Commit Graph

218 Commits

Author SHA1 Message Date
Lynix d63c12bbd5 Removed deprecated sampler method from Texture
Former-commit-id: f7da96f781f8a876cbb78c1048822571c02fde23
2012-12-25 12:21:18 +01:00
Lynix df7b11d1d2 Added ShaderBuilder
Former-commit-id: 0eee75821b7bb4b2b69a020c8e79f3cbe18b522f
2012-12-25 12:14:57 +01:00
Lynix 33a929c198 Fixd Abstract*DNoise destructor not being virtual
Former-commit-id: 38af503709e79e0f13a63bd5da30072f11f1fa34
2012-12-25 02:01:41 +01:00
Lynix dc3cfa40ec Made Texture constructor consistent
Former-commit-id: 92be798524a48cb979c09fa04558602bf3717391
2012-12-24 20:38:20 +01:00
Lynix f2271a6f87 Deleted NzOpenGL constructor/destructor
Former-commit-id: 699f03b7da155dd741a3bbb1f9f3603adfe38293
2012-12-24 18:30:27 +01:00
Lynix 24720d7df1 Moved static function prototype
Former-commit-id: f5be3289558e3285f14216428221df0fed2e4d5a
2012-12-19 15:02:22 +01:00
Lynix 0e6215a47e (Material) Added non-constant sampler access
Former-commit-id: d2799fc353628afda09fdc45b04134aa541ee480
2012-12-19 00:38:06 +01:00
Lynix 10730de74e Refactored materials
(Renderer) Removed Apply function
(Renderer) Renamed SetTextureSampling to SetTextureSampler
Updated demo


Former-commit-id: d40a9ce05df35b078e645927451093da44eec314
2012-12-18 16:17:31 +01:00
Lynix 8b67d17e38 Added texture samplers
I hate Git branchs


Former-commit-id: 6978f1489cdc841d36fbcd6f1a8e01a4adbfcb8a
2012-12-17 14:56:29 +01:00
Lynix 72d8fa64b3 Fixed redefinition error if user define x64
Former-commit-id: 51e0c888132a8651a07d22b86ecc95cc487537d3
2012-12-14 23:24:55 +01:00
Lynix 229f634e01 Rename NAZARA_PLATFORM_X64 to NAZARA_PLATFORM_x64
Former-commit-id: aa4e5c93b5a94175cb487c0d82662c0d918ccb89
2012-12-14 23:19:35 +01:00
Lynix 8785c969e5 Added 64bits-detection macro
Former-commit-id: 98f3edda39679ee0e13671e76dbe96157b3dd7ae
2012-12-14 22:18:27 +01:00
Lynix 025ed1cfd0 Renderer update
-Added Renderer::GetRendererName()
-Added Renderer::GetVendorName()
-Renamed VertexArrayObject to VertexArrayObjects


Former-commit-id: 93489d5f93f8258dec0c4d8bcf72185abd7f75a8
2012-12-13 20:16:09 +01:00
Lynix 73cb237925 Added HardwareInfo::IsInitialized()
Former-commit-id: ef668ac6d2e92a05730b56c892a693a21c7d651e
2012-12-13 19:57:05 +01:00
Lynix 7820a3096b Refactored HardwareInfo
-Can now return processor brand string
-Can now return processor vendor name
-64 bits is now a processor capability


Former-commit-id: 02d0ded16911a88643f4c6799b234a7b18eebefc
2012-12-13 17:32:04 +01:00
Lynix 68c6aa664a Replaced OpenGL namespace with static class
Fixed OpenGL functions not being exported
It is also more consistent


Former-commit-id: 3eddcb6f72412443eb56580180d0b9544ae4a9df
2012-12-13 15:47:29 +01:00
Lynix 73fdb9baaf Added TextureWrap enum<->OpenGL association
Also made array syntax consistent


Former-commit-id: 65794e3eec2ea326da0ee71bcd7b8c31632ab71c
2012-12-13 11:39:15 +01:00
Lynix 8ba40360e3 Fixed 3D module not being exported
Former-commit-id: 32ab8810b4079d042338272a3931af6c09eafd0b
2012-12-10 02:30:41 +01:00
Lynix 37d6b71036 Fixed mesh animating modifying template skeleton
Former-commit-id: d70bd2ed7c8a38f879641a4b22be4876f6825edb
2012-12-09 01:45:34 +01:00
Lynix 7e533209dc Added initial states to node
Former-commit-id: 2127584e3432c16841817632522ea3bb82c7a786
2012-12-08 22:56:22 +01:00
Lynix 8376fb38cf Module can now initialize optionnal classes
Former-commit-id: 899007b7879451d15d0808a03b8dfea0cd3413a4
2012-12-08 22:21:20 +01:00
Lynix e8842f1ba8 Revert "Optimized NzNormalizeAngle"
This reverts commit 1ed4af0b903b3fae59c633567b49ebda61797cc2 [formerly 683c7e913ee2f293d299c1d0a4abaf6c65116598].


