Go to file
Lynix 17961f42fd Added Bitset class
It's like std::bitset with a dynamic size


Former-commit-id: 704352d954c88e9cf829b41448d7761f89f59786
2015-03-16 17:23:55 +01:00
NazaraModuleTemplate Regenerated global headers (and updated copyright year, again) 2015-01-30 22:33:41 +01:00
SDK (Entity) GetComponent no longer throw 2015-03-14 16:53:26 +01:00
build Fixed Freetype not being linked to Utility 2015-01-17 19:41:38 +01:00
examples (Scene) Added CreateNode and Clear methods 2015-01-23 22:35:41 +01:00
include/Nazara Added Bitset class 2015-03-16 17:23:55 +01:00
src/Nazara (Image) Optimized GetMaxLevel 2015-03-16 13:54:19 +01:00
.gitattributes Normalized line ending 2012-09-21 14:24:48 +02:00
.gitignore Updated .gitignore 2015-02-03 16:12:59 +01:00
License-Cabin.txt Added Cabin license (Oops) 2015-01-19 00:17:03 +01:00
readme.md Added Gawaboumga to the "Thanks to" list 2014-06-17 11:38:47 +02:00
readme_fr.md Added Gawaboumga to the "Thanks to" list 2014-06-17 11:38:47 +02:00
writing style.md Regenerated global headers (and updated copyright year, again) 2015-01-30 22:33:41 +01:00

readme.md

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki (*Broken link*)

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki (*Broken link*)
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Gawaboumga: Improving the engine code by merging on GitHub