Commit Graph

13 Commits

Author SHA1 Message Date
SirLynix efa2a30934 Fix check-files ordering headers by folder count for different libs 2023-08-10 08:59:50 +02:00
SirLynix e6f26f04a9 JoltPhysics3D: Fix destruction of just created bodies 2023-08-04 12:27:26 +02:00
SirLynix a6f4e7b08d Add missing include 2023-05-16 14:32:33 +02:00
SirLynix 6f15400d01 JoltPhysics3D: Rework Character class 2023-05-15 19:03:28 +02:00
SirLynix 670389d268 xmake check-files -f 2023-04-10 17:12:23 +02:00
SirLynix 60ed70d3fd Fix unity build compilation 2023-04-10 17:12:23 +02:00
SirLynix d610baf920 JoltPhysics3D: Rework RigidBody wrapper
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix d697450a60 JoltPhysics3D: Add raycast hit normal 2023-04-10 17:12:23 +02:00
SirLynix a4ba7d6115 JoltPhysics3D:: Improve characters 2023-04-10 17:12:23 +02:00
SirLynix b3595178a1 JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst 2023-04-10 17:12:23 +02:00
SirLynix 021801f02e Continue Jolt integration 2023-04-10 17:12:23 +02:00
SirLynix 648273573d Make Jolt work on web + update demo 2023-04-10 17:12:23 +02:00
SirLynix c5ac142888 Add JoltPhysics3D for a performance test 2023-04-10 17:12:23 +02:00