Commit Graph

10 Commits

Author SHA1 Message Date
Jérôme Leclercq
996b5ef85c Shader: Rename ConstantIndexExpression to ConstantExpression 2021-07-08 15:24:22 +02:00
Jérôme Leclercq
3a31c77524 Shader: Rename ConstantExpression to ConstantValueExpression 2021-07-08 15:22:08 +02:00
Jérôme Leclercq
f9af35b489 Shader: Attribute can now have expressions as values and struct fields can be conditionally supported 2021-07-07 22:38:24 +02:00
Jérôme Leclercq
f22b501e25 Add initial support for shader binding sets (WIP) 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
815a7b0c62 Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
4465e230af Shader/NZSL: Add support for array indexing 2021-06-01 16:22:41 +02:00
Jérôme Leclercq
0f3c0abb96 Shader/ShaderAst: Rename AccessMember* to Access* 2021-06-01 12:38:17 +02:00
Jérôme Leclercq
16e2f5f819 Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin) 2021-06-01 12:32:24 +02:00
Lynix
525f24af2e Shader/ShaderLang: Add support for Unary operators 2021-05-16 23:07:25 +02:00
Jérôme Leclercq
87ce2edc6e Shader: Add initial support for options (WIP) 2021-04-20 18:18:27 +02:00