Jérôme Leclercq
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f22b501e25
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Add initial support for shader binding sets (WIP)
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2021-06-16 16:50:00 +02:00 |
Jérôme Leclercq
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815a7b0c62
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Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input
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2021-06-16 16:50:00 +02:00 |
Jérôme Leclercq
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4465e230af
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Shader/NZSL: Add support for array indexing
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2021-06-01 16:22:41 +02:00 |
Jérôme Leclercq
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0f3c0abb96
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Shader/ShaderAst: Rename AccessMember* to Access*
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2021-06-01 12:38:17 +02:00 |
Jérôme Leclercq
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16e2f5f819
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Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin)
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2021-06-01 12:32:24 +02:00 |
Lynix
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525f24af2e
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Shader/ShaderLang: Add support for Unary operators
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2021-05-16 23:07:25 +02:00 |
Jérôme Leclercq
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87ce2edc6e
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Shader: Add initial support for options (WIP)
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2021-04-20 18:18:27 +02:00 |