Jérôme Leclercq
|
a002d5c210
|
Shader: Add constant cast optimization
|
2021-05-18 17:25:37 +02:00 |
Lynix
|
525f24af2e
|
Shader/ShaderLang: Add support for Unary operators
|
2021-05-16 23:07:25 +02:00 |
Jérôme Leclercq
|
51ecff2912
|
ShaderLang: Add support for length intrinsic
|
2021-05-14 02:02:12 +02:00 |
Jérôme Leclercq
|
7d4a084a62
|
Shader/Parser: Fix handling of . in rvalues + add support for swizzling
For example: var.field was okay but texture.Sample(uv).x wasn't
|
2021-05-05 12:05:46 +02:00 |
Jérôme Leclercq
|
500ccda85a
|
Shader: StatementPtr& => const StatementPtr&
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
1a8599ba29
|
Shader: Add sanitization of identifiers (fixes GLSL generation)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
3a7f5c2630
|
Shader: Fix optimization
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
87ce2edc6e
|
Shader: Add initial support for options (WIP)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
d335d44d6a
|
Shader: Cleanup and rename AST files
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
afe3a0ea93
|
Shader: Merge AstScopedVisitor, AstValidator and TransformVisitor to SanitizeVisitor
|
2021-04-20 18:18:27 +02:00 |