Former-commit-id: 1c687a7d018e277408b0e390d37bec13c454d4a1
2012-12-08 22:20:16 +01:00
Lynix eb585116b1 Shader::SendTexture can now return texture unit
Former-commit-id: 38d5e5dedf94113933bb2090040feec602a4716c
2012-12-08 11:49:07 +01:00
Lynix 783c1d5584 Optimized NzNormalizeAngle
Former-commit-id: cbdc09b7dc89c03c178a7b0a22571e810598c6fb
2012-12-06 01:05:40 +01:00
Lynix 6f495c654a Added TaskScheduler::GetWorkerCount()
Former-commit-id: db4bf747441a13f2d824410aa5be264b300e95d4
2012-12-06 01:01:26 +01:00
Lynix e699969b64 Added OpenGL support for sampler objects
Also prevented an exception launch by the SeparateShaderObjects code to
escape.


Former-commit-id: ae594e16a85c02f0c649ef573189b4b722f713c3
2012-12-04 13:50:08 +01:00
Lynix 9e24a6b7b2 Added warning to an unusable option
Former-commit-id: a4d45b29970085996f417313d4c7df84f0ca100b
2012-12-03 23:39:49 +01:00
Lynix 551ca4fc92 Updated global includes
Former-commit-id: 0407aab09007e10ec394bf9b15ec0f21421305ad
2012-12-03 16:25:02 +01:00
Lynix 2e40ad832e SubMeshs are now valid even when not animated
Former-commit-id: 5bd6289d30f4f6ffa1fcaf8d946aa9aba9cf7131
2012-12-03 16:24:47 +01:00
Lynix cc45746799 Improved keyframe mesh interface
Also improved animation performance by using a discard-and-write lock
when interpoling.


Former-commit-id: 277b5ad8f148ab73b99edf83cf8c6e5d0e6dfc82
2012-12-03 14:49:56 +01:00
Lynix 82d6438ec3 Removed unused file
Former-commit-id: c52361f0ae454048e62507996beff70cf857210e
2012-12-03 01:34:16 +01:00
Lynix ef567bd223 Added Task Scheduler
Former-commit-id: ac37f749ae78f364db3d3edfabc8221802579989
2012-12-03 01:30:04 +01:00
Lynix 023e497777 Revert "Simplified Thread interface"
This reverts commit 49927a03e4a9bfd4681691bb859b08374cd309c6 [formerly f3cfc12d8c18eef8a8aa21c164ad994fff4a33b7].


Former-commit-id: 8315c5f18d29aff59749c2efe98208ee3f5e1a42
2012-12-03 00:25:39 +01:00
Lynix b4282e6a6e Fixed Vector4 >(=) comparison
Former-commit-id: d3c5d233bb565dbfa0535487fe21bd00ad0281b4
2012-12-02 23:50:32 +01:00
Lynix b775542e4d Simplified Thread interface
Former-commit-id: 5cc7c51be1bf8fe8f13e3b4d25b051ff024f4ebf
2012-12-02 23:43:08 +01:00
Lynix 3d8549740e Moved constructor prototype
Former-commit-id: a399ce2633c20bf41c7ba56cb346ced607043fc1
2012-12-02 23:05:28 +01:00
Lynix 780da2cfa5 Resolved conflicts
Former-commit-id: 4bd4e4f8435d701d16d3864dd030a6c1cff48c47
2012-12-02 21:49:14 +01:00
Lynix 6a3087cc26 Optimized Vector <= comparison
Former-commit-id: 8668b8ff78387262f0e21f038b6ca0240c513476
2012-12-02 20:39:49 +01:00
Lynix 325ac4e642 Added SceneNode::GetAABB()
Former-commit-id: 3ed0a0140e6afabeb915e763e6ead33c7f12fba5
2012-12-02 17:01:39 +01:00
Lynix b06acfcffd Index buffer no longer permit 8 bits index size
Modern graphics cards don't like 8 bits index size, so I introduced
"Large indices" option, it means 32 bits indices when used otherwise the
index size is 16 bits


Former-commit-id: 213902de6704ceef16c6ea311ba0c6c5d2f6e665
2012-12-02 17:01:02 +01:00
Lynix 437c7047c9 Reintroduce Vector comparison operator
Since it can be used for integer vector, also fixed comparison
technique.


