
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Graphics/Renderable: Provide Cull default implementation
Former-commit-id: 7584b42b8737a426818af836628f8e7e1e34eb46
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2015-05-26 14:13:57 +02:00 |
Lynix
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b075d05d82
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Graphics/RenderQueue: Replace AddLight method by variations
Former-commit-id: 79ad49d60bd8d397aa606cded7c0dd2d20a078dc
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2015-05-26 14:12:41 +02:00 |
Lynix
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3ee981867e
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Graphics: Add Renderable class
WIP
Former-commit-id: b9ea2a443cf2e5f8b90360e1f47466b0c3ce69fa
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2015-05-26 00:08:24 +02:00 |
Lynix
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446f537e3f
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Merge branch 'master' into NDK
Conflicts:
src/Nazara/Physics/Geom.cpp
Former-commit-id: 8fd71e34dbe105890042acc55e30b64e7c457ed4
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2015-05-06 23:45:41 +02:00 |
Lynix
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1fff550c06
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Graphics/ForwardShading: Fixed non-lit translucide rendering
Former-commit-id: dea27941badf51be183e9912c82be6f719015490
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2015-05-06 23:31:42 +02:00 |
Lynix
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d7f48dfa7f
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Graphics/DeferredShading: Fixed phong lighting unifoms
Former-commit-id: 09adf80261d29cb2518adddfb90b3173ab34b068
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2015-05-06 23:29:56 +02:00 |
Lynix
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fa2a269e5a
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Utility/Node: Added listeners
Former-commit-id: aeddcbc5c61b7b51333ed704065fe6a18f17b2dc
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2015-05-06 13:48:42 +02:00 |
Lynix
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3e16369d09
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(Camera) Fixed SetTarget not invalidating viewport and stuff
Former-commit-id: ecce5389ffc3497828a9864a5ee46f597bdbfb76
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2015-03-28 14:42:11 +01:00 |
Lynix
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36b39ec868
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Alphabetical commit
Former-commit-id: 4f1e73bd1228fefefd7f788adcd3ccb396d0b141
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2015-03-19 18:17:52 +01:00 |
Lynix
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cbf3b2cf4e
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(View) Fixed missing implementation of GetSize
Former-commit-id: 0953fb5079448035fc395ad2fd38535d27f08fb6
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2015-03-18 21:57:02 +01:00 |
Lynix
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e873d40ccc
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(View) Added Map[Pixel|World]To[World|Pixel] method
Former-commit-id: 39295c71d040d472117cb30c266169476f563e9d
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2015-03-18 20:31:39 +01:00 |
Lynix
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fca8dc49e9
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(TextSprite) Changed error message
Former-commit-id: f32804aca320bbfc3c6ecb5e0e3747b7b9d09369
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2015-03-18 13:04:12 +01:00 |
Lynix
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d28154ab76
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Added comments
Former-commit-id: e9297b7c0a4b85b2369abcba444d4cf89e04b95d
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2015-03-18 13:03:53 +01:00 |