SirLynix
|
e1d2063bf0
|
Audio/DummyAudioSource: Fix status after Stop() call
|
2022-04-23 16:43:08 +02:00 |
SirLynix
|
2389a2fe53
|
Platform/WindowManager: Rename to WindowBackend
|
2022-04-23 16:26:59 +02:00 |
SirLynix
|
e7274b24e9
|
Core/Color: Switch formal from RGBA8 to RGBA32F
|
2022-04-23 16:08:15 +02:00 |
SirLynix
|
de53c88c01
|
Utility/Algorithm: Use UInt64 for index count and vertex count
|
2022-04-23 14:07:26 +02:00 |
SirLynix
|
a10682628d
|
Warning fixes
|
2022-04-23 12:25:54 +02:00 |
SirLynix
|
1fc226dd7e
|
Shader/IndexRemapperVisitor: Fix small issue
|
2022-04-23 12:15:23 +02:00 |
SirLynix
|
947cc96923
|
Audio/Music: Fix Play() call after music stopped
|
2022-04-21 18:25:42 +02:00 |
SirLynix
|
e11644a81d
|
Shader/IndexRemapperVisitor: Fix unhandled cases
|
2022-04-20 01:02:42 +02:00 |
SirLynix
|
5a7bd44744
|
Graphics/MaterialPass: Fix option values in release
|
2022-04-19 19:16:03 +02:00 |
SirLynix
|
e5f552ef47
|
Shader: Fix import of non-compiled module
|
2022-04-19 19:15:49 +02:00 |
SirLynix
|
36e5356c22
|
Shader: Fix import of already compiled module
|
2022-04-19 18:32:17 +02:00 |
SirLynix
|
7fccfbb63e
|
Minor fixes
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
c209552f81
|
Math/Matrix4: Rework "transform matrix" support
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
02ffbcc50b
|
Shader: Fix scoping on unrolled for-each
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
b52a380839
|
Shader: Fix unroll duplicate identifier error with GLSL
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
6e47553b16
|
OpenGLRenderer: Fix integer vertex attribute handling
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
effe384c0b
|
Utility/MD5Mesh: Fix shader reading
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
cd08d97ac6
|
Graphics: Fix submesh rendering
|
2022-04-19 18:32:16 +02:00 |
SirLynix
|
138f2b88b3
|
Fix buffering issues
|
2022-04-19 13:38:44 +02:00 |
SirLynix
|
22f58fdbf5
|
Add stream buffering (WIP)
|
2022-04-09 18:22:57 +02:00 |
SirLynix
|
ca9854d06a
|
Graphics/FrameGraph: Fix pipeline barrier from output to input
|
2022-04-08 13:36:07 +02:00 |
SirLynix
|
b7493f01bf
|
Formats: Rename parameter to skip loader
From SkipNative to SkipBuiltin
|
2022-04-08 13:35:47 +02:00 |
SirLynix
|
f19178d904
|
Fix X11 polluting namespace with unity build
|
2022-04-08 08:49:36 +02:00 |
SirLynix
|
ad80f3e0ec
|
Utility: Switch static unordered_set to constexpr
|
2022-04-07 08:42:10 +02:00 |
SirLynix
|
447cdfddc9
|
Shader: Error fixes
|
2022-04-06 09:06:02 +02:00 |
SirLynix
|
8784ec9b47
|
Add shader compiler (nzslc) and use it
|
2022-04-06 09:04:09 +02:00 |
SirLynix
|
262c82b9e1
|
Shader: Use constexpr maps for static data
|
2022-04-05 08:41:47 +02:00 |
SirLynix
|
18edd41048
|
Shader: Fix dependency check of modules
|
2022-04-05 08:35:12 +02:00 |
SirLynix
|
7f15c66f16
|
Shader/EliminateUnusedPassVisitor: Handle alias declarations
|
2022-04-04 19:23:20 +02:00 |
SirLynix
|
68d2dfcae6
|
Move FieldOffsets class to Shader module and remove Utility dependency
|
2022-04-04 19:22:18 +02:00 |
SirLynix
|
9d526741b9
|
Add proper support for IndexType and uint32 indices
|
2022-04-04 09:02:00 +02:00 |
SirLynix
|
66ff6cfa81
|
Minor fixes
|
2022-04-04 08:17:03 +02:00 |
Lynix
|
83de0939bb
|
Shader: Fix validation and cast from u32 to i32
|
2022-04-02 21:20:01 +02:00 |
Lynix
|
5cd9f6fdcd
|
Minor fixes
|
2022-04-02 21:18:04 +02:00 |
SirLynix
|
aa43db956c
|
Shader: Fixes some errors and add unit tests
|
2022-04-02 16:07:13 +02:00 |
SirLynix
|
1c7a3a96e5
|
Shader/SourceLocation: Fix column index
|
2022-04-02 03:03:06 +02:00 |
SirLynix
|
655423f096
|
Shader/DependencyCheckerVisitor: Fix alias handling
|
2022-04-02 02:06:55 +02:00 |
SirLynix
|
81b1b9b473
|
Shader/DependencyCheckerVisitor: Handle aliases
|
2022-04-02 02:04:42 +02:00 |
Jérôme Leclercq
|
c04b650e7c
|
Fix compilation
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
7c640f5c00
|
Shader: Add types to error messages (and remove ID)
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
16cf75440b
|
Shader: Turn every AstError into a proper compilation error (with source info)
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
ac9e7207ac
|
Shader: Add compiler and AST errors (WIP)
I'm so afraid to lose all this work
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
35f6240786
|
Shader: Fix some errors
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
1afc599e3d
|
Shader: Fix compilation error when unity build is used
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
78f4751967
|
Shader: Fill SourceLocation info to AST when parsing
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
8429411755
|
Shader: Improve attribute source location
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
98237acb6f
|
Shader: Fix sourceLocation cloning
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
960ab64d98
|
Shader: Add SourceLocation members
TODO: Fill from Parser and use them for error throwing in SanitizeVisitor
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
ebad7b5e8c
|
Shader: Add support for error messages (WIP)
|
2022-04-01 18:19:50 +02:00 |
SirLynix
|
f14b10baf4
|
Graphics/ViewerInstance: fix typo
|
2022-03-31 13:35:08 +02:00 |