Former-commit-id: 3a193ed21beb4d9b7d311eb29bc2852b0776a41c
2012-12-02 16:48:56 +01:00
Lynix 5c7a9e1011 Removed Quaternion/Vector comparison operator
Made no sense


Former-commit-id: 3c2a822cd3142e2bc931021ef8874602630be8cf
2012-12-02 00:37:21 +01:00
Remi Beges d0545eb760 Minor fixes
*Seed is uint instead of int
*Permutation table is uint instead of int, could lead before to program
crash with negative seeds


Former-commit-id: 49ad04987a09a5f5b4bcab6ee3916db9818172b6
2012-12-01 10:07:41 +01:00
Lynix cbc98ce3f0 Made NzThread interface mimic std::thread one
Hopefully fixed the threaded window bug


Former-commit-id: 6dc3ca2a8bee1da591a9b97d202d4b73b10be8eb
2012-11-29 16:51:01 +01:00
Lynix a2eb55e74a Fixed repo
Former-commit-id: 5992da5ec759f05dabf82009e660ec58eed96365
2012-11-29 10:15:10 +01:00
Lynix 0a2e19fa22 Merge remote-tracking branch 'origin/3D-Engine'
Former-commit-id: 1781615fc780accbe6c11d55fd896038d97ffec9
2012-11-29 10:11:30 +01:00
Lynix 2e26d52248 Meshes no longer retains an animation pointer
Former-commit-id: da4d93b815c46284a8977d7fb142201dc23fff61
2012-11-27 23:33:11 +01:00
Lynix 7ad24eff08 Mesh no longer contains the animation
Former-commit-id: 5dfcfe50f9c82310303120031a0def594fafd4f7
2012-11-27 22:02:45 +01:00
Lynix 53730b532d Optimized Node::GetTransformMatrix
Former-commit-id: b7eadb5a47ec6c2a9d24b19f45058e1ce5d0be49
2012-11-27 21:45:21 +01:00
Lynix a1a1a3da0c Replaced mesh material system
Former-commit-id: 1a3f2e0a80211a17838f29e5c0b0fc9def89d30a
2012-11-27 21:45:00 +01:00
Lynix 5d9bf5ed7b (SubMesh) Renamed GetSkinIndex to GetMaterialIndex
Former-commit-id: 7d28e3baa39342234495c9637e7e4886ffdc4b5a
2012-11-27 21:44:32 +01:00
Lynix f48b9ba370 (Material) Added methods to loads and get default
Former-commit-id: 9169e84208b0cddbe698daa9286c8b7eb6a8244c
2012-11-27 21:37:14 +01:00
Lynix 64601a72e7 Fixed ResourceLoader bad stream pos after recover
Former-commit-id: d7c7bb33e055ca44ca5690294b504d6ccb644dde
2012-11-27 21:36:04 +01:00
Lynix 4fbe508960 Removed debug error when copying a matrix
Former-commit-id: 60c57643b5a520abe96fdca83f2d0c28f3bc1f11
2012-11-27 20:25:14 +01:00
Lynix 18baa6b8c1 Fixed typo
Former-commit-id: 4254892b447457b57cf9657f87ecf32a1ec899fe
2012-11-25 16:12:57 +01:00
Lynix 7f6003085f Fixed 3D module
Former-commit-id: 91b5980f101ab55ce9313e80cbf3ece8c0da9b0f
2012-11-25 16:12:30 +01:00
Lynix b662bca33d Added Material class
Former-commit-id: db16249b1ecbfdc59ecdca709cb75f4bf1b6d10b
2012-11-25 14:32:19 +01:00
Lynix d3c027e29c Added 3D engine
Former-commit-id: 2e1ea34ac98e25cb27fed050b46b68de4d2d8131
2012-11-24 18:34:49 +01:00
Lynix da2963e1c1 Removed unused forward declaration
Former-commit-id: e32abcef8cf0314a4c020a1b3e6c2f36c6ce9e30
2012-11-24 17:40:28 +01:00
Lynix f1d87484a6 Fixed spaces
Former-commit-id: dde1253c93db44ba0d418c290e1e1f963b97eb0a
2012-11-24 10:15:39 +01:00
Lynix 20be46e866 Made mesh animating/skinning constant
Since it doesn't change any of the mesh proprieties


