Jérôme Leclercq
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a3d9aaf1fb
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Merge branch 'master' into automatic-file-fix
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2021-10-28 09:57:59 +02:00 |
Jérôme Leclercq
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4067116eb8
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Graphics/ForwardFramePipeline: Handle material invalidation correctly
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2021-10-26 20:26:13 +02:00 |
Jérôme Leclercq
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e84ec8e4ac
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Proof of concept
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2021-10-26 20:26:13 +02:00 |
Jérôme Leclercq
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58485cfa79
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Rework shader bindings (WIP)
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2021-10-26 20:26:13 +02:00 |
Jérôme Leclercq
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93ec196dc4
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Apply header guard check
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2021-10-26 15:52:46 +02:00 |
Jérôme Leclercq
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ed7ab31933
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Apply copyright fix to all files
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2021-10-26 14:31:35 +02:00 |
Jérôme Leclercq
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72f2a5b531
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Graphics: Add initial support for transparency
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2021-09-08 19:08:44 +02:00 |
Jérôme Leclercq
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02a12d9328
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Handle shader options of any type
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2021-09-03 19:33:41 +02:00 |
Jérôme Leclercq
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9a311da2c8
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
Jérôme Leclercq
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08921b36a6
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
Jérôme Leclercq
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5669b5bc60
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Graphics: Rename Material to MaterialPass
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2021-08-19 18:47:11 +02:00 |