Commit Graph

27 Commits

Author SHA1 Message Date
SirLynix 5130a2ff84 Remove Config.hpp options and refactor headers
- Rename Config.hpp to Export.hpp
- Remove Debug.hpp and DebugOff.hpp (not used anymore)
2024-02-19 15:11:34 +01:00
SirLynix e64c2b036e Remove Utility module and move its content to Core and TextRenderer modules 2024-02-11 22:48:38 +01:00
SirLynix d2e2c075b4 Update copyright year 2024-01-02 12:02:14 +01:00
SirLynix 9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix 5833ce573d Graphics: Switch glyph atlases to R8 instead of A8
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
Jérôme Leclercq 03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix 68d2dfcae6 Move FieldOffsets class to Shader module and remove Utility dependency 2022-04-04 19:22:18 +02:00
SirLynix 9d526741b9 Add proper support for IndexType and uint32 indices 2022-04-04 09:02:00 +02:00
SirLynix 89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq a02b1952c0 Apply header order fix 2021-10-28 09:53:56 +02:00
Jérôme Leclercq 93ec196dc4 Apply header guard check 2021-10-26 15:52:46 +02:00
Jérôme Leclercq ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq b13c5c950a OpenGLRenderer: Implement face filling 2021-06-20 14:06:28 +02:00
Jérôme Leclercq ff505e9019 Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL 2021-05-28 22:58:14 +02:00
Jérôme Leclercq adbf1e1da0 Renderer: Add proper support for blending 2021-05-14 01:50:46 +02:00
Jérôme Leclercq 8f9f943e2c OpenGLRenderer: Implement primitive mode 2021-02-20 18:56:54 +01:00
Jérôme Leclercq d243e7bcd2 OpenGLRenderer: Move error to string to Utils 2020-09-26 20:43:55 +02:00
Jérôme Leclercq 2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
Jérôme Leclercq ac7b523bc7 OpenGLRenderer: Fix textures 2020-08-09 18:38:58 +02:00
Lynix 332278dded OpenGL: Random stuff I forgot 2020-05-11 14:05:40 +02:00
Lynix 0b05feb7e3 OpenGL: Implement buffers 2020-04-26 18:20:36 +02:00
Lynix e9f0b01e02 OpenGLRenderer: Implement TextureSampler (and texture units) 2020-04-26 16:29:31 +02:00
Lynix 506099fcd7 OpenGL: Implement ShaderStage 2020-04-19 01:38:38 +02:00
Lynix 68760209c1 Add OpenGLRenderer (WIP) 2020-04-15 19:38:11 +02:00