Former-commit-id: 47eb21f234570d6ffe3af542029f2086744944b0
2012-11-23 21:16:14 +01:00
Lynix 9cec8c3a4b Fixed typo
Former-commit-id: 3de64e02311033aa54524e33d7d136c9c405d3f7
2012-11-23 17:58:22 +01:00
Lynix c1879d6bf9 Fixed Vector3::Make[Forward|Left] not returning
Former-commit-id: be947d6b5c7c1a353fd035f3a5c1c495066ff7ac
2012-11-22 11:44:32 +01:00
Lynix faee0b93b5 Added HardwareInfo class
Former-commit-id: 3db2f8f11d58b4b71b85f749ce2a12dcfff986bc
2012-11-22 11:07:02 +01:00
Lynix 7a6a63a4b8 Added macros for Intel C++ compiler/x64 platform
Former-commit-id: d2592da3abe140deefae76039992f70c7605f89d
2012-11-21 23:51:41 +01:00
Lynix 70ef422950 Big skeletal animation update
Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00
Remi Beges a0b7364eed Added HybridMultiF 3D & 4D
*new constructors for simple noises
*minor bufixes


Former-commit-id: 2f1e9b6b54087e79b3ac52fefc9bbd67fd45c0eb
2012-11-13 19:27:48 +01:00
Remi Beges 8f04f3e6a0 Added FBM 3D & 4D and HybridMultiFractal 2D + cleaned code
this commit will change the scale of values produced by fbm2d. This will
probably not happen again. As a consequence, fbm values will always be
constrained between -1 and 1, but do not perfectly stick to that scale.
There is no easy solution, if the user wants the best dynamic between -1
and 1, he should adjust manually the value by multiplying by a gain slightly superior to 1.


Former-commit-id: ebdba9e9f4bbb972abe355c07ec9f8bce42329b9
2012-11-09 18:38:50 +01:00
Jérôme Leclercq 0ffdad48a8 Added Stream include to Core global include
Former-commit-id: 2901eeac313cde208f82e6995711ce7044a8910b
2012-11-08 14:27:19 +01:00
Jérôme Leclercq 94bb765a77 Added Shader::SendColor(Color)
Former-commit-id: e3af0e2cb75a437304ee274a6123114b41dd7d94
2012-11-08 14:25:48 +01:00
Remi Beges 7bd6202389 Merge remote-tracking branch 'upstream/master'
Former-commit-id: 8fe411f0146d6cc64cf8d32cc4896f7f417f62a5
2012-11-04 18:51:23 +01:00
Lynix 6b9c88221a Added Shader::IsValid()
Former-commit-id: 829320e4fd92dafb829019d875135ca9b75a3db2
2012-11-02 23:47:09 +01:00
Lynix 9199e60436 Added implicit conversion from AABB to String
Former-commit-id: c41510f4e0527a174d4acb5f8f26f60f4984ce15
2012-11-02 21:50:33 +01:00
Lynix 1b3129868f Added NzRenderer::[Get/Set]LineWidth
Former-commit-id: 827f762294bb67debb2a7faed07b595df2b9d20d
2012-11-01 18:28:49 +01:00
Lynix 5c2f94f953 You can now change the point size
Former-commit-id: b0018b14973d36f822524e8e5b94ba940a63897f
2012-11-01 18:20:15 +01:00
Lynix 1d217837cf Added compiler tests and fixed MinGW warnings
Former-commit-id: 550d467e0997065943dc0b18a36d1be0edbb8114
2012-10-30 18:52:38 +01:00
Lynix 2831f596d2 Added missing include
Former-commit-id: c8cdcb907f85b064e5cf3a7faa23740131af9283
2012-10-29 09:56:21 +01:00
Remi Beges 9fef43951b Replaced templates by float
*Since only valid template parameters were float and double, the whole
template aspect has been removed.
Double precision would only be used in extremely rare occasions
(applications needing high precision and slow performances), it is not
relevant to template the whole module for it.


Former-commit-id: fc6dd028189c608a6a7b4c312b3e5e3f53a01fd7
2012-10-27 18:59:39 +02:00
Lynix 3a9e8850c0 Added Keyboard::GetKeyName (experimental)
Former-commit-id: a937b98ceeed3cb7c64bf6c1f544bb7021ad01bd
2012-10-26 14:09:09 +02:00
Lynix 4c23ccf1c6 (Matrix4) Renamed Destroy to Undefine, fixed bug
Fixed Transpose() not checking COW ownership


Former-commit-id: de2c64b9aef5abf2f73ce6cff2fe8442c1c382c5
2012-10-26 14:08:30 +02:00
Lynix 61c081ace3 Fixed and improved Matrix class (See description)
-Added ApplyScale
-Added Destroy()
-Added GetInverseAffine
-Added Inverse(Affine)
-Added (Make)Transform method, generating a TRS transform matrix
-Fixed COW
-Inverse methods now takes an optionnal boolean pointer


