Lynix
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f38bfdde8a
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ShaderAst: Big refactor + add binding/location support
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2020-06-17 16:00:03 +02:00 |
Lynix
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9b911ac4bc
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Renderer/ShaderAst: Minor fixes relative to float/vec multiplication
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2020-06-16 17:44:54 +02:00 |
Lynix
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8467c79021
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Renderer: Add shader serialization
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2020-06-05 19:47:29 +02:00 |
Lynix
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25562a5856
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Renderer/ShaderAst: Add BinaryFunc
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2020-06-04 18:29:50 +02:00 |
Lynix
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effd1b4552
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ShaderNode: Handle vector component count at runtime
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2020-05-31 18:39:28 +02:00 |
Lynix
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3fc4de26e3
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ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement
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2020-05-27 20:08:41 +02:00 |
Lynix
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d96bc9db6e
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ShaderNode: Add automatic variables
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2020-05-26 20:30:24 +02:00 |
Lynix
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fdeff2e9d0
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ShaderAst: Fix SwizzleOp::GetExpressionType
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2020-05-23 22:05:37 +02:00 |
Lynix
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e23eb74802
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Renderer/ShaderAst: Add Sample2D
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2020-05-19 20:06:11 +02:00 |
Lynix
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c23b6dfa01
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Copyright year update
I can't wait to see the conflicts this will cause
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2020-03-05 17:27:26 +01:00 |
Lynix
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cb69b1ed01
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Renderer/ShaderAst: Add ConditionalStatement
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2017-08-30 18:21:44 +02:00 |
Lynix
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205b8b1ba6
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Renderer/ShaderAst: Add Swizzle
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2017-08-30 18:21:43 +02:00 |
Lynix
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8a68df4c56
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Forgot to save all files..
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2017-08-30 18:21:41 +02:00 |
Lynix
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2a57af9896
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Renderer/ShaderAst: Add Cast node
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2017-08-30 18:21:34 +02:00 |
Lynix
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a84391cf08
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Renderer/ShaderAst: Add support for expression type
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2017-08-30 18:21:33 +02:00 |
Lynix
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e82fb7fef4
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Renderer/ShaderAst: Add NamedVariable and BuiltinVariable classes
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2017-08-30 18:21:30 +02:00 |
Lynix
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d538a7ddf5
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Renderer/GlslWriter: Add support for Uniform and Parameters variables
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2017-08-30 18:21:27 +02:00 |
Lynix
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5c6df52fbf
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Commit current work
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2017-08-30 18:21:25 +02:00 |