Former-commit-id: 84e7c679c242876f9b0888875b37afa12eed311a
2012-10-24 22:32:46 +02:00
Lynix 8712de3118 Cleaned NzNormalizeAngle code
Former-commit-id: 3d984db7632e0c9cba032d22b1470828326c0ad9
2012-10-24 18:22:07 +02:00
Lynix 855b3676e8 Fixed quaternion interpolation
Former-commit-id: b43671708fb9e64517a67ba070167587688457fb
2012-10-24 18:21:33 +02:00
Remi Beges 745b9dbbd1 Removed 'virtual' in front of templated function
Former-commit-id: 7afa1cdd4ff3db4b73dcb79bcfda6739859c3215
2012-10-09 22:15:29 +02:00
Lynix 5bbc8d0fa4 Fixed debug-mode compilation
-Also added multiplication operator and equality comparison to Cube and
Rect


Former-commit-id: b4194a50fbe3025d3be1fc25d48a85d5a05fc5ac
2012-10-08 23:08:46 +02:00
Lynix 94268ae6b2 Fixed typo
Former-commit-id: 3a47a8981692b57ccad50e1044c1139c34bf9c75
2012-10-08 15:35:02 +02:00
Lynix cfd54b859d Added linear interpolation (Lerp) to math module
Former-commit-id: 5920e21f25d42701a1895734eca492fdf5351669
2012-10-08 14:45:29 +02:00
Lynix 737f2a70bd Fixed compilation error
Former-commit-id: f6be1fa1b43082fa295c7dd95337475365f0c453
2012-10-05 20:14:01 +02:00
Remi Beges a72d388c05 Merge remote-tracking branch 'upstream/master'
Conflicts:
	include/Nazara/Noise/NoiseMachine.hpp
	src/Nazara/Noise/ComplexNoiseBase.cpp
	src/Nazara/Noise/NoiseMachine.cpp

Former-commit-id: 54af2e19e336cfacee63cabe785d7b05fa392b53
2012-10-05 17:53:41 +02:00
Lynix 10fc386865 Added VertexDeclaration::HasElement
Former-commit-id: 30dccfba56bba0e56c08da79c3fde3bdf94119cb
2012-10-04 09:33:54 +02:00
Lynix 7bab3d9443 Cleaned code
Former-commit-id: 65b235b0c8326e060ec7032bb2a153e22518a25a
2012-10-04 09:32:55 +02:00
Lynix b219b19710 Fixed Tuple.inl including Utility debug headers
Former-commit-id: 259b43f54669c6b58e04ee16719df73b441b72dd
2012-10-04 09:23:39 +02:00
Lynix 516bf7b3b9 Fixed NzStream options
Former-commit-id: 1479dd2bbed9587af7b9b7c165192709478f30e1
2012-10-04 09:22:59 +02:00
Remi Beges 3f8e3cfb60 Modifications for the new architecture
to fullfill mixer implementation requirements
*Added FBM2D, first complex noise class of the new architecture
*Removed NoiseMachine, because was redundant and not fitting with the new
architecture
*Minor changes to almost every other noise class (mostly adding 'this->')
everywhere an inherited member from template base class was called from
the inherited class
2012-10-02 19:55:35 +02:00
Lynix 07e949404c Added NzStream and stream options
Former-commit-id: d2c69b12f34fffff4d412111e7af7cc4dbb638a8
2012-10-01 00:57:32 +02:00
Lynix aaca9349fd Fixed Matrix4 equality comparison
Former-commit-id: cb1e21196c2053138a8d70bc09d39ecbf7b83ba8
2012-09-30 23:11:43 +02:00
Lynix 8d057fb3b1 Renamed GetBPP to GetBytesPerPixel
Also added GetBitsPerPixel


Former-commit-id: 9cc1df58133c538b1dc74215a9022d13dfd9d7f6
2012-09-30 23:11:00 +02:00
Remi Beges a41a2ddcb3 Added ability to give offset and gain to every noise (mappedNoise) +
bugfixes
2012-09-30 19:13:25 +02:00
Lynix bdb7703ab2 Improved OS detection macros
Former-commit-id: 6f89791cfde43a813dc1250bd82ba9f54afb7786
2012-09-21 19:10:35 +02:00
Lynix a73cd1374a Normalized line ending
Former-commit-id: bd061c48bdc8f0d26159dac3b41017defef5ae1e
2012-09-21 14:24:48 +02:00